- Bug fixes - 7 August 2022
1. Fixed bugs in the quests of the Snowgout location. 2. Fixed bugs in the quests of the Vozdual location. 3. Fixed bugs in Dark Plane location quests 4. Fixed bugs in Dark Cave location quests. 5. Fixed bugs in Ice Cave location quests. 6. Fixed some minor bugs with dragon abilities. 7. Fixed some bugs in the last update "Ancient tree"
- Ancient tree - 15 January 2022
1. The bug with the "Tree" achievement is fixed 2. Mouse inversion option is added 3. An inscription about the required level of the dragon for pumping the skill is added 4. The place for describing skills is expanded 5. Fixed a bug with the Destroyed Arial 6. Fixed a bug with the Osiris Temple 7. Fixed a bug with a message about finding Greygon 8. The soldiers in the Greygon mission are speeded up
- Crystal update - 15 November 2021
What's new? 1. Added a new location: Snegorut 2. Added a new location: Vozdual 3. Added a new location: Dark Plane 4. Added a new location: Dark Cave 5. Added a new location: Ice Cave 6. Quests have been added in each new location 7. Changed dialogs. You can also skip them with the mouse. 8. Fixed a bug with displaying dressed items in the inventory.
- Update: controls and settings - 10 March 2021
Update 1. Added combat mode WITHOUT automatic aiming 2. Flying left-right (on the keyboard) changed: now the dragon strafes, and does not turn on keys (turns on mouse) 3. Fixed the first person view mode 4. Added key binds in the game (most keys). 5. Fixed automatic saving of game settings. 6. Enemies now have their level written 7. At death, now not all crystals are taken away, but only a part 8. Fixed a bug with the attack of snakes in the desert Video of changes: https://youtu.be/dzw5vKjAXjU
- Maps, minimaps - 23 December 2020
What's new: 1. Big maps with player cursor for every location 2. Full minimaps 3. Compass 4. Fixed bugs with skills 5. Fixed bugs with location transfers 6. Time for every skill
- Underground city - 5 December 2020
New update. 1. New location. Added a new large location - an underground city. Continuation of the main story campaign. 2. Added new mechanics for dragon item collections. 3. Added 7 new achievements. 4. Added the ability to zoom in and out of the dragon (+/- buttons, as well as CTRL + mouse wheel). 5. Updated first person view. Now, in this form, the neck and head of the dragon no longer flicker. 6. Updated melee strike. The bite animation now matches the damage dealt. 7. Fixed bug with saving in the first cave (which affected the quest). 8. Corrected starting dialog (sometimes it could not start). And today 40% discount on the game again!
- Second dragon game - 23 November 2020
The 2nd game about dragons The 2nd game about dragons from the Elmarion series: "Elmarion: Dragon's Princess" is coming soon. The game page: https://store.steampowered.com/app/1468040/Elmarion_Dragons_Princess/ The plot of the game continues the 1st game of the series. The game is scheduled for release very soon: December 14th. Description Elmarion: Dragon's Princess is an RPG game about a dragon who befriends a princess. In this game, we again have to play as a dragon: fly around the 3D world of Elmarion, burn entire armies of enemies, and complete missions. The main mechanics (dragons, skills, items) are inherited from Elmarion: Dragon time. Differences from “Elmarion: Dragon time” 1. The dragon now has a companion in the game - a princess, who has some useful abilities and can really help. The princess sometimes flies on a dragon. 2. 10 new locations - 10 missions. 3. New skills for…
- Trading cards! - 31 October 2020
1. Trading cards! Trading cards were added to the game (as well as profile backgrounds, badges, emoticons). 2. The gameplay on the ground has been largely changed. The dragon no longer stumbles on all sorts of small objects (this is of particular importance in caves), fireballs now fly perfectly near the surface of the earth, units do not push the dragon into the air. 3. Added a map of the world (you can activate it by clicking M). 4. The conversation with the NPC is changed. Now, if you can talk to him, his name is highlighted in the middle of the screen. The conversation is activated by pressing E. 5. Fixed bugs with some abilities: dealing damage with fire breath, removing spent fire on a fire flash. 6. Changed parameters of some abilities (for example, speed and radius of fireballs). 7. Deer can now be killed with a fireball. 8. Fixed some bugs with saving and loading. 9. Removed so…
- Electric Dragon - 2 October 2020
Update! Electric Dragon The Electric Dragon is a dragon capable of slaying enemies with swift lightning. It surpasses other dragons in attack speed, but it doesn't have much health. The skills of the Electric dragon: 1. Electric charge. Launches a small but very fast electrical charge that strikes a single target. 2. Electric guard. Creates a small electric beam that hangs motionless in the air and shoots electrical charges at all nearby enemies within a certain radius 3. Lightning. Emits lightning 4. Electrical charges. Drops 25% of health from all enemies nearby within a certain radius. 5. Thunderclap. Calls down a powerful point strike from the sky, dealing a lot of damage to a single target. 6. Touch of lightning. Deals damage and also paralyzes the target for several seconds. 7. Astral. The dragon goes into the astral state. In this state, it cannot be attacked by enemies. But it c…
- Green Dragon - 6 September 2020
Update! Green Dragon A new dragon has been added to the game. It differs from the Fire Dragon and Ice Dragon. The Green dragon is the dragon of nature, of life. This dragon is neither strong nor fast, it does not like to fight. But it has faithful helpers - the forces of nature, who will always come to its aid. The main skills of the Green dragon: 1. Lifestrike. The green bolt deals not big damage to a single enemy target, but it heals friendly units. 2. Touch of nature. Deals some damage to enemies, while restoring the dragon's health and energy. 3. Ent. Summons the ent-defender. The Ent defender has good health and armor, however, it only fights in melee combat. 4. Ent-mage. Summons an ent-mage. The ent mage uses earth magic by firing small magical projectiles at enemies from a distance. 5. Lifebreath. The dragon emits a green flame that hits enemies and heals friends at a short dista…
- New update! Ice Dragon. - 11 August 2020
Update! Ice Dragon A new dragon has been added to the game. It differs from the Fire Dragon in both characteristics and skills. The main characteristic of the Ice Dragon is intellect (energy). The growth of this parameter for the ice dragon is +4, while for the fire dragon - +2. However, the ice dragon has less health and strength than the fire dragon. The fighting skills of the ice dragon: 1. Ice strike. An analogue of the fire strike of the fire dragon. Unlike a fire bolt, it does not have a splash, but it freezes (slows down) the enemy for a few seconds. 2. Ice touch. An analogue of a fire bite. Deals good melee damage to the selected target. It freezes both attack and movement very strongly for a few seconds. Replenishes energy (mana). 3. Iceball. Unlike a fireball, it falls physically large and heavy, so it does not fly far, but falls on a balloon. Therefore, it can be used as a bo…
- Unique items and new skills - 21 July 2020
New big update! 1.100+ new unique items of equipment! 2. Bosses give random unique items. 3. An additional ability to select active skills using the Drag&Drop mechanism has been made. To do this, you need to grab the desired skill with the mouse in the skill tree and transfer it to the desired slot of active skills. 4. New combat skill - Fire flash (shoots instant fire at a small area, the fire burns for a while) 5. The "Roar" skill is changed. Now it temporarily gives an increase to the strength and speed of the dragon. 6. New skill "Fire protection" (instead of "Healing fire"). This skill temporarily increases the dragon's armor and resistance, and turns fire damage into its own mana! 7. Changed the skill "Fire aura". Now the fire aura, in addition to damage, temporarily increases the strength of the dragon. 8. Added skill "Titan". This skill temporarily increases the strength, armor,…
- Armor and minimap - 29 June 2020
1. New shiny armor for the dragon, including different versions of breastplates, backplates, for which new slots are added in the inventory. In total, 10 new models of breastplates, 10 new models of backplates and 10 new helmets were prepared for different levels. The characteristics for them are randomly generated in the game. 2. New dungeons (4): 1 for Aalon, 1 for the Gorge, 1 for Bahara and 1 for Sredizem. 3. Minimaps! The game has already accumulated quite a lot of dungeons, and to navigate them without a map is sometimes quite difficult. Therefore, now in the game there are maps for dungeons. 4. Secrets and traps. In many RPGs, you can often find some secret buttons, levers and other mechanisms, by clicking on which you can open some secret places in which, of course, there is always something value. Such secrets appeared in the Elmarion in some dungeons. And at the same time, the…
- SALE 20% off - 25 May 2020
SPECIAL PROMOTION! Offer ends 8 June In honor of the last big update (Inventory and Dungeons), a 20% discount is announced this and next week!
- Big update! Equipment and dungeons! - 23 May 2020
Very big update! What's new? 1. Inventory and equipment system. Now there are items that you can (and should) put on a dragon! There are two types of things in the game now: ordinary and unique. Ordinary things are written in white and generate random parameters depending on the level of the item. Unique items have constant parameters, are written in green and have a unique picture. Unnecessary items can be sold to merchant in Aalon or Arial for crystals. 2. Four new dungeon type locations are added! (The starting cave is changed). 2 new monsters are added for these locations. Shining treasure is added at some caves. Dragon love treasures, don't they? :) 3. The combat system and balance of skills are changed. Dragon flight is without dropping the mouse by default. The first fireball became much faster and gained an increase in the radius of attack: it will be much easier to shoot archer…
- Water, achievements - 19 April 2020
Added: 1. New water 2. First achievements 3. New graphic options: brightness and contrast Changed: 1. Friend's targeting. Dragon will try to attack enemies first, not friends 2. Fire on firebreath 3. Some unattainable gems now can be obtained
- Run, jump, sleep - 12 April 2020
Update! Added: 1. Walking (running), jump 2. Sleep (restores health 4 times faster). Press "O" to use it when you are landing. Press "WASD" (or arrows) to wake up. 3. Visualization for the Roar ability (allied units are highlighted, the roar increases the damage of units by 2 times) 4. Textures quality was improved 5. Colliders on trees 6. New option: "always forward" (just press "E") 7. Fixed bug with units respawn when loading save 8. Fixed bug with entering a cave in the desert
- Update №1 - 4 April 2020
There were added following new features: 1) 4 languages: Chinese, Spanish, German, Portuguese 2) New secret location with dragons 3) New radar 4) Quest pointers on the radar 5) First Person View mode 6) Highlighting for target 7) Option to turn off the interface 8) Option to set mouse sensitive 9) Some bugs with quests were fixed
- Prehistory video - 26 October 2019
Prehistory video! Today we added a new cool video about the history of the appearance of dragons in the world of Elmarion. This is the first video with voice acting! And here are many new effects and the battle of several dragons with a mass of skeletons) The video was added to steam page and also you can see it on our youtube: https://youtu.be/jSz2alFSGxw