- Chinese Golden Week - 1 October 2021
We're celebrating China's National Day with our biggest discount ever! Pick up Sons of Ra for a 50% discount, and start battling today!
- Hotfix Version 1.0.0.10 - 29 April 2021
- Adding experience gain for local multiplayer and boosting general experience gains - Blessings with persistent sounds (Solar Flare, Sandstorm, Decay, Empower) will no longer unintentionally have their audio persist outside of the game scene - Removed errant Chinese text from Japanese and Korean translations for Decay's effect - Resolved issue where the tower grid would become unusable if a game restart is triggered while a tower is being held
- Hotfix Version 1.0.0.9 - 22 April 2021
- Fixing localized tutorial text - Improvements to Russian localization - Fixed issue where text on buttons of map select screen could become too large in some languages - Resolved issue where an AI set would not use its blessings against the player - Adjusted tile ownership mechanics to reduce chance of glitches - Added check for if the player is connected to Steam before saving, to prevent rare progress loss bug. NOTE: IF YOU ARE NOT LOGGED INTO STEAM, YOUR PROGRESS WILL NOT SAVE. This does not require remote save to be enabled. - Resolved problem that led to getting the achievement "The Power of the Sun" in incorrect circumstances - Enabled French localization in-game - Sudden Death music track plays when game enters Sudden Death - Fixed an issue where Sekhmet would use an Anubis quip line when spawning a Huntress
- Hotfix 1.0.0.8 - 16 April 2021
- Slight increase to Huntress damage - Default quality settings to high
- Hotfix 1.0.0.7 - 16 April 2021
- Rebalanced experience gain to be more favorable to the player - Lowered level requirement to unlock Set and Sekhmet - Fixed issue where level music would not restart when doing a rematch
- Hotfix 1.0.0.6 - 15 April 2021
- Blessings with sustained audio no longer have that audio persist indefinitely between scenes - Resolved issue where you could soft lock in Arcade - EXP bar sound does not persist past post-game screens if left while bar is still filling - Fixed an issue where players would unlock something after any skirmish game - Fixed how level progress is displayed on main menu player UI
- Hotfix 1.0.0.5 - 15 April 2021
- Fixed Isis having infinte Immunities.
- Sons of Ra is out NOW - 15 April 2021
Sons of Ra has been released! That's it! That's the whole update! For real, though, thank you so much to everyone who wishlisted and has been following the game's development. We never could have made it so far without you all at our backs. I hope you all enjoy! Head to our Discord server if you're looking for games (or you have bugs). There's a link INSIDE THE GAME.
- It's official! Sons of Ra is releasing on April 15th! - 10 March 2021
We are super excited to announce that Sons of Ra will be coming to Steam on April 15! Looking forward to seeing everyone on the battlefield! To celebrate, we made a video breakdown on Ra, God of the Sun! Check it out below.
- Play With The Devs! - 5 February 2021
Play Sons of Ra with the Devs! Ask us questions and break our game! We're having ANOTHER 2 hour play session with our community this Saturday at 3pm Pacific/6pm Eastern! We've actually got things working properly this time! Hop into our Discord to chat with us and find more matches! You can also just open up multiplayer and find us in the lobby! See you there!
- Play With The Devs - 3 February 2021
Play Sons of Ra with the Devs! Ask us questions and break our game! We're kicking off the festival today with a 2 hour play session with our community at 3pm Pacific/6pm Eastern. Why start early when you can wake up late? Hop into our Discord to chat with us and get more info on how to play! Or just open up multiplayer and have a match or two (or three, or four). If I lose, it's because I let you win. See you there!
- Sons of Ra Devlog - January - 19 January 2021
What's up Gamers? 2020 is finally over, and 2021 came out the gate swinging. On our end, we’re trying not to dwell on all that, so it’s time for some updates. We are happy to announce that you’ll be able to play Sons of Ra in the Steam Festival: February 2021! For us, the most exciting news of all is that this demo will feature our brand new Online Multiplayer! We had another test this past weekend, and we think that things are just about ready for you to try. We have a few larger problems to tackle before then, but one more test oughta do it! …Hopefully. Psst… you can sign up for that last test here Look at all those lobbies! Once again, thank you to all of our Testers! Every one of you has really helped us with your time, your bug reports, and for humoring us by trying out weird situations so we can take notes. Thank you so much for helping us bring Sons of Ra to a larger audience. Se…
- Sons of Ra Devlog - December - 22 December 2020
Hello hello hello! Last weekend, we held our first ever online test over on our Discord Server. We had a ton of fun and found an enormous amount of bugs, which poor Jeff cried about and then fixed, like the champion he is. Thank you to all of our Testers who participated! You guys are awesome and gave us some great moments. Shown above: The Sneakiest Spearman in all of Egypt As for art, Mark has been hard at work on getting things up to snuff. Our Sun Tower has been looking a little drab recently, so we decided to upgrade. Designed from the ground up and inspired by the Pyramids of Giza, the new Sun Tower is actually the first time a pyramid has been present in Sons of Ra! What took us so long? I have no idea, but check out the sketches below, and our most recent animation tests! Sekhmet is coming along nicely, and her God Head is nearly complete. Just needs some colors! CHANGELOG Model…
- Sons Of Ra Devlog - November - 30 November 2020
We’re back again! And we're gonna start posting development updates on Steam. You can expect these every two weeks or so, each one (hopefully) full of new content! Okay so basically Online A much requested feature, Sons of Ra is now finally playable over the internet! It may not look like much here, but full games are supported, along with Steam Invites! We've also announced our newest Deity: Sekhmet! Extremely aggressive, Sekhmet focuses on offensive abilities. Her Ultimate, the Huntress, is a powerful unit that devastates her opponents. You'll see more of them both in the coming weeks. Redesign There's some old artwork that really needed touching up. Our existing keeps (still in progress) were the first to get this treatment and they now have pillars! Our old keeps were designed over two years ago (!!!) so this change was a long time coming. Conquest Our single player mode is coming a…
- What is Sons of Ra? - 16 June 2020
Sons of Ra is a fast-paced, two player competitive tower defense game with a full single player campaign. Players take control of opposing pharaohs in Egypt, sending out armies and building up defenses in a tug of war for domination. In this demo, you can play a portion of our single-player conquest mode against a single AI opponent, or pick a God and battle it out in our local multiplayer mode, which can be played over the internet with Steam Remote Play Together. Sons of Ra started life as a class project, but it's been our passion for over 2 years now. Our team of four has transformed our original prototype into a brand new type of strategy game, one that we are proud to show you here for the Steam Game Festival. If you have any questions, head on over to the Sons of Ra Discord and join our growing community! Then, check out our livestreams this Thursday evening and Saturday afternoo…
- Sons of Ra Festival Livestream! - 15 June 2020
The Steam Game Festival is here and we're proud to show off Sons of Ra with a free playable demo from June 16th - 22nd! We'll be hosting a live stream showcasing our new gameplay features and answering questions from the community about the game and its development. Live on Steam - Thursday at 8pm EDT/ 5pm PDT https://store.steampowered.com/app/1134020 About Sons of Ra Sons of Ra is the award-winning competitive tower defense game by indie studio Pharaoh Hound Games. Fight in a campaign across Egpyt, or battle your friends in this unique strategic experience. https://cdn.steampulse.org/steam/apps/1134020/extras/DestroyTight.gif?v=1589219598
- Sons of Ra Festival Live Q&A! - 15 June 2020
The Steam Game Festival is here and we're proud to show off Sons of Ra with a free playable demo from June 16th - 22nd! We'll be hosting a live stream showcasing the game and answering questions from the community about the game and its development. Live on Steam - Saturday at 2pm EDT/ 11am PDT https://store.steampowered.com/app/1134020 About Sons of Ra Sons of Ra is the award-winning competitive tower defense game by indie studio Pharaoh Hound Games. Fight in a campaign across Egpyt, or battle your friends in this unique strategic experience. https://cdn.steampulse.org/steam/apps/1134020/extras/ConquerTight.gif?v=1589219598