SPSTEAMPULSELIVE ANALYTICS
Bot Land

Bot Land Steam metadata

Xtonomous | Sep 4, 2019 | game

Released

0players observed · 22 September 2026 - 02:59:47 UTC

CasualIndieStrategy

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)3,202
  • Revenue (VGI)No data available
  • Review score66% positive

Bot Land metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)3,202
  • Revenue (VGI)No data available
  • Review score66% positive
  • Total reviews83
  • Release dateSep 4, 2019
  • DeveloperXtonomous
  • PublisherXtonomous

Genres: Casual, Indie, Strategy

Company pages: Developer: XtonomousPublisher: Xtonomous

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Bot Land Steam metadata

Bot Land metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1119870/metadata
Steam Communityhttps://steamcommunity.com/app/1119870
PCGamingWiki search
IGDB searchSearch IGDB for Bot Land

Reviews, pricing, and metadata

Review summary

Mixed

66% positive, 55 positive, 28 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Mac

Categories

Multi-player, PvP, Online PvP, Cross-Platform Multiplayer, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 September 2019

Latest Steam announcements

  • Bot Land version 1.5.0 - 4 February 2020

    Major changes Greatly simplified Blockly snippets. It used to be that Blockly snippets contained 3 blocks in general: an if statement, a condition for the if, and a terminator to run inside the body of the if. Those snippets still exist in the "Advanced" menu, but the primary way of interacting with the game will be with the new, one-line snippets that simply say something like "try to fire lasers". These new snippets act almost exactly like how the old ones did, but they're much clearer to use and customize. The tutorial and campaign missions now solely use simplified snippets. As a result, a couple of the missions are significantly easier than they used to be. The Battle Log page has been completely revamped! All major features in Bot Land now have their own distinct buttons. This should make everything easier to find and should also cut down on the number of clicks it takes to naviga…

  • Bot Land version 1.4.4 - 21 January 2020

    Major changes Improve tutorial and campaignTrimmed some extra words here and there. Removed the script from your bots in the third tutorial. Increased the size of the very first Arena so that there's some breathing room. If you come back to Bot Land without having done the introductory tutorials, you'll now be given the choice to restart them rather than just resuming them. The fanfare now plays when you beat a tutorial mission. Fixed a major bug preventing you from completing the fourth mission. Clarified what "minimum range" means in the 4th mission (in the mission tips). Cut out "Premade scripts" and "Advanced" categories from the Blockly toolboxes of the 4th and 5th missions. Clarified some hardware descriptions that show in tooltips (Artillery, Inferno Lasers, Stunning Lasers, Vampiric Lasers, and EMP). Changed title text in the blueprint selector to include the word "blueprints" a…

  • Bot Land version 1.4.3 - 21 January 2020

    Major changes Improved the campaignSimplified I Need a DoctorCut number of tiles down from 24 → 18. When you lose, the "Retry" button is now "Edit script" instead. Originally, you had two bots that could shield and only one that could attack, which meant that it could be confusing which bot was doing the shielding and which one was being shielded. Now, there's only one bot that can shield. Simplified A Bag of ChipsYou don't have to pick a weapon any longer; you're given Missiles lv. 3 by default and you can't edit your blueprint. When you lose the mission, the "Retry" button is now "Edit script". Changed the wording a bit on the mission (e.g. remove a reference to "Blockly", which players may not be familiar with). Simplified In the ShadowsGot rid of Zapper since you have Inferno Zapper anyway Made enemies taunt when they take damage Repositioned enemies so that the visit-every-tile str…

  • Bot Land version 1.4.2 - 17 January 2020

    Major changes Improved bot and chip relocation. Previously, you had to long-press a bot or chip in order to enter relocation mode, but the length of this long-press was much longer than most people would try. Now, any drag action starting at a bot/chip that you own will enter relocation mode. Panning the Arena is also done by dragging, but you have to start from a blank space. Fixed a bug in Campaign Mode where winning gets you stuck in a loop. Replaced the tutorial GIF by mp4 videos. These are also much higher resolution.

  • Bot Land version 1.4.1 - 15 January 2020

    Major changes The new victory effects (the fanfare and confetti) now show when winning in any mode, not just Campaign Mode. Fixed a bug where the campaign-victory screen would show when it wasn't supposed to. Changed confetti cannons out for a new one. 🎉 The new one should be slightly more performant.

  • Bot Land version 1.4.0 - 15 January 2020

    Major changes Added a proper victory screen to Campaign Mode. There's confetti! 🎉 Fix critical bug where you couldn't continue while on a guest account due to a hidden EULA checkbox being unchecked. Simplify A Bag of ChipsArena size in tiles: 63 → 6 Max turns: 700 → 60 Enemy bots: 7 → 1 We also place your single bot for you now. Simplify Out of OrderWe now place the bots for you since there was already no choice in positioning. When you retry, we put you back in the script editor. The quick-edit-blueprint button is now disabled since you can't edit your hardware anyway.

  • Bot Land version 1.3.9 - 14 January 2020

    Major changes Repackaged the guest experience slightly. Making a guest account is now the default experience so that players don't have to provide a username or email address. Simplify tutorial and campaignSecond tutorial - added a GIF demonstrating how to drag Blockly blocks into the canvas. The Floor is LavaShrank the Arena from 98 tiles → 33 tiles. You no longer have to destroy the CPU, just the enemy bots. This allowed for many other nice changes:Deleted a bunch of boilerplate Blockly, so the script only has to contain a single comment now rather than a function, a bunch of comments, and code that you weren't supposed to touch. Got rid of Melee on your bots. Disabled the quick-edit-blueprint button since you only need to modify your script. Changed the "move" part of the script to be a single block rather than a snippet. Stopped highlighting the mission tips since no one really clic…

  • Bot Land version 1.3.8 - 10 January 2020

    Major changes Improved the tutorial/campaign.Increased the size of the very first battle to give new players an idea of how Bot Land can look outside of the tutorial! Cut down on text in many places. Disabled the quick-edit buttons in the first tutorial. Simplified the second tutorial so that players only have to add a single snippet for reflecting. Fixed a critical bug in the tutorials/campaign where exiting wasn't possible. Retrying the second tutorial puts you directly into the scripting view since that's the only place where the user can make a mistake. After 6 seconds of having a tutorial dialog on the screen, the background will become darker so that your attention is drawn to the dialog rather than the rest of the screen. Fixed a Blockly bug where dropdowns would sometimes automatically make a selection as soon as they were opened, which essentially made the campaign unbeatable f…

  • Bot Land version 1.3.7 - 8 January 2020

    Major changes Overhaul tutorial and campaign experience.Overall, scripting is now covered much earlier. The non-scripting missions were revamped. Many frustrations have been addressed, e.g. large Arenas were made smaller, instructions should be clearer, and there should be better help when you fail. In general, the tutorial should be much faster now. When you try to leave a campaign mission by clicking the ✖ button at the bottom, you'll now see a prompt asking if you're sure you want to leave. Many users lost progress because they had accidentally clicked that button. Adam, the creator of Bot Land (and person writing these messages to you!), will now show up in the Streams tab for his development streams of Bot Land. You can watch him there on most weekdays! 😄 Minor changes The Steam version on Mac should no longer warn you about incompatibility on launch. Prevented pressing the browse…

  • Bot Land version 1.3.5 - 31 December 2019

    Major changes Allowed starting Test Mode with fewer than the maximum number of bots. This should make it easier to run quick tests. Tutorial and campaign improvementsShrunk the width of the Arena in A Bag of Chips by 5 tiles. Adjusted flavor text of some missions. Decreased the maximum number of turns from 4000 to 700 for A Bag of Chips so that battles don't take forever to simulate. Added a warning in A Bag of Chips for when you lose due to not having any weapons equipped. Changed wording in Blockly script of The Floor is Lava to make it clearer that you have to attach blocks to the comments, not just place them anywhere. Minor changes Artillery now lists its minimum range (5) in its tooltip. Made the Landmines bots in Challenge Mode actually use their Artillery. This should make Challenge Mode ever so slightly harder. Stopped asking for guest feedback during tutorial or campaign. This…

  • Bot Land version 1.3.4 - 31 December 2019

    Major changes Fixed a critical bug where you couldn't save your defense or attack someone due to an error about "blueprint list order". Campaign Mode improvementsThe Floor is Lava (mission #3)Enemy bots now always move left when they can't see you, that way they don't wander around. We now show a picture of Blockly at the end to give players an idea of what their script should look like. Renamed your bot in The Floor is Lava from "💣" to "Bombs Away", that way it doesn't look like the bomb is a button. Out of Order (mission #4)Cut down the number of correct solutions from 2 to 1 (out of 6 possible options). Shrunk the Arena greatly to cut down on wandering. Removed enemy Melee bots completely. Magnetic Shutdown (mission #5)Reduced number of player bots from 3 to 2. This should actually make it easier even though you have fewer bots because you'll realize that you don't need a third bot.…

  • Bot Land version 1.3.3 - 27 December 2019

    Major changes Blueprints can now be reordered or deleted directly from the Arena view! Use the pencil icon at the top of the blueprint selector. Competitive-season improvementsAdded proper UI for viewing statistics. When you click the ranking flags on the sides of the Battle Log page, you'll be brought to the leaderboard as usual, but now there are two more tabs: "Current season" and "Last season". These show reward information, your lowest/highest attained leagues, and the season's start and end times. If you participate in a season by completing all of the placement matches and then log in during the next season, you'll now be told that a new season has started (and you're given the option to go directly to your statistics!). Previously, there was a tremendously vague dialog that would pop up. 😒 The campaign and tutorial now have fast-forward and pause capabilities. In-game documenta…

  • Bot Land version 1.3.2 - 13 December 2019

    Major changes Added a new campaign mission named Out of Order. In the Magnetic Shutdown mission, each of your bots now has template scripts that you only have to change hardware for. If you haven't done at least 3 missions in the campaign, you'll see an entry in your battle log suggesting that you do them. The Blockly workspace is now cleared when you have an unassigned script. This way, you can't see an old Blockly script in the background. Minor changes When you can retry against another player, the button will show in the bottom bar on desktop instead of solely being in the match-results dialog. Greatly clarified the Magnetic Shutdown campaign mission.Removed hardware from enemy bots to make them easier to understand at a glance. Changed the mission tips to assume that you're going to edit two scripts rather than have to create them from scratch. Clarified the EMP Blockly block itsel…

  • Bot Land version 1.3.1 - 10 December 2019

    Major changes Improve Campaign ModeYou Sneaky SnakeThis mission was removed completely. It wasn't easy and it wasn't fun. Makeshift TurretsThis mission is now easier. There are only two blueprints to choose from instead of four. The Missiles bots will move after being idle for ~12 turns (down from ~30). The tips now mention that you can fast-forward a battle. The Floor is LavaThis mission is now easier. You have exactly two choices in the Blockly toolbox instead of having all of the normal ones (100+). Cleaned up existing Blockly comments to make it clearer to players what they're supposed to do and where. GeneralWhen retrying a campaign mission, any bots you had placed in the last attempt will be placed again in the new attempt. Fixed a bug where the scripting video couldn't be opened. When you complete the campaign, the options at the end (e.g. "edit defense", "attack a player") are n…

  • Bot Land version 1.3.0 - 6 December 2019

    Major changes: Remove rounds from Bot Land. Previously, there were three rounds per match, so you would have the opportunity to learn how the opponent's bots behaved and then change your strategy between rounds. Now, there is a single round per match, and you can retry the battle once if you lose. The retried battle will match the ranking type of your first battle, so if you lost a ranked battle, the second attempt will also be ranked. The attacker will get slightly more bots than they got per round before, but not as many as they used to get in the overall match. Note that the balance numbers will likely have to change after testing this out for a bit. Also, for an overly verbose explanation behind this change, check this out. If you lose a public-attack match, a "retry" button will appear. Minor changes: Fix bug where an error would appear if the guest-feedback dialog spawned while in…

  • Bot Land version 1.2.0 - 29 November 2019

    Major changes: Add Campaign Mode! There are seven missions so far, which should make for a much smoother introduction to the game for new players. Even if you're a returning player, you should find it fun. Plus, each campaign mission grants 750 Botcoin. The tutorial was shortened to accommodate adding Campaign Mode. Add importing and exporting Blockly scripts. These show up as buttons in the top bar of the Blockly editor. This will allow you to share Blockly scripts externally (e.g. via Discord). Allow users to get ranked matches sooner. Previously, if you attacked a player via a ranked match, you couldn't attack them again within 24 hours. Now, that time has been lowered to 22 hours. This should make it easier to play your ranked matches at the same time every day. Ask for email consent when you sign up or convert from a guest account. If you already had an account, it will ask for it…

  • Bot Land version 1.1.0 - 14 November 2019

    Version 1.1.0 is out! Major changes: Code editor improvements Add auto-completion for API and variable names. You can manually trigger this by pressing ctrl+space. Add status bar on desktop. This indicates whether you have errors, how long your script is, and your current row/column number. Auto-close brackets and quotes. Colorize brackets (both matching and non-matching). Allow continuation of block comments by pressing enter (e.g. typing "/*" and pressing enter). Highlight active line. Highlight all other instances of the currently selected text. Improve styles/colors, including for tooltips. Add a way to view "debugLog" output in the Steam version of the game (this may not be present for another couple of days though). Add toast notifications for completing missions. Add toast notifications for changing leagues. These show when you're promoted or demoted as long as you've finished yo…

  • Vacation season - 25 October 2019

    Just a personal note from the creator of Bot Land: starting tomorrow, I'll be on vacation for about 2½ weeks to visit my wife's family, then there'll be another vacation in December to visit my own family. Updates during this time will be lighter than normal (they'll probably be in medium-sized bursts rather than many small-ish updates). I'll still be checking the Bot Land Discord throughout, so feel free to chat with the community there!

  • Bot Land version 1.0.10 (and 1.0.11 due to a hotfix) - 22 October 2019

    Major changes: Add taunts to the game. Taunting takes a turn and shows an emoji for that turn (either 😂, 😡, 😭, 👍, or 👎). Fix bug where the game would crash if you completed Challenge Mode directly after the intro tutorial. Add system directly inside Bot Land for replying to user feedback. Now, after you log in, if we sent you a message, it'll pop up immediately and then show in the "News" tab for you for a month. Double allowed Blockly script max length. Show proper errors when exceeding Blockly script max length.

  • Bot Land version 1.0.9 - 18 October 2019

    Major changes: Fix revenge matches. It used to be that you couldn't start them at all. Fix issue where attempting to leave your defense when you had changes would result in two prompts instead of one. This had to do with creating/deleting blueprints. Fix how notification tab never showed in settings. No wonder only 20 devices were getting notifications sent to them. 🤦‍♂️ Add support for the back button on Android. Note that this is accompanied by an app update which should launch within a couple of hours of this changelog being live (so if it's not working, give it some time). Fix issue where the "Prevent multiple attacks per player" checkbox in the Settings dialog would always appear to be disabled. This was a client-side issue, but it made it very difficult to actually disable the setting after enabling it since you would have needed to toggle it twice in the same session. Minor chan…

Patch notes and updates

S.noRelease datePatch nameGID number
121 January 2020Bot Land version 1.4.43690071589860595841
221 January 2020Bot Land version 1.4.33690071589857289463
317 January 2020Bot Land version 1.4.23690071589845537593
415 January 2020Bot Land version 1.4.13690071589838640849
515 January 2020Bot Land version 1.4.02597948610577690834
614 January 2020Bot Land version 1.3.92600199781656240410
710 January 2020Bot Land version 1.3.82600199781645156391
831 December 2019Bot Land version 1.3.52592316573892199681
913 December 2019Bot Land version 1.3.23370312875253184871
1022 October 2019Bot Land version 1.0.10 (and 1.0.11 due to a hotfix)2404285581880055107
1118 October 2019Bot Land version 1.0.92404285581865563720
1216 October 2019Bot Land version 1.0.82404285581858274795
1315 October 2019Bot Land version 1.0.73051677487694540927
1411 October 2019Bot Land version 1.0.63051677487679975002
159 October 2019Bot Land version 1.0.42426802943980421085
164 October 2019Bot Land version 1.0.32426802221723583717

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1119870
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateSep 4, 2019
DeveloperXtonomous
PublisherXtonomous
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMixed
Positive review percent66%
Positive reviews55
Negative reviews28
Total reviews83
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Make bots, customize their behaviors, then send them into battle against other players! Create scripts for your bots either visually or via code to master your automated bot army, and put your strategic fortitude to the test!

About this game

Bot Land is now offline As of October 22nd, 2020, Bot Land was taken offline completely. I was paying too much per month in infrastructure costs, and migrating would have incurred too many hours of both up-front work and maintenance work. The game is currently not available anywhere, nor do I have immediate plans to open-source the game. Feel free to chat with me on Discord: Bot Land has been discontinued I discontinued Bot Land as of February, 2020. The game is still online and playable. I removed real-money payments, so the game is 100% free. Original introduction Do you like strategy games? Are you a regular human who still hasn't figured out how to move at the speed of light? Then oh boy is Bot Land the game for you! In Bot Land, all of your bots follow scripts (so you can snap your controller in half for all we care). You'll tell your bots how to perform actions ahead of time , that way they don't need a lousy human to control them mid-battle. This allows your bots to fight even while you're offline; they'll protect your CPU against other players' attacks. Now, let's be honest... you're a great gamer—that's why you're reading this description—but even you might still lose a match or two. That's where replays come in handy. Maybe your opponent cloaked, bypassed your bots, and destroyed your CPU while your own bots were busy calculating prime numbers with a billion digits. You can use that information to improve for next time. Then, after improving your defense, you can attack other players' CPUs in the same way. Maybe you've got a killer strategy involving LANDMINES or TELEPORTATION or OTHER BOLDED WORDS , the likes of which no one has ever seen before. You finally find the perfect chump on which to unleash this onslaught. They've got measly bots with artillery and shields , so you teleport behind them, misquote a meme, and punch them in their shiny metal backs. You're the top dog-bot now. And when you win...? Oh, don't even get us started. You'll earn Botcoin , which, through a myriad of steps, roughly translates to fame and fortune in real life (the steps are really just a sense of satisfaction and a profound feeling of "the courage was within me the enti…

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
27Cross-Platform Multiplayer
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Bot Land's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bot Land's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bot Land at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,2711,008,495Wallpaper Engine Team
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Diablo® IV31,26822 September 2026 - 01:45:17 UTC64,51869,242Blizzard Entertainment, Inc.
The Sims™ 421,41422 September 2026 - 00:20:38 UTC96,185193,399Maxis
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
MARVEL Tōkon: Fighting Souls OPEN BETA13,32625 July 2026 - 05:54:20 UTC33,233Not availableARC SYSTEM WORKS CO., LTD
Garry's Mod13,28622 September 2026 - 04:06:01 UTC73,7501,258,308Facepunch Studios
How to Fish12,66922 September 2026 - 01:18:19 UTC373,97110,040Dazed Games
Factorio12,37022 September 2026 - 02:59:12 UTC118,166233,918Wube Software LTD.
IdleOn11,73122 September 2026 - 02:41:04 UTC21,01828,570Lavaflame2

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,2711,008,495Wallpaper Engine Team
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Crosshair X27,36622 September 2026 - 01:46:13 UTC87,92844,617CenterPoint Gaming

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2362,83022 September 2026 - 04:10:30 UTC1,291,3282,758,031Valve
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Baldur's Gate 347,11922 September 2026 - 01:49:32 UTC875,343836,282Larian Studios
RimWorld22,66622 September 2026 - 03:14:40 UTC95,851239,107Ludeon Studios
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Hearts of Iron IV21,04122 September 2026 - 02:17:06 UTC93,196366,107Paradox Development Studio
Black Desert19,84122 September 2026 - 00:08:17 UTC59,91792,632Pearl Abyss
Arena Breakout: Infinite19,23222 September 2026 - 02:40:05 UTC65,94478,112Morefun Studios
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
7 Days to Die17,66322 September 2026 - 01:46:12 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Once Human17,34722 September 2026 - 04:09:09 UTC231,343179,110Starry Studio

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