- Improvements - 23 June 2023
Hello, bandits! We've just uploaded a small patch with minor improvements: - coursor in Drinking Game now flashes when hover it over a bottle - quest related information hides after a while so it doesn't obstruct the view - small stability improvements - fixed some bugs during fist fights We are currently working on performance and other fixes that we've noticed. Next updates coming next week. Remember that this our first 3D game released on Steam and we are eager to hear from you about your experience with the game. Let us know through Discord. Cheers! PS. Here's some gameplay from the pre release version :D
- Bandit Brawler launch! - 21 June 2023
Hello, bandits! Bandit Brawler is now available on Steam! And it comes with a premiere discount. We are very happy to finally launch the game and let you have some crazy fun in the world we've built. As an indie studio we've done our best for Bandit Brawler to be fun and we are confident you will find out about it too. It's been a bumpy development road and we've learned a lot during Bandit Brawler's development. It's a really big deal for our studio. We'd like to take this opportunity to thank everyone for your support during the games development, for your feedback and for improvements on the game that you suggested. If you find Bandit Brawler worth your money - get it now and enjoy! Let your friends know about it too. Each copy sold and each recomendation we get means the world to us
- Getting ready for launch - 16 June 2023
Hello Bandits, Since we are very close to Bandit Brawler release we decide to take down the demo as it doesn't reflect the features we have in the final version. We'll see if we will put it back online because making a seperate build for a demo version, considering we are an indie team, is an effort on our behalf and we would rather place that energy in the final game. Thanks for understanding. Getting back to work. Hope to hear from you after launch next Wednessday.
- Offical release date and free keys - 10 June 2023
Hello, future bandits! There's been a lot of activities around the game lately so we have prepared a summary for you. First of all, as you probably noticed, we've changed the games name to better reflect its vibe and gameplay. Though the game initially started as a simulation concept, as we were working on it, it leaned more and more towards being a wacky melee-open-world-platformer-comedy. Secondly, we did plan to release Bandit Brawler at the beginning of June, but it took some time to get through Steams certification process. Along the way, we managed to organize support from a couple of friendly studios to help us with cross-promotion of Bandit Brawler, and finally decided to set the launch date for 21st of June 2023. Moreover, if you are a curator and would like to receive a key for the full Bandit Brawler game, please send a request through our Keymailer account here Lastly, Bandi…
- New name, new trailer, demo update - 25 May 2023
Hello, fellow Bandits, As we are getting closer to releasing the game, we have a few announcements! First of all, we are changing the name of the game. Bandit Brawler better reflects the game genre and vibe. Since we will be punching a lot of suckers in the face, it only made sense. Bandit Simulator is dead. Long live Bandit Brawler. Secondly, there is a large update coming for the demo tomorrow. The list of fixes includes: - graphical fixes - bleeding mechanic fix - adjustments to UI - bugs hunted - changes in some NPC behavior - better chest contents - urinating on folks works better now - adjustments to the quests UI Also, we are very proud to introduce to you our launch trailer which you can watch on the game's Steam profile. Enjoy! The game's coming very soon! Titanite Games
- Bandit Simulator demo is back online - 26 April 2023
Hello everyone, As of few hours the game's demo is back online. We've did some serious bug hunting and managed to polish a couple of the game's aspects: - game's UI - bug fixes within quests progression - enemy AI - additional languages - game balance We've also added two features that are for you to discover ;-) More news soon to come. Have fun!
- Routastic event is coming! 🔥 - 14 April 2023
Hey, everyone! 👋 We're excited to announce that our friends at DRAGO entertainment will be hosting a thrilling event for all you adventure seekers out there on April 26th! The event will feature huge discounts, and we're thrilled to be a part of this Routastic event as well. Pre-sale Giveaways We can't wait to see all of you in action during the Routastic Event. Mark those dates in the calendar and get ready for an unforgettable adventure! You can also check the highly anticipated Gas Station Simulator - Airstrip DLC will launch on the same day as the event. https://store.steampowered.com/app/2137370/Gas_Station_Simulator__Airstrip_DLC/ Thank you for your continued support, and we'll see you in the game!
- Demo maintenance - 8 April 2023
Dear friends, We've decided to take down Bandit's demo for the time being as it needs more polish and reworks. We are making efforts to make the UX as smooth as possible and were not able to do that until now. The user experience, on boarding and game's presentation are of crucial importance for us. Apologies not hitting the mark yet. :( We are working on language versions for the game, namely French, German, Spanish and Italian and hope to give you access to a new demo very soon. There will be a separate announcement about it. To be honest, working on this game is a struggle, since it has inherited many technological issues from the early stages of development which were overlooked for some time. Still, we are determined to deliver Bandit Simulator (which is hardly a simulation game at this point ;) to you and provide you with a fun couple of hours of gameplay. Since you're here with u…
- Bandit Simulator - demo udpate - 24 February 2023
Fellow Bandits, After here feedback from some of you we've delivered a couple of imporvements and tweaks to the demo including: - new Papi the Chicken model - improved opening animation - improved control icons for gamepad - improved navigation on trading screens when you use a gamepad - hiding mouse coursor when playing with a gamepad - gold visible on the main UI - numerous small fixes Thank you all for your feedback. It helps us a lot on working on Bandit Simulator. If you have any additional ideas or remarks contact us on Discord: https://discord.gg/gbsXxc2q See ya all!
- New Crazy Demo Available NOW! - 13 February 2023
We know you have waited for a long time! Too long! But the wait is over and your sinister adventure is almost here! Today we share a free demo - and a completely new one (the old one got old, right? ;)). With this Demo we introduce to you some new features and concepts that we added to the game: New, crazier story Beautifully improved art New UI Throwing objects in brawl fights New destructibles More citizens NPC New attack sounds Kick is knocking the enemy back Slap is stunning enemies Heavy punch is knocking enemies down New attack animations
- Bandit Simulator - Dev Blog 11 - 1 February 2023
Comrades! We went dark since last October as our whole team was laser focused on resolving issues and changes resulting from your feedback about Bandit Simulator last demo. You can rest assured that the time was well invested by our team and we are still working bringing you a fun. wacky and engaging video game. One of the biggest changes are connected with visuals and melee combat gameplay. As an indie studio we are working on a fixed and limited resources but we are confident that despite Bandit Simulator is not your next AAA game, you will enjoy the graphics and atmosphere. But Bandit Simulator is not just about looking at nice views. It’s about creating mayhem, kicking, punching and throwing an occasional pig at your enemies :D Share this post, invite your firends to add it to your wishlist and anticipate additional news and demo very soon! Titanite Games
- BANDIT SIMULATOR AT STEAM FESTIVAL 2022! - 21 September 2022
Fellow bandits! We are happy to announce that Bandit Simulator will be present on the upcoming Steam Festival in October 2022! You’ll get the chance to play a new game demo and cause some serious chaos in our open, medieval world. Bandit Simulator got a refreshed UI, a whole bunch of new features and most importantly melee combat and destruction system for your naughty pleasure. You’ll have the opportunity to sneak around, explore a colorful seaside city, play the Drinking Game and experience the first couple of quests from the main, wacky campaign! We’re looking forward to see you at the Steam Festival this October. Howgh!
- Bandit Simulator - Dev Blog 10 - 2 September 2022
Fellow Bandits, At Titanite Games we are still hard at work on Bandit Simulator and the dedication of our team is finally paying off. We want you all to enjoy a good looking fantasy game where you can get your freak on and cause some damage. A real bandit doesn’t give a f*ck and just does whatever he feels like doing. This means stealing, robbing, pickpocketing and generally stirring sh*t up. What better of doing so is there than giving the authority the finger? Remember: a single guard is no match for you, but if he's got company you might need to sweat a little. In Bandit Simulator the world is full of peculiar locations to be explored and looted. Look around, explore, discover and reap the rewards. Be careful though: some places hide secrets that will test your skills and patience. The beautiful world of Bandit Simulator is alive and ready to be played with. If you play your cards ri…
- Bandit Simulator Dev Blog #9 - 8 August 2022
After all the evil doings, fist fights and kicking hen into the air, it’s to time to have some fun at the annual beer festival. To access the festival you’ll need to earn some Bandits Respect first, but once your there, you’ll gain access to a couple of unique quests. Complete them all and you might just receive a new cool weapon or ability. Besides, this is a beer festival so there's more than opportunity to check out your skills after a pint or two. Think you're a good brawler? We'll see how you handle your opponents when both of you are in a happy place. How about shooting your bow? Let's jus say that hitting a shack from 15 metres might become a challenge once you get dizzy-happy. The Beer Festival is yet another opportunity to inflict some damage on innocent pieces of pottery and NPC's. Just make sure the guards can't see you. As for the future, we are preparing an update on the me…
- Bandit Simulator Dev Blog #8 - 1 August 2022
Bandits life is not always rainbows and sunshine. In fact, it comes with a set of cons. Dangerous working conditions, no health insurance and the social stigma of being the bad guy. Well, we can’t make people like bandits but we can make sure that as a bandit you will at least have some dirty fun. And you get to punch people. Hard. Like this: We made sure that the environment responds to your menacing actions. Every time you land a final slap on a guards stupid mug and send him flying you can count on wrecking some havoc as a result. You don’t mess with a pi**ed off bandit! Remember the movie John Wick? Remember how he supposedly was able to kill three men with a pencil? Bandit Simulator tops that. You can kill a man with nothing more than a well placed carrot throw. Most items in the game can become your weapon to be thrown at your opponent. Even animals. (Though as developers we don’t…
- Bandit Simulator Dev Blog #7 - 25 July 2022
Fellow bandits and rascals! Don’t you sometimes feel like just breaking things around you? Luckly, after months of thorough research, surveys and experimentations, we came to a conclusion: Yes, breaking stuff is fun. Now hold, me beer. Since Bandit Simulator is the first and only of its kind, it only made sense to allow for some creative use of one's fists, punches, kicks and flying objects. We’ve added a dozen of destructibles to the game which you can tear to pieces at your will. Got stuck during a quest? No worry, just roam around and kick the sh*t out those filthy barrels and vases. Need more gold to attend the annual Beer Festival? Look for marked crates, show ‘em whose the boss and collect the drop. Oh, did we mention that the items you destroy often hold collectibles which you can exchange for cash later on? Well, they do, and you never know what you might find by headbutting a l…
- Bandit Simulator Dev Blog #6 - 19 July 2022
Hello Bandits! It’s been a while since you heard from us. We’ve been hard at work on both Bandit Simulator and our other game project - Perseverance. We are happy to inform you that the project is alive and in active development. More than that! We have added several game features that will greatly impact your bandit experience in the game which we will share in the upcoming weeks. What we can share for now is that we’ve polished the games locations and graphical quality a bit and improved performance. Here are a couple of new screenshots. Moreover, as developers we currently hold complete ownership of the project. Glob Games Studios, the initial publisher, have supported us this far and we came to a mutual conclusion that it will be best for Bandit Simulator to go under our wings as the games main developers. This gives us great creative freedom to include our crazy ideas in the game.…
- Bandit Simulator - Devlog #5 - 23 November 2020
Hello, bandits! Recently, we wrote mainly about the grounds and buildings. Of course, if you haven't seen it yet, we recommend you to see it. However, today, we are going to tell you more about character production. In the world of a bandit, you will meet many interesting characters, from simple bandits, through traders and villagers, to guards and knights. We try to make each group unique and make sure what you can expect from it as soon as you see it. With a few character groups, the game will also feature specific unique characters that are key to the story and will offer special items for your bandit. Of course, we won't reveal anything else here, so as not to spoil the surprise, but we can tell you in secret that not all characters will be normal. Below we present one of the works of our graphic designers. What other characters would you like to see in the bandit world and what sho…
- Bandit Simulator - Devlog #4 - 16 November 2020
Hello, bandits! We recently wrote about the outside world, forts, and stuff. If you haven't seen it, it's worth catching up. However, today, we want to show you a piece of the city. That will be the main residence of the population in our game. In the city, you will be able to do a lot of things to feel like a real bandit. From robbing people and engaging in fights with guards, through hijacking or port robbery tasks, to indulging in tavern games and fights. Below we present two pictures. The city is in the production process, so everything can still change. We are trying to approach the city optimally to simultaneously reflect the real medieval cities and create a playground for your bandit. What special buildings should appear in your opinion in our medieval city and why? Write your answers and remember, hit add to wishlist button, to be up to date. Best regards, Bandit Simulator team…
- Bandit Simulator - Devlog #3 - 9 November 2020
Hello, bandits! In this short dev-blog, we will tell you about the creation of some world elements in our game. One of the most important elements of the bandit world is the abandoned the fort in the mountain. Which almost nobody wants to talk about, it is only certain that, as a result of strange events people fled this place as quickly as possible, destroying the only path behind them. The photos below show the process of creating the terrain and the first environmental obstacles, and be warned, this is just the beginning of the challenges we will pose for you. Therefore, if you want to get there with your bandit, a riddle and a struggle with adversities await you. What kind of adversities do you expect on your way to the fort? What would be the most difficult for you? Write your answers and remember, hit add to wishlist button, to be up to date. Best regards, Bandit Simulator team DE…