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Chains

Chains Steam news

2dengine | Jul 1, 2009 | game

Released

0players observed · 22 September 2026 - 02:28:30 UTC

Indie

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive

Chains news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews312
  • Release dateJul 1, 2009
  • Developer2dengine
  • PublisherNot available

Genres: Indie

Company pages: Developer: 2dengine

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Chains Steam news

Chains news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

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  • Just In Time For Halloween, Spooky Mystery Whodunit Is Now Live! - 25 October 2022

    Put your detective hat on and solve the untimely murder of a famous video game designer. A fabulously wealthy game designer is found dead outside his castle in rural Vermont, and soon evidence shows that this was not merely a freak accident attributed to local superstition. Now it's up to you to investigate the murder and apprehend the guilty. Play as unlikely partners -- ace sleuth Detective Guy and Cleo, the clue-sniffing dog to explore the castle grounds, search for clues, and question suspects. Can you solve the case? Murder mystery whodunit Play as a detective and dog crime-solving team Explore the area and look for clues Interview suspects and make deductions Solve the case and apprehend the guilty “I’m excited to share “Murder Is Game Over” with gamers and mystery fans everywhere. I hope players enjoy the exploration mechanics, spooky atmosphere, and classically-inspired whodunit…

  • Point and Click Adventure, 90s Inspired, The Dark Prophecy, Fully Released - 1 March 2022

    The Dark Prophecy is a spiritual successor to the classic adventure games released in the 1990s by Lucas Art and Sierra. In a medieval village, Jacob is going about his rather dull, everyday life, when one fateful night, his peaceful village is forever changed, and Jacob with it. In The Dark Prophecy, players can explore beautiful pixel-art locations by choosing their own adventure dialogues using classic "look/talk/use" interactions. Welcome to a peaceful medieval village, where life is safe and calm. But one fateful night, everything changes. The Dark Prophecy is a 2D pixel-art point-and-click adventure inspired by the best retro games of the '90s. "The moment our game is released to the world is an absolutely unforgettable feeling as if you release your creation into the outside world to see how it will be received by players from different countries. These feelings justify all the h…

  • No-Jump Platformer, Jumphobia: Homeward Bound, Part Of Next Fest - 22 February 2022

    Drop by and try the demo, watch the live streams, and watch for free key drops in the chat! Live stream schedule: Every day, up to and including Feb. 27 at 11 am EST (UTC -4) Live stream replay: Every day, up to and including Feb. 27 at 4 pm EST (UTC -4) Don't miss the launch discount. Wishlist your copy of Jumphobia: Homeward Bound today! https://store.steampowered.com/app/1781380/Jumphobia_Homeward_Bound

  • Meridian4 News - The Dark Prophecy Updated With New Location & Characters - 22 December 2021

    Hello everyone! In update 1.0.9, you will see: ✅ A new location "Kitchen," where there is a lot of food and a hardworking cook is constantly busy preparing new dishes! ✅ By popular demand, you can now collect items for quests from the beginning without knowing the conditions of the quests. ✅ Fixed a logical bug found by you, the players, where the stick can no longer be set on fire before being used in a non-burning state. Thanks to everyone who continues to follow the project - you give us the strength to continue. Stay tuned! See you in the next updates! Thanks for all your support! Dennis p.s. If you're reading this and still have not added The Dark Prophecy to your wishlist, now is your chance ːsteamhappyː https://store.steampowered.com/app/1565680/The_Dark_Prophecy/

  • Action-Platformer, Jumphobia: Homeward Bound, Coming To Steam In Q1 2022 - 14 December 2021

    Indie game publisher Meridian4 is proud to announce the upcoming release of Jumphobia: Homeward Bound, a side-scroller platformer created by indie developer Wix Games. Scheduled for official release in Q1 2022, Jumphobia: Homeward Bound is a fast-paced platformer with no jump button! Jumphobia: Homeward Bound is a game built around the premise of getting from "A" to "B" by jumping - but not when you want to! All Jump-bots are built with a failsafe to limit their maneuverability, meaning that you as the player can only automatically jump when you reach the edge of a drop or platform. That's right - it's a platforming game without a jump button! Artist statement: The concept for the original Jumphobia game was to try and see if a platform could still be fun without a jump button. It’s the most important element to almost every platformer - so what would happen if it isn’t there? The resul…

  • Meridian4 News - Hirilun Developer Blog - 1 December 2021

    Welcome! Today we want to talk about how we have selected the art style of Hirilun. We want to make a kind of dark style, with a comic feel. So we decided to use an outline for everything, that way we have the feel of a comic, and also is very clear to see a limit of an element. Very useful on a first-person platformer. And to emphasize the important aspects of the game, like collectibles. We make it all black and white, and it makes the feel dark and useful also to see what is important to the game and attract the attention of the player. Plaza was the first level we made, and it has changed a lot over time. At first, it was much simpler, and it was designed with the idea that it needed to be easy to keep playing even if you fell. We also wanted different paths so you could choose if you preferred to take the upper way through windows and roofs, or the lower one through benches and ter…

  • Meridian4 News - Paladin Dream Black Friday / Holiday Season Game Update - 23 November 2021

    It’s been really enjoyable and inspirational to watch players stream Paladin Dream. It feels like playing God and watching people explore the world I created, and I also get to see which parts are celebrated, and where the game could be better or less confusing. I’ve gotten lots of positive feedback about the story, and I wanted to focus this update on showing more information about the world. The demon worshiping cult is malicious, reclusive, and possesses black magic to keep outsiders away. I wanted to show the extent to which they’ve gone to protect their temple (which was crudely dug out of a city wall). In the update, Josiah explores an MC Escher-like looping room and a hallucination that projects his fear. This dungeon is intended to be full of creepy traps. The fortune-teller in Nazarfang encounter is also expanded a bit, to give the player some early insight into the 3 different…

  • Meridian4 News - The Dark Prophecy Game Update - 16 November 2021

    Can you hear the trumpets and the stomping of horses? It seems we are approaching the royal castle! This location is an important link in Jacob's journey to other places. And, as you can see for yourself - from here we have a way to the kitchen, to the servants' room, to the king's castle, and to the prison (and who knows which location we will find ourselves in next time!). Here, for the first time, we meet the inhabitants of the castle - a bored and resting servant, a castle keeper, and a guard patrolling the wall. At the moment, this location, like the previous "Castle Gates", is being added with minimal functionality. The plan is to add all the planned content first, and only then polish the game and fill it with all the dialogue, adventure, and puzzles you need. Sorry for the slow development speed - the artist and I are doing our best to release the game as soon as possible. And,…

  • New Week Long Deals Available on Steam! - 3 June 2013

    Save up to 75% on new Week Long Deals on Steam, available now until May 27th at 10AM Pacific time!

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