SPSTEAMPULSELIVE ANALYTICS
Biolab Wars

Biolab Wars Steam news

2ndBoss | Aug 23, 2019 | game

Released

0players observed · 24 September 2026 - 15:50:31 UTC

ActionCasualIndieSide ScrollerExplorationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Biolab Wars news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews134
  • Release dateAug 23, 2019
  • Developer2ndBoss
  • Publisher2ndBoss

Genres: Action, Casual, Indie

Company pages: Developer: 2ndBossPublisher: 2ndBoss

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Biolab Wars Steam news

Biolab Wars news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Biolab Wars DX: Important update on the way! - 17 April 2023

    Attention! Biolab Wars will receive an important update soon! We are planning a major update, including the following improvements: Shooting in 8 directions! Ammunition rebalancing; More bullets! Decrease in knockback; New stage between the last miniboss and the final boss. ...and other minor improvements. All of this will be available for free to everyone who already owns the game. But be aware: on April 20th, the price of Biolab Wars will be adjusted. Therefore, you can still buy it at the current price until April 20th. Take advantage of it! Q: Why is there going to be a price adjustment? A: With the arrival of Wild Dogs, we believe that more people will look for Biolab Wars. Therefore, we decided to invest in significant improvements. Q: I already own the game, do I need to pay anything extra for these improvements? A: No! You don't need to pay anything extra. The improvements will…

  • Available 4/20! - 13 April 2023

    Wild Dogs is coming! 4/20 available on all platforms!

  • Patch Notes (2023-04-01) - 1 April 2023

    Added video filters (linear, bilinear, CRT, etc); Added screen shake force setting; Greatly reduced input lag when using VSync in DirectX mode; Fixed several minor visual issues with the scrolling and parallax effects of the backgrounds.

  • Boss Rush mode is here! - 23 June 2021

    Hey friends, a new free update is available: Choose your mercenary, equip the ammunition of your choice and kill the bosses in the shortest time possible! It's time to put your name in the Mercenary Hall of Fame with the new Boss Rush Leaderboard! HURRAH!

  • A new mercenary is coming! - 28 October 2020

    Hey, guys! In celebration of the launch of Savage Halloween, new playable character is available for free in Biolab Wars to help fight the gooey aliens. Patch Notes: * New Character: Jack - Another experiment in the alien laboratory, but this time with vegetables! Jack joins the mercenary team to try to rid the land of his captors, and perhaps enjoy Halloween for the first time. Happy Halloween!

  • Patch Notes (2019-10-07) - 7 October 2019

    Added deadzone for analog sticks; Fixed minor bugs and improved overall game performance.

  • Patch Notes (2019-24-09) - 24 September 2019

    Added info text in options screen indicating which graphics API is being used; Fixed a bug where the player could take damage from Boss Papa Chicken harpoons even after defeating him; Fixed a bug where the player could take damage from big cannon's body in level 07-02 even after defeating him.

  • Patch Notes (2019-09-04) - 5 September 2019

    Changed main graphics API to OpenGLCore on Windows build to reduce input lag when V-Sync is enabled; Fixed a bug in floating platforms on stage 04-01 where sometimes the platform sank and didn't come back to surface; Adjusted volume for the player's SFXs; Added missing SFXs on the final boss battle.

  • Patch Notes (2019-26-08) - 27 August 2019

    Fixed death animation when dying on hanging bars; Extra life now spawns only once per level, except when the game is restarted via the pause menu; Fixed a bug where the player could take damage from Boss Skull Guardian even after defeating him; Stage/Level notification will now only be displayed at the first level of each stage, boss fights, stage 2 checkpoints, and when the game is restarted from the pause menu.

Patch notes and updates

S.noRelease datePatch nameGID number
11 April 2023Patch Notes (2023-04-01)6839319551990498683
27 October 2019Patch Notes (2019-10-07)2426802221734827074
324 September 2019Patch Notes (2019-24-09)2406534841146238490
45 September 2019Patch Notes (2019-09-04)2413288973188924218
527 August 2019Patch Notes (2019-26-08)2416665403785967347

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