- Dark Rebirth Patch Is Coming - 20 July 2026
A major transformation is underway. Dark Rebirth will reshape the game with: Visual Overhaul New Content Performance Enhancements This is only the beginning. More details are coming soon. A few screens - if you want to see more check out our Discord!
- Patch 0.2.2 - 24 June 2026
NewInscriptions Version 0.2 ImplementedInscriptions now have specific feats (achievements) that give bonuses attached to themAdded new stylized skeleton for flay. This is the beginning of a stylization pass to make the art direction more consistentQuality of LifePerformance enhancements across the boardsWhen you have already collected a major tarot, you now get a minor tarot in its place when replaying a levelIncreased stagger on attacksAwakened Cultists now have hit reactionsLife bars are turned off by defaultEnemies now always stagger on hitsEnemy staggers are now more noticeableIncreased volume of player stepsPatched the missing geo in the HUB levelArcana upgrades now happen in real-time Balance ChangesAttacks for Spears and Axes now have consistent timing like the swordHit Points slightly increased for minion humans (3 hits per kill now) Bug FixesFixed a bug where tool tips would st…
- A Message from Denis and the Team: Deadhaus Sonata Update - 8 June 2026
Hey everyone, Let's cut to the chase: it's been a rocky start, and we understand expectations are high. Please keep in mind that we are a small six-man indie team, not a massive AAA studio. We intentionally launched very early into Early Access because we want gamers to directly shape the evolution of this world with us. Because we are in this raw, early phase, the initial build has structural flaws. Performance hitches and mechanical friction exist. We will never lose sight of the fact that we work for gamers. We hear your feedback clearly, and we want to assure you: Early Access is our beginning, not our final destination.Our Core Pledge to You: We are not here to just patch bugs. We want to continuously inject massive value into Malorum over time so you feel rewarded for believing in the project early. Your $19.99 contribution directly funds independent development, and our pioneers…
- Patch 0.2.1 - 5 June 2026
Added a complete bundle for 1 platinum - Emberscale Ensemble exclusive for all early access supporters (all players get 200 platinum to start)Fixed Inventory Wipes In Co-Op PlayFrame Rate ImprovementsVRAM Memory Requirements ReducedSystems Performance Test Added To Start Of GameSir Kael’s Hit Points Reduced from 14,000 -> 3,000Dialogue Added for Sir KaelAuto Equip For Minor Tarot options added (opt out)Increased Guide Fx SpeedFlay Projectile location in co-op is now accurateUnequip animations removed from NPCsThe celestial clock no longer automatically playsMinions for Sir Kael now spawn in the correct placesBlack Wall removed from catacombsProc Gen Errors RemovedCharacters falling through floors in co-op fixedThacean enemy hit points reduced drasticallyNew vampire attack animations for sword and dual wieldServer stability improvedPause has been removedProc gen navigation of levels impr…
- Platinum Reset Incoming - 22 May 2026
Thank you for supporting Deadhaus Sonata. We discovered an error in our Store last week and corrected it. After careful analysis, we believe the best course of action for our player base is to offer a full refund and a rebate for everything. This will happen today. So if you see all of your items are gone, no need to worry, you will also notice all of the platinum has been refunded.Thank you again for all the support!Apocalypse Team.
- Patch Notes Build 0.2.0 - 20 May 2026
ChangesFixed AI issues with Priests in ValeAll Music is now streamer friendlyFixed damage of the 3rd enemy in the Valley of ShadowsFixed the colour of the Blood Steel CloakFixed the issue with the Laceswing doubled item in the shopFixed life bar issues with Sir KaelFixed issues where the guide still pointed toward extinguished pyres in Thacean Catacombs.Improved pyre visibility and increased interaction distance in Thacean Catacombs.Added more enemies to the Ashen Bishop Mini BossAdded Armor Bundle Sets for the cosmetic shopTorso pieces now cost 50 platinumWe will be refunding purchases for the mislabelled chest piece at 300. You will receive the platinum back and can purchase the bundle for 300 if desired.All enemies in the Valley of Shadows now deal the same amount of damage.Fixed the issue in Co-Op where players could not reach Ashen TempleFlays projectiles will expire after a maximu…
- Deadhaus Sonata Out Now in Early Access - 14 May 2026
Harbingers of Deadhaus, Deadhaus Sonata is now available in Early Access on Steam. Play solo or with up to six players in a narrative-driven dark fantasy ARPG where the undead rise against the living. Early Access begins with the Vampire class, featuring brutal melee combat, blood-fueled abilities, progression systems, loot, world exploration, and co-op gameplay built around player choice and long-term evolution. Built under the creative direction of Denis Dyack, known for Legacy of Kain: Blood Omen, Eternal Darkness, and Metal Gear Solid: Twin Snakes, Deadhaus Sonata is designed to expand throughout Early Access with new classes, systems, enemies, environments, and ongoing content updates. We understand Deadhaus Sonata will not be for everyone.This is not a game built around chasing trends or short-term engagement. Deadhaus Sonata is being built as a long-term evolving world shaped thr…
- Deadhaus Sonata Launches Tomorrow - 13 May 2026
Harbingers of Deadhaus, After many, many years, it's time for the dead to rise TOMORROW. Thank you all for the support, the patience, the belief in this world, and for standing with us through this long road to Early Access. Tomorrow, you finally step into Deadhaus Sonata. Tomorrow, the gates finally open. Spread the word. The dead rise at dawn. FEED. EVOLVE. DOMINATE.
- Deadhaus Sonata: Early Access Is Calling - 5 May 2026
Harbingers of Deadhaus, Denis Dyack just pulled back the curtain on Deadhaus Sonata, taking you through where the game stands today and where it’s headed next. This latest look dives into the current state of development, the direction we’re pushing toward, and some of the systems that are starting to come together. You’ll also catch new footage, including shape-shifting forms while playing as the vampire, something we’re continuing to expand as we build out the experience. This is a work in progress. What you’re seeing reflects where we are right now, and where we’re going as we move toward Early Access. We’d really appreciate you taking the time to watch the full breakdown and letting us know what stands out to you. Your feedback is critical. Early Access is right around the corner, and there’s a lot more to come. FEED. EVOLVE. DOMINATE. 🩸 - Apocalypse Studios Team
- The Return of Deadhaus - 3 March 2026
Harbingers of Deadhaus, When the demo returns, the shift will be undeniable. 🩸 First, thank you to everyone who stepped into the demo, tested the systems, and gave us direct feedback. That input matters. We read it. We acted on it. Because of you, we are now approaching 25,000 wishlists. Since the first round of feedback, we have already implemented major improvements:🩸 Performance optimizations, especially in winter environments 🩸 Texture streaming and LOD improvements 🩸 Night visibility and exposure adjustments 🩸 Auto-equip improvements with opt-in controls 🩸 Additional performance options in settings The next build reflects that work. It plays stronger. It feels tighter. There is more waiting beneath the surface. When the demo returns, we want you back in. We will keep you posted once we have more details to share. Feed. Evolve. Dominate.- Apocalypse Studios Team
- Video #3 - Living. Breathing. Narrative. - 13 February 2026
Harbingers of Deadhaus, Deadhaus Sonata is not a static world. It is a living mythology shaped by story, choice, and consequence. This is a Haus that stands apart. In this video, we explore how narrative drives every layer of the experience:☑️ Story at the center ☑️ World-class voice actors ☑️ 13+ hours of voiced dialogue in the hub alone ☑️ Community-submitted stories via World Anvil, integrated into canon ☑️ Personal history shapes your character, gear, and territory ☑️ Sentient weapons remember your battles and speak ☑️ Persistent world changes others can see ☑️ The world responds to your decisions Malorum evolves with you.Watch the full breakdown above and step deeper into the living world of Deadhaus Sonata. Feed. Evolve. Dominate. 🩸 - Apocalypse Studios Team
- Deadhaus Sonata Steam Next Fest Demo Live Now - 11 February 2026
Harbingers, The Steam Next Fest REPLAYABLE Demo is NOW LIVE. If you have not seen the trailer yet, watch it here. Pre-Demo Impressions 🩸 BEFORE YOU ENTER, READ THISThis demo is a small vertical slice of Deadhaus Sonata. It is not the newest internal build and does not represent the full scope of Early Access.It exists to showcase core combat, the undead power fantasy, and replayability through the Celestial Clock.You may encounter bugs, lighting inconsistencies, and systems that are still being refined. We chose to show it anyway because the foundation matters.Why It’s ReplayableReplayability is driven by the Celestial Clock, which influences deterministic loot and world conditions across runs.Each playthrough shifts the world state and opens new progression opportunities. You collect Tarot cards and inscriptions that permanently strengthen your build and sharpen your combat identity.R…
- Deadhaus Sonata Demo Details You Won’t Want to Miss - 9 February 2026
Harbingers, Watch the Steam Next Fest Demo Reveal Trailer and discover key details about the upcoming Deadhaus Sonata demo.This demo is a small slice of the experience. It focuses on narrative tone, early progression, and core combat feel. It does not represent the full scope of Early Access and it is not the latest internal build. You will notice bugs and rough edges. Be prepared by reading the entire post and watching the trailer below:Key Dates🔸February 10 Early Demo Preview access begins for our supporters, creators, and media. 🔸February 11 Public Demo access opens for everyone as part of Steam Next Fest. This Is a Replayable Demo🩸 Designed to be played more than once🩸 Replayability comes from the Celestial Clock shaping progression across runs🩸 Tarot cards allow you to grow in power and experiment with different builds🩸 Each run expands your strength and unlocks new combinati…
- Cards of Power: The Tarot System Revealed - 2 February 2026
Harbingers of Deadhaus, The tarot system is one of the core pillars of Deadhaus Sonata. It defines how power is earned, shaped, and unleashed across Malorum. Every card represents arcane force pulled from forgotten history. Cards are earned through combat, quests, and exploration. Each unlocks new abilities that can be combined, upgraded, and refined into devastating builds. The system supports multiple playstyles:🩸Precision-focused damage builds🩸Raw power and burst setups🩸Mobility-driven combat flow🩸Tanking and supernatural control paths This new video showcases how the tarot system works in motion and how builds evolve through card synergy and progression. Watch the latest feature spotlight now. Feed. Evolve. Dominate. - Apocalypse Studios Team
- Unplanned 5 Hour Deadhaus Sonata Stream - 30 January 2026
Have you ever seen a dev and a streamer run an UNPLANNED 5-hour stream? Do you really think you know Denis Dyack? Watch this stream. Real conversation. Raw gameplay. No script.We Are Also Happy To Announce
- First Gameplay Deep Dive with Denis and Destin Legarie - 28 January 2026
Harbingers of Deadhaus, Extended Deadhaus Sonata gameplay has been unleashed.Denis Dyack sat down with Destin Legarie to share some new details on Deadhaus Sonata and what’s powering the future of the game. What’s inside:🩸 First extended gameplay showcase🩸 Real combat flow and pacing🩸 Tarot-driven ability system in action🩸 Story setup leading into Early Access🩸 Eternity Engine foundations and long-term vision Note: Expect some rough edges. We want to take everyone along for the ride and show you what we are currently working on. We have a very small team of under 10 devs. We will get there! Watch it here:The road continues. The house grows stronger. 🩸 Encourage your friends to Wishlist Deadhaus Sonata on Steam. - Apocalypse Studios Team
- Burning Down The Haus (Episode 1) - 23 January 2026
BURNING DOWN THE HAUS Episode 1 is here.Hello everyone, Denis here.Thank you for the incredible support and passion you’ve shown for Deadhaus Sonata. It means a lot to see so many of you following the project and engaging with the team.This episode answers community questions and reveals brand new gameplay.What questions do you want answered next?What systems, features, or gameplay moments should we break down in the next episode?Drop them below.
- New Gameplay Reveal And Steam Site Overhaul - 15 January 2026
Today, we released our Reawakening Trail via IGN - check it out!Expect many announcements, discussions and reveals. Here are some of the highlights: Steam Page Major RedoWe are coming to early access in 2026We are creating a demo for February's Steam FestIntroduction of the Tarot Card Skill SystemNew Loot System removes RNG based on Quantum TheoryEternity System to solve the "Stop Killing Games" problemWe have moved to the Unreal Engine 5We hope you like what you see and look forward to your comments. The more comments, the better the game will be!Thank you for your patience, and we look forward to iterating with you in early access!The Apocalypse Team!
- On The Darkest Day Of The Year - 22 December 2025
The Solstice is not a date. It is a signal. 🩸We will be updating the store with tons of new game play. Stay tuned!Merry Christmas and Happy New Year! See you in 2026!
- Season 3 Concludes - 18 September 2025
Dear Deadhaus Sonata Community,Season 3 concludes with the final episode titled "The House Built On Hatred's Back." This final episode, along with the 13+ hours of radio plays, brings the story of Alaric full circle. We hope you have enjoyed these radio plays as much as we have in creating them. They will be available in-game in the player HUB for gamers to listen to who may have missed them.The following updates and announcements will be all about the game and its launch, so get ready for some exciting content!Apocalypse Studios Team