SPSTEAMPULSELIVE ANALYTICS
Advisors at the End of the Universe

Advisors at the End of the Universe Steam news

Flux-Soul | Oct 23, 2023 | game

Released

0players observed · 25 September 2026 - 17:00:00 UTC

IndieStrategyGrand StrategyBase-BuildingOutbreak SimSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Advisors at the End of the Universe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews5
  • Release dateOct 23, 2023
  • DeveloperFlux-Soul
  • PublisherFlux-Soul

Genres: Indie, Strategy

Company pages: Developer: Flux-SoulPublisher: Flux-Soul

Top Steam chartsTop 100 gamesGame directorySteam Store page

Advisors at the End of the Universe Steam news

Advisors at the End of the Universe news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • AEU Delays - 22 May 2022

    I know it has been a while since an update. I wanted to let you know what is going on with AEU. The bottom line is that AEU needs a lot of work, the sort of work that needs to happen from the ground up. There are some fundamental issues that can't simply be fixed without a total rewrite. A plan was drawn up to address this and it will be implemented at the proper time. That time is scheduled to be in 2023. > Why so long? The answer is simple. I want AEU to be a great game but the answer is simply time and money. It's going to take more time than I have at my disposal to make it into the game it should be before bills need to be paid. > Does this mean AEU is dead? Not at all. But it does mean that there isn't any new updates currently planned for this year. Instead, I have a different game with a more reasonable development cycle well underway, set to release a demo very soon. In additio…

  • Meet the races of AEU's universe. - 1 May 2020

    After much painstaking work, we are pleased to introduce to you the races of AEU. Humans: The humans are a race of contradictions. They are both warmongering and diplomatic, industrial and artistic. Their versatility often confuses the other races. Fictex: The fictex are a race of robotic merchants created solely to sell wares to their creators. They conquered their creators who had little interest in what they were selling. Ironclad: The ironclads are a cybernetic race. They were once biological but rejected their organics in favor of mechanical parts. They value life little over the raw resources they find. Kris: The Kris are an AI race created to cure a deadly plague ravaging their creators' homeworld. They succeeded in eradicating the plague by eradicating their creators. Devana: The devana are a race of demonic socialites. They are wildly religious and will defend their beliefs to…

  • Ships, Sockets and Screentips. Nov 8 Patch notes. - 8 November 2019

    Today's patch is a big one. Many outstanding bugs were fixed and many new features were added. Fixed: - Fixed the leaderboard score calculations to more accurately reflect performance. - Fixed Defense Perimeter's ability and added a proper tooltip. - Fixed Propagandist trait's ability. It will now properly add max Agent uses. - Fixed the long standing Agent Bug. Added: - Added Steam Achievements. Only a few basics were added so far but more will be added later. - Added visible ships for displaying combat, settling territories and refortifying armies. - Added a new territory view that can be accessed with the 'V' key when a territory is selected which shows the entire star system view. - Added tooltips to many major UI windows. There will still more to be added to in a future patch. Sockets: Socket items and Steam drop logic were added to AEU. Sockets are planned to grant both boosts and…

  • Steam Leaderboards Update - 1 November 2019

    After several requests for it, Steam leaderboards have been added to AEU. There are now 6 leaderboards, one for each victory type(Domination, Diplomacy, Economy, Technology and Espionage) as well as one for general high scores. Expect these leaderboards to be reset a few times as AEU develops. In addition, a random crash bug has been tracked down and fixed. If any more crashes are discovered, please report it so it can be found and fixed. Finally, several tooltips with missing information have been fixed.

  • Oct. 29 patch notes - 29 October 2019

    In this patch several much needed things were added and fixed. Fixed: + Multiplayer connections should be less prone to failing. + Pesky tooltip bug found and fixed. Added: + Victory progress display + Multiplayer connection graphic + Multiplayer chat is implemented and works. + Added a notification sound and flash when research finishes. + Time controls between 1x and 8x speed as well as frozen time for using abilities(singleplayer only) + In-game options window accessible via the esc key Tweaks: + Alert notifications reduced in size and moved to the side to be less obtrusive. + Combat is now reduced to a single attack per round of combat, slowing down how fast a warmongering empire can expand.

  • AEU Beta Testing Event Goes Live. - 7 October 2019

    The beta event starting. Anyone interested should join our official Discord server at https://discord.gg/szrv9Zz. The beta test will be coordinated from there and a limited number of Steam keys will be given out for testing purposes. This event will only last between one and two weeks so if you’re interested, act fast. This beta will serve as a multiplayer stress test, a preview to potential fans, and will be the last chance for players to give feedback and make suggestions before the game ships. We will be closely watching the results of the beta as it happens. In addition we will also be working on completing the manual on the official website as the beta test runs. It’s difficult to approach a game like this without a solid quickstart guide, despite our efforts to make the game easier to approach, so that’s a high priority. Before that is done, any questions can be quickly addressed…

  • AEU gets a trailer - 9 September 2019

    Things have been incredibly busy. In the time since last update tons of code has been written, graphics created, songs crafted, an official website built, and a trailer made. That is without question a lot of work but it's well worth it! Without further ado I present the trailer! Oh yes, earlier I mentioned an official website. The game's website is officially at www.advisorsdev.com That website will also be the place to find sneak previews at the inner workings of the game and game mechanics.

  • AEU Dev on schedule - 27 August 2019

    Things are going well here. The sun is shining, the grass is green, the birds are cooing, and development of AEU is on track to meet the end of October deadline. A trailer is being worked on as well to showcase the game and I expect it should be released within two weeks. Stay tuned for more hype.

Patch notes and updates

S.noRelease datePatch nameGID number
18 November 2019Ships, Sockets and Screentips. Nov 8 Patch notes.2448197582023823212
21 November 2019Steam Leaderboards Update2451574645860586693
329 October 2019Oct. 29 patch notes2504491307421859237

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