- Update 0.16 - Voids Adrift Development Update: Ship Weapons Progress - 21 August 2024
Greetings, Nomads! We're thrilled to share some exciting progress on ship weapons in Voids Adrift. Ship cannons and turrets will be essential for combat, and we're designing them in various tiers to match different gameplay styles. Early Blender Renders Concept Deckside Cannons: Below, you’ll find some of our early concept renders for deckside cannons. These are just a few of the designs we’ve been working on. Currently, we have over 21 different cannons and ship turrets, including several styles of harpoon weapons. https://i.imgur.com/li1Ywi5.png https://i.imgur.com/vwvvjJB.png https://i.imgur.com/D5uF71k.png Textured Cannons: Here are some examples of our textured cannons. The design, color, and shape of these cannons will vary based on the materials you use, ensuring a diverse and customizable combat experience. https://i.imgur.com/JDIlXUA.png https://i.imgur.com/IyiLP2k.png Weapon D…
- An Important Message to Our Valued Community - 13 September 2023
Hello Nomads, We hope this message finds you well. As many of you have probably heard, Unity Technologies announced a significant change to their licensing model, introducing a "Unity Runtime Fee." This fee is based on the number of users installing games built on their engine, among other factors. What Does This Mean For Our Games? Voids Adrift, Voids Adrift: Island Designer, Lone Masts and other titles we have developed are currently powered by Unity. While these changes are noteworthy and will impact the financials of our studio to a certain extent, we want to make it clear: We have no plans to cease development on any of our games. Future Uncertainty The future is somewhat uncertain, as it often is in the fast-moving world of game development. While we've enjoyed a fruitful relationship with Unity, these changes are prompting us to consider other options, including potentially porti…
- Game Technical Glitch - Fixed! - 10 September 2022
Hello, A Small number of users have reported being unable to run the game due to a missing exe, This Was a Small Technical Glitch with Steams Servers, Please update your game, everything should be working again! Thanks - Team ZaviiNet
- Voids Adrift Download Information - 20 August 2022
Good day Nomads, As you might have seen floating around on the forums / Discord we are currently moving over our content distribution from our own Patching and Delivery system to Steam for all future updates. Currently we have 3 Branches of the Game Public Development QA Development and QA are locked via a code which we will be given out to supporters of the Game. This move is to speed up how content is delivered to you & due to our patching system using unsupported code we feel as if time would be better spent updating the content of the game over the legacy patching system, This means after 16 you will no longer need to patch the game using our ingame Patcher and only need to update via Steam. We are currently working on testing functionality of this move on our Development branch but rest assured that once testing has complete 16+ will be out for all players. Thanks for your continue…
- 0.15 Bugs Life-Cycle + 0.16 Road-Map - 6 February 2022
Hi Nomads Thanks for testing 0.14, As we're 1 week into 0.15 we've fixed a few game-changing bugs but sadly we must announce the end of of the 0.15 bug fixing life-cycle All Future bugs will be fixed in 0.16 as we move over to the next generation of Voids Adrift. What we have planned for 0.16 (Which can be accessed with the Supporter Role on Discord) 0.16 Roadmap is as follows Core Ship Flight Basic MP MP Chat System. Syncing Player Movement Inventory Management Player Ship Submission Ship Spawning Ship Movement Synchronisation Ability To Place Shipyard Ship Editor V2 Implementation Settings In Game Controls Mapping Sensitivity Invert Axis Keybinds Inventory and Positional Saving Ship Part Crafting Resource Mining Tree Chopping Ore Deposits Random loot Chests Ship Inventory Respawner prefab for ships Additional Cannons Harpoons Player Tools Day night cycle Weather Character Selection +…
- Public Test Access / FAQ - 2 February 2022
Hi Nomads, We've had a few people on steam unable to work out how to play our game because it's not officially released on steam, We've made it very clear in the past how to play but it seem we've not been clear enough. To play Voids Adrift you must obtain a steam key. You can obtain keys from key drops on our forums or discord or from supporting our project directly Will there be different server regions? Yes! Using data we collect from the Alpha and Beta, we will find out where we can put the servers to help the most people Will you attempt to combat ship metas? Yes. We have a vehement hatred of the box meta, as it restricted players creativity and forced them to build one way. While we will add things to specifically combat the box meta, we don't want there to be any meta, box or not. We will make small tweaks to shuffle up the meta as it appears, but we will try to make more permane…
- 0.15 Workshop update - 2 February 2022
Hi Nomads, Unfortunate News if your ship was created in 0.14 then it will no longer be compatible with 0.15 due to how panels are calculated If you wish to try and convert your ships do so at your own risk How to convert an Old Ship 1) Open the console the ` Key (The key next to the number 1) 2) Type run-planar-processor accept 3) Press Enter 4) Wait for successful or unsuccessful error Save Ship / Fix panels and upload to workshop. Old Ships will now be marked as incompatible due to multiple bug reports of missing panels on workshop ships which isn't a bug. Thanks for the ongoing support! Team ZaviiNet
- Update 0.15 Has Dropped - 1 February 2022
Hi Nomads, Sorry for the Delay, We've been having Build Issues with the Server and had to rebuild the machine to allow us to publish this build, We also had to do some pretty hefty optimisations to ensure the current version of the game ran faster than the old version. We've been testing for the past month and we feel 0.15 is ready for public testing. All bugs found this week will be fixed this week for this build as the public stress test will be larger than the small supporter / QA branch testers. Any bugs report them here, on discord or email [email protected] We Aim to have a Steam Build out later today when Steam Distributes it across the globe Thanks for you Continued Support, See you in the skies soon Nomad! Team ZaviiNet Extra Patch Notes for Jan 0.15.40 - Fixed Crashing - Prevent Spamming Bug Uploads 0.15.41 - Updated Editor - Updated Packages - Added Intro - Updated Te…
- Update to 0.15 - 18 January 2022
Hi Nomads, Thanks for the Testing of Pre-Alpha 0.14, The feedback we have got has been very useful and we've fixed ALOT of bugs but we have also added alot of new content to 0.15. We're a matter of days away from releasing 0.15 for public test we're just getting things finalised for you. Here's a Quick overview of the bug Fixes for 0.14 0.15.0 through 0.15.3 - Updated Unity Version to 2020.3.19f1 - Changed Graphics Settings 0.15.4 - Removed Unused Assets - Fixed Input manager - Created New Register Menu - Created New Password Reset - Fixed DedicatedServerTool References - Update Shader Graphics - Added Additional Lighting - Add Vegetation to Main Menu 0.15.5 - Cleaned Scenes - Started Island Creator - Fixed Asset Database 0.15.6 - Added RoslynCSharp - Render Cleanup 0.15.7 through 0.15.11 - Basic Inventory Added - Inventory Test Cubes Added - Added Camera Effects - Added Cannon Material…
- 0.14 Pre-Alpha Release - 4 October 2021
Thanks for Support, Introducing 0.14 We've been working very hard on 0.14 the de-bugging phase of 0.14 has been completed. The next major version is now 0.15 and will include development for a majority of the UI in the game in addition to several multiplayer related data syncing (inventory, character data, etc). Our First major update will be the release of the Island Creator which will allow you to create islands for Voids. Over the next few weeks you will notice alot of graphical updates as well as major bug fixes. Thanks for sticking by we hope 0.14 is welcomed by all. =========================== Patch Notes =========================== 0.14.1 through 0.14.3 - New Ship Editor Icons Added - Easy Mode Toggle Added (Easy Mode is WIP) - Easy Mode Processor Basics for Existing Ships 0.14.4 through 0.14.5 - Bug Fixes - Easy Gizmo System Added - Made Updater Text Wider - Invalid Faces Cleanu…
- #ZNet GameJam 1 Week GameJam 2021 🎉🎈 - 15 April 2021
Apply on Forums "❤️3 THEMES TO PICK FROM: COLONIZE, RUNNER, TWO BUTTON CONTROLS Let's get the ideas ready, make a game, and submit your game here -------------------------------------------- 🌟AGENDA🌟 There are 2 phrases: PHASE 1: Registration, Theme Reveal, Games Submissions April 16th - 23th : Create your Games, Submit them. (Week Long GameJam) April 24th: Shortlist of games qualifying for the testing phase, & voting April 30th: Announce winners moving to Phase 2 PHASE 2: Testing and Publishing Phase May 1st - May 7th: Test launch shortlisted games May 8th Winners Announced and Prizes Given ----------------------------------------------- 📜RULES 📜 Feel free to be creative with the theme, but no NSFW games or offensive content 🔞 The game must be made with Unity engine The game may be for Desktop or Mobile You are allowed to use pre-made assets as long as you have the right to use…
- Steam Workshop Integration is Here! - 2 April 2021
Hey Nomads, We've enabled Steam Workshop ingame, Please Join https://steamcommunity.com/groups/VoidsAdriftWorkshop/ to take part in the Alpha Test. Remember Currently Designs do not update so you'll have delete or hide old versions of your ships. Looking forward to seeing your Ships Happy Building.
- Co-Op Multiplayer Update! - 8 March 2021
Last night we attempted our first shot at multiplayer We managed a stable 3 player Game with 3 players all joining from across the globe, While it was not perfect we managed to look at each other, play a quick game of hide and seek and watch each other fail as we attempted to get around to other islands. We're calling this a success but we're far from perfect just yet we're hard at work patching it up to make it functional for our first Co-Op Update coming out in a few weeks time. We Hope this news brings you some joy. This Test was done using a Dedicated Server
- Added Tab and Enter Functions on the Login Page! - 27 February 2021
After being asked many many times for us to add the function to tab and enter on the login page, We've coded it and added it too the game, It's a very small update but one that will speed up logging in so we felt it was worth pushing out, Updates to the game will now slow down so we push much larger updates but less of them. Hope this update helps!
- 0.12.17 Update - 24 February 2021
A Small Glitch with the Discord Integration was stopping users from downloading updates this has been removed for now
- Alpha Testing Voids Adrift - 24 February 2021
Hey Nomads, We've progressed pretty far since the last update, We're still working on Ship Building but here is an updated version of the game that auto updates! http://zaviinetstudios.com/store/ There is a link to get it on Steam (Alpha Key) (Short Supply)