- User Interface Design Improvements, Casino Demand Info, and Critical Fixes - 28 July 2022
Hello everyone! Thanks for giving us your valuable feedback, we have a pretty substantial update for you all today! New Logo! We decided to go for a simpler logo design with a new red tone! User Interface Design Lower HUD We're proud to present a number of user interface clean-up improvements, with additional changes to make the colors more appealing and modern looking as well. We have reworked the overall layout of the HUD to make the buttons and text stand out more. This takes more advantage of the horizontal space available, and should make certain icons, buttons, and error notifications easier to see. NEW VERSION: OLD VERSION: Management Window This also comes with some tweaks to the "white space" of the management window, which adds more space and makes certain buttons bigger and easier to find. Reporting Data Finance Window The finance window now compares the current selected day…
- Changelog July 7th 2022 - 7 July 2022
We have updated to the latest community translations! Thankyou to everyone who submitted new text! We also removed some unneeded assets and we have adjusted the way of loading the level to make it load faster! Please let us know if you have any problems with your casinos. Finally, we reduced the number of calls to the functional-checking code that should result in less bottlenecks for background tasks.
- Our New Game! Escape: The Endless Dogwatch - 26 June 2022
An Adventure Like No Other This autumn we'll be releasing a new point and click adventure game set on a creepy ship. January, 1928. The SS Carolina is lost deep in the ocean. There's a deadly chill outside. The captain is hiding something from you. By night 2 you're attacked and the crew is missing! It's a nightmare! You play as 2nd Officer Walton. Explore the ship, use items, find the crew, and try to survive! You must get back to land and not let the ship sink. Let Us Know What You Think! Check out our store page! Feel free to speculate in the forums what you would like or expect to see in the game, and if you have any interest in testing in the near future. Please also give us feedback on our screenshots and trailer! Finally, add this game to your wishlist for future updates!
- Changelog April 12th 2022 - 12 April 2022
Another quick update! Fix construction text hiding behind walls and objects. Also updated community translations again.
- Lock the Cursor! & Community Translations - 10 April 2022
A small update to allow locking the cursor to the screen. Also includes new community translations.
- February 22nd 2022 Hotfix - 22 February 2022
Just a little update today! Thanks for those who submitted bug reports! Hotfix for security sometimes not carrying out tasks.
- Localization Hotfix 11th February 2022 - 11 February 2022
Hey everyone! We have a small update to fix a number of localization issues and to add newly added translations from the community! Thanks to everyone who contributed, and thanks to those who tested this version on edge!
- January 20th 2022 Bug Fixes - 20 January 2022
UI Cleaned up the main menu screen. No longer select random map in new profile screen. Update community translations. Bugs Fix no revenue coming in from computer rooms. Industrial park, main square, and rocky street have proper maximum gambling stats. Fix an issue where table games are always "waiting for players" even though they are there. Fix theatre sitting positions for guests. Add error check if truck delivery time is below zero and has been for a little while. The cause of this issue is pending further investigation. Fix error caused when loading the gambling report screen when you haven't built any slot machines.
- Gambling Data Improvements Update - December 12th 2021 - 13 December 2021
As we teased in our last update, tonight's patch contains the new Gambling Report - an extensive report sheet found under Attractions which aggregates some existing data & also includes new data that is now tracked for all your slot machines and table games. We hope this new data will help everyone get slot machines on track to make the most profit! Additionally, this patch contains fixes for the 'gambling confidence' ranges for low denomination slot machines & table games, and general adjustments for all gambling related objects for better overall balance. After these changes the result will be similar to how it was before the last patch, but agents will generally begin with a higher initial confidence rating. This allows new players at your casino to play more games, including most $1 slot machines. Overall, these most recent changes (including the prior update) should make life MUCH…
- Slot Machine Odds Fix - November 30th 2021 - 1 December 2021
Thank you to those of you who have been reporting bugs and helping us track down issues - and allowing us to continue improving SimCasino! Based on community reports were able to track down an issue with the math behind slot game odds, specifically with how often gamblers can win the Jackpot. Tonight's Patch - Slot Machine Odds Fix Tonight’s patch fixes the problem so that slot machines, especially lower-denomination slot machine configurations, are able to be profitable -- and function as they were intended to & as you'd expect them to. We've also tweaked the 'gambler confidence' system a bit: $1 slots will now generally be played by most all casino patrons, allowing for a wider range of patrons to potentially play your slot games. The default settings for slot machines have also been adjusted (increased) in alignment with these changes & the fix above. The overall result is that defau…
- Performance Fixes November 20th 2021 - 20 November 2021
UI Update community translations. Bugs Fix slower performance when moving the camera. Fix slower performance when hovering over hotel rooms and dressing rooms. Fix error in the eye dropper in some rare cases.
- Update November 18th 2021 - 18 November 2021
Improvements Bingo customers can now purchase more than 3 games at a time, which should reduce queues. Guests are more likely to leave the casino if their group has left. A new leader is assigned if their leader leaves. UI Clone tool snaps near outside walls better when trying to clone things on higher levels. An error shows on the display zones button if any have failed to encourage you to view the zones. Fix bingo settings potentially not being set when using the UI. Update community translations. Bugs Fix grouped guests not prioritizing objects used by other members. Fix bin going through floor. Fix cases where guests can get stuck trying to reach objects. Adjust chair sitting positions to be more correct. Fix auto delivery ordering too few food. It might take a while for empty kitchens to get food, but it should arrive eventually depending on the size of the map and how many chefs a…
- Hotfix November 17th 2021 - 17 November 2021
Fix some cases where guests all pile onto the same object instead of distributing themselves out more.
- Hotfix November 16th 2021 - 16 November 2021
A hotfix for chefs getting stuck in the kitchens and for some kitchen equipment that require a chef self-activating at times.
- Full Release Out Now! Livestreams! Game Update! - 16 November 2021
We've Left Early Access! ...But it's not all over! We still want to make this game better, and of course we will still respond to bug reports, we just hope that we do not need to! A big thankyou to all of you for helping us make this the best game possible, and for testing and reporting issues. We're also planning a future update for our previous game, SimAirport, and we will be (likely) talking about it in one of the livestreams! Livestreams We're planning a few livestreams this week so you can get to talk to the developers and watch us play! When Wednesday 17th, Thursday 18th, & Saturday 20th 7pm BST / 8pm CEST / 11am PDT! For all three dates, they should start at the same time. We will let you know if that changes - keep an eye on our twitter and discord! Where? YouTube, Twitch, and Steam 15th November Update We have set the game assets to uncompressed. This will result in a much lar…
- November 9th Bug Fixes - 9 November 2021
Hey everyone, sorry for the delay with updates. It's flu season and we've had illness in the team! Improvements Added a 2-wide archway. Maximum capacity of cashier window increased to $10k and large cashier cage increased to $80k. Speed up washing up in kitchens by 3x. UI Toggling the construction helper using alt will now remember the previous setting. Rename cashier cage to large cashier cage. Fix error with casino satisfaction display. Fix UI error when a large object is moved over the map bounds during placement. Fix house advantage overwritten with existing value when pasting machine settings. Update community translations. Bugs Fix guests sometimes getting stuck while trying to queue. Fix clone tool missing objects after enabling it with multi-select. Fix bar staff error. Fix poker table bet amount and prize rising massively if at least one guest cannot afford it. Fix customers th…
- 28th October 2021 Update - 28 October 2021
AI Improvements Guests now queue in lines! It should wrap around custom fence shapes too. You can have up to 6 guests in a hotel bedroom. Lower gambling advertisement on bingo. Reduce queues at money services by encouraging less guests to use them when leaving. Only a small amount of uncollected prizes is reported as such - that part is "free cash". Slightly reduce number of thirsty spawned guests. Slow down thirst, bladder, and environment needs. There are a lot more frequent sports events. During a sporting event, some guests will arrive already knowing what bets they want to place and go to the betting window instead of to a betting screen. Make sports events a bit less likely and a little less popular during the week compared to weekends. Disable social need for non groups and balance some need effect properties of a few objects. Playing bingo or sports betting reduces social need a…
- 19th October Update and Livestream - 19 October 2021
Livestream It's time for another developer livestream with Arthur, Michael, and Joscha! Join us for a couple of hours to discuss the current state of SimCasino. WHEN: Thursday October 21st @ 7pm BST, 8pm CEST, 11am PDT WHERE: YouTube, Twitch, and Steam Update Changelog Improvements The large cashier cage can now transfer large amounts of tickets, and guests will now avoid using ATMs for large prizes. Kitchen zones attempt to fill lowest stocked buffets first. UI Fix management window not hiding on pressing escape. Fix popups sometimes closing when using escape in the wrong order. Fix assign to dialogs showing on wrong floor sometimes. They still show if they are connected to the currently selected object. Assign dialogs now display their current floor number. Update community translations. Bugs Fix slot machines dropping cash and resetting linked jackpots when multiple are moved. Fix gu…
- October 16th 2021 Hotfix - 16 October 2021
October 16th 2021 Hotfix A small update to make some guests thirstier on arrival and to make wealth and gambling confidence much more distributed. Additional Just a quick note that we'll be having a stream sometime next week, so keep an eye out for more updates early next week! We're planning to launch in the near future, it's exciting for all of us here at LVGameDev!
- October 15th Update: AI Improvements and Bug Fixes! - 15 October 2021
Quick Update Just a note that we'll be having a stream sometime next week, so keep an eye out for more updates early next week! We're planning to launch in the near future, it's exciting for all of us here at LVGameDev! Changelog Guest Improvements Slow down bladder and hunger need a bit. Reduce starting confidence for rich guests a bit. Increase how thirsty some guests are when arriving. Increase the rate at which guests get thirsty. Reduce max stay hours for guests. Guests are much less sensitive to constantly converting tickets and chips, but are much more likely to do it when leaving. Convention hall runners no longer leave the casino mid convention, and they better prioritize their other needs. Convention hall runners no longer visit other stands. Tweaks to improve how guests decide to leave the casino. AI adjustments made to theatre performers to get them on time to their shows! I…