SPSTEAMPULSELIVE ANALYTICS
Miriel Saga

Miriel Saga Steam news

NG+ Studios | Aug 2, 2021 | game

Released

0players observed · 24 September 2026 - 20:38:02 UTC

AdventureIndieRPGActionAnimeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Miriel Saga news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews6
  • Release dateAug 2, 2021
  • DeveloperNG+ Studios
  • PublisherNG+ Studios

Genres: Adventure, Indie, RPG

Company pages: Developer: NG+ StudiosPublisher: NG+ Studios

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Miriel Saga Steam news

Miriel Saga news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Your Adventure just got even more upgraded! - 21 February 2023

    Hello everyone! After a long time without any news and updates from us, because we were in a small hiatus while doing many great upgrades for this game! This update now is all about the Visuals, many scenes have been upgraded with new visuals, a better enviroment interraction with the characters, a better Skybox and many, many more, but there is also some Performance improvement and the Combat System got a revamp! Now it's working way better than how it worked in the past! The next update that will take sometime to get released will be all about the story and some enemy AI upgrades, sadlly I can give a exact date as to when this update will happen, BUT say tunned to our social medias and you will get weekly updates about how the changes in the game are working and going! For now here I'll give everyone a detailed changeset of this update - All of the Fields got an upgrade on the visuals…

  • Your journey just got upgraded! - 24 February 2022

    Hello, everyone! This is the 1rst of 4 big updates that we are going to do for Miriel Saga now that the game is fully finished. This updates are basically for big performace improvements, story upgrades (Basically putting some more cutscenes that we couldn't put in the full game) and big design upgrades. And starting from this upgrade we are going to give you some small updates every 1 month and big update every 3 or 4 months. So with this we plan to continue improving Miriel Saga until it reaches 1 year of release! Now I'll say what are the changes and improvements that we made on this update Additions: - New Design for Fiora - 3 new cutscenes on the Prologue Chapter - 3 new cutscenes on the 1rst Chapter - New Particle Effect on Aleister's Attack Buff - Upgrades to Aleister's Katana, Lilluza's Big Sword and Naga's Bow Changes: - Improved load times - Some Cutscenes now have more smooth…

  • Playing the Right Cards - 13 November 2021

    First of all, we’d like to thank each and everyone of those who either bought a copy of Miriel Saga or followed our project on social media and Steam. It’s thanks to you that this game could be brought to life and could find a place in your heart and hopefully, your digital shelf! It’s been quite a long time since our last update. With Miriel Saga already launched and from all the feedback we got from players and team alike, we know that there’s still work to do. We’ve been increasingly trying to improve and give you an even better version of the game, with a list of updates and good news, such as the collaboration with Daggerbunny Studios and their new game: Not Another Dungeon?! There will be NPCs and events related to their game, giving a hearty hug and a nod to their charismatic characters in our world. For those who don’t know: Not Another Dungeon?! is a unique rogue-lite cardgame.…

  • The end of a journey means the beginning of another - 2 August 2021

    Hello, everyone! This is going to be our last update of the game! So, it means that today the game is finally fully done! But there is no reason to be sad, the game isn't going to be abandoned by us, we will still update it to take out some bugs, and depending on the number of copys sold we are going to make some free updates adding more endings to the game and adding more bosses and playable characters! But we are going to talk about this goals later in this post, for now I'll talk about the fixed and upgrades that this version has, but before you start playing the game I highly recomend that you don't use your old save file, it's better to start a new one, since many things were added to the game. Updates and Fixes: - Added the 5 and final Chapter of the game - Added 6 more bosses - Added the Final Dungeon - Added many Collab NPC's - Added conversations with many NPC's - The player ca…

  • The Last Big Update before the Full release of the game - 24 April 2021

    This update has: - Many bug fixes - Intro Cutscene was added - Chapter 4 is now fully working and aviable to play - A new Moveset for Aleister - Many performance upgrades - A completely new UI - Faster loadtimes - Many Cutscene improvements

  • At the Storm's End - 25 December 2020

    Another year comes to a close. If has been chaotic and difficult for everyone, including ourselves. Still, we gathered every ounce of strength and dedication to bring this project steps further and to what we're sure to be one of the final steps to our project. Our most recend update is out and we wanted to thank everyone for sticking with us one more year, through the ups and downs. On this update, we've made many improvements, were made, such as: - The 4rd Chapter of the Story of Miriel Saga - Enemies AI improvement - Combat System Improvement - More and Improved Tutorials - New drives and Overdrives for some of the characters - Side Quests - 8 new scenarios - Aleister has a transformation now - New Enemies - A New Moveset for Aleister - Improvments to the Saving and Loading of the game - Many bug fixes - Some UI elements are updated - Full suport for both XBOX Controllers and Keyboar…

  • Approaching the Last Stretch - 20 August 2020

    On this update we really advice you to start a new game, insted of using your old save, the reason is that some of the characters stats have been changed and many old cutscenes have been updated to improve your experiencie with the game. This major visual update contains: - The 3rd Chapter of the Story of Miriel Saga - Enemies AI improvment - Combat System Improvement - More Tutorials - Some Upgrades to some old cutscenes - A HUGE lighting upgrade - The adition of the Manacycle - Anya is fully playable - New Enemies - A New Moveset for Aleister - Improvments to the Saving and Loading of the game - Many bug fixes - Some UI elements are updated

  • New Year, New Visuals - 4 April 2020

    This major visual update contains: - Rework of Field 1, Woodville City, Accord City, Cardinal Academy Campus, 2nd and 3rd Floor of the Old School House - A new moveset for Naga and Lilluza - Improved moveset for Aleister and Wendi - Improved Enemy AI - Some cutscenes got an Visual Upgrade as well - Now the game has a proper menu tutorial, so now you can know how to navigate in the menus - Naga and Lilluza now has hair pyshichs - Naga's Skirt now has cloth pyshics - Anya's Jacket now has cloth pyshics - Added a extra Cutscene to the 2nd Chapter of the Game - Super Dreadling and Petrov has a new moveset - Fixed some bugs - In-game settings menu And hey, almost 1 month from now I'll update the game again, with more visual upgrades and more combat upgrades, so stay tunned and hyped! ;)

  • Gameplay Update - 2 December 2019

    This are the improvements and changes that we did for the game: - Better Combat System, with more responsive attacks for all the characters - Better Enemy AI - Some bug fixed with the Items - New Attacks for Aleister, Lilluza and Naga - Some Cutscenes have now been improved - New Particle effects for the swords trail - Improved audio quality

  • Upcoming Update - 4 November 2019

    In this new upcoming update, you will get some upgrades on the characters attacks, as well as, some improvements on some cutscenes, be able to visit the 2nd Field and some bug and gliches fixes all will be listed bellow: - 1 Adicional Hit for Aleister Ligth Combo - 1 Adicional in Air Attack for Aleister, Lilluza and Naga - Now Lilluza can defender some hits - Fixed a Glich where you couldn't get hit by the Ninja Boss (Karen) - Particial PS4 Controller Support - Some improvements on the 1rst big Boss Cutscene - The lowest settings will be even more low now - A Little improvement on the Enemies AI - A Upgrade on Aleister, Lilluza and Naga Textures

Patch notes and updates

S.noRelease datePatch nameGID number
124 April 2021The Last Big Update before the Full release of the game4074045244011945188

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