- Devlog #11: Upgraded gantry - 27 January 2022
Greetings, Fellow Mechanics! It’s been a while since the Demo has been released and yet we still receive a lot of invaluable feedback from you! Thank you for that! Know that we take all your suggestions and reports into account and make use of them to turn Soyuz Constructors into a much better game! We’re working on an update that will address some of the issues you encountered in the Demo. Once testing proves that it’s ready for a release, we’ll let you know. 🙂 Other than that, our focus has been on developing and expanding the game to a much more polished Prologue. One of the things that has been included in the game is a gantry and we’d like to tell you about it today! You might recall that gantry had been mentioned in one of earlier devlogs back when it was in the early stage of development. In the end, it didn’t make an appearance in the Demo, but with more demanding engines comin…
- A special broadcast has started! - 20 January 2022
Hello Players! The special live stream on Train Station Renovation and Gas Station Simulator steam site has just started. Don't miss the in-game gameplay by the Gas Station Simulator team & Live Motion Games team! Check out special bundle https://store.steampowered.com/bundle/22709/The_Stations_Bundle/ Best Regards, Pyramid Games Team
- Devlog #10: Improvements - 12 October 2021
Greetings, Fellow Constructors! It’s been over a week since the Demo version of Soyuz Constructors has been released! We’d like to thank each and every one of you who stopped by to try out our game. We know how difficult it was to choose from among so many hidden gems that have been unveiled during this year’s Steam Fest. That’s why we’re very happy that Soyuz Constructors found its way to your list. 😊 Your feedback has been very helpful and we’re constantly gathering your suggestions to improve the game. Improvements include bug fixes, additional translations and sounds, as well as improved model textures. That’s not all! There are also some other changes we’d like to show you in this devlog. For starters, we made some changes to the UI of the Chapter menu. You can see the new UI below: Some changes were also applied to the gameplay. We have fixed issues related to the basic mechanic…
- Steam Next Festival – Official Stream! - 3 October 2021
Greetings, Comrades! Soyuz Constructors is a part of Steam Next Fest 2021! Become a pioneer of spaceflight and try out the demo! Some of you have reported that due to Steam issue our stream wasn't visible on the Steam Festival Upcoming events list so you missed our official Live Stream. But don't worry! We're now launching a re-stream so you can watch it again over the course of the week. You can also watch the recording on our youtube and twitch profiles! You can read about the event in the previous post: https://steamcommunity.com/games/1120220/announcements/detail/2886235427995983890 P.S. if you are interested in Space - make sure to also follow our other space-related projects: https://store.steampowered.com/app/864680/Rover_Mechanic_Simulator/ https://store.steampowered.com/app/758690/Occupy_Mars_The_Game/ Best Regards, Soyuz Constructors Team
- Steam Next Festival – Soyuz Constructors Demo! - 2 October 2021
Greetings, Comrades! Soyuz Constructors is a part of Steam Next Fest 2021! Become a pioneer of spaceflight and try out the demo! About the demo version: Soyuz Constructors Demo shows the beginning of the story as a constructor of RD-107 engine in the Soviet Space Program. Check the new demo trailer and see for yourself: Check it out and help build the beginning of the space era ! How to download a demo? You can download the demo from the Soyuz Constructors Steam store page. The demo will become available on Sunday Oct 3rd. The demo will be available in 8 languages: English, Polish, German, French, Italian, Spanish, Russian and Chinese. If you encounter any issues, please contact us on our Discord server. https://store.steampowered.com/app/1120220/Soyuz_Constructors/ Livestream During the event, you can expect a live stream and chat with developers. Our livestream is planned for Sunday O…
- Devlog #9: Hangar - 30 June 2021
Greetings, Fellow Constructors! After a few months we’re back with a new devlog! Our team has been hard at work further polishing the mechanics, as well as slowly shaping up the environment of the game. In Soyuz Constructors, you’ll be spending hours in the vast hangar. gathering materials and building various rocket parts according to instructions. It was essential to craft your work environment with proper care, while paying attention to details. The process required gathering as many resources and references as we possibly could, and then creating designs based on them. Today, we’d like to show you some results of our work. 🙂 Let’s start big – here is the aforementioned hangar. It’s big enough to fit in a few big rockets, so you can work comfortably without worrying about lack of space. Of course, as great as it would be to know everything about rocket building right off the bat, ma…
- Devlog #8: More core mechanics improvements and a gantry - 25 March 2021
Dear Engineers! Thank you for interest and checking out 8th devlog for Soyuz Constructors! Let’s jump straight to the interesting part. That is, recent development progress! 🚀 Currently, all of our efforts go into core mechanics of the game, to make sure we deliver the best gameplay experience possible! While your task in the game will be to build rocket engines with certain requirements, we would also like to give you some freedom during the process. Therefore, we’ve added some small but, as we believe, important changes. Snapped parts will now fall off the core if you put weight on them without fastening them first. If only a few screws were holding the material in place, the impact of component tearing off the core will destroy these screws. Therefore, it’s best to not leave the work only half-done, as you can permanently lose some of your resources! https://i.imgur.com/rql6oy2.gif…
- Rover Mechanic Simulator - Perseverance DLC is now out on Steam! - 18 February 2021
Hello everyone! NASA's Perseverance Rover lands on Mars today, and Rover Mechanic Simulator - Perseverance DLC is now officially out on Steam! https://store.steampowered.com/app/1512110/Rover_Mechanic_Simulator__Perseverance_Rover_DLC/ Perhaps you can’t greet Perseverance on Mars, but you can welcome the new Rover to the workshop in Rover Mechanic Simulator! Play NOW and tinker with about 200 new unique parts! 30 new missions are waiting for you! Full game: https://store.steampowered.com/app/864680/Rover_Mechanic_Simulator/ Gameplay Trailer: Livestream Watch developers' livestream on one of the channels below: Steam: https://steamcommunity.com/app/864680/broadcasts/ YouTube: https://www.youtube.com/user/ThePyramidLab Twitch: https://www.twitch.tv/pyramid_games Remember also to watch NASA's official broadcast that starts today at 20:15 CET. Perseverance Rover lands on Mars today, on Feb.…
- Devlog #7: Rocket Engine Model - 28 January 2021
Dear Constructors! Welcome to the 7th development update! This time, we would like to show you the model of the rocket engine RD 108/107! Our 3d graphic designers modelled the rocket engine RD 108/107 based on the reference images they had priorly collected. They are still working on this model, so keep in mind that these renders don't represent the engine's final look. Of course, the engine model will be realistic to some point; our 3d graphic designers have to simplify the model due to gameplay restrictions and optimization. You're going to assemble this engine completely from scratch, so while assembling, you will be learning about the engine's components. Every constructor in the Soviet Space Program should know how the engine is built! Join Discord Community! If you have any suggestions or ideas, don't hesitate to post them on our Discord server! Your Sincerely, Soyuz Constructors…
- Devlog #6: Soyuz Constructors - 10 December 2020
Dear Constructors! We've changed the name of our game to better reflect the game mechanics! Our soviet-era rocket builder is now called Soyuz Constructors! 🚀 Now let's move on to our recent progress! We are constantly working on game improvements. In this month we've been focusing on testing core mechanics in previously prepared internal pre-alpha build, mainly building a rocket and assembling. https://i.imgur.com/29tVCqs.gif In order to test building and assembling, we've added this giant rocket to the main construction hangar! We've also added more tools and devices! https://i.imgur.com/LxuPzyx.gif What is more, we are still working on the new UI. Our UI designer prepared really nice concepts, and we're checking which of them will be the best! https://i.imgur.com/ZD5mIkY.png Keep in mind that the game is still in development, and we’re sharing with you work in progress. There will be…
- Devlog#5: Improvements of core mechanics - 10 November 2020
Dear Engineers! We’re back with another devlog focused on the recent progress! Last month we spent working on core mechanics, tools and we worked on preparing an internal vertical slice pre-alpha build of current features. Recently, we’ve started improving the Hotbar. For instance, after picking up small items like the screws, they will automatically stack up in one Hotbar slot. https://i.imgur.com/6NqUY9o.gif Items in the Hotbar slots can be selected during gameplay. After choosing the stack of screws in the inventory in order to use them, they will appear in the storage jar, which can be put in a warehouse locker. https://i.imgur.com/o1GADSp.gif We’ve also improved the assembly process. While snapping components to the rocket engine, the ghost will appear after a second. https://i.imgur.com/WEXmwFF.gif Keep in mind that the game is still in development, and we’re sharing with you work…
- Devlog #4: Welding - 30 September 2020
Dear Engineers! Today we would like to talk about the another step in assembling a rocket engine, which is welding. https://i.imgur.com/Xud82FM.gif First off, you have to collect all the tools and components. Then, you have to place prepared components in the right place, and after that you can start welding. You’ll have a welding machine/welder, and other required equipment at your disposal. https://i.imgur.com/02eyelU.gif Keep in mind that the game is in the early stage of development, and we’re sharing with you work in progress. Feel free to share your suggestions on Steam Forum, or on our Discord server. Kind Regards, Soviet Space Engineers Team https://store.steampowered.com/app/1120220/Soviet_Space_Engineers/
- Devlog #3: Assembling a Rocket Engine - 2 September 2020
Dear Engineers! As an engineer in the Soviet Space Program, one of your tasks will be to assemble a rocket engine, and today we would like to talk about the assembly process. ⚙️ https://i.imgur.com/WH9oCXi.gif Before you start your work, you have to collect all the tools, screws and components required to build a rocket engine. Inside your hangar, you’ll find everything you need to complete this task. 🛠️ https://i.imgur.com/fdTPKWu.gif Then, you have to place prepared components in the right place and fasten the screws. https://i.imgur.com/CgOrnXo.gif The last step is welding, but you will be able to read more about this topic in the next devlog. 🔥 https://i.imgur.com/8uj07d8.gif Keep in mind that the game is in the early stage of development, and we’re sharing with you work in progress. Feel free to submit your suggestions on Steam Forum, or on our Discord server. Kind Regards, Sovie…
- Devlog #2: Rocket Hangar - 24 July 2020
Dear Soviet Space Engineers! As we said in the previous devlog, we are slowly ramping up the production of this game, and today we can share with you the recent progress we have made on the main rocket construction hangar. 🚀 https://i.imgur.com/OgvRDzd.gif We’ve lately managed to implement some of the tools that you will have at your disposal. Additionally, we’ve also been working on animations and mechanics. In the next few weeks, we will add more equipment and new features. 🛠️ https://i.imgur.com/DaMBOPG.gif As a future soviet space engineer, what would you like to have inside your hangar? Let us know on our Discord server or in the comments section below! https://i.imgur.com/D7AyqOx.gif Keep in mind that the game is in the early stage of development, and we’re sharing with you work in progress. Feel free to submit your suggestions on Steam Forum, or on our Discord server. Regards,…
- Devlog #1: Becoming a Soviet Space Engineer! - 18 May 2020
Hello there, Engineers! Welcome to our very first devlog from Soviet Space Engineers! Today let’s talk about how your engineering work in the Soviet Space Program will look like. ːsteamhappyː Soviet Space Engineers will give you a unique chance to become a real pioneer of spaceflight. As an engineer in the Soviet Space Program, you will be responsible for fixing and building the iconic spacecraft and rockets from the R-7 family. The main rocket construction hangar will be your workplace and a giant playground, where you can build rockets and spacecraft. You’ll have various tools and devices at your disposal that will help you with your exciting and demanding job. While performing your tasks, you will be able to learn, e.g. how to build rocket engines and prepare rockets for launch. But you’ll also have great fun with testing prototypes, because not every launch will go as expected. http…
- Play Rover Mechanic! - 6 February 2020
Discover the secrets of Mars Rovers with Rover Mechanic Simulator! Early Access starts today! If you had been excited about the Pathfinder Mission, watched the Spirit rover take the first Martian selfie, or if you are waiting for a safe start of the Mars2020 mission or other rovers this year, we have something for you. You can now buy Rover Mechanic Simulator Early Access -15% off! The discount will be valid for the next week! https://store.steampowered.com/app/864680/Rover_Mechanic_Simulator