Hyperventila news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviews3
- Release dateFeb 26, 2021
- DeveloperTymen Muller
- PublisherVITRIOL 3D Games
Genres: Action, Adventure, Indie, RPG, Early Access
Company pages: Developer: Tymen MullerPublisher: VITRIOL 3D Games
Hyperventila Steam news
Hyperventila news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Game update [0.1.6.8] - 16 July 2021
https://steamuserimages-a.akamaihd.net/ugc/1687144809057320496/580038641DC4D7CD7221177D8BEA10E85478438A/ This update comes with the new ships and singleplayer content on the dev_branch and performance upgrades as well as bug fixes on the main branch. Build 0.1.6.8 Updates: - Added C15 Shuttle "Rustique" mission reward ship - Added NPCs Perfawny and Toofus - Added mission "Rustique" - Added ZL-70 Rangemaker NPC ship - Added PFR-1 "Space Bug" ship, NPC ship and derelict - Added Jackwickel's shack props - Added tech junk props - Added Jug Rats - Added Cellusti system sprites (Cespia) - Added Dagon system sprites (Plore, Lore, Sore) - Added Roofus system sprites (Drat, Torn) - Added Mokorn system sprites (Ivalon, Darkon, Sinisto) - Added Epoc system sprites (Jock) - Added moon world (Jock) - Added crystal npc - Added additional crystals (shards and pieces) - Updated moon description & targe…
- Game update [0.1.6.7] - 26 May 2021
https://steamuserimages-a.akamaihd.net/ugc/1779463866808351942/496B755DC9C99AA183BFA1A7818BFC33A68CA8DD/ This update includes the new PJ-400 ship on the dev branch and performance optimizations, additional game credits and fixes for the main branch of the game. Build 0.1.6.7 Updates: - Added PJ-400 ship - Added Noor system planet sprites (Telnoor, Wanoor, Garnoor) - Added Cellusti system planet sprites (Boryn, Karmach) - Added Messadon system planet sprites (Wanmae, Cendae) - Added Epoc system planet sprite (Khan) - Added Roofus system planet sprite (Loren) - Added toxicity status indicator & effect - Added radiation status indicator & effect - Added GALCOM signal sound effect - Added damage and fire effect when player EVA's near sun - Updated weapon movement animation - Updates to cargo missions - Updated planet cloud rotation (space) - Updated planetary selection - Updated game credit…
- The Hyperventila Soundtrack is now released! - 4 March 2021
The atmospheric soundtrack from the game is now available for listening on Steam. This includes high definition audio files or standard MP3 files of 10 tracks plus 1 bonus track. Track List: Prologue Solar Wind City Rain Fluorescence Mechanical Dream Danger Walker Derelict Lost Element Through The Vex Artefact Gateway (Bonus Track) If you were a backer on IndieGoGo there should already be an email in your inbox with a key for the soundtrack right now!
- Update 0.1.6 - 26 February 2021
Build 0.1.6 Updates: - Added Outpost map (multiplayer) - Added Asteroids map (multiplayer) - Added Stunned player-state - Added basic colour grading - Added glowing crystal props - Added mine holes (multiplayer) - Added warning light lamp prop - Overhauled, optimized and improved the timekeeping system (singleplayer) - Updated lighting for geodome lab - Updated planet rotation to be in synch with time of day - Updated and remade Outpost station assets - New lighting sprites for the station outpost - Added Gateway map (multiplayer) - Added Striker MK I exterior ship (interior coming soon) - Added game areas to multiplayer station outpost - Added Fennis Pink - Added Hacking PDA ability to Specialist and Engineer (multiplayer) - Added faction colours to hud radar - Added Praat language & translator/dictionary mechanic - Updated hacking PDA - Updated Cypher station & Muck station outposts -…
- Update 0.1.5 - 9 January 2021
Build 0.1.5.0 Updates: - Added lobby start up timer - Added new music track for the Gateway Club - Updated steam user name fetching & prefetching - Improved movement in space, should be harder to get stuck in the ships's hitboxes now - Added native cursor option (Toggle in config file under Config - native_cursor, for now) - Added option to change game speed (Toggle with pgUp - pgDn for now) - Visibility lights system now takes into account spaced state - Command buttons no longer respond to input in multiplayer (H) (K) (T) - Made suit switching and flashlight possible while carrying items around - Bodies now disapear after voting - Game now ends if only one crew is remaining - Added vote timer - Added skip vote option - Added show animation to directiona arrows - Added option to teleport players to voting desk - Made sure alien can't kill after meeting has been called - Changed forklif…
- Build 0.1.3.3 - 3 October 2020
Build 0.1.3.3 Updates: - Added status indicators for tired, oxygen, cold, heat, intoxicated - Added time keeping - Updated character animations Fixes: - Fixed transport mission crash - Fixed npc_enemy animations & crash
- Build 0.1.3.2 [Animation Update] - 30 September 2020
Build 0.1.3.2 Updates: - Added a new character animation system - Added clothes - Added hair - Added code for npc and character customization - Updated user tips functionality - Updated weapon interaction - Updated name generator to be species and gender accurate (some names are still universal) Fixes: - Impact sound when in directional movement mode - Added check to make sure playership cannot spawn 100+ million units away from the galaxy center
- Hyperventila IndieGoGo campaign is live! - 3 July 2020
The Hyperventila IndieGogo Campaign is now live! It has been a few months since the initial announcement of a crowdfunding campaign, then the Steam Summer Festival happened and it feels like ages ago. But now with a demo and plenty of development under the hood, the game is ready to jump onto IndieGoGo! If Hyperventila is your jam; back, wishlist and share! ːprofgenkiː
- Hyperventila AMA - 22 June 2020
This event will be held on the Hyperventila Discord. It will run from 17:00 GMT to 19:00 GMT. Join the developer on Discord and ask him questions about the game!
- Hyperventila Live Stream - 22 June 2020
Watch the developer stream the game! Tune in for some live questions being answered! The Stream will be live HERE from 18:00 to 19:00.
- Update 0.1.2.1 is now live! - 18 June 2020
The 0.1.2.1 game update is now live. This brings fixes for the largest bugs and adds new features such as a more responsive soundtrack and a new playable species, the Praat! I want to thank everyone who has been reporting issues and suggesting changes! Keep it up! Please do share the game on social media wherever you can and do join us for the Discord live chat, every day at 18:00 GMT and 19:00 GMT. - Tymen, Developer of Hyperventila
- Hyperventila AMA - 18 June 2020
This event will be held on the Hyperventila Discord. It will run from 18:00 GMT to 19:00 GMT. Join the developer on Discord and ask him questions about the game!
- Hyperventila: The Demo is live! - 16 June 2020
Good news everyone! The Hyperventila demo is live! Get a first glimpse at the world of Hyperventila and embark on a unique demo campaign and free a far away planet from tyrannical rule. Jump into your Manta Class II Shuttle and stir up some havoc in the Tryon system. This demo should give you a decent idea of what to expect from the game when it comes out in September 2020!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 July 2021 | Game update [0.1.6.8] | 4204657340170152720 |
| 2 | 26 May 2021 | Game update [0.1.6.7] | 4069544815352876499 |
| 3 | 3 October 2020 | Build 0.1.3.3 | 3807188575856559804 |
| 4 | 30 September 2020 | Build 0.1.3.2 [Animation Update] | 3807188575846861897 |
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