- Fixed a small bug (ver1.01.000) - 10 June 2022
Thank you for continuing to play BARRICADEZ! We've just put out another minor update. Fixed a bug that caused upgrades to fail even though the user had the necessary materials for the upgrade. Thank you for your continued support of BARRICADEZ.
- Minor Behavior Fixes (ver1.00.010) - 23 December 2021
Thank you for continuing to play BARRICADEZ! We've just put out another minor update. Check the changelog below for details. ・ Pitchers were not affected by Spring Walls - fixed ・ Drone Ports would sometimes stop collecting after loading a save data - fixed Thank you for walking with us in our journey!
- Saving the Map (ver1.00.009) - 3 December 2021
Thank you for continuing to play BARRICADEZ! We've had many requests about the map for The Caves. We added the code so that the map saves in between play sessions. ※The Nintendo Switch version will also be updated this month.
- [Important] About BARRICADEZ range of support - 26 November 2021
Thank you for continuing to play BARRICADEZ! After the full release of Version1.00 on 2021/09/30, we have had a number of bug reports and issues. We are terribly sorry for any inconveniences. We have not been following every fix with an update report, but we are fixing many of the issues in order of severity. (Current version is ver1.00.007) There are still some elusive issues that are difficult to find and fix. Find the current list below: When there are many Facilities and Excavators, there are reports of slowdowns and FPS drops During this time, you may experience some screen flashing During this time, Aggressors may glitch through some Facilities Aggressors may move unpredictably as in-game days increase You can continue *indefinitely after clearing with the 'Good Ending' As in-game days pass, items, Facilities, Traps, and Aggressors may get out of hand, and there will be a chance o…
- Fix 1 Bug in the Code and 3 More Appear (Ver1.00.008) - 19 November 2021
Thank you for continuing to play BARRICADEZ! Today, 11/19, we are updating to version 1.00.008. Mostly we had a lot of issues and bugs to work out. Check the changelog below for details. Added fix for robot sometimes getting stuck in the ground. Will be teleported to nearby open space. ※If stuck during load, robot will be put at starting point Fixed guide entry for day 9 that said it would be a rest day Visual bug caused by pressing Esc during the data selection screen fixed Augment screen would sometimes close on its own after certain actions - fixed Fixed some difficult to understand parts in English and Chinese translations Tips 03, 04 > small visual bugs fixed Controller > when cursor is over some facility, the auto digging (Left-stick) would stop - fixed Non-existent Blueprint removed from mission page Chinese updated in Aggressor Information Tips pages Standing on Time Warp when a…
- BARRICADEZ Full Release ! Support for Mac ! & Switch version also launch ! - 29 September 2021
Thank you for waiting very long ! BARRICADEZ Full Release launch now ! And we launch BARRICADEZ ReVisited at Nintendo Switch as well. Please check it, if you want. (We adjusted game balance at Switch version, you feel as if another game ! And new trap !) https://www.nintendo.com/games/detail/barricadez-revisited-switch/ 【notice】 Prices will be increased after the end of Sale. The Sale period is 2weeks, so please don't miss this chance. 【Sale period】 8:00 a.m. 29th September 2021 through 7:59 a.m 13th October 2021 (PDT) 0:00 a.m. 30th September 2021 through 11:59 p.m. 13th October 2021 (JST) 【Reference price after the end of Sale】 USD $14.99 → $18.99 J P Y ¥1,520 → ¥1,950 C N Y ¥50.00 → ¥67.00 In this update we fixed bug and supported for Mac. Version label also changed from alpha4.03 to ver1.00. We think there is no critical erros, but if you find any bugs, please contact us through dis…
- Some Extra Optimization (4.03) - 25 August 2021
As always, thank you so much for playing BARRICADEZ! Just like the time before last and last update, this is mostly for small bug fixes, text updates, and optimization. ■ updates list Revised text of Korean , Simplified Chinese , Traditional Chinese Adjustment to Controller Controls During Building Mode , now you can put facilities in the air Be careful not to break the cradle Fixed falling traps bug Fixed facilities update bug Fixed facility collecting bug Fixed drone port connect bug Fixed an issue about Building mode We are ever more approaching our final release. The price of the completed version will increase a little, so please purchase it ASAP ! Thank you for walking with us in our journey!
- Some Extra Optimization (4.02) - 20 July 2021
As always, thank you so much for playing BARRICADEZ! Just like last update, this is mostly for small bug fixes, text updates, and optimization. There are very few noticable differences, but the inner components have gotten a huge upgrade! ■ updates list Wide-Area Collect during Building Mode now collects items and their inventories Title screen now changes depending on Story progress After the good ending, all title screens cycle through at random Adjusted Story length from 100 days to 78 days If you load an older save version, you will be able to continue past 78 regardless. Improved loading process Adjusted outline design of The Caves We removed the program that draws outlines on dirt and resources to ligthen the processing load Adjustment and additions to Controller Controls Adjusted info sections to reflect Controller changes Added Tips on the Radio Tower and adjusted Tips order Adj…
- Some Finishing Touches (4.01) - 19 May 2021
As always, thank you so much for playing BARRICADEZ! This update is mostly comprised of small adjustments on our way towards our full release. We've also made minor improvements to controller functions. ■ updates list Can now switch amount of ammo used in Hellfire Combined some settings into one SYSTEM SETTING menu Press R3 to display control information Adjustments made to size of Guide window Increased display of acquired items Thank you for walking with us in our journey!
- Release alpha4.00 - 7 April 2021
Thank you so much for playing BARRICADEZ. In this update In addition to adding new features and new facilities, We have broadly expanded things such as additional story parts and controller support. There is a new in addition to the new and improved Item Puller -> Craft and set Drones in the Drone Port, and they will automatically carry resources from Excavator Robots in The Caves, or other Chests in your base! Smart, efficient crafting has never been so easy! With Drones, you can now repair the newly added in STORY Mode. The STORY scenes may change depending on the Radio Tower status. Let's try to complete the repairs by Day 100. Also, with higher Radio Tower levels, your Radar in The Caves will be upgraded. There are new STORY scenes at Day 100. We have adjusted some of the original scenes to fit with this change. If you are unable to complete the Radio Tower by Day 100, it will be GA…
- Release alpha3.30 - 10 February 2021
Release alpha3.30 We've once again added some brand new features in BARRICADEZ! Some items are somewhat incomplete, with the finishing touches to be added at a later date. New are now added If you find the Blueprints hidden in the caves, you will be able to build newer, stronger Facilities. Additionally, find the right Blueprint and you'll find the newest game feature! New is now implemented! With the Lift, you can ride between connected Lift Relays. Also, the Lift will have a chest installed, so you can carry and move extra materials down in The Caves You can find a Lift or Lift Relay near the bottom layer of The Caves, so let's find them and hop on! In addition, we have made some major balancing changes. Some Trap, Facility, and Aggressor behaviors have been adjusted. While listening to all of your valuable feedback, We hope to improve and adjust until BARRICADEZ becomes the best it c…
- Release alpha3.20 - 21 December 2020
Thank you for playing BARRICADEZ! We made some small fixes and adjustments to parameters within the game. This should be great for those of you who have trouble with certain Aggressors! There are some useful new Augment types! As a counter to Ooze, the Augment, and for Bombers, You can now find these in The Caves. Let's use these new Augments to defeat those Aggressors! We cut the strength of Augments in the Beacon to 50% *Beacons can be equipped with two Augments, so place two of the same kind to improve the effect. We are trying to reduce the processing needed to improve game quality. We will continue lightening the load as well as continue adding new features. We hope to turn this into the best game possible. ■ updates list Adjusted minimum values for Facilities Added skill to improve inventory stack sizes Adjusted Beacon power Added a medium resource for making Bricks Added Uranium…
- Release alpha3.10 - 30 November 2020
In this update, our goal was to improve our well-received Augments, as well as some other bread and butter improvements! Use these to your advantage, and aim to survive 100 days! We added the Facility! When you equip an Augment to a Beacon, it will share the effect with Traps nearby. It is a little expensive, but can be a powerful tool when used wisely. We have largely improved the minimap! You can now see explored areas and resources from the minimap. Use this to find rare resources and Augments. *Explored area won't be included in save data We are working to make the map area saveable in the future. Now introducing; ! These Augments will level up and get stronger when the equipped trap deals damage or defeats enemies. They are very valuable, so be careful that your equipped trap isn't destroyed! In this update, you may experience issues when loading data in CHALLENGE mode. For now, pl…
- BARRICADEZ in the 2020 Steam Awards! - 26 November 2020
The time for this year's game awards has finally come! We are making BARRICADEZ to bring a gaming experience like never before. If you feel that BARRICADEZ filled that void in your heart, please consider nominating us for the category! We are currently running a 35% discount during the Autumn Sale. If you've never played before, now is the perfect time to start!
- Release alpha3.00 - 29 October 2020
In this update, we've prepared some really big new features! Take some time to check out the new ways to play! Now there are new to attach to traps Pick up these biological upgrades from special ruins blocks in The Caves You can give upgrades and new abilities to your traps! We've largely expanded The Caves. There is now an at rock bottom. Unlock the console to reveal new layers of earth! Two new CHALLENGE stages have been implemented. You will be limited by the Lv of traps you can use. Build a base that can withstand the Agressor attacks! ■ Patch notes After upgrading to this version, any save before this game version no longer can be read. If you wish to continue your previous game save, please select "Properties" from library at Steam launcher In the BETAS menu, select "Select the beta you would like to opt into" And switch to your game save version *Return the settings to default at…
- Release alpha2.01 - 11 September 2020
Release alpha2.01 In this update, we are making many small improvements and adding some new features! We are adding new stages to the well-received CHALLENGE mode! Try out the new stages with different challenges to overcome. We made it possible to upgrade the Spike skill 100 times. When you have plenty of Engrams, just power up your Spikes! We have implemented Key Configuration. *Adding support for controller in future updates We've made some small UI improvements, And you should be able to enjoy BARRICADEZ more than ever! *If you are unable to load from alpha 2.00, please contact us by E-mail or the Steam discussions thread ■ updates list Better amount selection for facility purchases in Engram menu Added explanation for items that can be added to the Supply Depot Updated Tips pages Can now see Stage Info from the Esc menu Added score counter in-game Added Key Config feature ■ New Fea…
- Release alpha2.00 - 20 August 2020
In this new version, we've added new game modes and ways to play! We've added Mode to help new players learn the basics but our veterans might also pick up some new tricks! There is a new Mode with a few resource-restricted challenges. You can get some rewards based on your performance, so be sure to try it out! is a mode for testing the strength of your STORY mode base. Play through night after night of only red moons! There are new Facilities and improved Traps! will allow you to keep your items and base camp, but turn back time. can allow you to build farther without support from the ground. is being re-introduced to activate on enemy count, rather than enemy weight greatly improves the attack power and speed of your traps, with a few drawbacks, as well We've added fall damage when you drop Aggressors from high places. To pair with that, we added a skill to increase your maximum buil…
- Colossal Update Coming Soon - 31 July 2020
Thank you for playing BARRICADEZ! We are planning a large update somewhere in the middle of August The gist of the new content is as follows: 1) Achievements New achievements have been added for BARRICADEZ on Steam! Unlock them by clearing tasks and reaching certain milestones in-game There are 35 achievements this time, and more being planned for the future. Let's play and try to get them all! 2) PRACTICE Mode Have you ever been confused on how to use Traps or Facilities? This is a mode aimed at onboarding for new or confused players. If you are new to the game, hopefully you can enjoy the new mode! 3) CHALLENGE Mode Are you ready for a change? Tired of the same old story? This mode tests your skills with new play style and enemy patterns You have to know your Trap strengths and Enemy weaknesses! 4) RED MOON RUSH A scary and fierce mode with continuous Red Moon nights Test your stronge…
- Release alpha1.12 - 25 June 2020
In this update, we've added new traps and enemies! With the new , you can select exactly what items to pull from the facility above. Try it out! It is like a new and improved chest! We are also making adjustments to some crafting processes and recipes. Please check your crafting progress if you load from an older version. *If you are unable to load from alpha 1.11, please contact us by E-mail or the Steam discussions thread ■ New Features New enemy Catcher added *While walking, it will stop arrows, and it can catch and support falling blocks! New enemy Slime added *Slime will catch and melt any arrows fired at it, dealing no damage Placing a trap of the same type will automatically set its ammo to the same type Facilities with an inventory will display the first two items held inside Thrown Bombers can be knocked back with Spring-style traps New Warp Stone facilities added to The Caves…
- Release alpha1.11 - 24 April 2020
We are making some major balance changes and adding big new features. There is a button to screenshot your whole base, and a new item for use in The Caves We added a results screen to add value and the feeling of achievement to your play *Results may not reflect data from previous version save data. *Many blocks have increased Durability, so your base may have many 'damaged' blocks. ■ updates list Changed design of blocks that don't allow bullets to pass through Added the Mining Charge for clearing paths quickly Rusty version of Arbalest and Phalanx traps Added skill for Bridge and Fence durability Added skill for Attack speed of Spring traps (Tenderizer included) Full base screenshot feature added In-game guide added New story scene after clearing the 7th night Results screen on game over Results screens after specified nights are cleared New design to add depth to The Caves background…