SPSTEAMPULSELIVE ANALYTICS
Task Force Elite

Task Force Elite Steam metadata

TBD | Dec 18, 2019 | game

Released

0players observed · 22 September 2026 - 03:15:47 UTC

ActionIndieEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)8,430
  • Revenue (VGI)$111,000
  • Review score80% positive

Task Force Elite metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)8,430
  • Revenue (VGI)$111,000
  • Review score80% positive
  • Total reviews279
  • Release dateDec 18, 2019
  • DeveloperTBD
  • PublisherTBD

Genres: Action, Indie, Early Access

Company pages: Developer: TBDPublisher: TBD

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Task Force Elite Steam metadata

Task Force Elite metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1148810/metadata
Steam Communityhttps://steamcommunity.com/app/1148810
PCGamingWiki search
IGDB searchSearch IGDB for Task Force Elite

Reviews, pricing, and metadata

Review summary

Mostly Positive

80% positive, 222 positive, 57 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Multi-player, PvP, Online PvP, Steam Cloud, Family Sharing

Achievements

Not available

Platform releases
  • Steam 18 December 2019

Latest Steam announcements

  • A Final Farewell to TFE - 24 April 2025

    Dear Friends and Members of the TFE Community, It is with heavy hearts we share that Tip of the Spear: Task Force Elite is now retired on Steam. Over the years, our small team poured everything it had into this project — working late nights, weekends, and even holidays — driven by the team’s passion and your support. Despite our best efforts, we couldn’t overcome persistent technical challenges preventing us from scaling beyond 50 concurrent players. Ultimately, we weren’t able to recoup our investment or find a publisher to keep development going, and were forced to shut our doors in the highly competitive gaming market last year. This announcement has been a long time coming, and we’re grateful for your patience as some of our team prioritized looking after their families during very difficult times behind the scenes. Saying goodbye is never easy, but we hope TFE will live on in your…

  • Red Spear Game Studio Update February 2024 - 3 February 2024

    Hey to everyone in our Task Force Elite Community, For quite some time now, we've been pouring our efforts into the latest version of Task Force Elite, crafted in Unreal Engine 5.1. It hasn't been an easy journey, though. We've faced our fair share of challenges, especially with not being able to bring more team members on board full-time to speed things up. We have had the opportunity to collaborate with various developers, and while each experience has brought its own insights, we find that we are still searching for the ideal alignment with our project's specific needs. Exception made to Ronzalo, from our TFE community, Stats and other cool stuff. Here at Red Spear, we've grown from the DF & TFE community members into developers driven by passion. Though some of us put in full-time hours, we're primarily hobbyists with day jobs, so our progress, while committed, does take longer. Thi…

  • Core Gameplay Vision - 7 May 2023

    Hi Everyone, This is the final part of my 3-part blog. If you haven’t already seen them, check out my previous two posts about the team and QA testing. Since I specialise in gameplay, for the last part of this development blog I would like to share my personal goals for gameplay changes upcoming this year and what I will be focusing on and pushing for as an individual on the team. I’ll mostly be referring to gameplay changes in the rest of the post as per update 4.4.0 (which was unfortunately part of our larger update that was reverted from the live servers for the time being). The things that I am going to be working on personally are: Weapons and Game Balance Clarity and Visual Improvements Sound/Audio & General Competitive Viability Weapons and Game Balance Starting off, I am pleased to say that we’ve received a lot of feedback regarding the new weapon values and weapon feel, though…

  • QA Testing Environment Changes - 26 March 2023

    Hi Everyone, This is Part 2 of a 3-part blog. If you haven’t read Part 1 yet, I recommend reading it first! You can find it here. I have a vision for Quality Assurance. I want to build a task force for internal gameplay testing before an update reaches the live servers. To this end, I have requested a better Internal Testing Environment. It will also help other team members in creating their own QA teams. Up until now, our outdated QA systems meant that whenever we wanted to test a newer version of the game, the live servers had to go down. This was and is unacceptable and I would like to apologise. I hope it never happens again. Due to that limitation, we had limited opportunities to test the updates before they reached you, the community. Even when we did perform tests, we found only 1/10th of the issues that were reported to us after the released update (TFE 4.4). It’s crucial for us…

  • What has the team been up to? - 18 March 2023

    Hi Everyone, My name is Lucas . I’m an ex-competitive FPS player. I was, officially, Lead Level Designer from 2019 to early 2021, though since I've been mostly supporting the project from behind the scenes. I have done a lot for this project over the past 5 years (wow, it’s been this long already?), way before early access was released and before the company was even formed. Basically, though you may not have heard of me, I am one of the core members from the very start of the project, one who had an impact on the decisions and gameplay vision of TFE — pre-alpha, alpha and early access. Before RSS and before TFE, my dream has always been to build a spiritual successor to the old titles we know and love. That was my sole original purpose for pursuing a career in the video game development industry. I was going to build a team and build this dream game myself after acquiring the necessary…

  • RSS Team Announcement - 19 February 2023

    Dear Friends, I would like to be open with you about the future of Task Force Elite as a game and the future of Red Spear Studios as a team. I want to provide clarity on some speculations and false information floating around about what is going on behind the scenes at RSS. As many of you are aware, there have been changes and challenges the past year, within our team and regarding TFE as a project. There has, unfortunately, been a failure to deliver on promises to you, the community, as well as a lack of communication and game service issues. We have a vision and we are moving forwards. We will build on what we have started, we will complete TFE and we will grow together, as a community and as a video game studio. I would like to inform you first and foremost that Luis will be handing organisational and day-to-day operation duties to me as the new Managing Director. Luis will remain ou…

  • TFE Update 4.4 - 6 December 2022

    Hi everyone! We are happy to finally release the Update 4.4. We are sorry for the delay, but we faced some significant technical challenges after submitting the shipping build to Steam. Fortunately that is now resolved, in the most part, and the update is now ready to be tested by all of you. We understand that there will be bugs and other issues that we may have missed during QA testing, and we request all your support by reporting any and all issues you may find as well as feedback about the improvements we've made. We have some known issues that we need to report, the main one being: - Map vote system is unoperational. We request servers hosts to keep map voting option off. We're working on this issue. We are going to release the changelog and patch notes soon. For this update, it represents 6 months of work, and its quite extensive. Also we're almost ready to release the Website & F…

  • Roadmap AMA - 31 July 2022

    We would like to invite you to participate today in our AMA, to take place in 30 minutes (July 31 at 4pm Central European Time / 3pm UK / 10am EST) in our official discord channel: https://discord.gg/redspear Our Roadmap to Release: The following are estimated times for release. The features mentioned per version can be changed without prior notice on the course of development, but remains our goals for each version. The planned versions and release dates: Version 4.4 ― October 2022 Version 4.5 ― November 2022 Version 4.6 ― December 2022 Version 5 Beta ― January 2023 Global Improvements ― Version 4.4 ―――――――――――――――――― - Upgraded engine version to 4.25 - Multiple bug fixes as reported by community - Performance Optimizations - Delivering custom maps more efficiently - Reducing custom map sizes greatly by increasing default game installation files - Improved and further developed communi…

  • Update 4.2 is out! - 15 August 2021

    Patch notes: -Night vision (press "N" by default or rebind) -Change Loadout in dead screen-respawn phase/pre-match -New reload mechanism -Several small bugs fixes -New map: Bank crash by Night (most voted by community) available in TKOTH, TDM, DM, CTF and Team Conquer -Server browser server list now presented by desc order of population Have fun!

  • Hot fix for Early Access 4.0 - 17 May 2021

    Hot fix for Early Access 4.0 Full changelog: Fixed stats not showing correctly in profile page Fixed missing default spawn key for Indian outpost/checkpoint Added sounds for checkpoint ignition process Bravo checkpoint fix in Bank Crash Team Conquer Moved checkpoint A on Desert Valley Sunset - Team Conquer Moved spawn of TFE on Desert Valley Sunset - Team Conquer Added cover/buildings for TFE spawn at Desert Valley Sunset - Team Conquer Increased size of zones for all Checkpoints of Airbase Increased size of zones for all Checkpoints of Bank Crash Fixed Bravo checkpoint on Bank Crash Important Note: If you're having problems spawning at Checkpoints, please reset your key bindings in game options.

  • Early Access 4.0 : New Game mode and more! - 15 May 2021

    Early Access 4.0 is now out! As we get closer to the full game release, this new update introduces a new game mode: Team Conquer, as well as several improvements, content, tweaks and fixes to the game. EDDIE, our upcoming custom map maker, based on Unreal Engine 4 platform, which is the most asked feature by the community, is now completed. We're currently working on the documentation, tutorials and file system clean up to reduce the HD Requirements for the tool. We've also completed the integration with our server manager tool, to create a seamless experience for map makers and server hosts. EDDIE will be subject of a separate release, first dropping to the map makers who have signup on our official forums, www.taskforceelite.com, up to March 15, as alpha testers for the tool. We will get in touch with the testers in the coming days, after we address any issues or bugs that may arise o…

  • Update 3.8.1 - Small patch - 29 March 2021

    Following our 3.8 update roll out, which was our smoothest to date, with the help of the community, we found a few items needing patching , which are now included in this hot patch (3.8.1). The changelog: Removed metal ladder to control tower top on Airbase Additional colisions to avoid players to jump to viper's nest roofs Fixed ladders on Raid (Thanks @Deus) Inactivity timer auto-kick from lobby changed to 2 min (Thanks @Nazgul) Removed armory from Outpost Bravo on Raid Moved position of Outpost Bravo on Raid Added crates to allow Red Spear access to first floor balcony on Outpost Alpha side on Raid Zone tweak on Under Siege. It now covers the entire ground floor area of both buildings. Before it was up to 1 meter from the door Fixed gap in walls in Under Siege Increased area of zone on Bank Crash to cover the 3rd Floor entire volume and rooftop (Thanks @Lost) Fixed bodies of injured…

  • Massive 3.8 update - 26 March 2021

    The update 3.8 (which also includes 3.7), is a massive update to Task Force Elite, with more than one hundred bug and issues fixes and map tweaks. The 3.8 update is the most stable, most tested and debugged build of the game to date. It brings a more smoother experience and it lays down the ground work for the Early Access 4.0, which will also be known as the beta 1.0, which is also only days away. Follows the changelog for this update: Fixed crosshair issue when toggling menu while ADS Fixed pistol ADS persistent when climbing ladder (Thanks @Flypaper) Updated default crosshair for M203-standalone Player will not be disconnected if not in lobby (to avoid ghosting and imbalance issue) Added more keys bindings including hard-coded commands like the F6 force respawn or the spectator commands (Thanks @Aeon) Fixed keyboard input locked when clicked on tactical map Reverted BadBeat zone heig…

  • Update 3.6 rolling out! - 25 February 2021

    We're currently deploying a massive update: Early access 3.6. This update is the groundwork for major features like Vehicles, Map maker, competitive clan wars ,new game modes, spectactor mode to name a few. We expect some instability to happen within the next 48 hours, while we roll out hot fixes to address the bugs and issues being reported by the community. Some basic features like not being able to respawn at outposts, as well as seeing enemy tags are happening, which we are addressing as fast as possible. Bug hunting season is now open! Please help us by reporting any bugs or issues you may encounter while playing the game within the next 48 hours, so we can address each and every report as soon as possible. To report these bugs you can join our discord server at https://discord.com/invite/d6HhVwq , our forums at www.taskforceelite.com, of if you prefer, leave us a topic on our stea…

  • Map release: Blizzard and hotfixes - 17 January 2021

    We released a small update (version 3.5c) a few days ago that included: - New map: Blizzard (snow map) - Map vote fix - New folder structure (in preparation for map maker) - Killing fields map overhaul We're currently working on the community map maker, which is a custom version of the Unreal engine 4 editor that will work seamlessly with the custom server tool to host your own games, your own maps, community shared maps or run clan matches. The server tool, which is a work in progress, is available at Steam tools > Task Force Elite dedicated server tool For documentation and support please check: Linux: https://www.taskforceelite.com/topic/50-linux-server-tool-hosting-guide/ Windows: https://www.taskforceelite.com/topic/424-windows-server-tool-hosting-guide-for-single-machine-server-type/ Or reach out via our discord server: https://discord.com/invite/d6HhVwq

  • Update 3.5 - 5 January 2021

    Changelog Update 3.5 Improved scoreboard (thanks @Duz for designing) Fixed invisible walls in Narcos's Den Fixed invisible building in Killingfield Fixed issues with new ladder mechanic Removed black bushes from distance in Bank Crash map Added randomization if map vote is a tie Fixed gap in blocking volume in CQB Underground Added condition check when crouching in tight spaces to prevent clipping through floor Added community stats on servers hosted via community server tool Fixed decal see that allowed to see through and hide players Forced walking when looking down scope in sniper's weapons Added ability to add custom clan avatar using URL on player profile Community managers can now issue global mute to players (text and voice) to players who violate code of conduct, present toxic behaviour using in-game chat. A few items are pending that will be introduced in another update very so…

  • Winter sale Special! - 22 December 2020

    Come and play the new snow map and Sky Garden included in the 3.4 version that dropped this week. Hot patch being worked on right now (coming this week) includes: (New Feature) Added bot difficulty cvar and practice slider Fixed map vote issue Fixed wooden boxes in RTE_Raid don't have physical material Fixed match not starting with Deathmatch gamemode in practice Fixed camera underground upon spawn Fixed death camera collision trace Fixed server name issue (name has an addition 8 in the end if name ends with s, thanks to @Kattoor) 3.4 Update includes: Features - New main menu Christmas design - Improved ladder mechanic with new animations for climb up and at top of ladder - New Kill rewards and medals system - Added animals and animal movement system - New server and stats API - Adding snow footstep sounds, snow footsteps particle effects and snow bullet hit effects - Improved spawn arm…

  • New update 3.4 - Christmas special - 19 December 2020

    Try the new content now available with update 3.4. Many bug fixes and polish were added along with new content (2 new maps featuring new biome) The full changelog available below: Features - New main menu Christmas design - Improved ladder mechanic with new animations for climb up and at top of ladder - New Kill rewards and medals system - Added animals and animal movement system - New server and stats API - Adding snow footstep sounds, snow footsteps particle effects and snow bullet hit effects - Improved spawn armour mechanic and medic chain mechanic (Players will lose their revive armor if they stand up and move while holding a weapon or utility, if they shoot back, or if they don't either move or shoot back the armor only expires at the end of the armor countdown timer, with the exception of medics in a specific cirscunstance. Medics retain their revive armor if they standup and mov…

  • Stability Update - Early Access 3.3 - 26 November 2020

    Here is the full changelog for v3.3 Features: Added EQU-8 anti-cheat system Gamemodes: Added beep sound for zone restart events TKOTH Maps: Fixed guard tower stairs in Desert Pharaoh Fixed floating objects in Killing Fields Fixed Raid walls and added shacks Bug fixes: Fixed claymores can be destroyed through walls Fixed getting revived/healed loses chat focus Fixed sniper bullet elevation not working consistently Fixed knives right stab not working sometimes Fixed wrong MVP names and scores end of match Fixed non-existent skins Fixed broken distance calculation from binocular in some maps Fixed dead player moving POI Gameplay mechanic: Updated new classes and weapons speed (medic now runs fastest with utilities/knives/syringe only) Improved character animations Removed first bullet 100% accuracy when moving Increased M4-M203 and F90-M203 40mm bullet by 1 Added the ability to scope and m…

  • Small update - Balance & Tweaks - 6 November 2020

    After the release of Early Access 3.0, as we now move into tweaking the competitive side of the game, such as the gun handling and balance between classes, we released a new small update with the following changelog: Movement tweaks - Values updated for movement (not velocity), its now butter smooth! (special thanks to some of our competitive community members who helped us achieve these values) Medic M4's nerf. - Red dot minimum size increased to 0.35 (this also affects m4/203) - Bigger bullet spread on hipfire and also on ADS Claymores nerf. - Max cap of claymores reduced from 3 to 2 m203 nerf. - Grenadiers now carry only 4 units of 40mm m203 ammunition Utilities adjustments - Grenadiers now carry 4 frag grenades instead of 5. - Grenadiers now carry 4 smokes instead of 5 - Grenadiers now carry 3 flash grenades - Gunners now can select to carry claymore RPD nerf - Hipfire accuracy for…

Patch notes and updates

S.noRelease datePatch nameGID number
16 December 2022TFE Update 4.44979322040035783491
217 May 2021Hot fix for Early Access 4.04767601588126358202
329 March 2021Update 3.8.1 - Small patch4026754911358640399
45 January 2021Update 3.53917534300117718142
531 October 2020Halloween Map Update + Patch Notes for 3.13884878205222562022
616 August 2020Early Access 2.6.1 Patch logs4828375451929436101
729 May 2020Early Access Version 2.1 Released - Bug Fixes and Optimizations3142896212090781945
816 May 2020Early Access version 2.01 patch notes4742798964243363560

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1148810
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateDec 18, 2019
DeveloperTBD
PublisherTBD
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent80%
Positive reviews222
Negative reviews57
Total reviews279
Steam recommendations198
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Tip of the Spear: Task Force Elite is a multiplayer FPS with old school roots. Engage in infantry combat across urban and terrain-based maps in classic game modes, like Team King of the Hill, and master a realistic ballistics system to snipe the enemy from a mile away.

About this game

No kill streaks. No pay to win. No random spawns. No BS. Just FPS. Competitive, objective-oriented gameplay, featuring three layers of anti-cheat including EQU8 Tip of the Spear: Task Force Elite is an online multiplayer shooter with competitive gameplay inspired by military FPS titles from the late 1990s and early 2000s. Nostalgic gameplay upgraded to 2021, featuring an unique blend of run-and-gun gameplay and a fast time to kill, players wage war across Middle Eastern streets, Arctic bases, underground tunnels and rolling terrains up to 6 square miles (16 square kilometers) Storm a casino, raid tunnels, siege a bank, and secure an abandoned airfield. Join one of the clans already on the game and play competitive matches or casually with your friends, in one of the many public servers, in your own clan server or start your own! Clan matches are played every weekend and the first tournament, community organized, is ongoing. 22 Maps available and more on the way: Levels feature designated enemy spawn points, ensuring the opposing team never randomly spawns behind players. Re-enlist for classic game modes, including Team King of the Hill (TKOTH), Team Deathmatch (TDM), Capture the Flag (CTF), and Deathmatch (DM), with additional game modes (including PvE/coop) in active development. Engage in close quarters urban combat, or rain fire from above in AI-controlled helicopters that you can command! Team King of the Hill (TKOTH): In TKOTH, two teams spawn at opposite ends of the map and capture Outposts along the way to the center objective. Control the zone in the objective area to crown your team as the King of the Hill! Capture the Flag (CTF): Venture into enemy territory in CTF to pick up an enemy flag and return it to the flag bay at your team's base. Some flags may even be in the enemy team's camp! Can your team survive the trip the lion's den and make it out to tell the tale? Team Deathmatch (TDM): The iconic TDM game mode features a unique twist with Outposts, which are spread across the map to enable your team new locations to spawn on. Capture all Outposts to control the map and rack up more kills than the enemy team! Deathmatch/Free-for-All (DM): I…

Supported languages

English * , Vietnamese, Portuguese - Brazil, Spanish - Latin America, German, Japanese * languages with full audio support

Steam categories

Category IDCategory
1Multi-player
49PvP
36Online PvP
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Medo Violência Violência Extrema Linguagem imprópria Drogas lícitas
steam germany18Drastische Gewalt Alkohol / Tabak Derbe Sprache

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Task Force Elite's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Task Force Elite's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Task Force Elite at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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4Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,271
5Dota 2362,83022 September 2026 - 04:07:30 UTC1,291,328
6Steam 上的 《星战前夜:晨曦》(EVE Online)5112 September 2026 - 10:34:03 UTC98
7Dream Three Kingdoms 2522 September 2026 - 04:06:09 UTC134
8Astral Party 1,30022 September 2026 - 01:46:11 UTC18,951
9BlazBlue Entropy Effect30522 September 2026 - 01:16:53 UTC5,599

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2416,61622 September 2026 - 04:10:03 UTC1,818,3689,826,471Valve
Dota 2362,83022 September 2026 - 04:10:30 UTC1,291,3282,758,031Valve
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
PUBG: BATTLEGROUNDS167,49622 September 2026 - 04:07:31 UTC3,236,0272,744,193PUBG Corporation
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Aniimo98,22022 September 2026 - 02:59:44 UTC111,475Not availablePawprint Studio
Marvel Rivals92,86422 September 2026 - 02:01:56 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege78,21022 September 2026 - 01:47:41 UTC200,4761,547,383Ubisoft Montreal
Apex Legends™76,87622 September 2026 - 02:50:47 UTC624,4731,047,228Respawn
Overwatch®69,91622 September 2026 - 01:46:14 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 254,58622 September 2026 - 04:00:31 UTC253,2251,230,475Valve
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Bongo Cat144,46222 September 2026 - 01:48:02 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero73,60622 September 2026 - 03:38:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Wallpaper Engine55,58122 September 2026 - 03:33:04 UTC150,2711,008,495Wallpaper Engine Team
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Rust51,71822 September 2026 - 02:17:06 UTC259,6461,359,516Facepunch Studios
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
Stardew Valley40,46122 September 2026 - 01:46:14 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Crosshair X27,36622 September 2026 - 01:46:13 UTC87,92844,617CenterPoint Gaming

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS204,52222 September 2026 - 03:56:32 UTC399,748Not availableBULKHEAD
Valheim139,05422 September 2026 - 02:48:13 UTC498,478533,888Iron Gate AB
Slay the Spire 257,51222 September 2026 - 04:07:09 UTC574,638199,438Mega Crit
Palworld54,24422 September 2026 - 01:55:48 UTC2,101,535451,088Pocketpair
Project Zomboid46,94822 September 2026 - 02:15:54 UTC122,811467,999The Indie Stone
VRChat44,44222 September 2026 - 01:47:29 UTC74,217261,953VRChat Inc.
Path of Exile 231,89222 September 2026 - 01:22:28 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds30,04722 September 2026 - 01:46:13 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended16,58722 September 2026 - 03:33:13 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle14,29522 September 2026 - 01:15:01 UTC27,916111,695Afterthought LLC
R.E.P.O.12,11822 September 2026 - 04:01:00 UTC266,908420,693semiwork
Phasmophobia11,30321 September 2026 - 21:14:01 UTC112,241837,096Kinetic Games

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