- Hotfix 11.01.23 - 11 January 2023
Fixed a bug where blood upgrades was locked in endless mode. Happy new years!
- Continue bug patch - 31 July 2021
v 1.1.2 Fixed a bug where the continue button wouldn't appear after beating a boss. Fixed decapitating heads in pits. Polished the Pugios downward hit box. Removed blood reward from mini bosses.
- Arena optimization and fixes - 28 July 2021
Version 1.1.1 Improved game performance with crowd. Improved game performance with blood. Still investigating further optimization. Fixed a bug where the score wouldn't show in Endless Mode. Reduced time Retiarius needs to throw net after spawning from 5 seconds to 0.5 second.
- GLADIUM 1.1 - HORDE - 26 July 2021
Gladium 1.1 is here! Thanks for all the great feedback from the 1.0 launch! I have made a lot of changes to the core gameplay with some new additions as well. Featuring: A new game mode as well as an update to the current one! Classic: Fight increasing amounts of enemies until you are victorious. Great rewards for those who succeed, but none for those who fail. Horde: Fight endlessly for your life and gain rewards based on how far you get. More music! Two new soundtracks curtesy of SB Studios. Improved hitboxes And much more! Check Out the Patch notes for additional info Feel free to follow my game studio page on Steam - Lorebound Entertainment! Let me know what you think about the update and good luck in the arena! - Eirik
- GLADIUM 1.0 IS LIVE! - 24 June 2021
Gladium 1.0 is finally here along with the Steam Summer Sale! Featuring: The Last Boss, Titos The Champion! Brand new weapons: The Securis and Caestus New Helmets to unlock: Centurion, Corinthian and Elite helmets New Shield: The Clipeus The Retiarius' favorite tool is now available to the player: The Throwing Net New death animation: Behead enemies and watch them fly! The player can now disarm enemies using Shield Slam And much more! Check Out the Patch notes for additional info I want to thank everyone who has taken part of Early Access and hope that you find the final product as awesome as I do! The help with suggestions and bug fixes has been immensely helpful and I hope you will continue to follow my game development journey. Feel free to follow my game studio page on Steam - Lorebound Entertainment! Let me know what you think about the update! As always I look forward to hearing y…
- Gladium v 0.9.1 - 14 January 2021
This new update features: 3 new blood perks Cyclone Giving you the ability to deal damage around you at the cost of higher Blood Power required. Focus Making you not lose Blood Power when hit at the cost of higher Blood Power required. Haste is now altered to grant you 1 less Blood Power required at the cost of 1 less damage being dealt by the Critical Attack. More music! Boss battles now has it's own awesome track! Graphical and gameplay enchancements And more! Check out the Patch notes for additional info Hope this small update adds some awesome new ways for you to be victorious in the arena! Get in touch if you have any questions or issues. - Eirik
- The Master Of Legions Update Now LIVE! - 22 December 2020
The new update features: A New Boss Fight Lucar, The Legion! Combat overhaul Even more satisfying gladiator combat! Normal mode changes Even more enemies as you progress the game. Endless mode changes Restore health after defeating a boss! Contracts now takes longer to complete, but with higher rewards! The game should no longer freeze in the Hub And more! Check out the Patch notes for additional info Get in touch if you have any questions or issues. - Eirik TOP 10
- Hotfix 0.8.0.2 - 26 October 2020
Hotfix 0.8.0.2 Fixed an issue where your save files can be softlocked after a bossfight. Changed some light effects in the hub. Lowered the prices for some armour pieces. If your game became softlocked, locate your savefile and replace whatever "Round" is to "MQ==" The savefiles are located in C:\Users\USERNAME\AppData\Local\Gladium Let me know if you experience any issues with the game!
- The Elite Gladiators Update - 10 September 2020
Face the shackled veteran deserters of the Roman Legion as Elite Gladiators! These fighters are trained in many different combat styles and must be defeated if any wish to challenge the champions of the arena. Featuring: Mini-bosses both in Standard and Endless mode! Armour customization - Show of your bloodspilling skills in style! Graphical enhancements - Many upgrades to the visuals of Gladium. Parrying now has an upfront stamina cost. A new helmet making every parry-strike a crit! Two new blood upgrades - Charge forward when you crit or regain more health when near death! Greater penalty - Challenging mini-bosses and bosses costs blood. And more! Check out the Patch notes for additional info There has been a major update to the engine I use to develop Gladium, new bugs may sadly appear as a consequence. Let me know if you find anything! As always I look forward to hearing your thoug…
- The Twin Champions Update - 18 May 2020
Featuring: A New Boss Fight The Twin Champions, Brutus and Arrius! Contracts The crowd and nobles are willing to pay good coin to see a spectacle. Two brand new weapons Culter, the shortsword and Hasta, the longspear. A new helmet along with an update to existing helmets. Two new enemies the Initiate and the Hoplomachus. A new blood upgrade the Blood of Force, deal damage with your shield slam! Boss names and improvements to the "Axemaster" and "Beastmaster". Endless Mode now features much more enemies! New achievements And more! Check out the Patch notes for additional info Remember to get in touch if you have any questions or issues. - Eirik TOP 10
- The Mechanical Update - 29 March 2020
Hail Gladiators! This update focuses on important features that will greatly enhance the experience of the game now and in the updates to come. Featuring: Save slots! - 3 slots to utilize with a delete option. A new NPC who allows you to switch between boss rounds and normal. More leaderboard functionality - The top 3 leaderboard entries are now presented as gold, silver and bronze. And scrolling! Skip the boss elevator cutscene. New death animation - watch your enemies (or yourself) get thrown across the sands! Combat UI text - Available to turn off in settings. Steam screenshots - Press F12 by default. And much more! Check out the Patch notes for additional info here: https://steamcommunity.com/app/1118410/discussions/0/1745644917624415457/ Remember to get in touch if you have any questions or issues. - Eirik Top 10 gladiators
- Gladium is LIVE! - 12 February 2020
Hail Gladiators! Spread the word and leave a review! I want the arena filled with as much blood as possible! As gratitude for you wanting to play the game now, I have included a 10% discount. Going forward Straight away I'm going to be making sure that the launch goes as smoothly as possible. Any issues or bugs you find, report in the community hub. This will have my top priority. After this is done I will begin development on the next content for Gladium. Here I will work on a new boss, equipment, leaderboards(see below), general polish, etc. Note I have opened up threads for suggestions and bugs on our Community Hub. Leaderboard functionality is very basic now, and I will require many people to play Endless Mode before this will be improved. I am planning to have atleast three different leaderboard modes: Highest scores, your position and one for just your Steam friends. As the game i…
- Early Access Launch Date - 29 January 2020
Hail gladiators! The arena opens on the 12th of February at 12:00pm PST! GLADIUM, the game I have spent now more than 3 years making will finally be released on Steam. If you haven't already, you can wishlist the game here to be notified at launch. https://store.steampowered.com/app/1118410 I am really excited to share my game with you! See you there, Eirik
- End of beta - 29 September 2019
The Gladium beta is now finished Hope you all had a blast! Thanks for all the wonderful feedback. If you haven't filled out the feedback form, please do so. The link is in the beta-invite mail. Remember to put the game on your steam wishlist to get notified when the game launches! After the beta ended the game is removed from the wishlist because you had a test-version in your library. Changes in Gladium going forward Now that I've gathered some feedback and watched some of you play there's a number of improvements that I'm going to be working on until the Early Access launch. Enemies The enemy AI and specifically their telegraphing are going to be experimented with and improved. When enemies are blocking, boss attacks and generally better visual clarity while fighting. Pit fighting I have some exciting plans to make this into a grander experience. The fights will be more exciting, a pi…
- The Axemaster is here | Last week of beta - 22 September 2019
IMPORTANT CLOSED BETA INFO: Please make sure to play the endless mode atleast once before the beta is over, this is super important for my development. Make sure you fill out the feedback form from the beta invite email. Thank you for all the amazing support and feedback! A lot of changes have been made in this patch, I hope you enjoy it! Patch notes Polish AI system and behaviours has been improved accross all enemy gladiator classes. Better randomization in Endless mode for spawning enemies. World-UI is now hidden while in pause menu. The Battlemaster and his weapon challenges have been improved. If you kill more enemies than required you get additional gold. Boss names are now shown above their health bar. The blood facepaint has received a much needed nerf. It still has it's own effect, but now at a cost of 2 HP. Minor font adjustments. Bugfixes Critical hits dealt twice as much dam…
- ENTER, CRUPELLARIUS! Closed beta version 0.5.1 - 26 August 2019
https://imgur.com/SJS3kI3.gif Introducing the Crupellarius, a heavy armoured gladiator wielding his Gladius and Scutum. Thank you for all your valuable feedback, I've had a blast so far in the beta! I'm aware most of you are trying to beat the "normal mode" before attempting the Endless mode, but be sure to try it soon! I still need more entries for additional work on the online leaderboards. Patch notes Weapon challenges should no longer display the wrong weapon - streamlined the process as well. Better indication of where you can equip unlocked helmets. Title screen-controls are now shown on the title screen. Enemies roll direction corrected. The player's arms are now correctly displayed when disarmed with a Falx. The Falx is now on top of player when rising from the title screen animation. Enemies no longer attacks repeatedly if the player is dead near a wall. The murmillo no longer…
- CLOSED BETA IS LIVE! - 19 August 2019
To all participants make sure you check out the "BETA INFO" post here on the community hub. If you have not received your key yet - either it's on its way or check your spamfolder. Sign up form is now closed. Now get out there and spill some blood!
- CLOSED BETA BEGINS AUG 19TH - 17 August 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35415835%2F0401c052c526dd6c1e26e7862b5f66a9773f56a2.png Hail gladiators! The closed beta for GLADIUM will begin on Aug 19th. If you would like to be a part of the final touches before early access launch then this is your chance! About 50 beta keys will be given out. Sign up form: https://forms.gle/P8o4aq1VQsu2JzZ56 See you in the arena!