- Chapter 2 now FREE! - 31 October 2025
Hey gang, Decided to release Chapter 2 for free on other indie platforms. If you want to support me of course you can purchase it on Steam. Links are below.https://cb-games.itch.io/the-designers-curse-forgotten-horrors https://gamejolt.com/games/The_Designers_Curse-Forgotten_Horrors/1026352
- CHAPTER 2 RELEASED - 8 April 2025
Hey guys, Chapter 2 is now finally out!! You can get it below: https://store.steampowered.com/app/3606160/The_Designers_Curse_Chapter_2__Forgotten_Horrors/ You're the best
- Chapter 2 releases TOMORROW! - 7 April 2025
Hey everyone, Chapter 2 drops tomorrow at 7PM BST! It honestly feels surreal to finally say that. I’m so grateful for all the support — I genuinely couldn’t have done this without you. If you haven’t already, it would mean the world if you could add the game to your wishlist. It makes a huge difference! And if you’re up for it: post Let’s Plays, stream it, share it with your favorite YouTubers — every bit helps spread the word and keeps me going to make even more games. And please don't forget to leave a review after you play! https://store.steampowered.com/app/3606160/The_Designers_Curse_Chapter_2__Forgotten_Horrors/ Thank you so much, Christian 💙 Also, if I promised you a steam key and forgot to send it to you, message me on social media with proof and I'll send you a key. Thanks!
- Wishlist Chapter 2 now on Steam! - 25 March 2025
Hey everyone! The store page for Chapter 2 is finally live! It looks like Steam will make the game playable on April 8th — not long to go now. Check it out here: https://store.steampowered.com/app/3606160/The_Designers_Curse_Chapter_2__Forgotten_Horrors Thanks so much for all the support so far — it means the world. If you’ve got friends who played the first chapter, feel free to send it their way too! -Christian
- CHAPTER 2 TRAILER!!! - 21 March 2025
Hey guys, I've sent off Chapter 2 to Steam. It takes about 3-5 to review and then they will publish the page, but the page must be set as "coming soon" for at least two weeks. WISHLIST NOW! https://store.steampowered.com/app/3606160/The_Designers_Curse_Chapter_2__Forgotten_Horrors/ Love you all!!
- Chapter 2, so close! - 13 March 2025
Hey everyone! It feels amazing to finally have a fully playable, finished version of the game! Some friends and family have been testing it, and I’ve gathered some feedback—just a few small tweaks here and there. That’s what I’ll be working on this weekend! Once I finalize the Steam build, the approval process takes a few weeks, but I’ll keep you all updated when I send it off. Exciting! EDIT: Wishlist the game now! :) https://store.steampowered.com/app/3606160/The_Designers_Curse_Chapter_2__Forgotten_Horrors/
- Chapter 2: LAST SEQUENCE BEING PROGRAMMED! - 6 March 2025
Hey everyone, Since graduating uni, I’ve been working hard on Chapter 2 of The Designer’s Curse, and it’s shaping up really well! I’m genuinely proud of the atmosphere, the gameplay, and how everything is coming together. I even used the game as my final research project at uni, writing a lot of the music for it. Plus, my dad and I did some voice acting, which was a lot of fun! So yeah… things are looking SUPER CLOSE now! Can you believe it?! Also, I know I promised some of you free keys for Chapter 2, but… it’s been a while, and I totally forgot who I offered them to LOL. If I promised you one, just message me with proof when the game releases, and I’ll make sure you get a Steam key! Thanks for sticking with me (5 years, I know... LOL). You guys are the best. Trailer coming soon, followed by THE ACTUAL GAME!! 🔥 LET'S GO! 🔥 Edit: Page released! Wishlist Now!: https://store.steampowere…
- Chapter Two progress - 23 November 2022
Hi guys! I've decided that rather than feel guilty about the game taking ages I'd rather use that energy too..... work on the game. Lol. I'm currently studying to be a film composer at a conservatoire which is fun and time-consuming. Thought I'd share some images of the progress of one of the levels Edit: Page released! Wishlist Now!: https://store.steampowered.com/app/3606160/The_Designers_Curse_Chapter_2__Forgotten_Horrors/
- I have just finished my exams. Development has continued - 26 May 2021
Hi all, Thank you for sticking by me and being so amazing. I have just finished my exams which went great. (They were A levels in Music, Computer Science, and Art and were very coursework heavy!) I now have so much time to work on Chapter 2. It has been a pretty long break for a good reason, but I've just hopped back in, and it's all very exciting. I'm envisioning how it will come together. Estimated worse-case release date: Summer 2022. Estimated best-case release date: July 2022. CHRISTIAN
- Chapter 2 won't be released for a while. - 20 January 2021
Hi guys, Thank you so much for the always appreciated support. Unfortunately, school and work have been prioritised over game development, so I highly doubt that I will be able to release chapter 2 this year. I know this will come as a disappointment, but please know that this comes from me wanting to release a game that is genuinely fun and enjoyable. It will be a paid game and I want it to be worth it. When are we talking? not sure. I can't see it releasing later than summer 2022, but I aim to get it out around springtime 2022. Why does this expected time of release keep changing? As a game developer, I am optimistic about my performance. But unfortunately, I have underestimated the amount of time needed to work on my school work. Also, any messages of encouragement are and will always be appreciated. And thanks so much for supporting me! This WILL happen! Christian.
- Clip of chapter 2 - 30 August 2020
Here's a short clip of chapter 2, and how it looks. Just thought I'd show you guys what i'm working on. It's unlisted because you guys are special hehe https://youtu.be/xDN2t0dcQXk
- About the physics. Maybe multiplayer in the future? - 28 May 2020
Hey guys, Just to keep you updated, in lockdown I've had lots of time to work on the game and it's been going well. I wanted you all to know that by popular demand I've redone the whole door system. Just to clarify, these updates will only be in the second chapter and I don't think there will be a chance that I will revamp the first chapter. So, what did I fix? well, before, opening doors from the pull side was easy. However, the push side was a pain. You'd have to get the right angle, and look in a certain place, or walk at the same time, and it was so annoying. I've written an algorithm that works much better, still, click and drag, but the directional stuff works way better. It will the same for doors, chests, and wardrobes (You know, how you previously couldn't open a chest when crouching, that sort of stuff). I'm researching into how difficult multiplayer could be. like I non-canon…
- Information about chapter two incase you missed - 13 April 2020
It appears this article didn't post to the store page. Click here if you missed it, it's about chapter 2. https://store.steampowered.com/newshub/app/1119060/view/1697231858549848109
- Chapter 2 - 11 April 2020
UPDATE!- TRAILER:
- Chapter 2 more updates and details - 24 February 2020
Hi all, So, good news. I have a new laptop which allows me to work on the game away from home (as I spend a lot of time at school). I continued the project last week after a long break and it's safe to say it's going well. Here are some features you can hope for in chapter 2- - Less frustrating moments where not being caught does not become a task which slowly begins to be more frustrating than scary - More creative puzzles that don't just revolve around getting a key or code. - Exciting story that leaves you wanting to know more. - It could be said that the game play would be more fun, and some levels with an element of pure puzzle rather than constant fear. - About 2 hours gameplay, for either 99 cents or $1.99. - You can’t lean through walls (Sorry) Release month approximate – July-September 2020. Thanks for your patience.
- When is chapter 2 coming? - 10 November 2019
Hey everyone, Things for chapter 2 are quite difficult, I have lots of schoolwork now that I’ve got A levels so it's pretty hard to tackle. I'm a one person team and that’s slowly catching up to me. I don't think It will be available until late spring next year, however- this is purely for the sake of me being able to make it as good as it can be. Though the publicity of the game has not gone as I expected, being that not many big gaming youtubers check steam anymore and mainly rely on itchio for horror games, which is a problem because itch.io refuses to put my game on any listings at all. It’s a little bit disheartening to see so much work literally be ignored by their website, but I thank steam’s algorithm for being so kind and putting my game up on the top of listings. Not to worry, I’m getting it sorted. Chapter 2 is in the works. It’s just taking a while.
- Interview - 18 August 2019
Hey guys, I did an interview/podcast thing with youtuber “the Next Genius” and if anyone’s interested in the development or process behind this game or anything else I suggest they check it out! Thanks
- New very important update! - 12 August 2019
Hi guys, I’ve released a new update. Here are the features- - A lot easier to get away from enemies! - Much less fog in the Cellar prisons allowing the player to see much further - Easier to open locker/wardrobe when inside - Now has hand icon for door levers so that they are obviously interactable. - Easier too lean in Cellar prisons round pillar without being seen - Easier to open trap door in the designer's room, and also easier to move the bed - Can hide properly in cellar prisons without weirdly being seen through the wall Just as a note, the cellar prisons is where the player first has a high risk encounter with the first monster. :) Thanks
- Chapter 2 Updates + amazing workshop guide! - 5 August 2019
Hey guys, Thanks so much for the amazing support on this project. It means the world to me that people are even playing it, and the criticisms I’m receiving are so helpful and will genuinely help me to make the next chapter as awesome as I can. Speaking of which, I’m starting the design’s now for chapter 2. I’m going to sell the new chapters for about 99p for about 2-3 hours gameplay per chapter (not just finding keys and flipping levers this time, I really want some interesting mechanics and puzzles) :) Of course this takes a while, and I’m a child that still goes to school and had a life and can’t spend all day coding games other wise he’ll put on a few pounds. So obviously it will take a bit of time! I’m aiming for February next year or sooner (hopefully). An amazing community guide has been created by “Maowcraft”. It’s thoroughly detailed and awesome and you can check it out here- h…