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The Guise

The Guise Steam news

Rasul Mono | Oct 20, 2020 | game

Released

0players observed · 24 September 2026 - 06:45:38 UTC

ActionAdventureIndieMetroidvaniaSouls-likeSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive

The Guise news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score70% positive
  • Total reviews60
  • Release dateOct 20, 2020
  • DeveloperRasul Mono
  • PublisherGameNet

Genres: Action, Adventure, Indie

Company pages: Developer: Rasul MonoPublisher: GameNet

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The Guise Steam news

The Guise news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Guise - Progress Update #6 - 3 November 2020

    Hello there! In this weekly progress update we'd like to share with you the latest news of the game development. Thanks to your feedback, reviews, and suggestions, we have successfully updated the game build and fixed some bugs: Invulnerability time after taking damage increased to 2 seconds; Fixed an issue with the activation of the first boss (Damia); Fixed textures failures; Fixed the problem with using the healing ability; Solved the issue with the Deloris; Fixed an issue with freeze when getting the swimming ability. It's been two weeks since the game release, and we’d love to share with you the statistics from the Top-5 achievements of the Guise players! Thank you for staying, see you in the next update! Yours, The Guise Dev. Team

  • The Guise - Progress Update #5 - 16 October 2020

    Hello there! In this weekly progress update we'd like to share with you the latest news of the game development. Completed work on in-game amulets that enhance the character (9 amulets in total); Finished working on in-game balance edits (economy, character ability improvements, and game difficulty); Polishing all aspects of the game, bug fixes, and gameplay improvements; All in-game texts were localized. Additional: Upgrades to the player's abilities in Mallory's cave; Improved the mechanics of abilities on pumped levels; Full-fledged Russian localization. Thank you for staying, see you in the next update! Yours, The Guise Dev. Team

  • The Guise Discord Q&A session - 7 October 2020

    Hello there! In connection with the Steam Game Festival, we are also launching a Q&A session with the developer of the Guise! We would like to invite you on 10.09 Friday from 2:00 AM (PDT) to 11:00 AM (PDT) in our discord channel where this event will be held in text format. Link to join the Guise discord: https://discord.gg/ffASSDQ Thanks for your support! Sincerely, The Guise Dev. Team

  • The Guise Steam Game Festival Live Stream - 7 October 2020

    Hello there! We are happy to announce our participation in the Steam Game Festival! In connection with this event, we encourage everyone who follows our game to join the Guise Steam Game Festival Live Stream. The broadcast will be on Steam from Friday 2:00 AM (PDT) to Sunday 11:00 AM (PDT). It will be interesting and informative, we're waiting for all of you to come! Thank you for staying with us! Sincerely, The Guise Dev. Team

  • The Guise - Progress Update #4 - 2 October 2020

    Hello there! In this weekly progress update we'd like to share with you the latest news of the game development. Fully updated 6-8 optional side quests: New mini-bosses for side quests (~4 mini-bosses); New cut scenes and dialogs for side quests; Worked out the reward for completing side quests (amulets, in-game currency). Finished working on mobs for all empty areas: For the Upper Gooseville area - 5 new mobs and 2-3 new types of traps; For the Catacombs area - 5 new mobs; For the Sunken area - 7 new mobs. Thank you for staying, see you in the next update! Yours, The Guise Dev. Team

  • The Guise - Progress Update #3 - 26 September 2020

    Hello there! In this weekly progress update, we'd like to share with you the latest news of the game development. First of all, we are happy to announce the release date of The Guise, and it is October 20! For this event, we have prepared for you the final Gameplay Trailer of the game: A free updated demo version is now available on Steam, providing you with ~30 amazing levels of the game – about 30 minutes of pure joy. What's new in the updated demo version: Numerous gameplay improvements and bugfixes; New mechanics - familiars, your loyal companions, and helpers; New amulets; New side quests; A working shop for upgrades and leveling up your abilities; Balance edits; Professional English translation; Added the Russian language; Added all missing sounds and music. Currently, only Russian and English languages are available in the demo. Other languages are under development and will be a…

  • The Guise - Progress Update #2 - 18 September 2020

    Hello there! In this weekly progress update we'd like to share with you the latest news of the game development. Finished the main storyline of the game (quest "Become the human"): Added action sequences for getting two endings and the ability to choose between one of the two final bosses; The main story updated with new cut scenes. Some new in-game Bosses: Gravedigger for the Catacombs area (killing which gives a boat ticket to go to the Sunken Village area in the game plot); Shaman for the Sunken Village area (final boss for ending #1); Secret Boss for the Sunken Village area (final boss for ending #2). Thank you for staying, see you in the next update! Yours, The Guise Dev. Team

  • The Guise - Progress Update #1 - 11 September 2020

    Hello there! In this weekly progress update we'd like to share with you the latest news of the game development. Finished working on the game world: New Upper Gooseville area (13 levels); Improved and finished the Valley of Demons area (12 levels); Modified the final area of Sunken Village (20 levels); Relationships between all areas have been worked out. And there are some new bosses added as well: New boss (Mayor Odran) for the Upper Gooseville area New boss (Deloris) for the Valley of Demons area Thank you for staying, and see you in the next update! Yours, The Guise Dev. Team

  • Demo update: improved battle system. - 3 February 2020

    !!! IMPORTANT NOTE: USING OLD SAVES WILL BREAK YOUR GAME. PLEASE, START A NEW GAME. The new demo is available to download and it has lots of changes: New battle system New AI of some enemies Several new levels and enemies Lots of bugfixes and improvements https://i.ibb.co/brcw3yy/gif124.gif Join the community on Steam or Discord and let me know how can I make the game better. And if you like the demo please add The Guise to Steam wishlist: https://store.steampowered.com/app/1154680/The_Guise Thank you! !!! And one more time, just to be sure: USING OLD SAVES WILL BREAK YOUR GAME. PLEASE, START A NEW GAME.

  • Bones N' Roses, in-game band performs their music in the town square - 30 January 2020

    Bones N' Roses - the indie-post-progressive-rock-shoegaze-whatever-you-want-to-call-it band from "The Guise" videogame perform the song "I buried my heart in a hole in the ground" in the town square of Gooseville in this video: P.S. New demo with lots of improvements will be here in a few days.

  • The Guise demo is out! - 28 November 2019

    Hi, guys, the latest demo of The Guise is on Steam. Demo build features 20 levels to explore and takes around 30 minutes to play through, Known issues, based on already received feedback: Dull combats Too basic structure of the game world I'm working on solving the first issue right now and this is what the solution actually looks like: https://i.ibb.co/Gsrjfjz/gif120.gif I'll be updating the demo and collecting your feedback, so if you have ideas or suggestions feel free to share them with me here on steam forums. Cheers, Rasul Mono

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