SPSTEAMPULSELIVE ANALYTICS
Misfire

Misfire Steam metadata

NoodleGames | Oct 29, 2019 | game

Released

0players observed · 22 September 2026 - 12:30:16 UTC

ActionCasualFree To PlayIndieFree to PlaySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,833
  • Revenue (VGI)No data available
  • Review score60% positive

Misfire metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)1,833
  • Revenue (VGI)No data available
  • Review score60% positive
  • Total reviews73
  • Release dateOct 29, 2019
  • DeveloperNoodleGames
  • PublisherNoodleGames

Genres: Action, Casual, Free To Play, Indie

Company pages: Developer: NoodleGamesPublisher: NoodleGames

Top Steam chartsTop 100 gamesGame directorySteam Store page

Misfire Steam metadata

Misfire metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1145270/metadata
Steam Storehttps://store.steampowered.com/app/1145270/
Steam Communityhttps://steamcommunity.com/app/1145270
PCGamingWiki search
IGDB searchSearch IGDB for Misfire

Reviews, pricing, and metadata

Review summary

Mixed

60% positive, 44 positive, 29 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Steam Cloud

Achievements

9

Platform releases
  • Steam 10 September 2019

Latest Steam announcements

  • Update 1.5.2: New Powerup and Achievement Fixes - 27 December 2019

    This one's a small but mighty update, so lets jump right into it: Added the Infinite Fuel powerup to the random item spawns. As the name suggests, it gives you unlimited jetpack boost for the duration of the item Removed some problematic achievements Made some tweaks to a few UI elements

  • Update 1.5.1: Points System Improvements - 29 November 2019

    Here's a smaller update that follows up to yesterday's introduction of the points system. Lets just get right to it! Changes, Fixes, and Additions: Added a small notification during gameplay when you die or get a kill. It displays info on whether your got a kill or died (duh) and how many points were gained or lost. Without any indication, the points system could have been a little confusing at first, but this new feature should mitigate that effect Updated the Scattergun sound to be less repetitive by adding random, slight changes to the pitch of every shot After popular request, random respawns have been added! This is another change that I should have done a long time ago but never got around to

  • Update 1.5: The Points System - 29 November 2019

    This update completely overhauls the way a match of Misfire is played. The "last-man-standing" game mode has been replaced with a new and much better points-based system (detailed below). These changes reinforce the casual and friendly nature of the game by allowing players to participate in the entire match thanks to the removal of limited lives. This is an overdue change that goes a long way in improving Misfire's level of polish and cohesiveness. The Points System: Your placing (ie. 1st, 2nd, 3rd, or 4th place) is now determined by points You start with 0 points A kill rewards 2 points, while a death subtracts 1 Your minimum score is 0, so dying with 0 points won't subtract any more The player with the most points at the end of 5 minutes wins If two or more players have the same amount of points, they will be tied Last man standing and limited lives are gone! You can now die and resp…

  • Release Hotfix #4 - 7 November 2019

    Along with the more bugfixes, this patch makes some tweaks to how matchmaking works to better suit the game's intent to be played with friends. Changes and fixes: Hid the Quickplay menu. With the low volume of players that Misfire receives, this feature just makes no sense and doesn't really help you get into a match with your friends. Sometimes less is more, considering the server browser tells you all you need to know anyways. Removed the "Support on Patreon" message appearing upon the first launch of the game. It doesn't feel classy to ask for support the second you open the game; that support should be earned. Added a new menu for the first time you access the play menu. Now you'll be prompted to enter a practice session first, which helps to familiarize yourself with the mechanics of the game. The practice mode is very helpful for new players but could previously be easily overlook…

  • Release Hotfix #3 - 5 November 2019

    Two hotfixes in one day! This one takes a bit of the work out of finding a good match. Since Misfire runs on a player-hosted system the quality of a match is entirely dependent on the connection quality of the player who is hosting the server, and their relative geographical distance to you. This comes with many limitations but it is the only option a solo dev such as myself has. So with this update I've tried to make the quickplay system look for matches that are more likely to be closer to you, and thus provide a better game experience. Here's the full list of gameplay improvements and bugfixes for this hotfix: Fixed the stats screen incorrectly displaying wins and losses Tweaked the quickplay system to only search for matches set to your region preference. This will give you a higher quality match most of the time, and is the most user friendly. You can still join matches set to othe…

  • Release Hotfix #2: - 5 November 2019

    Squishing bugs like I promised: Fixed several bugs where more players could join than the server's maximum should allow Disabled joining in progress. Now you can only join a match that is in the pre-game phase Fixed the server browser not properly displaying the amount of players in a match The first fix was a behemoth of a bug, requiring me to dive right down the rabbit hole of UE4 weirdness. After 5+ hours of trying to fix it, lets hope it's gone for good.

  • Release Hotfix #1 - 1 November 2019

    Now that there's a larger volume of players some bugs are starting to present themselves that I never caught in play testing, and as such I've been busy fixing and improving the game! If you find a bug, let me know at [email protected]. Fixes, Improvements, and Tweaks: Fixed the Support on Patreon message popping up more than once Reduced the Scattergun's damage from 10% to 6% per hit Fixed the user's specified audio settings not applying in-game Changed the loading screen to have an animation reminiscent of old DVD screensavers (Maybe) Fixed a rare and weird bug where you suddenly lose all input ability while on the main menu Fixed some bugs involving achievements

  • Misfire is Now Free to Play! - 29 October 2019

    That's right, Misfire can now be downloaded and played entirely for free! Along with going free, the game is also leaving Early Access and has been fully released. I plan on continuing to support and expand Misfire to be as great as possible. Since the game is free, I've opened up a Patreon if you feel like offering additional support. Thanks for sticking with Misfire and helping me make something awesome!

  • Update 1.4: Recoil and Going Free - 29 October 2019

    This update makes some changes to the game to accommodate the new free model, and adds the game-changing recoil mechanic! New Additions and Changes: Added the new recoil mechanic that will affect your movement when shooting weapons. Different weapons have different levels of recoil. This feature may still need some tweaking, but for now it adds a vital layer of depth to the gameplay! Slightly buffed the scattergun to compensate for the recoil change. It now does slightly increased damage and has a smaller bullet spread angle Added a new link to Patreon

  • Update 1.3: Early Access Rewards - 29 September 2019

    This update is mainly focused on preparing Misfire for going free to play, but also fixes a few bugs here and there. For everyone who has bought the game in Early Access, you can now redeem your unique golden paint job! This reward can only be redeemed by starting the game. You will be greeted by a screen prompting you to redeem your reward, continue, and voila! You can then go to the character customization screen and find the new golden paint job mixed with the other colors. It is important that you redeem this reward BEFORE Misfire goes free to play (In mid October) as it won't be available after the transition. so hop on as soon as you can! List of Changes: Added the unique golden paint job for Early Access Supporters only Added social media buttons on the main menu Fixed quite a few smaller bugs

  • Update 1.2: Practice Mode - 17 September 2019

    This update adds the brand new practice mode, as well as fixing a few bugs! Added the Practice Mode, accessible from the Main Menu's "Play" tab Practice consists of the Target Mode only for the time being. Bot's, programming AI, and offline matches are much bigger tasks for another time Practice isn't timed and will continue for as long as you like, and provides you with an infinite amount of lives Fixed the Scattergun colliding with the owning player's shield

  • Misfire Will Be Free On Full Release! - 13 September 2019

    In order to provide the most fun experience for the most amount of players possible, I've decided to make Misfire free once it leaves Early Access! For those who purchased the game, there will be exclusive in-game cosmetic items as a "thank you" for supporting me in Early Access. The planned date for this change is Tuesday, October 29th. If you have any questions or concerns, contact me at [email protected] and i'll get back to you as soon as possible!

  • Update 1.1: Weapon Rebalancing - 12 September 2019

    This update brings some big balancing changes to the weapons. That's the great thing about Early Access, I can change things up and see how it goes! The idea behind these changes is to decrease the reliance on the easier to shoot weapons (Scattergun and Sine Rifle) and encourage players to utilize every gun. Now that the harder to use weapons deal more damage, (Backzooka, IBMWLBM, and Perpendivolver) there should be more incentive to pick them up over an easier to use weapon. I want the player to think about making the risk-reward decision of choosing an easier weapon and doing less damage, or picking a harder weapon and potentially laying down the law on those fools. Here's the list of the specific weapon changes: Slightly increased the Backzooka's rocket speed Increased the Backzooka's damage from 20 to 25 Increased the shooting velocity of the IBMWLBM Increased the IBMWLBM's damage f…

  • Misfire Released In Early Access! - 10 September 2019

    Go grab Misfire on Steam in Early Access! It’s 25% off for the first week so no excuses, go buy dat shizzle.

Patch notes and updates

S.noRelease datePatch nameGID number
17 November 2019Release Hotfix #42448197582017540150
25 November 2019Release Hotfix #32451574645874684666
35 November 2019Release Hotfix #2:2451574645874315323
41 November 2019Release Hotfix #12451574645859853863

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1145270
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateOct 29, 2019
DeveloperNoodleGames
PublisherNoodleGames
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent60%
Positive reviews44
Negative reviews29
Total reviews73
Steam recommendationsNot available
Achievements9
Average playtime forever60 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1145270/

Short description

Face off against your friends with wacky guns that don

About this game

Features A Bunch Of Guns That Don't Shoot Straight Level Progression and In-Game Currency Character Customization Large Level Variety Training Mode In-Game Stats Sub-Par Music Power Ups Gameplay Misfire is a Casual PvP Platform Shooter. Fly around with a jetpack, pick up all sorts of ridiculous weapons, try not to fall to your death, and shoot your opponents before they shoot you! Battle it out in either a 1v1 Duel mode or a 3-4 player Free For All. With varied maps, guns, and plenty of customization options, Misfire will waste a bunch of your time when you could either be outside or reading a book! Better With Friends Misfire is designed to be played with friends! Since the game uses a player-as-the-server model, your connection quality is directly related to your geographical distance to the host. Sounds technical I know, but all that boils down to is that you're guaranteed to have a better experience by playing with friends that are in the same region. Certain limitations come with being a solo dev releasing a game for free, but I'm making the best of what I got! Underdog Developer Misfire is the project of a single person under the name of Noodle Games. Making games is my hobby and passion, but as a broke university student I don't have much time to pursue it. Every small chance I get i'm working to make Misfire better and more fun for you!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
23Steam Cloud
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

Misfire's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Misfire's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Misfire at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.