SPSTEAMPULSELIVE ANALYTICS
Smash Dungeon

Smash Dungeon Steam metadata

Plastic Cow Games | Jul 24, 2023 | game

Released

0players observed · 22 September 2026 - 03:05:19 UTC

ActionIndieRPGAction RoguelikeHack and SlashSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)480
  • Revenue (VGI)$3,461
  • Review score75% positive

Smash Dungeon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)480
  • Revenue (VGI)$3,461
  • Review score75% positive
  • Total reviews16
  • Release dateJul 24, 2023
  • DeveloperPlastic Cow Games
  • PublisherPlastic Cow Games

Genres: Action, Indie, RPG

Company pages: Developer: Plastic Cow GamesPublisher: Plastic Cow Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Smash Dungeon Steam metadata

Smash Dungeon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1144130/metadata
Steam Storehttps://store.steampowered.com/app/1144130/
Steam Communityhttps://steamcommunity.com/app/1144130
PCGamingWiki search
IGDB searchSearch IGDB for Smash Dungeon

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 12 positive, 4 negative

Price and discount

$6.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

46

Platform releases
  • Steam 24 July 2023

Latest Steam announcements

  • Updates for v1.1.2 - 13 February 2024

    Some quality of life features have been added. Fast travel has been added. You can now teleport to a previously visited room from the map screen. An available dashes indicator has been added below the heroes feet. Traps are disabled when you clear a room (not Hardcore mode). Item text changed to indicate that an item is Passive. Escape key opens and closes in-game menu.

  • V1.1 Update is here - 3 November 2023

    Changes in V1.1.0 Along with the obvious bug fixes and minor QoL improvements a number of BIG new features have come in v1.1.0 and these mainly revolve around improving meta progression. Here's a list of the most notable ones. XP XP has been introduced which is gained by taking health from enemies. The more you hurt them the more XP you gain, its that simple. More Player Skills to Upgrade Previously Runes needed to be found so you could upgrade your players skills and there were 7 to find. There are now 23 skills that can be upgraded and unlocked with most being unlock-able by Runes but don't worry if you don't find them as the skills can also be unlocked with XP. If you are lucky enough to find Runes the skills can be unlocked early. Upgrading skills is now done via the new Rune room or in Purgatory and is no longer available via the Stats menu option. Purgatory Upon death or when you…

  • v1.1.0 Purgatory, XP & More - 3 November 2023

    Changes in V1.1.0 Along with the obvious bug fixes and minor QoL improvements a number of BIG new features have come in v1.1.0 and these mainly revolve around improving meta progression. Here's a list of the most notable ones. XP XP has been introduced which is gained by taking health from enemies. The more you hurt them the more XP you gain, its that simple. More Player Skills to Upgrade Previously Runes needed to be found so you could upgrade your players skills and there were 7 to find. There are now 23 skills that can be upgraded and unlocked with most being unlock-able by Runes but don't worry if you don't find them as the skills can also be unlocked with XP. If you are lucky enough to find Runes the skills can be unlocked early. Upgrading skills is now done via the new Rune room or in Purgatory and is no longer available via the Stats menu option. Purgatory Upon death or when you…

  • V1.0.16 Patch notes - 9 August 2023

    Quality of Life improvements Normal & Hardcore modes with normal being easier than previous versions. Ability to change & swap consumable & drop items. Death scene which takes you back to start of level. Bow balancing improvements. Dash out of attack. Spawner health indicators. Bloodlust animation speed increase. Improve Mech Boss special attack tells. Weeper Boss balancing Bug Fixes Inventory selection fix Bow not always firing Bind controls during game and save correctly Player getting trapped in a spawner when it first spawns Seeing hair through helmet. Dropped weapons sometimes disappearing when you leave the room Co-op same room detection fix And many others I forgot to document.

  • Road Map Coming - 25 July 2023

    We're not done yet but I need your help The feedback I've had so far is that its pretty damn tough. I did say brutal in the description but maybe I've gone a little too far. As a solo-dev its hard to get the balance right because you play the game an awful lot during development and you become a bit of a pro. As a result you up the difficulty to make it more of a challenge then when a new player comes along they go WTF! So I'm going to do a few updates to try and address a couple of points that have been highlighted. I'd also like to try and provide some kind of roadmap for whats to come so now is your chance... If there is anything you would like to draw my attention to then please head over to the discussions forum and add your voice. https://steamcommunity.com/app/1144130/discussions/0/3807281445020607253/ Thank you.

  • Minor bug fixes - 24 July 2023

    Add frame limiter. Fix missing character on character selection screen.

  • Update notes for v1.0.9 - 24 July 2023

    Problem loading French localization file caused menu to not appear correctly

  • Coming 24th July 2023 - 26 May 2023

    Polish your hammers and get your quivers ready for a bloody brutal battle in Smash Dungeon! After 5 years of blood sweat and tears I'm very proud to announce that Smash Dungeon will finally be released on the 24th July 2023. A build has been uploaded and accepted by Steam. In the coming weeks I will be doing as much testing as possible. Its been a very long and at times difficult journey but I'm really pleased so many of you have stuck by me and kept the faith. What can you expect? Every run will be different. Some will kind at the start and others you wont last more than a couple of rooms. Smash Dungeon can be fun but brutal and your key to survival will be in learning how to use the consumable power-ups, using special attacks, dashing out of trouble and finding as many passive items as possible from secret rooms, summoning rooms and rescuing the odd stranded wizard. And if you are loo…

  • What's going on? - 9 November 2022

    Its been a while since my last update so I thought I best let you all know where we are. What the hell have I been doing for the last 3 months? So so much... Weapon Boosts While play testing I noticed how damn hard it was. When you have hordes of enemies coming at you a hit a run tactic didn't help. So I made the weapon boosts last for an entire encounter and also made them stack-able. This means you can leave a couple of power-ups scattered around the dungeon then collect and activate them before an encounter and they will last until the encounter finishes. Each weapon boost has 3 levels too so if you find 3 chain lightning power ups and activate them before an encounter then you have level 3 chain lightning. The effects of the weapon boosts stacked and multiplied can be quite devastating. More Passive Items The changes to weapon boosts opened an opportunity to introduce a few more ite…

  • Dash Attack - 20 July 2022

    Knocking enemies away from you is an incredibly powerful tool in your arsenal so I've added a new consumable power up which pushes the enemies away from you when you land from a dash. This gives you a bit of breathing space after a dash away to escape enemies and also causes a little damage too.

  • Distractions - 17 July 2022

    Recently I have been doing a lot of play testing and a couple of things kept popping up. Firstly when you get a LOT of enemies coming for you things get a little bit too overwhelming. Its great to see swarms of enemies coming at the player but unless you have a big F%^#ing hammer it gets way too difficult. That brings me to the second thing I noticed. Despite the recent change to the sword and shield, there is still no substitute for a good hammer. This is something I'll be trying to address next. But first things first. What to do about the swarms? Place an object in a room that attracts the enemy, even if only for a few brief seconds. The art of distraction ːsteamhappyː The Training Dummy above is one of 3 new consumable items you can place to distract / attack the enemy to give yourself a little breathing space. The other two items are a more offensive option - Cannon & Tesla towers.…

  • Shield Up - 4 July 2022

    I'm currently play testing and balancing the enemies strength & health and I noticed the sword and shield was a bit under powered. This was because I forgot to give the player a buff when they raised their shield so now if you raise your shield between you and an enemy then you will reduce their attack by extra, sometimes completely nullifying their attack.

  • The End Game! - 25 June 2022

    Over the past few weeks I have been reviewing the art and improving the lighting for the levels and in the next few days I'll be updating the Steam page with some final screenshots, a couple of which I have already uploaded... Also I've decided on a look for the the final levels which will be set deep below the dungeon surrounded by lava with the constant threat of falling in to it and losing health / dying. The enemies in this area will also be mainly fire based but include some very fast grunts, some super hard guardians and some pretty tough creatures. There is still some work to do on the lava levels to make them look more varied and interesting but here's a look at how they are shaping up. Once this is complete I'll be moving on to play testing and balancing before release. Thank-you all for your patience. This has been a labor of love (and hate at times) and has taken way longer t…

  • Going Rogue - A New Demo - 2 May 2022

    To tie in with the Going Rogue Festival on Steam there is a new Demo... There's a new persistent realm to go with the randomness of the dungeons which will contain NPC's for you to interact with and receive side quests. There is also an early preview of the Wizards lab where you can use items you find in the dungeon to help you on your journey. Its still under heavy development but hopefully there will be some news on a full release date in the next couple of weeks. If you have any feedback hit me up in the Steam Community forums. Thanks

  • A couple of new projectile enemies - 2 February 2022

    I started to feel that the balance of the game wasn't quite right and we had too many melee based enemies which was making for fairly boring gameplay so to help break things up I'm adding more variation on enemy attacks, starting with some additional projectile enemies. Note, some of the actual attacks might change later such as spread attacks etc but for now here's what I have. First of The Fly is a human/fly hybrid that is indigenous to the Caves, crawling around throwing incendiary skulls at you. And then we have the much more elegant Succubus who launches a magic projectile towards you. Hope you like ːsteamhappyː

  • Cheat Death - 26 January 2022

    When you die in Smash Dungeon its not the end, although you will lose most of the items you found on that run. In a previous post I mentioned that you can find runes scattered throughout the dungeon. Runes are one of the items you will retain upon death and can be used to improve your characters abilities. One such ability is Resurrection. Resurrection will immediately restore your health to 50% max which means no returning to purgatory and no losing you items ːsteamhappyː

  • Great Halls, more enemies, more deaths and more... well everything! - 22 January 2022

    There's lots of development happened since the last update. Some of which is cosmetic and some which have changed the game quite drastically. I'll be announcing all the changes in a series of news posts over the next few weeks. In this post I'll be detailing possibly the biggest change which is moving from rogue-like to rogue-lite. you know, Death is not the end - Live, Smash, Die, Repeat! Welcome to The Great Halls The Great Halls are the upper most level of the dungeon. The ground floor if you like, and home to some of the Dungeons more friendly faces who will hopefully help you on your repeated attempts to Smash the Dungeon. On a run through the dungeon there are many items for you to find that can improve your abilities or later be used in the Great Halls to help increase your chances in the dungeon. One such item type that can be found are runes. If you return to the Great Hall wit…

  • Floor indicators & more destruction - 6 October 2021

    Since the last demo I've had a look to see what improvements I can make to improve the gameplay. As well as a lot of bug fixes There have been some changes and a lot of improvements. Most notable changes are... Power arrow direction indicator. New dashing enemy. Health fountain. More variety in floor layout. Secret room clues to help you locate them more easily. More destructible environment items. Pressure traps. Hud improvements.

  • Demo v0.5 - Its not Diablo! - 7 September 2021

    For anyone new to the page I'd like to state that this is NOTHING LIKE DIABLO!!! The demo should serve as a resource for anyone curious as to how the game plays but before you download it expecting a point and click Diablo game, let me stop you now. While this is equally at home with mouse & keyboard, you can think of it more as a twin stick combat game. So as I say in the short description, Gauntlet / Smash TV / Binding of Isaac. I've been working hard on the feedback I've received from the previous demo and they main updates are the combat and tutorial. The combat you see in the demo now is almost final. Only small fixes will be done and perhaps some balancing / speed issues will be changed. The tutorial is there to explain the mechanics to new players. I will be looking at a way to by-pass this for more experienced players. One possible idea I have on this is to introduce a persisten…

  • Steam Next Fest - 16 June 2021

    Many bugs were slaughtered in getting this to a stage were I felt happy to present a demo. That's not to say its totally bug free but its a damn sight better than it was 2 weeks ago. One or two things didnt quite make the cut such as details on how to control your hero. You can rebind the controls but below is an image showing the default controls. One bug I have just noticed is that its rather foggy if you start with the Archer which I'll look in to asap.

Patch notes and updates

S.noRelease datePatch nameGID number
113 February 2024Updates for v1.1.25589599109282969742
23 November 2023V1.1 Update is here5288974951210689914
33 November 2023v1.1.0 Purgatory, XP & More5288974951210681138
49 August 2023V1.0.16 Patch notes5124585954862723716
524 July 2023Minor bug fixes5124584051985400765
624 July 2023Update notes for v1.0.95124584051984146523

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1144130
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$6.99
Free to playNo
Discount0%
Original price USD$6.99
Current price USD$6.99
Release dateJul 24, 2023
DeveloperPlastic Cow Games
PublisherPlastic Cow Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent75%
Positive reviews12
Negative reviews4
Total reviews16
Steam recommendationsNot available
Achievements46
Average playtime forever501 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1144130/

Short description

Smash Dungeon is a brutal, dark, intense, action rogue-like. Hack and slash your way through the procedurally generated dungeons on your own or in couch co-op, using a combination of armor & weapons upgrades, passive items and power-ups to kill everything in your path to claim the riches below.

About this game

Milrendir is said to be brimming with riches long forgotten, left behind after the Dwarves that inhabited were forced out of the area by something sinister. You (and a friend? co-op) are the latest to attempt to plunder the depths of the stronghold, in your quest for untold wealth. What you were not told is that many before you have tried, and none have returned. In the depths of Milrendir something evil stirs. Do you have what it takes to destroy the evil within, claim the riches that lie beneath and more importantly be return with the prize? Procedural Dungeons Smash Dungeon is a new game from indie developer Plastic Cow Games taking inspiration from arcade classics to bring you procedurally generated dungeon mayhem creating dungeons with traps, secret areas, shops and special rooms. Hordes of Enemies There are many enemies to defeat in the dungeons beneath Milrendir, from shambling skeletons, charging metal hulks, exploding skull tossing crawlers, farting pigs and more - and that's before you reach the bosses. Relics To help aid you in your quest for riches there are many Relics scattered throughout the dungeon such as a Dragons Tooth granting a chance to ignite an enemy, Orbs of protection, and many different types of Armour to help bolster your feeble stats and many more. Who knows you may even find some Legendary Relics. Power ups To further help in your quest some enemies drop single use items such as bombs that can kill enemies or uncover secret areas, phoenix flames to incinerate your foe, extra health and more. Not to mention Weapon Boosts which can provide chain lightning, projectile slash effects and repel giving you that little extra to clear a room. Runes Runes are sometimes granted when you clear a room of enemies. These give the ability to passively improve your character from areas like attack & defense to defying death itself and more. Help is at hand But if it all seems a bit too much to handle don't worry, play with a friend in couch co-op. Fight through the hordes of enemies, dispatching them in a variety of ways such as Melee, bombs, Phoenix flames, chain lightning, towers and more.

Supported languages

English, French, German, Spanish - Spain, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
18Partial Controller Support
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $6.99
  • Highest observed: $6.99

Smash Dungeon's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $6.99, the highest is $6.99, and the first visible tracked price is $6.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Smash Dungeon's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $6.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $6.99. The latest run records $6.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $6.99
  • Current list price: $6.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Smash Dungeon at $6.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$6.99$6.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $6.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$6.99$6.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $6.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$6.99$6.99No discountSteam Store

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