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akeytsu Indie 2020

akeytsu Indie 2020 Steam news

Nukeygara | Aug 15, 2019 | game

Released

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Animation & ModelingDesign & IllustrationEducationSoftware TrainingVideo Production

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akeytsu Indie 2020 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

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  • Release dateAug 15, 2019
  • DeveloperNukeygara
  • PublisherNukeygara

Genres: Animation & Modeling, Design & Illustration, Education, Software Training, Video Production

Company pages: Developer: NukeygaraPublisher: Nukeygara

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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akeytsu Indie 2020 Steam news

akeytsu Indie 2020 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • A new page for Akeytsu - 26 April 2022

    Dear Akeytsu fans, dear fellow animators and riggers, First of all, thank you so much for your patience and understanding during these long months of silence. The year 2021 has been extremely hard for Nukeygara and the difficulties encountered forced us to find a buyer. 2021 was for us an incessant fight. Akeytsu has never been a software like the others. It’s a passion product combining strong identity and unique workflow whose singularity must be preserved, whose difference has all its place into CG market. It’s inside an environment fully in harmony with my ideals, a school, symbol of transmission and bearer of many values, that Akeytsu will follow its route. I have the pleasure to announce you that Game Sup, video game school based in Lyon (France) is now its benevolent home. A big news goes along with this new stage as the current Akeytsu version being soon perpetual and free for e…

  • 2020.3.8 White Release - 2 July 2021

    We are bringing existing features to the desired quality level with this patch. While these were functional when pushed they needed more work to match akeytsu's easy-to-use DNA. This includes a rework of our Space Switching workflow which is now much more intuitive and easy to set up within exsiting animation layers rather than a separate one. We have also refined our Ghosts so that they be displayed correctly when previewing cameras. Read about the highlights on our website. Full changelist follows Summary: Minor release Enhancements V2 'Space Switching is now more intuitive, easy and efficient. It is now directly handled inside MRS layers (instead of a dedicated one) with a dialog in Transform panel to define the Space of reference.' When displayed, ghosts now correctly account for camera animations Refinements Name matchings are now saved Long names are now correctly justified in wei…

  • Akeytsu Summer Sales - 24 June 2021

    Here is the opportunity to get akeytsu at discounted price udring the summer. The sales end on July 8th 2021 10:00 AM PST time. 50 % OFF akeytsu Indie 2021 https://store.steampowered.com/app/1468090 Save 50 % on the akeytsu Indie 2021 upgrade This offer is only available for owners of akeytsu Indie 2020. https://store.steampowered.com/app/1497320/akeytsu_Indie_2021_Upgrade/ Save 70 % on the akeytsu Indie 2020 upgrade This offer is only available for owners of akeytsu Indie 2017. https://store.steampowered.com/app/1125100/akeytsu_Indie_2020/ Have a great summer everyone !

  • Refinements and new Demo Characters with 2020.3.6 - 7 April 2021

    Summary: Minor release This is a minor release to stabilize 2020 additions and improve workflows and compatibility before the next major release. Enhancements Added Petrus Taurus and Sphero as demo characters; improved e-LysE and SkySurfer character demo files Added “Unlit” as a rendering option in View & Preferences Menu Refinements Skeleton Mirroring now uses a new orientation logic closer to orientation used in third-party softwares (especially that of UE4 Mannequin) Mirroring tools now adapt to pivot orientation used Added “Set as unpickable” in context menu. This option prevents unskinned meshes & characters to be picked in the viewport. If a character is set as unpickable, its whole hierarchy inherits the same property (can be useful for background sets/crowd) Added “Rigged Test Characters” menu entry to access .akt resources packed with the installer. A SpheroLeg.akt can be found…

  • akeytsu 2020.3.5 - 11 March 2021

    Summary: BugFix release For this release we patched several important bigs we were getting reports for. Refinements Improved framerate when handling a large number of keys in Stacker Keys are now coloured Crash fixes Importing textured models could sometimes crash Bug fixes Fixed “Export Selection” mode in Export Options menu Fixed import/export of scenes with custom frame rate which converted to 30 fps Fixed Paint brush profile button so that he does expose all brush types Various fixes (SpaceSwitching, Blendshapes, Screenspace, Hidden UI mode, Rendering, …) Full release history here.

  • Akeytsu ON SALE for the Lunar New Year ! - 12 February 2021

    You missed on our sales during the Christmas seasons ? Here is the opportunity to get akeytsu at discounted price in 2021. The sales end on February 15th 2021 10:00 AM PST time. 35 % OFF akeytsu Indie 2021 https://store.steampowered.com/app/1468090 Save 20 % on the akeytsu Indie 2021 upgrade This offer is only available for owners of akeytsu Indie 2020. https://store.steampowered.com/app/1497320/akeytsu_Indie_2021_Upgrade/ Save 50 % on the akeytsu Indie 2020 upgrade This offer is only available for owners of akeytsu Indie 2017. https://store.steampowered.com/app/1125100/akeytsu_Indie_2020/ We wish everyone a great New Year !

  • Akeytsu now in synch on macOS - 5 February 2021

    Executing on our new year's resolutions we brought akeytsu 2020.3.4 with all 2020 updates to macOS. With this, macOS users can now enjoy a fully up-to-date akeytsu with the same intuitive, interactive and efficient rigging and animation experience as on PC. We had halted the macOS releases last year after we detected some issues in library code we used for the FBX exporter on that platform. While it was always our intention to get back in synch, we had to temporarily prioritize developments that were laid out in the 2020 roadmap. With that done and the winter holidays behind us, we got back to it with the firm intention to get akeytsu up-to-date. And there you go.The full akeytsu toolset is now available on macOS operating systems. Apple lovers can now wield our standalone rigging and 3D animation software and enjoy the exact same set of features as PC users. Cross-Platform Framework Mo…

  • It's Santa Keytsu time ! - 23 December 2020

    Oh ! Oh ! Oh ! Santa Keytsu comes back yet again this year to give you the opportunity to purchase or upgrade akeytsu at a sweet price during Winter Sales. The special offers last until January 5th 2021 10:05 AM PST time. If you've ever considered getting your hands on our accessible and intuitive 3D animation toolset, now is a good time ! akeytsu Indie 2021 related offers For newcomers, you get 40% OFF: https://store.steampowered.com/app/1468090 For akeytsu Indie 2020 owners, you get 40% OFF on the loyalty offer: https://store.steampowered.com/app/1497320/akeytsu_Indie_2021_Upgrade/ akeytsu Indie 2020 related offers For owners of akeytsu Indie 2017, you get 60% OFF on the loyalty offer available on this page: https://store.steampowered.com/app/1125100/akeytsu_Indie_2020/ Revamped Free Characters We have more gifts for you with two revamped models that were introduced in 2020.3 and made…

  • Space Switching ie. Dynamic Parent constraint, Unified Timelines - 16 December 2020

    We deliver a first pass on the Space Switching ie. Dynamic Parenting constraint with version 2020.3 right on time before Christmas. This opens up tons of possibilities to create convincing animations featuring a character and an object. This comes together with a unified timeline experience to facilitate multi-character animation following up on the addition of Cameras in our previous release. We also updated our akeyboy test character model to give him a modern look and illustrate the use of Space Switching. Sky Surfer also gets a board and a gun that you can play around with as well as a new Sky Jump animation showcasing Space Switching. Read more about our release highlights on our website. Changelist follows. Note: This release is only available for PC users for now. Summary: Major release Features Added Space Switching ie. Dynamic Parenting constraint (Beta) Click chain icon opposi…

  • Going NUTS for Black Friday - 26 November 2020

    This year we set up a special offer for your to get akeytsu at discounted price for the Black Friday week-end. Don't miss out ! Our special offer ends December 1st 10 AM PST. Biggest sale this year This is our most generous offer this year with 60% OFF akeytsu Indie 2020 during Autumn sales. Akeytsu Indie 2020 not only gives you access to our latest 2020.2 release but also upcoming 2020.3 features as clarified in this forum post. Follow the below link to take advantage of the discount NOW: https://store.steampowered.com/app/1125100/akeytsu_Indie_2020/ Latest Developments If you missed our previous updates this year here is a quick catch-up: support for audio layers, biped Auto Rig, FBX importer/exporter improvements, added BVH importer, Cameras, Retargeting, Screen Space, Sticky Aim and many quality-of-life improvements and enhancements to the already-existing features. Our last update…

  • Clarifying akeytsu Indie 2021 release - 9 November 2020

    Hi all, This post will attempt to clarify all questions related to the upcoming introduction of akeytsu Indie 2021 and the release of our last major update this year. Although things are not set in stone for 2021 and we have no definite roadmap for that year it will also touch on the main development areas, how we'll go about running this devs and perhaps most importantly for the community how we'll communicate on our progress. 2020.3 Major Update We are currently all hands on deck to get version 2020.3 released by end of the month. Believe us when we say no time is spared to make this happen and it isn’t short of challenges. Contrary to what was highlighted on the shop presentation page at some point it was decided that all 2020.3.X updates will be made available to akeytsu Indie 2020 users to reward early adopters for upgrading from akeytsu Indie 2017, ease the transition to an annual…

  • Halloween Sales - 30% off akeytsu Indie 2020 - 29 October 2020

    No trick in that treat. We have a terrific offer for Halloween. Special Halloween Offer Akeytsu Indie 2020 is discounted by 30% until next Monday ! The offer ends November 2nd 10:05 PST. During Halloween akeytsu Indie 2020 is discounted at $239 $167.3. Get it NOW ! https://store.steampowered.com/app/1125100/akeytsu_Indie_2020/ 2020.2 Release Highlights With 2020.2 we expanded our toolset with Cameras, Retargeting, Improved Biped Auto-Rig and other noticeable quality-of-life improvements that make akeytsu a 3D animation powerhouse for Indies and mid-sized studios. Read more about it here ! Catch-up In case you missed out you can also check the full Release History. More is on the way for 2021 with 3 major releases to be revealed soon ! -The Nukeygara Team

  • akeytsu 2020.2.5 - 19 October 2020

    Summary: BugFix release Bug fixes Fixed: Moving the character broke IK/RF resolutions Full release history here.

  • akeytsu 2020.2.4 - 14 October 2020

    Summary: BugFix release Enhancements Right clicking on layout cam view now brings up a menu to switch view Refinements Improved auto orientation of pivots for thumb joint Logged warning is now more detailed when user tries to delete a targeted camera without selecting both camera and target Crash fixes Fixed an Import crash when camera and target were parented under the scene Camera transforms are not broken anymore when character is not centered on grid Bug fixes Fixed: e-LysE "Delete Root"/Undo/Redo breaks locked keys Fixed: Interpolations with locked IK/RF handles (red mode) were sometimes broken Fixed: Pole angle could not be modified anymore Various bug fixes and improvements about YZ plane snap feature Miscellaneous fixes Full release history here.

  • akeytsu 2020.2.3 - 6 October 2020

    Summary: BugFix release Enhancements Snap Origin and YZ plane improvements Crash fixes Fixed crashes when exporting blendshapes Bug fixes Interpolations between two keys with locked Reverse Foot (red mode) were sometimes broken Copy Reverse Foot data does not change leg positions anymore Full release history here.

  • akeytsu 2020.2.2 - 5 October 2020

    Summary: BugFix release Enhancements IK/RF are now mirrored with button “Mirror Skin Weights and/or Rig” Updated akeyboy_sample.akt resource Crash fixes Ortho cameras could lose their native orientation which lead to crashs/bugs Bug fixes Knees bends do not invert anymore when dragging RF controller far from foot Selection rectangles and Brushed vertices do not fail in multiview layouts anymore Full release history here.

  • Cameras, Retargeting, Improved Auto-Rig and more ! - 2 October 2020

    2020.2 is by far our most ambitious release since V1. In difficult times full of uncertainty the team managed to pull through and deliver a very ambitious update package while mostly working from home. This new release marks our foray into two new territories. Akeytsu becomes relevant in a game cinematic pipeline with the addition of cameras. It can also be used to process motion-captured assets with support of BVH at import and Retargeting . These together with an Improved Biped Auto Rig, multiple quality-of-life improvements including a major gizmo overhaul, the addition of Sticky Aim, a myriad of new settings and workflow improvements turn akeytsu into a powerhouse for mid-sized studios looking to achieve their animation goals. Read more about our release highlights on our website. Changelist follows. Note: This release is only available for PC users for now. Summary: Major release F…

  • Auto Rig in akeytsu and more ! - 26 June 2020

    We are bringing long-awaited features that should facilitate the work of 3D artists in akeytsu. You’ll now be able to animate a biped 3D model without any rigging knowledge in less than a minute. On top of that you can now import audio tracks to synchronize your animations with. Meanwhile we’ve also made significant improvements to our FBX importer/exporter in terms of interoperability. Read more about our release highlights on our website. Changelist follows. Note: This release is only available for PC for now. macOS update will be made available shortly Summary: Major release Features Added Audio layer support* (Beta) See Mixer Wiki for more info. Added Auto Rig module* (Beta) See Rig Atelier Wiki for more info. Enhancements FBX Importer* Multilayer UVs and Colors are now correctly imported Fixed loss of empty layers Pendings issues with PreRotation pivot modifiers still prevent us to…

  • akeytsu 2020.1.4 - 3 June 2020

    Summary: BugFix release Bug fixes Fixed : Corrupted export with baked animations More about release history here.

  • 2020.1.1 release now available! - 11 May 2020

    Today we are bringing long-awaited features that should facilitate the work of 3D artists in akeytsu. You’ll now be able to animate a biped 3D model without any rigging knowledge in less than a minute. On top of that you can now import audio tracks to synchronize your animations with. Meanwhile we’ve also made significant improvements to our FBX importer/exporter in terms of interoperability. Read more about our release highlights on our website. Changelist follows. Note: This release is only available for PC for now. macOS update will be made available shortly Summary: Major release Features Added Audio layer support* (Beta) See Mixer Wiki for more info. Added Auto Rig module* (Beta) See Rig Atelier Wiki for more info. Enhancements FBX Importer* Multilayer UVs and Colors are now correctly imported Fixed loss of empty layers Pendings issues with PreRotation pivot modifiers still prevent…

Patch notes and updates

S.noRelease datePatch nameGID number
17 April 2021Refinements and new Demo Characters with 2020.3.64117954072995131231
211 March 2021akeytsu 2020.3.54058279008610158593
319 October 2020akeytsu 2020.2.55422856308626664236
414 October 2020akeytsu 2020.2.43854477638701175834
56 October 2020akeytsu 2020.2.33807188575867349630
65 October 2020akeytsu 2020.2.23807188575863810173
73 June 2020akeytsu 2020.1.43157533548737821296
83 March 20202019.4.62578812118970661115
913 January 2020akeytsu 2019.4.52600199781654970545
1024 September 2019macOS version now available on Steam2406534841146723926

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