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Vaporum: Lockdown

Vaporum: Lockdown Steam news

Fatbot Games, s. r. o. | Sep 15, 2020 | game

Released

2players observed · 5 October 2026 - 21:03:37 UTC

ActionAdventureIndieRPGSteam Store

  • Latest observed players2 · 5 October 2026 - 21:03:37 UTC
  • SteamPulse tracked peak100
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive

Vaporum: Lockdown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players2 · 5 October 2026 - 21:03:37 UTC
  • SteamPulse tracked peak100
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews319
  • Release dateSep 15, 2020
  • DeveloperFatbot Games, s. r. o.
  • PublisherFatbot Games, s. r. o.

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: Fatbot Games, s. r. o.Publisher: Fatbot Games, s. r. o.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Vaporum: Lockdown Steam news

Vaporum: Lockdown news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Gravelord DEMO is out! - 8 October 2024

    Dear dungeon crawlers! The demo of our new game GRAVELORD is out for grabs! Get a taste of what's it like to be a badass gravedigger, blowing up some baddies to pieces. Be sure to let us know what you think. If you haven't already, make sure to WISHLIST the game! Thank you! https://store.steampowered.com/app/3185700/Gravelord_Demo

  • Our upcoming game GRAVELORD has a Steam page! - 13 August 2024

    Dear friends! You can finally wishlist GRAVELORD! The Steam page is up and running. https://store.steampowered.com/app/1823990 Thank you!

  • Fatbot's New Game - 1 August 2024

    Hi, fellow dungeon crawlers! We've been silent for a long time, but it's about to change! We will finally announce a new game soon! If you want to follow our road to the announcement, building up to the release, the best way is to subscribe to our NEWSLETTER! You will get access to newest posts about gameplay and other juicy stuff one week early before they go public. Check the posts we've posted so far: - Comic Book Part 1 - Comic Book Part 2 - FPS Movement - Combat Preview Thank you!

  • The Age of Vaporum is Over (for now at least) - 22 April 2021

    What's next for Fatbot Games? Dear fans! On behalf of the whole team, let me wish you all good health and stability in this unstable and dangerous time. We highly appreciate the effort and sacrifice of the people fighting the virus, and we also feel for those whose health and/or living have been compromised by the pandemic. The situation in the last few months has been very serious, including in our own country which is in the top 10 most deaths per capita in the world among countries with a population of over a million people, and so we are very grateful that no one in the team nor any close relative of ours has fallen ill. Thanks to that, we could work more or less undisturbed and release our second game in September of last year (2020). Our Second Game is Out! Vaporum: Lockdown, released on September 15, 2020 on Steam, GOG, and Humble (Windows, Mac, Linux), is the second game of our…

  • If you enjoy first-person dungeon crawling, you need to play Vaporum: Lockdown - 18 November 2020

    Vaporum: Lockdown is the standalone prequel to the original Vaporum from 2017 and Fatbot Games did another fantastic job with a great world to explore. Read the full article here: https://www.gamingonlinux.com/2020/11/if-you-enjoy-first-person-dungeon-crawling-you-need-to-play-vaporum-lockdown

  • Steampunk grid-based dungeon-crawler Vaporum: Lockdown is out for Linux now - 16 October 2020

    Vaporum: Lockdown is a rather gorgeous steampunk dungeon crawler from Fatbot Games, which serves as a prequel to the original and it's now supported on Linux. Read the full article here: https://www.gamingonlinux.com/2020/10/steampunk-grid-based-dungeon-crawler-vaporum-lockdown-is-out-for-linux-now

  • MAC & LINUX Versions Available NOW! (Vaporum: Lockdown - Patch #4) - 16 October 2020

    Hey, guys and gals! While Patch #4 is smaller in terms of changes and fixes, it's actually a big deal -- the game is now released on Mac & Linux! Work on the Switch port is well underway already, so that's to come in the nearest future, too. Here are patch notes as usual: - Support for Mac & Linux added. - Tweaked the blackouts in the psychedelic part of the Hive to happen at specific points rather than triggering at random times during the whole ordeal. - Fixed: Continuous damage received from enemies does not scale with the difficulty level. (You can always find the patch notes in the installation folder in PatchNotes.txt.) Share, comment, and enjoy! :)

  • Неплохая вариация на тему BioShock со сложным набором головоломок: Обзор Vaporum: Lockdown - 13 October 2020

    Жанр условно пошаговых ролевых игр с ходами по клеточкам получил вторую жизнь вместе с развитием инди-сцены. И пока Legend of Grimrock и Operencia: The Stolen Sun шли по проторенной дороге древнего Eye of Beholder , серия от Fatbot Games выбрала другое направление с одиночным путешествием в мир стимпанка. Впрочем, оригинальная Vaporum была прохладно принята публикой из-за многочисленных ошибок и поломанных механик, и только три года спустя приквел Vaporum: Lockdown пытается исправить большую часть прошлых проблем.

  • Vaporum: Lockdown - Patch #3 (Windows 7 Fix) - 30 September 2020

    Hey, guys and gals! After two quick ninja patches in the previous days, we have a bigger patch for you today. Apart from many smaller fixes, the major one is that the game should now work on Windows 7 without a hitch! Here are the patch notes as usual: - Fixed: The game crashes on Windows 7. - Fixed: In L09, you can get locked out by pushable crates. - Fixed: Total damage dealt and taken doesn't always work correctly. - Fixed: (SPOILER) Energy weapons don't knock on doors. - Fixed: Use the Switcher gadget on mangles and fans crashes the game. - Fixed: The Repeater pistol never triggers its special effect. - Fixed: Exclusive fullscreen doesn't work. - Fixed: When the automap is disabled, objectives don't show up. - Fixed: Text in lore notes disappears. - Fixed: When the game loses focus during the intro or outro, the comic skips. - Fixed: Locked edge doors don't show the tooltip when pla…

  • Vaporum: Lockdown out NOW! - 15 September 2020

    Vaporum: Lockdown, prequel to critically acclaimed Vaporum, is out now! Get it here on Steam and also be sure to check out the Vaporum Loyalty Bundle! https://store.steampowered.com/app/1161880/Vaporum_Lockdown/ For a tiny indie team such as ours, it’s a great privilege to be able to release our second game. We’re super grateful for all of you, the fans who supported us throughout the development of this game. We hope you will enjoy this labor of sweat & tears, but also much love! What started as an idea for a datadisk that would bring a few new levels and maybe 1 or 2 new minor features, has grown into a fully fledged standalone game that is as big as the original game, if not bigger. Lockdown brings many improvements on almost everything that made Vaporum good, plus a host of new features and quality of life upgrades. Just to name a few: New storyline following a female protagonist, E…

  • Release Date Announcement - 31 August 2020

    Hey guys! We are super excited to be finally able to announce the launch date of Vaporum: Lockdown. The game is coming out on September 15 on Windows (Steam, GOG, Humble Store/Widget), shortly followed by Mac & Linux. Vaporum: Lockdown, prequel to critically acclaimed Vaporum, expands on everything that made the original game good. Follow the story of Ellie Teller, a scientist who is a part of a mysterious research project in the middle of an ocean. After disastrous events, she struggles to survive and escape the tower of Arx Vaporum. Dates & Platforms Windows (Steam, GOG, Humble Store/Widget): September 15, 2020 Mac & Linux (Steam, GOG, Humble Store/Widget): following shortly after the Windows release Nintendo Switch: Q4 2020 - specific date to be announced later PS4/XB1: 2021 Features Old-school grid-based dungeon crawler with modern audiovisuals and controls. First-person real-time c…

  • Short Alpha Teaser and Gameplay Video - 13 August 2020

    Hey, guys and gals! We'd like to apologize for the radio silence in the past weeks. We've spent all that time working hard to finish the game. Right now, we're polishing the levels, adding last-minute details, balancing combat, and doing a lot of playtesting. As they say, the last 10% of the development takes 90% of the time. But we're getting there! We'll be able to announce the release date in the coming weeks. We're very careful with picking the best date to avoid releasing the game on or between days shadowed by much bigger mainstream titles, which have moved their dates to September. For such a small studio and such a niche game, it's critical to choose the optimal release date for media coverage. To whet your appetite, here's a short alpha video showing small snippets of what you can expect in the game: For those of you speaking German, here's another video of an interview which w…

  • Vaporum: Lockdown Release in Summer 2020! - 2 June 2020

    Hey, fellow crawlers! We are sorry to inform you that we have to delay the release of Vaporum: Lockdown. This is nothing too special with what's going on in the world, but still, we feel you deserve more than a dry announcement. Although nobody in our team has been affected by the disease directly, working from home has had a significant impact on the project. It's been a big challenge organization-wise. During this finish-line phase, the remaining tasks tend to be small but many. Which requires more communication than actual work, and that's difficult, as we can't deal with things face to face. No matter, our 5-member team is pushing through the issues as best as we can; it simply takes more time. To be specific: we're in the last phase of environmental work on levels, scripting / balancing the last few remaining puzzles, tweaking enemy animations & timings, and working on the game's b…

  • Feature Preview: Supreme Puzzles Floor - 28 April 2020

    Hey, fellow dungeoneers! I hope you’re healthy and safe, following the instructions to protect yourself and the others in these troubled times. A big shout-out to everyone who’s fighting the disease or helping to overcome the whole situation! Each member of our little studio works from home now, and despite it being a lot less effective and slower, we still tirelessly work for Vaporum: Lockdown to be the title that you’ll love. Today, I’d like to talk about how we want to tackle the difficulty and categorization of puzzles, based on your feedback from the original game. Some of you welcomed the hardcore challenge of the tougher puzzles, but the rest mostly preferred and enjoyed the other mechanics so typical for the genre, not so much puzzles. It’s a big challenge to please both crowds without making it all just “meh”, while still keeping the game balanced and consistent. Thanks to some…

  • Check out a small story snippet from the history of the Arx Vaporum - 23 March 2020

    Check out our new short webcomic! A small story snippet from the history of the Arx Vaporum, its universe and protagonists! Be sure to leave some feedback and don't forget to wishlist the game! https://store.steampowered.com/app/1161880

  • Vaporum: Lockdown Postponed to Q2 2020 - 16 March 2020

    First of all, we'd like to thank you all for your continuous support! We really appreciate every bit of it! The first reason for postponing the release is quite typical for gamedev. Even though we originally planned to make something smaller, we think that you, our community, deserve a little more than just a short "level pack". The project has grown into a fully fledged, standalone game that expands on everything that made Vaporum good, and also brings a lot of new, fresh ideas. Since we're a small team of enthusiasts, the desire to enrich and "fatten" the experience has won over releasing it too early without a lot of "meat". On the other hand, of course, such a decision costs time. You can be certain of one thing though -- we will use all this added time to make sure the game is as fun and enjoyable to play as we can make it! The second, more sinister reason is obvious, currently aff…

  • Another batch of screenshots! - 27 February 2020

    Explore the ominous hallways of Arx Vaporum! Wishlist now on Steam https://store.steampowered.com/app/1161880

  • Another batch of new screenshots! - 20 February 2020

    Visit the damp pits and gloomy tunnels of the sewage system of the Arx Vaporum in a new batch of screenshots from Vaporum: Lockdown. https://store.steampowered.com/app/1161880

  • Greetings from the dark corridors of Vaporum: Lockdown - 13 February 2020

    Here are some new visuals from the new levels in Vaporum: Lockdown. Gaze upon the dark technical corridors of Arx Vaporum and don’t forget to wishlist it on Steam now! https://store.steampowered.com/app/1161880/Vaporum_Lockdown/

  • Level Design Contest results are in! - 11 February 2020

    Hey there, everyone! By the end of last year, we announced a level design contest, giving you guys a chance for your ideas to get into our upcoming game Vaporum: Lockdown, a prequel to Vaporum. The author of the winning submission is Lukáš Kušnier. Congratulations! From all the submissions we’ve received, his design clearly stands out, in both visual & textual presentation and the core idea it revolves around. The clever combination of existing mechanics and interactive elements makes it an ideal candidate as a part of our special level in Lockdown. You will find a special floor filled with the toughest puzzles and unique rewards. All these will be purely optional, so if you don’t feel like it, you can skip them altogether. Lukáš will: - Have his puzzle included in Vaporum: Lockdown. - Be credited in Vaporum: Lockdown. - Receive a signed Vaporum Signature Edition for the Nintendo Switch…

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