- The Tidewoken playtest is now live - 17 August 2024
The playtest for Tidewoken starts now!! Come join us at our Discord Server. You can get your Steam key for the game in the "Announcements" channel and start playing right away. I'm looking forward to your feedback! - Xreal
- Tidewoken Playtest Date - 24 July 2024
Heyoo!! Exciting news, I have a date for the next playtest. The Tidewoken playtest will start on the 17th of August and last for about a week. During this time you can fully experience Tidewoken and all the characters, dungeons, PvP, and the "VS AI" mode. Most of the features are fully finished, but some require a bit more work (such as profiles and cosmetics). I'm excited to hear your feedback about the game. Tidewoken was always built around the feedback I received from you and most of the features in the game are a direct result of that. I'll need your help in finding issues and bugs :) If you can think of anyone who would be interested in trying out the game, please let them know as well. The dungeons are even more fun when playing with others. To receive a key, join our Discord Server. Before the playtest starts, you can receive your Steam key there. Make sure you have the "Looking…
- New features & upcoming playtest - 14 June 2024
Yo, surprise! I’m still working on Tidewoken :) My current goal is to polish the game and prepare it for a release into Early Access. As you might glimpsed, creating a fairly big game by myself takes a lot of time, but I’m here with exciting news: Tidewoken is going to be free-to-play! I always wanted to do this, but was hesitant because of the struggles to pay for the servers needed. The game was originally designed to be a PvP-only title, which meant the servers are hosted by me (to ensure no one cheats). To upgrade the servers for more players, there will be some way to support the game in the future (like a supporter edition or Patreon), but without any pay-to-win shenanigans. I also worked on several noteworthy features in the past few months, such as: 1) A fun new equipment system for your characters, with over 30 unique items: 2) The new elite difficulty in dungeons, featuring “G…
- Development News - 3 November 2022
Heyo, Xreal here! As you might have noticed, there has been a lack of updates over the past few weeks/months. Right now, I'm the only one working on Tidewoken, whenever I find the necessary time. And since I also started going to University, the amount of time greatly depends on studying as well. The consequence is that I won't be able to release Tidewoken this year. This is not only due to features & polishing missing, but also because I can't promise to develop, update and support an online/multiplayer game when I'm occupated with studying (even if I give my best!). I wish to make the game playable soon, and let players contribute to the final product. Maybe something like a Patreon, to support the development and get access to the game before it is released, with the possibility to get your own skills and perks into Tidewoken. Let me know if you think that's a good idea, or if you ca…
- Next Fest 2022 - Developer Live Stream #2 - 12 June 2022
Come and join us in the second Tidewoken livestream on Steam! We will play through dungeons, show you the game, and answer questions in the chat. Hop in for a chance to play live on stream with us. Don't forget to wishlist if you like the game, so you get a notification once it releases.
- Next Fest 2022 - Developer Live Stream - 17 May 2022
Come and join us in the first-ever Tidewoken livestream on Steam! We will be playing through dungeons, show you the game, and answer questions in the chat. Hop in for a chance to play live on stream with us. Don't forget to wishlist if you like the game, so you get a notification once it releases!
- Tidewoken May Playtest - 13 May 2022
Hey guys! The next Tidewoken playtest launches on the 22nd of May and will last approximately until the 27th of May. During this time you can enjoy Tidewoken and all its features for free. Let me know of any feedback you have, or any bugs you might find (you probably will!). If you haven't already sign up, you can very easily do so on the Store page of Tidewoken: Thanks for testing, I'm looking forward to your opinion! - Xreal
- Tidewoken Playtest extended - 7 March 2022
Hi! I've decided to extend the #2 playtest of Tidewoken for another few days, to further test some of the new changes. Hop in our Discord Server (you can find the link in game) to talk with us about the game or if you want to play a few matches/dungeons with me :) Additionally, there is a new patch out today with a couple of improvements: Reworked a few achievements and added a recommended missions widget to the main menu Increased turn time for easier difficulties Renamed easy difficulty to normal and normal difficulty to challenging Improved performance for high setting by about 10-20% Added a 50 fps cap option Fixed a couple of smaller issues
- Tidewoken Playtest #2 Live! - 4 March 2022
Tidewoken Public Test is now playable on Steam! You can try Tidewoken during the playtest for free, simply request access on the Store page of Tidewoken. The test will end on Sunday. Have fun!
- Playtest #2 announcement - 20 February 2022
Hi everyone! The next playtest of Tidewoken will be held from 4th of March to 6th of March (over the weekend). During this time you can play and test Tidewoken for free. Remember to sign up on our Steam Store page (if you haven't already): More info can be found on our Discord Server. There will be exciting changes to try, the biggest ones are: Dungeon rebalance & second character You can select up to 2 characters when playing dungeons alone or with 2 players. This way you are now able to play a dungeon with a full 4 character team together. The general dungeon difficulty is adjusted to 4 characters. AI companions When the player party is not full, the lobby host of a dungeon run can select AI companions for their team. With 2 players, dismiss your Companion Knights to add more AI companions. Dynamic turn time The base turn time is lowered to 45 seconds. The turn time is now based on th…
- Early Access, AI companions, and feature survey - 7 February 2022
Hi everyone, I gathered a lot of feedback throughout the playtest and it was super fun playing with you. In this post, I'll talk about the future of the game, a new addition, and how you can decide what gets added to the game. To receive notification about news, just follow the game on Steam (or/and wishlist it): Early Access Originally, the game was planned to release in Q1 2022 into Early Access. The game is primarily a (way too huge) hobby project rather than a funded development by a studio, so I decided to skip this early access phase and rather have regular playtests with you guys. Also, my goal is to create an awesome game, rather than to release it ASAP in an unfinished state. There could still be an early access phase at a later stage, but just to add new content and make the game even more polished. If you want to participate in future playtests, please join our Discord server…
- Tidewoken Playtest playable NOW! - 27 January 2022
The playtest for Tidewoken is officially launched and you should be able to launch the game (Tidewoken Public Test). The test will last until the 4th of February but might get extended based on feedback. Please report all bugs and issues you encounter in the game to our Discord Server, or to the Tidewoken Steam discussions.
- Tidewoken Playtest start on the 27th of January - 18 January 2022
Tidewoken Playtest On the 27th of January Tidewoken will be playable in a playtest which will last for approximately one week. Request access to the Playtest directly on the Steam Store page of Tidewoken. Follow and wishlist the game to get notified when the playtest starts. Features All features currently implemented will be playable in the playtest, this includes: 4 classes with 48 skills each and more than 30 perks 6 dungeons for up to 4 players, including multiple difficulties and dungeon modifiers Basic casual 1 vs 1 PvP matchmaking Custom lobbies for PvP with 2 vs 2 and 3 vs 3 Achievements with rewards A basic tutorial Testing goals Our goals for this test are to analyze server stability, engine issues (like crashes), and gameplay issues. Balancing will not be one of the focus points, however, we will take notice of all kinds of feedback. Please use the in-game Feedback link (foun…
- Official Discord Server - 24 April 2020
Hello fellow Tidewokens, if you want to know more about the game, be in direct touch with the developers or want to participate in closed alpha tests, please join us on the official Tidewoken Discord Server. I am looking forward to see you there! Join our Discord!