- Holiday Sale! 25% OFF! - 25 August 2020
Hey everyone! To celebrate the Holidays we are putting the game on a 25% Discount! Hope you can enjoy the game as much as possible during the holiday, more changes and updates will be coming in September!
- Update 0.6! Translations! - 3 August 2020
Hey everyone! In todays update we tick off one more of the roadmaps features! We added translations to the game! Now you can play our game in German, Spanish, Russian, French, Portuguese and English! The language dropdown is located in the Settings -> Gameplay menu! Update 0.6 includes the following changes: - Added translations to the game: German, Spanish, Russian, French, Portuguese and English! Disclaimer: These are not our main languages and some errors can happen in some translations, we urge you to report it to us if you encounter any spelling errors and we will promptly correct it! Thank you everyone! Hope you enjoy it!
- Update 0.5 Changelog! - 17 July 2020
Hey everyone! In todays update we introduce a feature that was highly requested by the community! Controls! You can now change controls to better match your playstyle. This, aswell as some adjustements made to the car system and optimizations. Update 0.5 contains the following changes: - Optimized loot system for performance; - Fixed a bug where loot would reroll after you closed the menu; - Optimized audio files for faster scene loading times; - Introduced a controls menu! - players can now change controls to their liking; - Fixed all of the game's labels to match the correct labels of the actions done; - Introduced a black outline for all the labels on the bottom of the screen for better visibility in bright areas; - Reduced the overall damage the car takes from all hits; - Improved overall detection of car hits; Next big update, we plan to implement a translation system into the game…
- Hotfix 1.0.2 Changelog! - 13 July 2020
Hey everyone! We just rolled out a short hotfix to fix a major bug that was messing with quest progression in the motel mission. Hotfix 1.0.2 includes the following changes: - Fixed a major bug with quest progression in the "Finding your way" mission; (thanks @Renwar0#9230 !) - Created a loading message so players know when the game is loading; A short hotfix for today as this week we will be taking a more serious look at loading times on the main scene aswell as options for changing controls. We'll also take a look and adjust values of the camera and damage of the vehicle system. Hope you have a great week!
- Update 0.4 Changelog! - 10 July 2020
Hey everyone! Today we have a biiiiiig update for you guys! Lots of bug fixes, adjustments and a full overhaul to the sprinting system are in place! The changes for Update 0.4 are: - Fixed a bug where blockers were not in place for one of the factorys buildings; - Corrected the Shaperned Stone crafting recipe description; - Crafting a gauze should now give you the correct item; - Crafting an Heavy Bandage should now give you the correct item; - Level is now displayed correctly when starting the game or loading a last save; - Closing the sleep menu on a bed or sleeping bag now awakes you automatically; - UI on the sleeping bag no longer rotates with the object; - Sleep speed rate normalized on beds; - You should now be able to sleep on all beds in the game; - Fixed a bug where the player wasnt colliding with the bed; - Prevented players from going up ladders in the Military Base; - Remov…
- Update 0.3 Changelog! - 7 July 2020
Hey everyone! Todays update is a big one! We finally fixed major bugs with the inventory system and stabilized it. Along with that we fixed more bugs, made corrections and added some new features! Update 0.3 is a big one, so bare with us on this one! :smiley: Here are the changes: - Fixed Empty gas can crafting recipe description; - Fixed Medical kit crafting recipe description; - Fixed Stone Pickaxe, Hammer crafting recipe descripition; - Fixed bandits not engaging in combat; - Bandit onslaught should now be better represented (More bandits spawn); - Bandits now roam areas after finishing the bandit onslaught quest; - Inventory huge Stability update; - .9mm, 45mm and 51mm bullet boxes removed; - Added sound recognition to all AI. All enemies should now aggro when hearing footsteps or bullet noise; - Zombies will now wander when spawned. They should only aggro when they hear or see the…
- Update 0.2 Changelog! - 5 July 2020
Hey everyone! As requested by the community, with todays update a pause system was put in place so players have a chance to pause whenever they want. Along with that we made additional fixes. The changes for Update 0.2 are as follows: - Added a pause system, when you pause the game using the Escape key, it now correctly pauses the game; - Save button now hidden while the character is sleeping (This change is in place so the player more accurately controls the time in which they save the game); - Fixed Suburbs survivor dialog not showing up; - Temporarily removed all autosaves in certain quests that were causing a bug to happen where the player couldnt progress further (This will later be reintroduced); - Reduced the sleeping bag crafting recipe requirements to 2x Cloths; - Reduced the Empty Gas Can crafting recipe requirements to 2x Plastic Pieces; - Fixed a bug where you could use cons…
- Update 0.1 Changelog - 4 July 2020
Hey everyone! Following bug reports and feedback from people, we decided to tune the first part of the game and re-adjust some values in order to make it easier for newer players of V1RUZ. With that, we tweaked the Stamina system as we feel it helps the gameplay in a major way, makes the game flow better and reduces downtime. Here are the changes for Update 0.1: - Reduced hunger drain values over time by 30%; - Reduced thirst drain values over time by 30%; - Reduced energy usage values over time by 30%; - Reduced sleep drain values over time by 30%; - Fixed a bug which caused the hotbar and all of your chest items to disappear; (Thank you @3231 !!!) - Reduced the campfire crafting recipe requirements to 3x Rocks and 5x Wooden Sticks; - Reduced the Trident trap crafting recipe requirements to 5x Wooden Sticks - Added some rocks manually to the first zone of the game; Stamina system tweak…
- Hotfix 1.0.1 Changelog - 3 July 2020
Hey everyone! Today we rolled out an hotfix to fix some bugs found by the community! Hotfix 1.0.1 contains the following changes: - Fixed the Gun Repair Kit description; - Fixed a bug in the "Finding the Motel" mission where, if you quit the game while on that mission, the area block would still be there and you could proceed; - Fixed a bug where if you died on the second floor of a house and loaded the game, the roof would become visible; - Adjusted the "Finding extra supplies" mission, so more loot spawns in the suburbs when you get that mission; - Adjusted the time to respawn of all the loot locations from 5-7 days to 3-5 days; - Fixed a bug where, when you loaded a game, you would lose everything inside your chests and hotbar; - Fixed the "Empty Gas can" crafting recipe; - Fixed a bug where your Gas can would destroy itself when using it; - Fixed the Stamina stat, upgrading stamina…
- V1RUZ Early Access Launch! - 1 July 2020
Hey everyone! Today we have the pleasure to announce that V1RUZ is officially launched on Steam! We plan to launch frequent updates from now on as we listen to community feedback and continue to better this game by the day! If you have any questions or suggestions about the game we urge you to come to our Discord and report it. Here is the Discord link: https://discord.gg/mFJRZ8b Hope everyone enjoys the game as much as we do!
- Wishlish Discord Giveaway Winners! - 1 July 2020
Hey everyone! The winners for our Discord giveaway have all been drawn! Please check the video below for proof of all the winners!
- Road Map Announcement - 30 June 2020
Hey everyone! Today i'm here to present to you our road map for the upcoming months of Early Access of V1ruz. As we are a small team we cannot really commit to times on these updates so we will present you a full list of features we plan to implement into the game in no particular order. We are committed to this project and want to make this the best game we can! Here is the full list of features (More can be added over time): Improved AI (Bandits, Zombies, Nightcrawlers) More Wildlife Options: Deers , Wolves, Boars. Map rework (biomes and locations) Graphics Improvements Graphics Optimizations More Options added: Graphics, Controls, Sound Zombie Invasions Bandit Raids Implement Community Feedback: Loot Rebalancing + Stats Bandit Camps Game Translations (Spanish, French, Portuguese, Russian, German) Weather System upgrade Implement Community Suggestions: More Crafts + Overall Gameplay A…
- Pre-release wishlist giveaway #2 + Release date announcement! - 19 June 2020
Hey everyone! Today we are proud to announce that our game "V1RUZ" will be releasing on Steam Early Access on the 1st of July! To celebrate this announcement we are holding a pre-release wishlist giveaway where 50 people will be able to win a key for the game! To enter this giveaway you must: Enter our Discord server at https://discord.com/invite/mFJRZ8b Send a screenshot in the #wishlist-giveaway channel that shows our game wishlisted on your steam account! Example Screenshot: In the 1st of July an announcement will be posted with all the winners! Thank you everyone and good luck to all participants! https://store.steampowered.com/app/1140460/V1RUZ/
- Devlog #01 - New Features! - 29 May 2020
Hey everyone! Today we want to show you some of the features we have been working on for the release of the Early Access! Dismemberment! Introducing our brand new Dismemberment System! Now you can visciously kill zombies and send their heads flying everywhere! The Sniper! Now you will be able to see farther and shoot zombies in the head with our brand new sniper! A Bear! Introducing a new member of our wildlife! A ferocious and vicious bear that will attack you on sight, you have to come prepared as he is very tough to kill, the rewards are big though! This will be one of the random encounters we have in the game. Player progression! Introducing a new progression system in the game! Now you will be able to earn experience from crafting, killing enemies and wildlife, gathering and quests to progress and level your character up. By doing this you will be able to pick and choose where you…
- Hotfix 0.0.1 - 17 May 2020
Hey guys, Today we rolled out an hotfix to fix some of the errors and bugs encountered by players Hotfix 0.0.1 contains the following changes: - Improved rabbit AI, they now function correctly and are able to be caught more effectively; - After you catch a rabbit and strip the meat from it, both the rabbit and the trap despawn; - Added 4 cloth materials to the chest present in the shed; - Adjusted the number of cloths you need to craft the sleeping bag; - Increased the duration of the day (Days should be longer than nights now); - Added an highlight to the gas station generator. - Increased the highlighting distance of rocks and sticks Thank you for all your suggestion and bug reports!
- Pre-Release Event + Official Early Access Trailer! - 16 May 2020
Hey everyone, Today we are proud to show you our brand new early access trailer and announce that we are holding a pre-release event for the game! The first 50 people to enter our discord and type on the #giveaway channel will get a pre-release key for V1RUZ! This Pre-Release event will available from today until the 22nd of May. Good luck everyone! Here is our Discord link: https://discord.gg/mFJRZ8b
- We have a Discord! - 16 January 2020
Hey everyone, If you want to follow the game's development and stay up to par with every update, join our community! We want your feedback to make this game the best it can be! There will be giveaways once we reach certain milestones on the Discord so keep a good look on it and you might snag a copy! Discord Link: https://discord.gg/mFJRZ8b Thank you!