- SpellForce 3 Reforced - Big Update & New Game Modes - 6 December 2021
SpellForce 3: Reforced During the last year we have been hard at work to deliver you this update. We spent a lot of time gathering feedback, reworking map scripts, fixing bugs and improving the game in many aspects. But not only that, we have also included two completely new game modes: Journey (our version of the Free Game Mode) and an Arena Mode - free for all owners of SpellForce 3, Soul Harvest and Fallen God. This is our way to say "Thank You!" for your dedication, support and love for SpellForce 3. We hope that you enjoy SpellForce 3: Reforced and all its new content, and are looking forward to meeting you in the World of Eo! Cheers The Grimlore Games Team New Game Modes: Journey Mode: An additional game mode similar to the original SpellForce’s “Free Game Mode”, providing more than 20 hours of unique content and a lot of replay value. Can be played in Coop! Journey Skirmish: Play…
- SpellForce 3 Fallen God - Patch #7 - Spandauer AI & General Fixes - 8 April 2021
We want to start by saying thank you to our SpellForce 3 community. Your feedback has inspired many of the changes in this major patch. We’re grateful to those of you who stream, watch and talk about tournament games and theorycraft about the game - big shoutout to all of you involved! In this patch, we have tweaked a whole bunch of values across all factions, plus we’ve made some changes to mechanics that require plenty of testing to make sure they deliver a great gameplay experience Your feedback helped shape this patch, so we hope you’ll enjoy the changes. If you notice anything that seems a little out of balance, let us know - the SpellForce Discord is a great place to share your suggestions or report a bug, and also a great place to meet other SpellForce players And we’re not done yet! You can look forward to more improvements in the future - in the meantime, keep sharing your feed…
- Patch #6 - Fixes & Balancing Tweaks - 27 February 2021
Changelog General Fixes Added a button to open godstone portals from the viewport, without needing to select the godstone first When playing with a gamepad, you can now double tap the left analog stick in any direction to move the camera faster Fixed a bug that prevented Versus-related achievements from being saved to player profiles once unlocked Fixed a possible crash after host migration in multiplayer Added new animated cursor in gamepad mode Improved drag & drop with gamepad in hero party screen Fixed incorrect healthbar positioning on some buildings without assignable workers Balancing Adjustments Humans Griffin Supply cost increased from 3 to 4 Iron cost increased from 1 to 3. New cost: 5 Wood 3 Iron 10 Food. Orcs Hero: Occultist: Demonic Pact: Now scales with Brute Force. Demonic Pact: Level 1 Base power increase reduced from 150% to 100%. Level 2 Base power increase reduced fro…
- Patch #4 - Small Fixes - 29 January 2021
Fix for a bug with repair costs Fix for a rare crash with the cross store front sign in process
- SpellForce 3 Fallen God - Patch #4 - Balancing Tweaks & New Modding Tools - 22 January 2021
With this update we release the SF3 version of Articy Draft which we used to set up dialogues and other gameplay data. We also put together a modding guide here: https://spellforce.com/modding/SF3ModdingGuide.pdf Changelog Adjusted size of new healthbars to be more readable Bavarian Trader on Isar Valley map has a voice now Added a cooldown for Troll Capital select sound Additional sound design for intro and outo videos Fallen God campaign button/painting now has a mouseover sound More ambient sounds on skirmish maps Collapsing bridge on Red Meadow campaign map now has a proper SFX Added SFX for failed spell casting Trollcamp ambient sound on Mugwas Cradle now mutes properly after the trolls are gone Improved Orc Titan visual effects Improved Ironbeak visual effects Added mod transfer support: When connecting to a modded lobby, you can now automatically download required mods from the h…
- SpellForce 3 Fallen God - Patch #3 - Various Fixes & Balancing Tweaks - 30 November 2020
Changelog Fixed an issue that would cause resources to spawn when demolishing an outpost Improved health bar logic: Small line indicators show steps of 200 health, continuous lines show steps of 1000 health. Added icons and custom names for expansion flags Removed character lock on starting weapons Minor text, tooltip & balance tweaks Fixed achievements “Green Thumb” and “Troll Scholar”. Hirin’s Temple: Fixed loot containers still being highlighted after being looted. Hirin’s Temple: Fixed that the quest “Through Rain and Wind” could complete too early. Brittlebone Village: The icon to use Noag’s ability “Smash It!” is now properly displayed on the wyvern eggs. Temple of the Sacred Seal: Fixed lever highlights and their toggle states. The Northern Coast: Fixed certain dialogues demanding to gather the hero party despite them being gathered.
- BEST SOUNDTRACK AWARD: SpellForce 3: Fallen God - 27 November 2020
BEST SOUNDTRACK AWARD: SpellForce 3: Fallen God It plays great, it looks awesome but the real highlight is the music. SpellForce 3: Fallen God – “Best Soundtrack” at the Steam Awards 2020, sounds absolutely right, doesn’t it? Thank you for your support!
- SpellForce 3 Fallen God - Patch #2 - Various Fixes & Balancing Tweaks - 19 November 2020
General Changes: Added translations for cinematic subtitles Fixed Old-Haalâyash campaign savegames only being loadable by players who own SpellForce 3: Soul Harvest Fixed players being able to change other player's race in skirmish lobby Temple of the Eclipse Godess: Small bugfix The game will no longer write unnecessary debugging information to disk while playing Fixed custom lobby screen popping up before entering a Versus match Implemented a fix that may circumvent the missing text issue Blackheart Jungle: Re-visiting the map via the world map no longer causes trolls to die. Also, the heroes should no longer spawn at the bottom left of the map but rather at the temple entrance. Northern Coast: Improved visuals after Akrog's speech. Added Class Templates for Noag in the Character Generator Akrog: Reduced strength of Chieftain Mark and Moon Spirit Revenge abilites Bundled Cloak of Shiv…
- SpellForce 3 Fallen God & Versus Edition Patch #1 - 11 November 2020
Changelog New feature: Unit movement preview. You can now see where all your units will end up standing when you give them a move command. You can turn this feature on under Options -> User Interface -> Show movement formation preview. Added subtitles for cinematics (English only for now, translations coming soon!) Fixed "Unable to join." error when attempting to connect to a player who launched the game via a different shortcut in their Steam library. Improved update download and installation times Fixed several potential crashes Fixed allied players’ resources being added to own resources in global resource display Fixed player being able to attempt to load savegame from a campaign that is not installed Fixed Korean language not being selectable in Versus Edition Added invite button in Steam version multiplayer lobbies Temple of the Sacred Seal: Julog and Noag should no longer talk ab…
- SpellForce 3: Fallen God and Free Multiplayer Version Versus now available! - 3 November 2020
SpellForce 3: Fallen God and Free Multiplayer Version Versus now available! SpellForce Free: New SpellForce Versus Lets You Play Ranked Multiplayer Matches For Free Vienna, Austria / Munich, Germany, November 3rd, 2020 – The SpellForce-Franchise gets two new additions today. Not only is the second stand-alone expansion, Fallen God out now, but also the all new SpellForce 3: Versus Edition. SpellForce 3: Versus is a Free-to-play version of SpellForce 3, allowing players to participate in the newly introduced ranked multiplayer as well as play in a skirmish against AI opponents. https://store.steampowered.com/app/1154040/ https://store.steampowered.com/app/1416260/ In SpellForce 3: Versus, you are able to play either Humans, Orcs and Elves - and your faction is randomly chosen for you when you start the game for the first - once an Orc, always an Orc! While fighting against other users of…
- Open Beta Is Live! - 28 October 2020
Want to test out the newest game in the Spellforce 3 series? We now have an open beta right here! https://beta.spellforce.com/ Come join discord as well and talk about your experience
- Trolls In the Open! SpellForce 3 Fallen God Open Beta Starts Today - 28 October 2020
Trolls In the Open! SpellForce 3 Fallen God Open Beta Starts Today Vienna, Austria / Munich, Germany, October 28th, 2020 – Only a few days until you can play SpellForce 3: Fallen God! Or ... you can enter the open beta today, and check out for yourself if the unique mix between RTS and CRPG is the perfect game for you. All you have to do is claim your Fallen God Beta Key for Steam on this website, enter the code and start playing. Claim your key: https://beta.spellforce.com The open beta will run from today, October 28th until November 1st and you can play with each of the six races and be among the first to try out the new ranked multiplayer mode on three different maps. Lead your tribe on its path to freedom in SpellForce 3 - Fallen God, coming on November 3rd, 2020 for PC, and check out the gameplay trailer below. Watch the Fallen God Gameplay-Trailer: YouTube: https://youtu.be/wQIP5…
- SpellForce 3 Ranked Play, Leaderboards and Multiplayer Beta - 25 October 2020
Prove your worth on the battlefield! With Fallen God, every edition of SpellForce 3 will get a free update: Ranked Multiplayer. This mode will allow you to challenge other players to decide who is the ultimate Commander of Eo. Ranked Play What faction you play with is up to you - but the map will be decided by the game. When heading into the versus screen, you'll be shown an overview of playable factions and playable maps. You can choose any of the six playable factions, or roll the dice and let the game decide for you! For each faction, you will have a separate Ranked Rating. This Ranked Rating will have an initial value, placing you right in the middle of the playing field. Playing ranked games with a certain faction will adjust your Ranked Rating for this faction, allowing you to play all factions in Ranked Play without having to worry about conflicting skill levels and ratings. Matc…
- Think you know trolls? Think again! - 18 October 2020
Just like the Trolls, the continent of Urgath is full of secrets, with many places to discover and explore. When you think of a troll, what comes to mind? Cruel comments left underneath a YouTube video? A grumpy beast with a taste for goats and living under bridges? A dumb monster who can only communicate in grunts? How about a reluctant leader faced with impossible choices in the fight for his tribe’s survival? Or a weary shaman whose only dream is for a home his tribe can call their own? Or even a sweet giant who hangs on his big brother’s every word? Will the Moonkin survive? That’s down to you SpellForce 3: Fallen God introduces you to the Moonkin, a tribe of trolls on the brink of extinction who look to Akrog, their new Chieftain, to find a way to survive on the beautiful, deadly continent of Urgath. You play as Akrog, who is joined in his mission by elder shaman Grungwar, the trib…
- Meet the Trolls of the Moonkin Tribe - 7 October 2020
"Your dwindling, nomadic tribe of trolls has just one goal: survival. Plagued by vicious poachers for your precious tusks and weakened by disease, hope is almost lost - until an enigmatic Elven stranger offers you, the young chieftain Akrog, a path to salvation: you must resurrect a fallen god.” In SpellForce 3: Fallen God, the destiny of the Trolls is in your hands during the 20+ hour campaign. You will discover that their intimidating appearance is not the only unique trait they have in the world of Eo. During the campaign, you will learn more about the history of the Trolls and their struggle to survive in a hostile world. Today, we are focusing on how they function as a playable faction in SpellForce 3: Fallen God. Their way of fighting Even the basic Smasher is a mighty force against Elven combat units. Fighter Trolls are more powerful than any other military unit and despite being…
- SpellForce 3: Fallen God - Erweiterung zum Strategie-RPG erscheint Anfang November - 6 October 2020
THQ Nordic und die Münchner Grimlore Games haben dieser Tage den Releasetermin zu SpellForce 3: Fallen God bestätigt. Die zweite Standalone-Erweiterung zum Strategie-Rollenspiel bringt Trolle als neues Volk in Spiel. "Dieses noble Volk wurde seit jeher unterdrückt, als Monster oder billige Arbeitskraft gesehen. Sie wurden » Komplette News auf pressakey.com lesen
- Remember the Third of November, Trolls Come to SpellForce In Fallen God! - 5 October 2020
Remember, Remember the Third of November, Trolls Come to SpellForce In Fallen God! Vienna, Austria / Munich, Germany – The second standalone expansion for SpellForce 3 - Fallen God will arrive on November 3rd. Mark that day in your calendar, you can start changing the fate of the Trolls. This noble race has always been pushed around, seen as monsters or cheap workforce, they were hunted, enslaved, and exploited. But a people can only take so much, before breaking its chains and stop being "prey". Lead your tribe on its path to freedom through the new campaign in SpellForce 3 - Fallen God, coming on November 3rd, 2020 for PC and check out the new gameplay trailer below. Watch the Fallen God Gameplay-Trailer: YouTube: https://youtu.be/wQIP51KyTWA Steam Store Link: https://store.steampowered.com/app/1154040/ Stay tuned!
- SpellForce 3 Fallen God Features & Troll Faction Mood Teaser - 25 September 2020
Greetings, Commanders! With our second expansion of SpellForce 3, we will introduce a new campaign, a new faction and many more changes and improvements. Here is a quick overview of what we have in store for you in Spellforce 3: Fallen God! A New Faction We are bringing back one of the most unique and interesting factions: the Trolls! In the future, we will go into more detail about these creatures, their way of living - and fighting. But with their ironbeaks, their unusual way of training units and their different economic playstyle, it's clear they are a force to be reckoned with! All-New Campaign During the campaign you will learn all about the Trolls, their struggle to survive against all odds, and their dream of finding their place in the world. 20+ hours of new campaign content New ability trees with all-new abilities, synergies and combos! Salvaging and crafting of equipment for…
- SpellForce 3: Fallen God - Neue Standalone-Erweiterung zum Strategie-RPG angekündigt - 9 June 2020
THQ Nordic und die Münchner Grimlore Games haben mit SpellForce 3: Fallen God die nächste Standalone-Erweiterungen zur Strategie-Rollenspielreihe angekündigt, welche diesmal Trolle ins Spiel bringt. Gemeinsam mit Akrog, dem Häuptling der Monderben-Trolle, führt ihr seinen Clan in einer rund 15-stündigen Singleplayer-Kampagne » Komplette News auf pressakey.com lesen
- New Standalone Expansion for SpellForce 3 - Fallen God Introduces the trolls - 6 June 2020
Vienna/Austria and Munich/Germany, June 6th – When the gods have abandoned you, there is only one hope for salvation: Find a new god! This is the conclusion Akrog, chieftain of the Moonkin trolls, comes to. He leads his clan through the continent of Urgath, struggling to survive. The player's mission is to guide the new playable faction, the trolls, through an all-new 15-hour long singleplayer campaign. SpellForce 3 - Fallen God is a standalone expansion and can be played without having played any SpellForce game before (but we would encourage everyone to do so!) New features for the singleplayer campaign include: Salvaging of weapons to craft superior equipment for your tribe and your heroes The new character-shaping mechanic, adding true replayability value (see below) Multiple endings for the campaign, based on your decisions Watch the Fallen God Announcement Trailer: https://youtu.b…