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DeathTower

DeathTower Steam news

Headbang Club | Coming soon | game

Coming Soon

GameSteam Store content

  • Steam app typegame
  • Steam App ID1143910
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperHeadbang Club

DeathTower news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1143910
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperHeadbang Club
  • PublisherHeadbang Club
  • Parent gameNot available

Company pages: Developer: Headbang ClubPublisher: Headbang Club

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

DeathTower Steam news

DeathTower news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Cyberpunk Fest is running! - 4 August 2026

    :/>booting(); ... #Cyberpunk Fest is up and running.Let's wander in our terrifying tower right now! Weaponize, & Hack you way in the megastructure in this tac rogue!Now with mouse and keyboard controls!If you wanna know more about our roadmap : https://docs.google.com/document/d/15L7p5JJWLBbuOHgUM7vsWVJJyIjTH7QeZK4UF4x6avs/edit?tab=t.0

  • Summer Update '26 - 10 June 2026

    Hello fellow wanderers!Here's your seasonal news about DeathTower!First, some good news: we have packed almost all the new features and upgrades into an update for the demo that will be released very soon. Don't hesitate to try it out!Erebus : We've worked hard on the Erebus hub, the city of µbots where players start every run. There's still work to be done on it, but it's starting to work as we intended on a visual and design perspective.Hackforge : we've updated the visual on the hackforge feature, you can install upgrades you've found in the Megaryon on your character to enhance their habilities. Beware though, it only remains in your actual body, if you lose, you lose the chips! A lot of changes are planned on the hack to streamline their use and allow you to engage and make more interesting changes with them. In the near future we will have passive hacks that are permanent buffs so…

  • Headbang Club 10th anniversary! - 8 January 2026

    We started in 2016 after leaving Motion Twin to develop Double Kick Heroes. Since then, we've worked on many games, including Metal Slug Tactics and Shotgun King, and collaborated with various studios on projects such as Absolum, Windjammer 2, Warhammer : Mechanicus, etc. And of course, DeathTower! Now, let's see what's new! We're still improving the UI, moving from mockup to game engine! Despite their good looks, the characters were so big that they often hid vital information. We therefore started reworking this part and refined the "control block" as well. Here's a first look at the Haven, a resting place where banned µbots try to live in autarky away from the Erineos. A safeplace for those who can reach it in the solar farm. The Haven will evolve as you save µbots throughout your journey! First look at the residential area biome! The residential district is an ancient, long-forgotte…

  • 🔁 Erebus Update is live on Kickstarter! 🔁 - 17 March 2025

    Thanks so much for the progress! Everyday is a new one. We are very happy to get close to 40%! But today is a special one, we have updated the demo with... a lot of new content and many Quality Of Life features. Many of them will be hard to feel but the difference is massive to us. In the main changeset we love : Controls should be much better with gamepad, we worked a lot for the game to feel less rigid Erebus allows you to learn about characters and start with some stuff before hand and , it is still not balanced but it was our last big system to dev before our "vertical slice" version. Overall weapon balance and fixes, they will have more diversity and gamefeel will be better! Thanks everyone for supporting us until there 🖤 In case you need our link to the Kickstarter! KICKSTARTER! Here is our new artwork in case you don't already follow our Kickstarter! Heres is the patchnotes : pr…

  • Deathtower's Kickstarter date reveal - 27 February 2025

    Hello there! We are progressing slowly but confidently, now is time to reveal the kickstarter before the next update. We hope yto meet y'all there and have a good campaign with us. We really hope you'll enjoy our HD clip as much as we did! You can join the Kickstarter page right here : KICKSTARTER

  • proto rc9 87 - 24 October 2024

    Hey! Demo was out two weeks ago! It contains the "tutorial" segment which takes you to the first boss! And now it is patched with the hotfixes : proto rc9 87 - fixed the resolution bug when windows desktop was zoomed which is getting common these days. - started preliminary work on hijy. - prevent crash on cutscenes. - change colors of the credits because it's essential and fixed typos in it. - rebalanced weapons spread and distribution : it will be reworked in the future. - can no longer flee using starter elevator. - topology is not updated properly after push actions. - weapon range now update when changing action hover. - erebus still in progress. - floor complete screen slightly less ugly but will be rebuilt from scratch in the future - gameplay hints now can be blocked with a prompt. - prevent looting crashes. - moved music around and shipped new explo/battle music! - option menu…

  • DeathTower in Tiny Teams Festival! - 8 August 2024

    Hey, first news then! https://www.youtube.com/watch?v=XHcOttTra3U We will be happy to participate in the first Tiny Team Festival with DeathTower! Follow us and wishlist the game for more news! See you there!

Patch notes and updates

S.noRelease datePatch nameGID number
124 October 2024proto rc9 876212245217911813753

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