StressOut news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score72% positive
- Total reviews25
- Release dateDec 10, 2020
- DeveloperVRmadillo
- PublisherVRmadillo
Genres: Action, Adventure, Indie, Early Access
Company pages: Developer: VRmadilloPublisher: VRmadillo
StressOut Steam news
StressOut news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Quality of Life & Bug fixes - 20 July 2022
Quality of life improvements When there are a bunch of items in front of you, then heavy items are pulled first. This should help you utilize your maximum destruction potential. Outdoor levels in arcade mode were slightly rebalanced so there is always a better ratio of ammo items vs buildings. Inventory system received some upgrades too - Full inventory indicator was added, making it obvious when you filled up the inventory as well as items don't overflow anymore, meaning no items jumping out of your hand into your face. Pull speed control curve was slightly modified, making telekinesis control slightly easier when you are fully upgraded. Bug fixes - Hands sometimes disappeared - shouldn't happen anymore - Tutorial 3 glass now breaks again - Buildings are now destroyed more consistently (before even super heavy items could bounce on the first shot, now they will do proper damage)
- Biggest Update Yet - 18 July 2022
Hey everyone we just released a new version of StressOut. This update brings new game mode, completely reimagined to fit our initial vision better - build the most chaotic relaxing experience that you can replay multiple times and is always somewhat different and always fun. Arcade mode Get through 39 procedurally generated levels, farm the gold and unlock powerful upgrades. We built a brand new upgrade system that sets the foundation for future expansion - more spells, more variety, more destruction. Win Rewards Can you beat the developers? Look for Shavorich and Otiv on leaderboards. Get to top of leaderboards to win a free VR game. Join our Discord server to see the rules and other ways you can win Score is simply calculated by looking at how much time you have left in the last room times 10. So if you have 320.1s on the clock when you finish the run, you will get 3201 points. Proced…
- First Summer Sale Ever? - 28 June 2021
Hey! It's been only a couple of days since our last major update and here is a next one already - a minor update with a couple of bug fixes, expanded new level from last update and added a beep sound when items fly over a checkout scanner. We've seen a few people scanning items and then they were disappointed when it didn't work so hopefully this beep sound completely transcends the way some people experience StressOut. 🤯 StressOut is also 35% off, so if you have any friends that are interested, it's the perfect time to pick the game up. If you want to help us, join our Discord and give us feedback, or post in our steam forums. https://stressout-assets.ams3.cdn.digitaloceanspaces.com/all/generated/SummerSale/SummerSale-steam-light.gif Changes: - Fixed player height issues (players couldn't reach the floor to grab some collectibles) - Fixed several colliders and places where player coul…
- More Destruction! - 22 June 2021
Hello players of StressOut! We appreciate your support during Early Access. Update 4 is finally here! This update unfortunately took us longer but this is because we are already working on some exciting features coming later this year. We can't wait to show it to you. But first some of the new things... Destructible Ceramics We are adding a set of ceramic items in the game. There is a new level you can access by using the info point in every chapter that serves as a small demo for those new items. In a later update on we will expand the level and scatter the items throughout the game. Please let us know how it feels or if you encounter any issues in Steam Discussions. Try it now - On Any Info Point https://stressout-assets.ams3.cdn.digitaloceanspaces.com/all/generated/ceramics2/ceramics2-steam-light.gif New Level 12 A new level that introduces a next few elements we want to use in the g…
- Explosive Tools, New Levels & QOL Improvements - 13 March 2021
Explosive Tools You can find the explosive tools in Level 2 and 4 in Chapter 1. Perfect for destroying annoying freezers. https://stressout-assets.ams3.cdn.digitaloceanspaces.com/steam-assets/EA2/Nuke_Reddit-m1.gif 2 New Levels We are introducing a next few experimental levels in the series - Level 7 and 13. Level 7 starts to pickup a warehouse theme and adds bunch of new experimental items such as fork lifts, conveyor belts, new shelves and other physics items. https://stressout-assets.ams3.cdn.digitaloceanspaces.com/steam-assets/EA2/ForkTruck-m1.gif Levels 11 and 13 are there to help us stress test our physics destruction system and to see how you like large scale destruction. https://stressout-assets.ams3.cdn.digitaloceanspaces.com/steam-assets/EA2/Level_13_Flythrough-m1.gif New Vehicles We have also added new vehicles - we think firetruck is the one that is the most interesting as i…
- Improved Destruction, New Items and More - 15 February 2021
More destruction We've made several models fully destructible. No more giant shelves leftovers in the levels. Smash it all. Medium sized items were also added that allow bigger havoc to be made faster. https://stressout-assets.ams3.cdn.digitaloceanspaces.com/steam-assets/new_shelves_destruction_2.gif Party Level Reworked Party mode has been there since early versions of StressOut and it hasn't seen much improvements since. This update changes this. Our goal with party mode is to give you a level where you go from nothing to fully upgraded destruction machine while giving you bits and pieces of different levels. It's intended so you can challenge your friends. It has a separate upgrade system, starts with mini tutorial in the shop and scales up to large scale building destruction. Level 11 Reworked Before Level 11 served as a demo for building destruction, but it didn't play that well. N…
- Early Access is Live - 10 December 2020
The moment you have been waiting for has arrived: StressOut's Early Access is live and you can now cause painthem! Chaos. Havoc. Destruction. A race against time and evil, twisted, yet entertaining AI living in your wristwatch forces you to use weapons and incredible superpowers to destroy a frozen-in-time shopping mall. Find out what happened to others before you and escape this mayhem! We look forward to hearing your feedback from your intense play sessions. Feel free to start a new discussion in steam community. You are also welcome to join our Discord community so you can share your suggestions and feedback in order to help shape the development of the game! What's coming? We feel like we build the foundation on which we can build upon but is by no means complete. Over the next few months existing levels will receive additional polish and improvements to gameplay - from making new o…
- Patch Notes - Beta Update 3 - 2 October 2020
2 Bonus Levels Codename "WTF" levels, because they are nothing like the main game levels. Made purely to abuse the mechanics we built so far. Think no gravity, puzzles, explosions, wtf...? https://stressout-assets.ams3.digitaloceanspaces.com/website-assets/Bonus_Levels.gif Human Ragdolls We implemented the core of human ragdolls, but only added a few to the game so far. The idea is that later levels will be busier. Chapter 1 is only the intro, we don't want to overwhelm the new players. The important part is, it works and we can use it. Now the question is, how to make the most epic scenarios out of it. Ideas? See Video on Reddit Explosive Crystals Who doesn't like explosions? The game is much richer with another fun mechanic - red explosive crystals. Throw them into a stack of boxes and enjoy that satisfying scene. The impact shrapnel will activate objects in the area to gain more time…
- Beta Update 2 - 27 June 2020
Over the course of last month we focused on improving experience for newer players. There are few smaller changes and improvements for existing players. A huge amount of time was also spent getting the music team and voice over ready. StressOut will get Adaptive Music as the time progresses. We are really satisfied with the team of 4 musicians and producers we got on board. Join Discord as we plan to share some samples soon! Major improvement A secret section - can you find it ;)? 10 new models and items to interact with New Practice level that comes after a tutorial Sound system: 50+ voice lines integrated 10+ new impact sound effects Added better spatial awareness to loads of sounds Overhauled watch voice over sound emitter Smaller Improvements Increased max pickup distance - items can now be pulled from roughly 30% further. Decreased minimum pickup distance (it should be possible to…
- Patch Notes - Beta Update 1 - 11 May 2020
First Week of Beta Thank you all for helping us test StressOut. We have received some invaluable feedback and we worked on it! First update is mostly focused on making improvements and bug fixes to the core of the game. Physics Reworked Several people noted that some items are over powered when you hold them in the hand. The reason for this is the fact that items were fixed to your hands when you picked them up, now the items are attached using a "spring". Attaching the items via the spring gives us multiple benefits: 1. Items will not be moved around by unstoppable force so they will react properly to environment2. Adjusting the spring strength gives us the ability to give weight to the items (really similar to Half Life Alyx) We also added physics to several game objects as you can see at the end of the gif below: Score System Update So far the game would finish after you activated al…
- Closed Beta Announcement - 22 April 2020
We are proud to announce our Closed Beta for StressOut, the game we've been working on hard for just about a year now. We believe it's the time we move beyond internal testing phase and give it out to the people. How to join? Simply visit stressout.net/beta, enter your email on the website and you will have a chance of winning one of hundreds of keys we will be giving away. When exactly does the beta start? We will be sending out keys in weekly batches and these keys will give you access to the game until Early Access Launches which we are hoping to do this summer. Get involved The best way to get involved is to spread the word. We want to reward people that helped us make StressOut success. We have plenty of extra keys available that will give you access to the game during both Closed Beta and Early Access period, so make sure to let us know how you helped and you might get a key! Disc…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 20 July 2022 | Quality of Life & Bug fixes | 4598755821862904365 |
| 2 | 2 October 2020 | Patch Notes - Beta Update 3 | 3807188575850752656 |
| 3 | 27 June 2020 | Beta Update 2 | 3444639924500864674 |
| 4 | 11 May 2020 | Patch Notes - Beta Update 1 | 3110243741288892492 |
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