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Idle Campaign

Idle Campaign Steam news

Mad Labyrinth Studios | Aug 17, 2022 | game

Released

1players observed · 6 October 2026 - 03:44:17 UTC

AdventureCasualIndieRPGSimulationSteam Store

  • Latest observed players1 · 6 October 2026 - 03:44:17 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score54% positive

Idle Campaign news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 6 October 2026 - 03:44:17 UTC
  • SteamPulse tracked peak15
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score54% positive
  • Total reviews137
  • Release dateAug 17, 2022
  • DeveloperMad Labyrinth Studios
  • PublisherMad Labyrinth Studios

Genres: Adventure, Casual, Indie, RPG, Simulation

Company pages: Developer: Mad Labyrinth StudiosPublisher: Mad Labyrinth Studios

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Idle Campaign Steam news

Idle Campaign news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch #5 | v1.0.5a - 9 September 2022

    -Changed flux back to how it was -Most trainer items that cost over e100 at their base have been reduced.

  • Patch #4 | v1.0.5 - 4 September 2022

    -Increased base chance to get candles from runes and increased total of owning both of the bomb upgrades to that for a total of 10%. -The legendary dagger was incorrectly only working on natural drops (drops from enemies). It now works on candles gained from loot bags and runes. - Fixed the ordering in the stats page. While I'll still have to individually check each stat throughout future patches, this at least gets you closer to the accurate numbers. Please be patient when it comes to the stat page, I'll be running down each stat throughout patches to make sure it's accurate per stat. -Tasks have been moved to the bottom right bar as they are no longer a check a couple times a day window with the changes. Tasks now show a + when having a task ready to turn in. -The gambler's den (spin wheel) now shows a + if you have at least 1 coin to spend. -Collections now get a bright gold border a…

  • Patch #3b | v1.0.4b - 26 August 2022

    -Fixed the gear displaying incorrect values. The backend is still the same, NOTE: YOU STILL HAVE THE SAME STATS YOU HAD, but they are now displaying correctly. -The sub 10% stats should no longer display wrong either. -Crushing blow chance has been increased. -Crushing blow dmg from armor has been increased. -You now get an extra 5% gold drop CHANCE every 1000 paths up till path 5000. (ie stacking 5% every 1k path until you hit a max of 25%). -Level 4k+ now drops up to 10x more gold. -Level10k+ now drops up to 10x more gold on top of that. -Bloodjunkie's Rising (+20% Gold Page 4 trainer) now gives +30% gold per level (backwards compatible). -The cost scaling for Cannibal's Hunt (+1% Xp Page 4 Trainer) is now less -Adjust cost scaling for quite a few trainer upgrades. -Fixed certain candle drops not counting towards the acheivement. -Final Blow's base dmg has been increased. -Moonfire Cl…

  • Patch #3 | v1.0.4 - 25 August 2022

    -When crafting with right click, the crafting will now pause for 2.5s upon crafting a perfect. -The trainer now has "Max" covers to help distinguish between active and finished ones. -The skills window now shows what skill you will get with a locked icon. The skills coloring and such have been adjusted to see easier. -Max covers have been added to the skills window. -The collection window has been reorganized so that you can see all collections on one page. They also now have their names and their collections descriptions of what you're collecting this random stuff for people! -Daily goals are now called tasks. Every hour 1 completed task will be replaced with a new one. Daily reset time will still reset all completed at that time. -Trainer now shows locked items differently, allowing you to see the bonuses. They are also dark enough to where you can ignore the bonuses if you like to be…

  • Patch# 2b | v1.0.3b - 22 August 2022

    This is just a minor patch to address a few issues pointed out tonight. -Fixed lvl 72 new armor stat from not showing the full stat amount. -Double checked all shop artifacts to find any that were functioning improperly. -More various bug fixes and display fixes.

  • Patch #2 | v1.0.3a - 21 August 2022

    -Experience was adjusted again to try to improve the flow. -Loot Bag's tooltip now auto-closes when the satchel is used. -Adjusted Armor window layout to more easily compare gear. -Armor window was updated for most texts to no longer round. -Text in the Armor screen should no longer overflow when unlocking additional mechanic stats. -Unlock levels added to abilities. -Added currency name reference and unlock lvl on hover over. (Btw you can click currencies to get into windows if you hadn't tried!). -Abilities now tell you that you can right click to auto-cast them. -Windows will now close if you click outside the window's area. (Exception for mimic snack window and daily login rewards). -You can now find sales occasionally throughout the gameplay. -A few of the daily goals have been adjusted to make them easier. -Removed cap on fire ingots. -You can now scroll the leaderboards. -Added s…

  • Patch #1 | v1.0.2 - 18 August 2022

    Patch #1 | v1.0.2 -Tyranna's skill images are now turned back on. -The 7 extra base skill points are now spendable. -Some advanced skills were displaying the wrong descriptions (and able to be overleveled) this is now fixed. Remember you can hit 'Reset Adv Skills' to reset the skills if you find your points are no longer where you want them -Trophies that you can obtain at lvl 1 now have a locked image and an unlock @ num. -Unlock levels have been added to the locked windows at the bottom. -Top consumables' quantity (unlocked at lvl 1000) should now be more readable. -Gold upgrades' current buffs should now be more readable. -Trophies should no longer be bugged to show all unlocked for brand new players. -Tutorials now have a 30 second timer before disappearing. -Added text to trainer window for spending options. -Runes & Satchels no longer give ethereal keys before level 1000. -The pra…

Patch notes and updates

S.noRelease datePatch nameGID number
19 September 2022Patch #5 | v1.0.5a4606641560250409741
24 September 2022Patch #4 | v1.0.54621277624702267824
326 August 2022Patch #3b | v1.0.4b4514316500007725030
425 August 2022Patch #3 | v1.0.44514316500000756976
522 August 2022Patch# 2b | v1.0.3b4584122114604807740
621 August 2022Patch #2 | v1.0.3a4584121659789912277
718 August 2022Patch #1 | v1.0.24584121659781973598

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