- Season 4 started on September 1st - 2 September 2026
Season 3 finals Season 3 ended on September 1 at 15:00 UTC. All player code versions have been frozen and stored for the live final tournament. All items in your inventory have been preserved. However, keys and their components are seasonal items, so during Season 4 they are only available for disintegration into dust. The Season 3 finals will take place on September 10-12, 2026. Watch the playoff bracket unfold in real time, game by game and arena by arena, during three Live-Stream Events: ArenaDate and timeYouTube Spawn StrikeSep 10 at 10:00 UTC Power SplitSep 12 at 10:00 UTC Escort RunSep 12 at 23:00 UTC You can watch the broadcasts on this Steam page or on any of our social channels: YouTube Twitch X Don’t forget to set a reminder so you don’t miss the most exciting matches of the season! Season 4 has begun Season 4 started on September 1 with a new arena lineup: Pain and Gain: a br…
- Season 3 starts on May 1st - 26 April 2026
Season 2 finalsSo, we’re happy to announce that Season 2 will end on May 1 at 15:00 UTC. At that time, all player code versions will be frozen and stored to be used in the live final tournament, which you can read more about below. All items in your inventory will be preserved, but keys and their components are seasonal items, so in the next season they will only be available for disintegration into dust.We are planning to hold the Season 2 finals on May 2-4, 2026. Watch the playoff bracket matches unfold in real time, game by game, arena by arena in three Live-Stream Events according to the following schedule:ArenaDate and timeYouTubeCapture the FlagMay 2 at 10:00 UTC Power SplitMay 3 at 10:00 UTCConstruct and ControlMay 3 at 23:00 UTCYou can watch the broadcast on this Steam page or on any of our social channels:YouTubeTwitchXDon’t forget to set a reminder so you don’t miss the most i…
- Version 1.0.12 patch notes - 7 February 2026
🐛 Fixed a bug that caused game replays not loading correctly in some cases.🚧 Removed "Open in External Editor" option temporarily because of changes in the Steam client. ✨ Improved zooming behavior.✨ Added support for displaying real-time finals.
- Season 2 starts on February 1st - 29 January 2026
So, we’re happy to announce that Season 1 will end on February 1 at 15:00 UTC. At that time, all player code versions will be frozen and stored to be used in the live final tournament, which you can read more about below. All items in your inventory will be preserved, but keys and their components are seasonal items, so in the next season they will only be available for disintegration into dust.Season 2Season 2 will start immediately after the end of the previous season and will run for the next three months, until May 1.The arenas for the upcoming season will be:Capture the Flag (Discord discussion)Power Split (Discord discussion)Construct and Control (Discord discussion)What changes are coming in Season 2?We’ll rebalance tower parameters to make them more effective tactical tools:Maximum range: 20 tiles.Attack power starts at 1000 at point-blank range and decreases by 50 for each addi…
- Version 1.0.9 changelog - 15 January 2026
Added hotkeys to replay controls:Left/Right - rewind back or forwardUp/Down - change rewind stepPlus/Minus - change playback speedSpace - play, pause, or restartF - toggle full screen modeC - toggle consoleAll hotkeys are displayed on button tooltips.
- Version 1.0.8 changelog - 11 January 2026
🚸 Optimized performance of various UI animations.🚸 Limited pixel density of animated UI elements on hi-dpi displays to 1.5 for better performance. 🐛 Fixed a bug that affected lazy loading of replay data every 100 ticks.
- Version 1.0.7 changelog - 31 December 2025
Changelog Version 1.0.7 🐛 Fixed Steam status not updating correctly when closing the game with IDE open
- Season 1 Finals LIVE - 7 December 2025
Season 1 is in full swing! Over the remaining two months until February 1, players will be climbing the leaderboard, earning points in the qualifying stage. At the end of the season, the top 16 players in each arena will advance to the finals — a series of playoff matches that will determine the absolute champions of the season.We are planning to hold the Season 1 finals during the week of February 9–15, 2026. This time, we want to do it LIVE! Together with our host and commentator Marvin you’ll be able to watch the playoff bracket matches unfold in real time, game by game, arena by arena.In this regard, we want to host three Live-Stream Events according to the following schedule:ArenaDate and timeYouTubeSpawn StrikeFebruary 9 at 18:30 UTC Portal ExplorationFebruary 11 at 16:30 UTCConstruct and ControlFebruary 12 at 16:30 UTCYou can watch the broadcast on this Steam page or on any of ou…
- Version 1.0.6 changelog - 2 December 2025
Changelog Version 1.0.6 🚸 Improved tutorial folder structure for better UX 💄 Made the tutorial’s sample code easier to read 💄 Redesigned the documentation for a cleaner, clearer look
- Version 1.0.5 changelog - 22 November 2025
Changelog Version 1.0.5 👔 Randomized starting positions in test games 👔 Added fame games to 'recent opponents' in test mode 👔 Portal Exploration: disallowed building on the same tile with a portal 🚸 Improved ramparts rendering 🚸 Added hints in unlock/save dialogs about getting required resources 🐛 Fixed edge case when code size exceeds the limit 🐛 Fixed fame timer edge case 🐛 Fixed partial visuals rendering 🐛 Season 1 now correctly selected by default in profile 🐛 Winner now correctly shown in Recently shared 💄 Few minor UI improvements
- Version 1.0.4 changelog - 11 November 2025
Changelog Version 1.0.4 ✨ Season Beta finals 🐛 Fixed terrain generation for 'Spawn Strike' and 'Construct and Control'
- Version 1.0.3 changelog - 7 November 2025
Changelog Version 1.0.3 ✨ Restored ability to stop a running test game 💄 Minor UI improvements across arena views 🐛 Fixed an issue where test series could block starting ranked games 🐛 Fixed dust materialization breaking after switching tabs 🐛 Fixed badge selection when no badge was previously chosen
- Release and Season 1! - 1 November 2025
The long-awaited day has finally come — we’re thrilled to announce the Full Release of Screeps: Arena!We’ve been working hard on the game over the past few months. Now we have:a fully functional ranked mode with rating points earned throughout each season and real Finals (playoff matches) at the end;an engaging and well-developed crafting, inventory and Fame rewards system with many items;a convenient test mode for your code that lets you accumulate test opponents and run them all simultaneously;quality-of-life features such as running series of matches in every mode and tracking their progress in background from any game screen;a stable, polished client that is much better optimized now and runs snappier even on modest office PCs.We’re ready for launch and hope you’ll enjoy the game!Season 1 beginsWe’re launching the first official Season 1. It features three completely new arenas with…
- Version 0.6.5 changelog - 27 October 2025
Changelog Version 0.6.5 🚑 fixed unexpected resets of the code folder
- Version 0.6.3 changelog - 22 October 2025
Changelog Version 0.6.3 ✨ Construct and control arena support ♻ Refactored contests for UI improvements 💄 Lots of little UI improvements and polish touches
- Version 0.6.2 changelog - 16 October 2025
Changelog Version 0.6.2 ⚡️ Critical optimizations in game renderer engine
- Version 0.6.1 changelog - 6 October 2025
Changelog Version 0.6.1 ⚡️ Updated electron to version 38 to improve overall performance 💄 Many small UI improvements
- Test Tokens - 29 September 2025
In this update, we redesigned the internal arena screen, completely rethought how test games should work, and introduced a new item — Test Tokens. This is the last major update before launch. While we still have some optimization and bug fixing ahead of us, the core vision of the game has finally been implemented, and we’re excited to announce the game’s release date: November 1, 2025! On this date, Season Beta will end and Season 1 will begin. It will feature three brand-new arenas — two of which you can already test, with the third coming very soon. Now, let’s go through everything step by step.RedesignWe redesigned the arena screen with a description and game navigation across different modes. It is now more expressive, highlighting the three parallel game modes: Rating, Test, and Fame. You can only have an active session in one mode per arena (though multiple arenas can be played in…
- Release on November 1 - 29 September 2025
We’re excited to announce the release date of the full version of Screeps: Arena!November 1, 2025On this date, Season Beta will conclude, and Season 1 will officially begin. It will feature three completely new arenas:Spawn StrikePlaytest: Basic, Advanced Discussion: Discord threadPortal ExplorationPlaytest: Basic, Advanced Discussion: Discord threadConstruct and ControlPlaytest: Basic, Advanced Discussion: Discord threadYou can already help with early testing of these arenas! We’ve created contests where you can try out how each of them works. Your feedback is extremely valuable to us! If you have any suggestions on improvements, or if you think some things must be changed, please share your thoughts in the corresponding thread on our Discord. We’re actively working on these arenas and are ready to make timely adjustments. After the season launches, this will no longer be possible.See…
- Version 0.5.2 changelog - 1 July 2025
Changelog Version 0.5.2 🐛 fame modifiers now correctly disappear from inventory after use.