- An Important Update about Outerstellar... - 21 August 2026
Hello, Explorers! First of all, we want to thank you. You who have played and supported Outerstellar throughout the years and different iterations of the game. Your presence in the community means the world to us. When we originally launched Outerstellar, we didn’t think about marketing or Steam Algorithms; we just built a game that we loved and wanted to share it with players as soon as possible. And we were thrilled to see a dedicated player base form around our game. But the reality of game development is that you need more people and players to see your game to be truly successful, and we were already buried by the Steam algorithm. Still, we persisted, updating and overhauling the game throughout the years. But this year we decided to stop and think. And we realized that our game, and its community, deserve a proper fresh start. That’s why we’re incredibly excited to announce our ne…
- The horizon is shifting... - 20 August 2026
Something's brewing...Explorers, we know it’s been a long time since our last Outerstellar update - and we know many of you have been waiting and asking to hear what’s next.The wait is almost over.In the next few days, we’ll finally reveal what we’ve been working on behind the scenes. We can’t say much more just yet, but this is a big one.Keep an eye on our announcement channels, Explorers. Something new is on the horizon.-- Strange Horizons
- Hotfix: CL25356 - 8 February 2026
Building parts can no longer be placed on top of each other. Fixed issue where NoBuildZones were not working. Thanks to everyone who is playing and reporting these issues, special shout-out to Aj from our Discord!
- Update 26328 - Raiding window - 16 January 2026
Raiding window update Thanks to everyone who tested our last update, especially those who submitted bugs to us! It is a huge help to us. Based on your feedback we have numerous quality of life and exploit fixes, along with a significant rework to how raiding occurs. We now restrict raiding to a 4 hour window. This window is usually 18:00 - 22:00 in the timezone of the server, so we hope you can find something that works for you. When you join the server, check the Pause menu for details of that particular server. Raiding is still disabled by default, and is enabled by building and filling an Aura Beacon. Once filled, raiding will start the next day, in the next time slot. Once 3 raiding cycles are complete the beacon is destroyed. Completing a beacon now enables raiding for just 3 days, with 1 day start delay Raiding is enabled for a 4 hour window each day only (coded to server timezone…
- The Beacon Update — Now Live - 9 December 2025
🛰️ The Beacon — No Raiding Until It LivesEvery base now starts in a “protected” state — no raiding, no offline base destruction, no griefing — until someone successfully constructs and activates the Beacon.Building it is no small task. ✨ New Features & Improvements🔹 New Structures & BuildablesOver the past months we’ve added:New deployable itemsNew interior decorationsNew mechanical and alien-themed piecesNew upgrades for basesAdditional small details across almost every crafting tree🔹 Improved World, Environments & AtmosphereYou’ll notice:Environmental ambience updatesMore atmospheric zones to explore🔹 New Vehicles / Mobility UpdatesMovement and traversal have been improved.🔹 New Puzzles, Keys & Door SystemsColor-coded keys, locked rooms, switches, toggles, hazards — all part of new exploration content.🎮 Play Outerstellar Now — Free on Steam
- Hotfix 25899 - 4 November 2025
Thanks to everyone who tested the hoverbike update! We've been hard at work with some critical fixes and lots of QoL improvements. Improved collision of bike, no longer possible to clip player model when driving under something Potential fix for client/server desync from PilotAbility causing the client to get stuck Fixed unstable spring behavior and general desync when rapidly entering/exiting vehicle Fixed bug where bike rotation pitch was quite extreme in certain cases, much more constrained now, looks better Increased tick rate of bike when player is NOT driving from 20FPS to 30FPS, looks much smoother now Exiting the bike is now much smoother, less server corrections Fixed a bug where smashing E while exiting the bike caused a bug where client got stuck in pilot ability Added ButtonPrompt for Jump (Hold E | Boost Up) Outline and CenterText is no longer shown while driving the bike F…
- Outerstellar Halloween Hoverbike Update - 30 October 2025
🚀 Hoverbike UpdateOuterstellar’s first vehicle has arrived. Race across alien terrain, scout enemy bases, and out-maneuver raiders like never before.HighlightsFast traversal across the worldAerial-style strafing mobilityHigh-speed PvP engagements & escape potentialMaster the bike — speed is power in the void.🏗️ Base Deployable UpdateInput any organic plant and clone it over and over! 🌱 Hydroponics Clone LabGrow plants indoors safelyEarly survival advantageLate-game production scalingCan double organic based Aura 🔐 Storage LockersIncreased storage space and smaller profile to chests. A test rug (much more of this to come next update)Your base isn’t just shelter — it’s identity.🎯 New Missions & Unique ItemsFresh contracts across the system & new rewards for deep-space operators.Mission improvementsFive new missions in the space station bar.Unique items to collect... helmets, suits, m…
- Update CL25441 - 27 August 2025
✨ What’s New & ImprovedNew Asia Server Online – faster, smoother connections for our players in the region.New Map Unlocked – dive into fresh terrain with unique challenges and landscapes.Landscape Overhaul – environments feel more alive and immersive than ever.Bot Health Reduced – fairer battles and tighter pacing.Building Defense Boosted – stronger outposts mean more strategic depth.Space Station Brightened – visibility and atmosphere improved for smoother navigation.We truly believe this is our strongest release yet and can’t wait for you to experience it. Thank you for being part of the Outerstellar journey. Feel free to pop into our Discord for feedback and chats !
- Update CL25401 - 8 July 2025
Thanks to everyone who reported issues in our Discord, your assistance is hugely appreciated. Welcome, also, to all the new players trying the game for the first time! this latest update brings a new map and some QoL improvements, as well as some critical fixes. New map, smaller and easier to get around Reduced fall damage significantly, and increased water movement speed Reduced acid biome damage and fixed the issue causing constant damage in fire/acid biome even with correct suit Added leeches back in Fixed a couple of rare crashes reported via the automated system (thanks for submitting!) Adjusted recycle properties and reduced world fabricator rates
- Outerstellar OG - 18 June 2025
After listening closely to our incredible community, we’ve pivoted back to the original survival experience – the vision Outerstellar was born from. While the battle royale chapter added exciting innovations, we’ve fused the best of those elements into a refined, immersive survival mode that feels deeper, richer, and more intense than ever before. But we’re not stopping there. New surprises await. This is more than survival. It’s evolution. And we’re building it with you. Join us as we shape the future of the game together – your feedback fuels our updates, and your voice is helping us prepare for full release. The game is maturing, and it's almost ready to emerge from Early Access. Are you ready to survive what's coming?
- Patch notes for Hotfix CL25149 - 7 October 2024
Reduced number of AI enemies Fixed decoder doors not working Investigation into occasional server crash
- Hotfix CL25142 - 3 October 2024
Sorry about the short notice of this update! The Stormfall update has been live for one week and we have had to reset progress as part of further changes. We hope you continue to enjoy the update. Increased inventory size to 12 slots Increased Uplink chest size to 30 slots Deployables can be sold in the shops Increased player power recharge rate Increased accuracy of most weapons significantly
- Patch Notes for Hotfix CL25128 - 1 October 2024
Fix occasional crash in client and server related to kill message. Exposed some additional options for custom dedicated servers. Added regular restart for official servers to restore performance.
- Patch Notes for Hotfix CL25117 - 27 September 2024
Thanks again to our amazing community for reporting these issues so quickly! Fix rare server crash when Giving Up. Fix for teleporters not working. Fix for occasionally taking fall damage when dropping to the planet. Shutter wall upgrades now have the correct cost and HP. Block builder tool usage in space station.
- Outerstellar: Stormfall released! - 26 September 2024
Dive in to the Outerstellar experience in a whole new way! We have made a huge raft of changes to AI, gameplay, items, balance and environments which allows you to jump straight into the action. Drop to the planet from the brand new Space Station, grab a gun and start shooting. Or be smart and drop in, grab the loot and depart undetected. For those who enjoy the deeper meta-game and progression; unlock new items and buy top tier equipment with the spoils of battle. If you want to setup forward loot bases on the planet - we got you. Armed autonomous bots keep things interesting on the planet surface. Mobile uplink drones take loot back to the expanded Space Station storage. Dynamic storms dictating player movement around the planet. Take control of your drop pod to land anywhere you want. Pick-up-and-play gameplay allows you to get into the action immediately - no grind required. We've w…
- Outerstellar: Stormfall - coming soon! - 19 September 2024
Hello everyone! As promised, we're excited to announce that the new game mode is almost ready! We've been hard at work behind the scenes, and hope you find it as much fun as we do. Instead of revealing all the details now, we’ll keep it as a surprise for you. Additionally, Outerstellar will become free-to-play with the release of this update! Get ready to jump into the action with Outerstellar: Stormfall on September 26th.
- Hotfix CL24520 - 16 July 2024
Fix for mod-bench attachment duping bug Carbon Fabricator recipe changed Aura 1:40, added Crude 1:20 Metal Fabricator recipe changed Aura 1:30, added Crude 1:15 Increased component drop in lockers Increased durability of Green and Orange decoders
- July 2024 Update - 27 June 2024
July 2024 Update has landed! Bringing brand new items to level up your combat, and new tech and changes to take the grind out of the early and late game. .:: NEW FEATURES ::. Added Metal and Carbon Fabricators that consume aura and power to generate the resource. Added T3 wind turbine. Added Mini Turret for additional support during firefight. Added barricade deployable item. Added healing beacon deployable item. Added highlight to dropped items. New landscape and monuments moved further apart. PvP kill events are pushed as global notifications and temporary map markers. .:: CUSTOM DEDICATED SERVERS ::. Dedicated server package - host your own private servers! Added private server password support. Advanced server customization is possible via configuration files. Documentation for server hosting available online. .:: GAMEPLAY AND BALANCE ::. Increased the defence of T3 Aura base walls.…
- Patch Notes for Hotfix CL23966 - 27 May 2024
HUGE thanks to our community who reported a range of issues with the recent update, that we've worked hard to fix! Including Xercodo, Rocknrolla86, Trappy, RevolutionX, LAG, Mertve40k, Hop, Luna, Schmoobler, Max, and many more; please keep the reports coming! Bug fixes Disabled turrets firing at AI as they can't damage them right now Duplicated+moved teleporter signs to be more obvious Increased depth that foundations can be placed underwater Turrets always target bones on players now which means they also shoot correctly when downed Added or enlarged no build zones to various monuments (Quad ports, Exhaust_tall, Satellite, Silo, Refinery entrance, Warehouse) Fixed issues when interacting with chests in shelving units Modified staircase collision which should fix rare falling through bug Fixed the very nasty bug where a full inventory would cause loss of all crafting in-progress Fixed a…
- Suit Up in GLORY: Name the *RARE* Exoskeleton Suit! - 24 May 2024
/ / Incoming transmission… / / Exosuit Name Pending… With Outerstellar's HUGE content drop earlier today, we're setting a challenge for old and new players alike... .:: NAME THE OUTERSTELLAR RARE EXOSKELETON SUIT ::. Yup, that’s right! Starting TODAY, players will have the opportunity to name the rare Exoskeleton Suit! This coveted item takes a bit of time and effort to obtain so the first person who obtains it will have the privilege to name it! The chosen name will be immortalised in the game, making one of you a Legend in Outerstellar lore for years to come 🫡 So… who’s playing this weekend then? 😏 If you missed the deets on our mega update - featuring a new map, new progression system, new weapons, monsters and SO much more - check out our store announcements or the pinned discussion in our community hub!