- BREAK ARTS III Out Now! Mech Customization Contest Now Underway! - 19 September 2025
BREAK ARTS III has finally launched! To celebrate the release, we’re holding a two week limited-time launch sale. During this period, both the base game and the original soundtrack featuring 9 tracks from the game will be available at 10% off! In addition, a special bundle that includes both the game and soundtrack will receive an extra additional 5% discount. Don’t miss this chance to enjoy not only the game itself but also the music that brings it to life. On Steam News, we’re also running a series of guide articles that go beyond introducing the basics of the game, offering deeper insights such as advanced techniques for mecha customization. These guides will continue to be updated regularly, so be sure to check back for the latest tips and strategies. We’re also excited to announce a Mecha Customization Contest honoring player creativity!The most outstanding entries will be featured…
- Ver.1.4.1 is now live! - 22 October 2020
Hello, Artists! The wait is over. SOUNDART v1.4.1 is now officially available! Update Details Additions Three new tracks added "?" added to streaming comment-linked objects Bug Fixes Bug affecting Gun stick from detecting quick arm movements fixed Gun stick animations fixed Bug causing unnecessary UI to be displayed on PC fixed https://store.steampowered.com/app/1144460/SOUNDART/ --- PLAYISM Twitter Facebook PLAYISM Official Website PLAYISM Steam Community
- Ver.1.4.0 is now live! - 5 October 2020
Hello, Artists! The wait is over. SOUNDART v1.4.0 is now officially available! Major additions are two new beautiful and unique stages and the “Giant Stick”, which lets your avatars become sticks themselves. Update details Additions New stick type "Giant" added. New Stage "NECTAR" and "CANDY" added. New music added. Changes/Adjustments Unity and other plugins updated. Adjusted the color change of stages to produce more beautiful results. Adjusted avatar movement to be more natural. Adjusted camera angles. Changed system so inputs are not registered while loading in music files. This is to prevent bugs occurring. Changed the VRM file loading to search for files that exist in the folder rather than searching for a specific file name. Bug Fixes Fixed the bug where the screen goes dark in first person mode under certain conditions. Fixed the bug where the bokeh effect before starting play w…
- Info on the upcoming SoundArt 1.4.0 update! - 22 September 2020
The ver. 1.4.0 update is currently in development! Ver. 1.4.0 update coming soon! Two new stages have been added, and an all-new ""Giant""-type stick which moves along with the player has also been implemented. Like avatars, the Giant links with VRM and allows you to enlarge your favorite models and make everything apart from yourself huge - it's fun and it looks awesome, and it helps maximize your workout, too! Update Trailer: https://store.steampowered.com/app/1144460/SOUNDART/ --- Playism Visit the Playism Website Follow us on Steam Follow us on Twitter
- Ver.1.3.0 is now live! - 11 August 2020
Hello, Artists! The wait is over. SOUNDART v1.3.0 is now officially available! The three main components of the v1.3.0 update are: New twisty octopus leg-like stick Stage colors can now be freely customized Improved recording and streaming effects We can't wait to see what kind of videos everyone posts! Please see the below article on v1.3.0b1 for further details regarding this update. https://steamcommunity.com/games/1144460/announcements/detail/4235024297928293855 Also, as this is an official update, the following points have been fixed/added/tweaked: Additions You can now choose not to use an Avatar (for reducing CPU load, or for use on LIV, etc.) The grey Avatar used in the promotional videos is now included with the game Bug Fixes Fixed position of Avatar overlay display camera Fixed bug causing BGM to stop when quitting during gameplay Fixed bug preventing previous stage settings…
- Version 1.3.0 In Development! - 28 July 2020
Hello, Artists! The wait is finally over. Version 1.3.0 (Beta) – chock full of all kinds of new elements and adjustments – is going live! This latest beta version features all sorts of cool new stuff: a weird new winding stick, the ability to designate stage colors, the addition of several new avatar-based settings, and more Steam Library ↓ Right-click “Soundart” ↓ Properties ↓ Beta ↓ Select “openBeta” Additions New “octopus leg”-style stick (It’s super cute!) Adjustability intensity of avatar facial expression settings Avatar toggling feature Ability to adjust the degree to which your avatar spreads its elbows New avatar lip synching settings Settings for tweaking the colors for each individual stage Effects added to the PC-side view; track names are also now displayed when the song starts Changes/Adjustments Angle of view adjusted for PC-side view camera; now prioritizes ease of view…
- Version 1.3.0 In Development! - 26 June 2020
Dear Artists! We are happy to announce that Mercury Studio, developer of SoundArt which is currently 20% off in the Steam Summer Sale, is working on the 1.3.0 version update of SoundArt. This update will mainly address the visual side of things and many gameplay features will be improved upon. Here are a few of the planned changes and additions: ・Addition of settings for each stage, allow you to play in any color you choose. ・Addition of Avatar facial expression settings. ・Improvement of PC side visuals, allowing for the capture of post-editing quality video. ・Overhaul stream sync feature so players and viewers alike feel more connected. ・Shocking new Sticks. The update is not quite ready yet, but there will be a beta version before it goes fully live so we ask for your cooperation in testing the new version out. https://store.steampowered.com/app/1144460/SOUNDART/ --- PLAYISM Twitter F…
- Build version 1.2.0 now live! - 2 June 2020
Dear Artists! Thank you for participating in the 1.2.0 beta test! We have digested the data we collected from the beta and are pleased to announce the official release of version 1.2.0. This update brings features such as Gun sticks, improved stage music creation and a favorites feature for your music. The update also brings several adjustments and bug fixes and makes for a further immersive gameplay experience! Added: Favorites function for files and folders. Title screen prompt to put on your headset. Added 3 preset songs. Changes: Adjusted each difficulty level slightly. Made the flower strike window slightly more forgiving. Changed the Gun stick energy UI position. Bug fixes: Fixed bug that was causing comment sync problems due to not getting the correct time from youtube. Fixed bug that prevented album art from showing when there was a mix of files and folders in the same folder. F…
- Build 1.2.0 beta now available! - 20 May 2020
Hello Artists! Sorry for the wait! The beta version for 1.2.0 with a slew of adjustments and new features is finally here! This beta introduces new sticks and a stage music settings feature. We would like your input in order to keep improving the game further so please have a look and tell us what you think! Steam Library ↓ Right click Soundart ↓ Properties ↓ beta ↓ Select openBeta build1.2.0 Added: New Sticks「Gun」added. Stage music settings feature added. Adjustments: Moved dance mode setting to config menu. Changed default start up setting from fullscreen to windowed mode. Resolution can now be changed in fullscreen. When resetting rotation the player will be moved back to the starting position. Changed settings so that flower size will increase in proportion to player distance from the flower. Note flying speed can now be adjusted at 0.25s intervals instead of the previous 0.5s. Note…
- Double Announcement! - 28 April 2020
Dear Artists! We have two bits of news for you today. First, SoundArt 1.2.0 is now in the works. In this there will be the following: Favorites functionality for files and folders. Song mapping configuration. New sticks! As well as multiple bug fixes and adjustments. Before the update goes live, we plan on releasing it as a beta to gather comments and see how people feel about the new functions. It would be of great help if you could all join in. You don’t have to wait for the next beta to tell us your opinions though, if there are things you like/don’t like, functions you wished were in the game etc. please let us know! Now for the second bit of news. SoundArt will be exhibited at VIRTUAL MARKET 4 being held in VRChat on April 29th! While the version being exhibited will differ slightly from the current version due to restrictions and recent updates, you will still be able to experienc…
- Build 1.1.3 Update! - 27 April 2020
Dear Artists, Thank you for playing SoundArt! Below are the details for the newest additions and changes. build1.1.3 Added: Created a Game Manual site and added in game links. Added Quit Game button on the VR side. Changes: Fine tuned the Flower hitbox. Moved Note spawn point further back. Slightly increased Note flying speed. Notes no longer spiral as they fly towards you. https://store.steampowered.com/app/1144460/SOUNDART/ --- PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Steam Community
- Build 1.1.2 Update! - 23 April 2020
Dear Artists, Thank you for playing SoundArt. We have released a new update with the following changes following the open beta. build1.1.2 Added: Added a new config to adjust Flower position. Instead of resetting when you start playing, the position will reset when you press the newly added Play button. Valve Index official support. Adjustments: Brought Note spawn point forward. Notes now spiral as they move towards you. Decreased Note size. Brought Note hit position towards the center. Decreased Note speed. Changed “Thrust” Note design. Adjusted Note hit effects. While playing music, vibrations will only occur when hitting Notes. Fixed: Fixed a bug that sometimes caused Notes to come flying in from odd angles when starting play. https://store.steampowered.com/app/1144460/SOUNDART/ --- PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Steam Community
- Build v1.1.2 (beta) Update. - 20 April 2020
Dear Artists! Thank you for all of the helpful feedback on the previous update. There were a lot of comments on the distance between the sticks and the Flower. The previous distance increased the distance between the sticks and the flower in the hopes that the Notes would be more visible, however this has resulted in an increase in miss hits. Saying that, there are a lot of comments saying the Notes are indeed easier to follow now so we are looking for an effective middle ground between the two issues. To gather user feedback on this we will be holding an open beta to see how you, the users, feel. You can join in by selecting the “openBeta” option from the beta tab in properties. We look forward to your comments regarding Note visibility and the sense of distance from the stick to the Flower. build1.1.2 beta1 Update Details: Brought Note spawn point closer. Notes now spiral as they appr…
- Build v1.1.1 Update. - 17 April 2020
Dear Fans, Thank you for playing SoundArt, we have released another quick patch with some minor adjustments. build1.1.1 Fixes: Adjusted Flower animations. Fixed the issue where the petals wouldn’t register hits properly when moving the sticks rapidly. https://store.steampowered.com/app/1144460/SOUNDART/ --- PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Steam Community
- Build v1.1.0 Update! - 15 April 2020
Dear Artists! Sorry this update took so long. Taking in all the comments and recommendations from you all after launch, we decided it was better to release a bigger update instead of releasing a series of small patches. This update aims to improve the ease of use, gameplay and visuals of the game. We put extra effort into the “flower” petals where you hit the Notes. We are sure you will find it even more visually appealing than before! Update Summary: Improved gameplay to feel more exhilarating and impactful. Made the background graphics easier on the eyes, while maintaining its beauty. Details: Increased distance between player and the Flower. Extended hitbox of sticks to accommodate above change. Changed Flower design. Adjusted the colour scheme, layout and design of background structures. Upgraded the Blossom and Urban backgrounds. Adjusted size of Notes and their flight paths. Adjus…
- Build v1.0.5 Update! - 8 April 2020
Hi everyone, Thank you for playing SoundArt. Today we've rolled out another update with the following contents. Build v1.0.5 Additions: Added Avatar settings menu to VR side *You can now configure settings while viewing a "mirrored" version of yourself. Grouped Config items together Implemented limitation to number of times SFX will occur within a set amount of time during Dance Mode Changes: Dance Mode explanatory text updated Fixes: Fixed bug causing vibration feature to behave unexpectedly https://store.steampowered.com/app/1144460/SOUNDART/ --- PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Steam Community
- Build v1.0.4 Update! - 7 April 2020
Hi everyone, Thank you for playing SoundArt. Today we've rolled out another update with the following contents. Build v1.0.4 Additions: Added WinMR compatibility Added item in settings allowing special stick movements (rotation, etc.) to be turned on/off Changes: Glow toned down for all glowing objects Effects are now only shown when a cube is hit https://store.steampowered.com/app/1144460/SOUNDART/ --- PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Steam Community
- Build v1.0.3 Update! - 6 April 2020
Hi everyone, Thank you for playing SoundArt. Today we've rolled out a new update with the following additions and tweaks. Build v1.0.3 Additions: Added a marker allowing the player to check the currently active camera Adjustments: The player now appears in the center when starting a game Fixes: Fixed bug causing UI to remain displayed when quitting Dance Mode https://store.steampowered.com/app/1144460/SOUNDART/ --- PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Steam Community
- Build 1.0.2 Update! - 3 April 2020
Hello everyone, Thank you for playing SoundArt. Today we've rolled out an update with the following contents. Build 1.0.2 New Features: Added feature that plays the last song you played in the background on non-gameplay screens Added explanation of hip & foot tracking to Avatar settings Added link to Google Cloud Console to Streaming settings Added link to acquire oauth key for Twitch to Streaming settings Last selected stage is now saved when game is loaded Adjustments: Changed some descriptions in Avatar settings (*Japanese ver. only) Bug fixes: Fixed bug in avatar settings preventing VR-side avatar display function from working properly https://store.steampowered.com/app/1144460/SOUNDART/ --- PLAYISM Twitter Facebook PLAYISM Official Site PLAYISM Steam Community
- VR Rhythm Game SoundArt released! - 2 April 2020
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8438467%2F098486e02d1e5d334133ab871585beec0882c8f0.jpg Dear Fans, Mercury Studio, a one man studio which created the popular battle racing games Break Arts and Break Arts II is back with SoundArt, a brand new title! Exhilirating Rhythm Action Hit, sweep and thrust the blocks that come flying towards you in time with the music. Maneuver your sticks gracefully and rack up points! Unlimited Stages Load your own tracks into the game and watch as your favourite tunes become new levels. Rock and Pop tunes will provide particularly challenging stages! The number of stages si only limited by the size of your music library! Show me, Show you. Sound Art has a Live Show mode where you can stream and show off your playstyle to a crowd. With VRM avatar support, with a simple file swap you can play as your favourite avatar. Also if you'…