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Children of the Eclipse

Children of the Eclipse Steam news

Nutfarm Games | Coming soon | game

Coming Soon

GameSteam Store content

ActionAdventure

  • Steam app typegame
  • Steam App ID1157760
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNutfarm Games

Children of the Eclipse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID1157760
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperNutfarm Games
  • PublisherNutfarm Games
  • Parent gameNot available

Genres: Action, Adventure

Company pages: Developer: Nutfarm GamesPublisher: Nutfarm Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Children of the Eclipse Steam news

Children of the Eclipse news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • An important announcement about the state of the game. - 26 October 2021

    Hello, folks! An important announcement for all the people that have been waiting for the release of Children of the Eclipse in the near future. As some of you know we struggled to find funding for Children of the Eclipse. It’s not easy being a first-time indie developer. Out of necessity, and because we just straight up ran out of money, we had to put the development of the game on hold for the time being. We will continue development of the O-Universe (the world the game is set in) as the humor, environmental ideas and general vibes have received so much positive feedback. This does not mean that Children of the Eclipse “will never be released”. The story and the characters we have written for it are pretty cool, and the game was planned as the first episode of 4 “prologue games” that would culminate in the epic finale, which would be the fifth game in the series. The whole vision is…

  • Playtest applications closed - info on the next steps! - 1 December 2020

    Alright! We had a pretty exciting weekend with almost four times the amount of test applications we planned for! Right now we're not accepting any more testers for this first round, but don't worry... there will be more to come. For the people that got in, we would really appreciate it if you took the time to fill out the feedback form we made. It will greatly help us make decision on the next steps to take in development - whether we should focus more on UI, on player direction, or on core gameplay elements like combat and movement. These are all important in their own right, but we want YOU to enjoy the game. That's why we are doing these early playtests. You're also very welcome to join our Discord server for live chats with us and the rest of the community. We're a small bunch right now, so it's easy for you to get heard and actually take part in building something awesome. So here'…

  • Children of the Eclipse playtesting is LIVE! - 25 November 2020

    Hello! THIS is an exciting day! And it came (almost) out of nowhere! We opened the signups for the FIRST EVER playtest session for Children of the Eclipse. This is your chance to try out the game SUPER early, give us priceless feedback on how the game plays, talk directly with Nutfarm people, and most importantly, with all the other cool kids that want to see more story-driven top down sci-fi mayhem come their way! For the first phase of testing, we'd like to get a small number of active "core testers" signed up and playing the game for a couple of weeks over the holiday season. We really want to get your feedback EARLY. It would also be awesome if these people would continue to hang with us for future playtests, that focus on specific core features of the game. There's a little over 30 minutes of gameplay in this test build, with some NPC interaction and a bunch of shooting. You get to…

  • Nutfarm News! - 2 November 2020

    Hello, people! Sorry for not posting much on Steam. I know there are at least a handful of people looking forward to these updates to see what's going on with the team and our games. SO! The stuff in the heading. Development is progressing steadily. We had to re-write some of our hastily written systems so that they wouldn't cause problems along the way, and that together with implementing a semi-sophisticated database system to handle all our progression and dialogue storage (so it will be easier to translate when we start the localisation process) took somewhat longer than expected. That together with the whole COVID-19 situation (I'll talk about it more later in the post) forced us to push the release of Children of the Eclipse well into 2021. Why push the release date? We were in the process of starting heavy pitching to investors at the exact moment COVID-19 hit, all physical event…

  • Exciting times & happy 2020! - 27 January 2020

    It's 2020! December went past pretty quickly with the long holidays and chill times. A bunch of progress was made with the core gameplay mechanics, as we finalized quest logic, storyline elements and a crapload of weapons for the players to utilize. Basically we're getting really close to shifting from developing gameplay mechanics to start building gameplay CONTENT, which will be a welcome change of pace for sure. We know it's still a small community, but there are a few of you that have wishlisted the game already, even at this early stage (THANKS!), and it would be really cool to know what kind of content would you like to see in the posts coming up in 2020. More general progress reports? Deep diving into the world of Children of the Eclipse, with some character or faction intros? More info about the core gameplay? The music? The team? Our business plan? The secret location of the dr…

  • General announcement post for November! - 26 November 2019

    Well hello, action adventurists / top down shootists / sci-fi fans, and everybody else we can and cannot think of! First of all, we updated the screenshots for our store page AND added a cool little gameplay teaser from our current development build. Still a lot of polish to do with the effects and animations, but we're getting there, definitely! So, development-wise, we've got the core mechanics down, which I'll briefly go through here: Player health and movement We've got a shared health system, where both players use the same health pool. It works surprisingly well and completely removes the need to wait for the other player to revive you or slowly fail the mission without your help. All player movement mechanics are in place: Players can dash, activate shields and merge into a single powerful tank unit. Enemy health Enemies can have one or several types of health: Organic, Robotic a…

  • Welcome to the Fringe Zone, children! - 1 November 2019

    First of all, nice to see people are already wishlisting CotE based on the small amount of content and info we've released. It really helps motivate the team along the way. What is Children of the Eclipse, then? Well! At it's core, it's a hardcore, old school top down shooter. On top of that, we're telling an action-filled sci-fi adventure story about a dude and his robot companion, crossing paths with cyborg zombies, scientist cats, talking rocks and horny, interplanetary aliens. We really want to merge a hardcore shooter with grand adventure and an actually fun, intelligent and engaging storyline. Don't ask us why, just enjoy the ride. That said, we are preparing some new gameplay footage for your viewing pleasure. We're going to mostly focus on a surface look at the core features of the game.. in the following weeks, we want to show a bit more about the world and the characters that…

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