Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1118870 |
| Live current players | 0 |
| SteamPulse tracked peak | 6 |
| Live count (today's peak floor) | 0 |
| Price | $9.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $9.99 |
| Current price USD | $9.99 |
| Release date | Jul 25, 2019 |
| Developer | Incandescent Workshop LLC |
| Publisher | Incandescent Workshop LLC |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | 0 |
| SteamSpy owner estimate maximum | 20,000 |
| Review type | 2 user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 2 |
| Total reviews | 2 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 56 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1118870/ |
Short description
Sort monsters. Then battle them in the order you chose. Open chests for upgrades. Finish the dungeon to gain powerful new swords, chestplates, and amulets. Find more maps to tougher dungeons. Upgrade your character, combine old items to forge new ones, and finally defeat the Vampire Queen. That's it.
About this game
Mod support Sort Battle Dungeon is ripe for modding! All game data is easily edit-able in text configuration files, PNG images, WAV and OGG sound files. Plus, the battle logic is all inside an editable PYTHON script. The game itself is set up to easily accept and switch between mod packages. So mod this game! About the Game Sort monsters. Then battle them in the order you chose. Open chests for upgrades. Finish the dungeon to gain powerful new swords, chestplates, and amulets. Find more maps to tougher dungeons. Upgrade your character, combine old items to forge new ones, and finally defeat the Vampire Queen. That's it. Sort Battle: Dungeon is simple and fun, the kind of game that you will play late into the night. Hi, I'm Thom Robertson, and I made Sort Battle: Dungeon because I thought that sorting was inherently fun, and I wanted to explore that fun within the context of a videogame. Putting things in bins; sorting the cups in the cupboard; eating all the red jellybeans first. These are sorting behaviors we all do, generally speaking. I wanted to see if it was "videogame" fun, and I had a vision in my head of an array of monsters that the player could drag and sort. So I built a prototype, and my first few testers were very pleased, so I proceeded to make this game.
Supported languages
English
