Rogue Rocks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score77% positive
- Total reviews47
- Release dateAug 15, 2019
- DeveloperAUX-IN Games
- PublisherAUX-IN Games
Company pages: Developer: AUX-IN GamesPublisher: AUX-IN Games
Rogue Rocks Steam news
Rogue Rocks news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 1.2 is out! - 23 December 2019
One more update in quick succession! This update's focus is Steam achievements and bugfixes, mainly another (actual) bugfix for occasional crashes. On the crashes note, it turns out that due to a problem with my build system, I only actually shipped one of the two fixes for the audio-related crashes in patch 1.1.1. One of the fixes was made in code that I wrote, and the other was taken care of (or so I thought) by updating the underlying game engine. Well, apparently I screwed up and didn't save changes to one of my config files before building the game, so the game engine didn't actually get updated. You'll notice that this update is a bit larger than the last one because of that, and you should also for real this time have a much more stable experience. Content Added 12 Steam achievements for you to collect Bugfixes Fixed (for real) an audio-related crash Fixed mines still spawning af…
- Patch 1.1.1 released - 19 December 2019
This update fixes a couple of bugs that could cause intermittent crashes. Bugfixes Fixed two audio-related bugs that caused the game to crash Sorry about those. Hopefully your future runs are crash-free!
- Rogue Rocks Update 1.1 is out! - 16 December 2019
The first update for Rogue Rocks is here! This update mainly focuses on balance, while also adding new hard mode ships and unlocking the basic ship types by default. Content Changes All three basic ship types are now unlocked by default Three new unlockable "X" type ships (hard modes) have been added Hard mode reduces health, increases sectors to center, speeds up asteroids, and more! The three basic ship types now all have different starting health values Balance Changes Metal cost to reach the next sector has been reduced across the board Metal cost for the first sector reduced, making it quicker Time until mines arrive reduced, making them a bit more threatening Engine upgrades improved (visuals also tweaked to make it easier to recognize) Reaching the teleporter now heals 1 ship Reduced sectors until galactic center reached to 6 (8 in hard mode) Smoothed out asteroid speeds Stealth…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 19 December 2019 | Patch 1.1.1 released | 2592316573846464560 |
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