SPSTEAMPULSELIVE ANALYTICS
Only One Burn

Only One Burn Steam news

Leyline Studios | Sep 2, 2019 | game

Released

0players observed · 24 September 2026 - 18:26:22 UTC

CasualIndieSimulationPhysicsArcadeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Only One Burn news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews34
  • Release dateSep 2, 2019
  • DeveloperLeyline Studios
  • PublisherLeyline Studios

Genres: Casual, Indie, Simulation

Company pages: Developer: Leyline StudiosPublisher: Leyline Studios

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Only One Burn Steam news

Only One Burn news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.5 update live! - 16 March 2020

    Only One Burn 1.5 is officially here! Enjoy two brand new worlds, Celus and Viz-11. 20 new levels! New challenges await! Jump in and land better than your friends. Try not to crash... Too much. Official patch notes: 2 new worlds. Celus and Viz-11. 20 new levels. 4 achievements added. Added full controller support. Reduced in-game UI size slightly. Updated level select menu. Stability enhancements. Various bug-fixes. Various graphical tweaks.

  • Awesome reception at PAX East 2020 - 3 March 2020

    Thanks to everyone who made PAX East 2020 a great experience! We're excited to announce some more content coming in the next few weeks. Look forward to a few more worlds, some quality of life adjustments, and improved controller support. Stay tuned!

  • 1.1.0 Update - 12 September 2019

    Hey everyone! We updated the game to reflect some of the feedback we've received. There are some minor bug fixes, and one major update to how the camera functions. • The camera now tracks the players position to a certain degree. • There is a "classic" camera setting in the options menu for the original as-intended camera functionality. • The lander will no longer fall to infinity when traveling outside the level bounds. • The UI sounds are now included as part of the sound FX volume slider setting. We ask that you just remember, the game was not originally designed to include a moving camera, so you may get a peek behind the curtain on some levels. But the new camera mode should curtail some of the camera related frustrations. Also, I am working on a fix for the leaderboard lag issue. But it appears that the implementation is correct and the issue is on Steam's end. If you continue to…

Patch notes and updates

S.noRelease datePatch nameGID number
112 September 20191.1.0 Update3658535001289858071

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