ODA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score90% positive
- Total reviews29
- Release dateDec 21, 2021
- DeveloperMoon Bear Studio
- PublisherMoon Bear Studio
Genres: Indie
Company pages: Developer: Moon Bear StudioPublisher: Moon Bear Studio
ODA Steam news
ODA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Hooray! ODA is finally released - 21 December 2021
Happy new year holidays! We are happy to announce that ODA had a massive update and now you can enjoy the story of Adam. Eager to see the ending? The last level will be coming soon as a free update. Always yours, Moon Bear Studio
- ODA is back! - 31 December 2020
First of all, we are sorry. That's not a good thing to leave the game and its players. No excuses. Second of all, we are back. 2 new levels with brand new mechanics, visual enhancement, and more are coming. "Impulse swap" is already here, fully functional, and it's kind of fun. We are planning to release the new content patch in 1-2 months. Third of all, Happy New Year! We wish you all good health and all luck. Find new grounds, remain Always yours, Moon Bear Studio
- L&L update! - 1 November 2019
Game changes and improvements Something inside the central computers went astray, so access to the ODA is now 50% cheaper! This... malfunction will be fixed in a week. A new eye implant for Adam was installed - now the game has full 2D lighting! It's both gameplay and visual feature, so we will use it both ways. At the moment, we have added lighting as a visual improvement to all levels. The city's linguistic systems are expanding - we added German and Chinese language support! It's always pleasure attract people from different cultures and countries. You are welcome. Changes in communication with community We realised that weekly updates have a dubious meaning. It makes sense to speak when you really have something to say. We will work no less hard, but we will try to publish blogs and news that are of value to you. We still appreciate any of your ideas and reports. It will not change.…
- Update 03/10 - 3 October 2019
Hello! Here is the third news update. Today we will talk about new level and what awaits you in it, tell you why we are adding Chinese language and complain a little about the life of inexperienced indie developers. New level, mechanics and lighting Having successfully implemented 2D lighting, we are now experimenting with how darkness and light can enrich our gameplay. We are trying to make the game with their help more entertaining and atmospheric, rather than more frustrating (Badly made dark levels are real nightmare!) Lighting effects have also been added to all existing levels. The new mechanics that we wrote about earlier is called “impulse swap", and it definitely has no less interesting usages than swap and wrap. Can you guess what it is by its name? Hint: the mechanics will be associated with all physical objects in the game world that Player can teleport. “Impulse swap” is cu…
- Update 26/09 - 26 September 2019
Hello! The second weekly update is here. Today we will tell you about why we added a demo version, the latest fixes, our successes in social networks and how development is progressing. Demo version Wanting to be as honest as possible with the players and to find our players, we added a demo version available to everyone. You can find it at the store page in Steam, the button is located directly above the purchase button. There are 2 levels available in demo version. All progress from the demo version will be saved when purchasing the full version of the game. Social networks We wrote a post about the history of our studio on DTF, and it seems to be interesting for people! Unfortunately, the post is available only in Russian, as we did not have enough time and resources to translate it. Link to post: https://dtf.ru/gamedev/70779-istoriya-nashey-studii-v-kotoroy-byvalo-vsyakoe Patchnotes…
- ODA is here! - 14 September 2019
From now on, ODA is available to all players! What now? Currently, the game includes 1 boss level and 5 puzzle levels, which we are convinced are already able to captivate and entertain you while revealing the details of the core game mechanics. Nevertheless, we believe that the potential of this game is far from being fully realized, and we would love to keep working on it together with you — that's why we are releasing in Early Access. What's next? We are already aware of some bugs, and more will come to our attention in the nearest future with the help from our fellow players, but the rule will be the same for all of those: we will eventually eliminate them all, which you will learn about from our weekly hotfixes. Over the course of the first month after publishing this post, we plan to add the following: 2D lighting. Thanks to Unity for this opportunity, which allows us to not only…
- The very first giveaway! - 30 August 2019
Are you the first people to find this game? Then these keys were created for you: ZFYJY-3IJP6-T0F6B XAP7C-699HE-HX34R 98FDH-0PAYP-IY5D6 TD9RN-PV7AD-6X2MQ I53H2-NB7XL-4P95T EHFDP-9JIEI-CJ5YF FYA2V-MA6L5-8FAGI GYDER-X9ZNV-VREHP VQNFY-JQL7F-C0IXG ATP50-FIVRL-N7907 Waiting for your feedback after September 13th! Join us: Discord: https://discord.gg/Xj57qDz Telegram: https://t.me/joinchat/D6KxVha5jWHQbLUjulgWBQ E-mail: [email protected]
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