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VR Giants

VR Giants Steam news

Risa Interactive | Jun 14, 2023 | game

Released

0players observed · 24 September 2026 - 15:25:02 UTC

ActionIndieEarly AccessVRLocal Co-OpSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

VR Giants news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak11
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews209
  • Release dateJun 14, 2023
  • DeveloperRisa Interactive
  • PublisherRisa Interactive

Genres: Action, Indie, Early Access

Company pages: Developer: Risa InteractivePublisher: Risa Interactive

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VR Giants Steam news

VR Giants news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch: Fixed Lava Stereoscopic Rendering on PC and Steam VR - 17 September 2026

    Hey Folks,Oops, our last performance update didn't include rendering the lava shader on both eyes on PC with Steam VR - fixed it now.Cheers, Wolfgang

  • An update you won't notice - 7 September 2026

    Hey folks, a tiny change this time that you probably won't even notice unless you do performance monitoring: the lava shader got a lot cheaper on the GPU. To be precise it costs the GPU about half as much time as before. That means higher framerates and soon even better resolutions will be possible especially on the standalone headsets of today and the ones of tomorrow. For those interested in the technical background: the swirling pattern used to be computed live, every frame, for every pixel. Now it is all baked into this one texture, and the shader simply looks it up. Same recipe, precooked. Thanks also to everyone who reached out to report a bug. Our next update will deal with those. Cheers, Wolfgang

  • The Big Update: Online Multiplayer, New on Quest, a Year of Improvements - 29 July 2026

    The Big VR Giants Update: Online Multiplayer, a New Platform, and a Year of Improvements Folks, we owe you an update. It might have looked like VR Giants went quiet, or even that we'd abandoned it, but we never stopped. We kept it up to date all year, we just didn't post much about it. Sorry about that. From here on we'll keep you in the loop far more often. Back when we last posted, online co-op was "coming." It landed, and a whole lot more with it. Here's what changed. Our launch trailer. A bit dated now, but there it is. Real online multiplayer: play with your friends, wherever they are We launched on a new platform (Meta Quest standalone), and with it came real online multiplayer with simple join codes. No more juggling Parsec or Steam Remote Play Together just to play together. It's cross-play across Steam (PC VR) and Meta Quest 3, Quest 3S and Quest 2, and voice chat is built in.…

  • BIG NEWS: Full Online co-op is coming - 26 June 2025

    We’ve heard all of your feedback, and we’ve taken it seriously.Many of you were disappointed that VR Giants didn’t offer an online multiplayer mode that worked without relying on external screen-sharing services like Steam Remote Play Together or Parsec. You were absolutely right—and it inspired us to start working on a true online multiplayer feature, even when we weren’t sure if we’d be able to make it happen.Today, we’re excited to tell you that it’s coming… and sooner than you might think!At the beginning of August, we’ll be releasing online multiplayer in Beta. It won’t be perfect right out of the gate, but it should be playable and fun. Please keep sending us your bug reports and feedback so we can iterate quickly and make it better every step of the way.Thank you for your patience and support—together, we’re making VR Giants even better!

  • Bug Fix: Clouds Jitter - 27 February 2025

    Our last update broke the grabbable clouds, this update fixes them again. Best Regards, Wolfgang & the Team

  • Engine Updates & Performance Improvements, Small Fixes - 24 February 2025

    We finally updated the engine in preperation for all the great new features that are about to come soon. Updated to Unity 6 Updated input system Fixed missing wood material for wooden elevator Performance improvements Thanks to all the bug reports that you have sent. If you encounter any other problems please let us know. Cheers, Wolfgang & the Team

  • The Outro - 21 December 2024

    It's finally here: The final cutscene and conclusion of the VR Giants story. Sorry for the slight delay we had, but finishing content and features always takes a bit more time to really make it shine. But here it is, and we really hope you like it. ✨ I don't want to show too much so I don't take away your motivation to finish the game, but guess who's back to round everything up? The creator! Of course, our heroes are also there! And we wouldn't want to miss the sheep, would we? But as always, not everything goes as planned. Pro Tip: Did you know your last collected costumes will be included in the Outro? Yes, it's true! So play it with the most hilarious costumes you can find and post a picture or send it to us. About the creation progress: It took us almost 9 months to get the outro right. Besides the actual work of recording, animating, and cutting the whole scene, the concept phase…

  • The Final Level - 30 November 2024

    The Final Level: All Good Things... It is finally here. The last level you will face in VR Giants. And we made it a really long experience with many new challenges, a beautiful view, and a massive scale. If you want to finish the level in one go, please plan to spend at least an hour in VR, so make sure all your controllers are charged and you don't have anything else that could interrupt you. You can expect the following: • Flying on Clouds • Building unstable pathways with wood • Classic Lava Goliath and Fireball challenges • Dramatic wood block catapulting and many more fun activities... Bug Report Tool We finally have a bug reporting tool! Please use it whenever you encounter a bug so we can fix and polish everything to make the game shine. It's located in every menu. Your reports help us a lot. Please be patient when sending a bug report. We don't have a progress bar yet and it may…

  • New Ice Level Out! - 6 February 2024

    Iceland Hopping We added a really long new ice level to the game. This will be one of the two final levels added to VR Giants. Just like the last two levels, which we added before Christmas, the level is longer and less linear than the previous levels. So, expect a playing time of about 90 minutes for this one and the following actions: Build floating bridges for David Shoot David up in the sky Use high speed slides for ski jumps Create new stairways with sticky cubes Improvements: Fixed light baking for button rings. Improved performance by moving more meshes to static. Fixed loading screen cutoff for some aspect ratios.

  • New Levels are out! - 19 December 2023

    New Levels We have added two new levels with 7 sections spread across 3 different biomes. You can find them in the Fluff after lifting up David to the next cloud plateau. Here is a small preview: Bug Fixes Fixed issues with some USB input devices freezing movement in the game. Fixed issues with some audio devices freezing the start screen. Implemented a new system to prevent hands from getting stuck inside geometry when teleporting. Added new LODs to improve performance on some systems.

  • 🏆🤖 Make VR Giants the VR Game of the Year! - 21 November 2023

    VR Giants is a fantastic VR game, we believe that and we hope you agree, but many others don't even know the game yet. So let's change that by putting the game out there on the Steam Awards to show other people how much fun VR Giants really is. Help us out by nominating VR Giants as VR Game of the Year. Also, VR Giants is on Autumn sale for 15% off. So go get it while you can.

  • Fixed Intro Perspective - 18 November 2023

    After last update the intro would sometimes show the perspektive from inside of Goliath with a heavily moving camera. - Now its fixed.

  • Added Locomotion, more VR Settings, Improved David Camera and more... - 16 October 2023

    After many requests, we have finally added some new features, such as: Locomotion: You now only need 1x1m of space. Use the thumbstick/touchpad to move and rotate. Press the thumbstick/touchpad to crouch/stand up. In Settings: Enable or disable movement, rotation, and crouching. Choose movement speed. Choose vignette visibility. Choose left or right hand for rotation/movement. Body Height Adjustment: You can adjust the VR player's height in the settings, which is very helpful when playing with kids. David Camera: The camera now provides a better view of the direction you are walking towards. Desert Level: The sun no longer damages you when you move between the shadows of Goliath's fingers.

  • Big Performance Improvement for Cyrillic Languages - 15 September 2023

    Previously players using screen languages that included Cyrillic letters had 30%-60% less frames. Now we finally found the bug and fixed it. In case you still encounter performance issues with hardware above our minimum required, please contact us in the community discussion and let us know so we can fix it next. Up next: new features and price changes We fixed fixed most mature bugs and are about to release some cool new features next. We also wanted to inform you about an upcoming price increase, so please consider securing your copy at the current pricing while you still can.

  • Performance Fixes in Fluff (Level Selection) - 4 September 2023

    Fixed several sources for bad performance on some systems Added LODs Reduced unnecessary tessellation Fixed bad shader performance More objects now in static batching

  • Added Resolution Screen and Fixed Open XR Bugs - 15 August 2023

    We added an option menu allowing you to choose your screen resolution. We also fixed minor bugs with Open XR and the option to use the system default open XR solution. Mouse sticks again to screen now.

  • Fixed: OpenXR Crashes with Vive Console + problems for VoiceMeeter users - 10 July 2023

    Vive Console Bug Fixed: - Player is asked to choose his preferred OpenXR runtime on first start up. Vive Console is not supported but Vive users can now manually choose SteamVR as working runtime. - Open XR runtime can be changed via settings (restart required) VoiceMeeter problems fixed: - User of VoiceMeeter were stuck in "press any button" screen. - TO US VOICEMEETER: start VR Giants with VoiceMeeter App closed, and start VoiceMeeter after your in Main Menu. See our discord channel to find more help.

  • BugFix: "Press any button screen" - 26 June 2023

    Updated Audio System, to not crash in rare cases at "Press Any Button screen" anymore.

  • Added Rewatching Intro & Fixed Intro Subtitles for some Languages - 16 June 2023

    - Previously missing letters are now shown in Russian, Ukrainian and Asian Languages - Intro replays if no sheep was collected, and "Rewatch Intro" button is added to main menu

  • Fixed Asian Languages & Vibration - 15 June 2023

    Asian Languages now show all letters properly Unintended vibrations are now fixed

Patch notes and updates

S.noRelease datePatch nameGID number
117 September 2026Patch: Fixed Lava Stereoscopic Rendering on PC and Steam VR1844115010491591
27 September 2026An update you won't notice1842846814453393
327 February 2025Bug Fix: Clouds Jitter1792751526003659
424 February 2025Engine Updates & Performance Improvements, Small Fixes1792116353322357
518 November 2023Fixed Intro Perspective6560117310271918339
616 October 2023Added Locomotion, more VR Settings, Improved David Camera and more...6438516944134878173
715 September 2023Big Performance Improvement for Cyrillic Languages5480373588786082864
84 September 2023Performance Fixes in Fluff (Level Selection)5141476355671831567
915 August 2023Added Resolution Screen and Fixed Open XR Bugs5839532486228348984
1010 July 2023Fixed: OpenXR Crashes with Vive Console + problems for VoiceMeeter users5124582150170472712
1126 June 2023BugFix: "Press any button screen"5124581515269120999
1216 June 2023Added Rewatching Intro & Fixed Intro Subtitles for some Languages5896948309842878003
1315 June 2023Fixed Asian Languages & Vibration5896948309839722454

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