- Patch Notes 3.1.0.33 - 23 September 2026
BugsFixed being able to lockpick while mountedFix some visual issues with the lottery ticketsFixed a issue with chests not correctly spawning all items post server rebootFixed Ormek Spider carcasses and meats not being usable in Cooking or AlchemyFixed risen crocodile being too small compared to the regular versionFixed Stone Lizard Carcass being tied to the wrong lore skill when butcheringFixed a bug allowing Scoundrels on Myrland to count toward Bandit tasksUIFixed a bug where CTRL+F search functionality did not work if you focused on a secondary window.Fixed issue in the broker where you were able to click the "buy item" button while the buy button was blurred out while trying to sell.Fixed Fish Oil having an incorrect icon and item description.Fixed typos and wrong tooltips on some slots in the regular ritual table UI menuFixed Ormek Spider Influence and Mastery skills having the wr…
- Hotfix 3.0.0.106 - 12 August 2026
ChangesA new material is now obtainable on Sarducaa.Fixed Ivory Hide Lore book iconNetwork and PerformanceFixed client connection issue while logging in to the game.Fixed several issues that could cause players to get stuck in loading when leaving Haven.Fixed issue where the client could lag when a new discovery was madeFixed outdated network packets being resent to clients on new connections.Improve vfx performance on spit attacks some AIs are usingSkills and BalanceRebalanced the yield of Pansar Carapace from Golden Danaburnu Carcass when butchering.Extraction no longer gives +1 xp for only extracting one unit. This is to avoid being "more XP efficient" by spending more time at the extraction table extracting a low amount of units on repeat.Rebalanced the amount of total experience required for the following skills as they were more grindy than they needed to be due to low gathering y…
- Hotfix 3.0.0.91 - 9 July 2026
ChangesAdded a new login button which bypasses the queue and allows you to play on Haven or Myrland. After using this fast login you must restart the game to use the normal login.Fixed issue with rerolls taking a long time to “trigger”.Fixed issue with characters being forced to reroll more than once after using a reroll.Added a temporary hack to make the boss that is turned off on the server at LEAST spawn in some way.Fixed issue with Ratzar Queen sometimes leashing when at very low healthFixed a bug where Ratzar Worker who used a speed buff got 0 move speed & attack speed.Fixed a EOS issue with the new login system. (this was server patched last hotfix)Fixed coal, calamine and cristula daily tasks not being called a "Daily" task in their item names.Fixed Yel Keskar Daily task requiring you to kill Ak Yaban.Fixed Vakar Cabal Daily task requiring you to kill Bey Wafa Marauders.Fixed Bey…
- Hotfix 3.0.0.86 - 5 July 2026
ChangesFixed server cache issue where the login screen would incorrectly display some character slots as empty.Fixed landscape crash introduced in Unreal Engine 5.7. This was the most common crash in the Sarducaa release patch.Fixed issue with broker and several other backend systems.Fixed several typos in the broker uiRemoved towns from broker list that does not have a brokerFixed a respawn issue with one of the new bosses that caused all kinds of chaos on the server.Tweaked Akrep attacks a bit.Steady Hands no longer deals only 60% of the full damage.Fixed broken chests.Added better ambient sounds.Updated sizes of the Sarducaa fish.Fixed some collision issues in Beth Jedda.Updated Beth Jedda houses.Updated several spider caves.Updated Danabura.Fixed issues with foliage in the JungleMany other minor fixes to the world.
- Patch Notes – Sarducaa Expansion - 1 July 2026
Greetings Mortals,Set foot on the new land of Sarducaa today in the new expansion for Mortal Online 2, now live! Sarducaa is a new continent hosted on a North American server and only accessible to new characters made starting today for a fair and fresh start experience.Have a read of the full patch notes below! ChangesOnly characters created after the Sarducaa patch can travel to Sarducaa when leaving Haven.Added a 3rd Character slot.The login screen has been updated for Sarducaa.When moving from Haven to Sarducaa you are only able to bring starting equipment and spellbooks with you.Characters can now have one home priest set per continent.Added a message about which region your home priest is located.Added “home priest region” to the statistics page.EOS Social (Shift + F3) is now enabled again.Fixed a bug where while swimming with a fishing rod in combat mode, you could not leave comb…
- Into the Vault #158 | Sarducaa Expansion Release Date - 25 June 2026
Greetings Mortals,The time is almost here, the release of our largest update to Mortal Online 2 yet is just around the corner. Sarducaa Release DateWe are pleased to announce that Sarducaa, our new continent hosted on a North American server and opportunity to experience a whole new land starting alongside everyone else equally, will be releasing next week on Wednesday July 1st! NA East Server LocationWe have seen a few people discussing this on our community platforms, and so to clarify why we chose to have the server for Sarducaa located where it is, below is a comment from Henrik Nyström, the CEO of Star Vault: We want to clarify why the Sarducaa NA server is planned for Canada East rather than a US Central, US West, or US East location.For Mortal Online 2, this is not only a raw ping-distance decision. Our combat system is real-time and melee-focused, so every player action first de…
- Into the Vault #157 | Sarducaa PTR Opens June 17th! - Lockpicking Reveal - 5 June 2026
Greetings Mortals,In our recent stream yesterday, Henrik announced the PTR date for Sarducaa, surprise revealed our brand new Lockpicking system we had been keeping a secret and answered loads of your questions about the new North American hosted continent.If you missed the stream, you can still view it in its entirety on our YouTube channel:Below we will summarize a few key points covered in the stream, as well as dive a little deeper into the newly unveiled Lockpicking feature which is being released as part of the Sarducaa Expansion. Sarducaa PTR DetailsThe PTR for Sarducaa will begin on Wednesday the 17th of June!As usual the testing server is planned to be open throughout the rest of that week and the weekend until Monday morning, however depending on how things go we may extend it.As the PTR will mostly be focused on testing the technical aspects and overhauls required to support…
- Patch Notes 2.3.2.16 - 6 May 2026
Journal RebuildA new statistics and titles backend has been built. We have in the past used Steam/EOS to save statistics like journal discoveries, title progress etc. But keeping this code up to date and working especially with the way EOS changes very often has been troublesome.So we built our own system, this system is the same for both EOS and Steam fixing the massive amount of issues EOS users face.It also moves all achievement and title unlocking onto our servers making it easier for us to generate leaderboards regardless of if the user is playing on steam or eos.We now also have tools to unlock achievements/titles or remove titles and statistics from players who have received titles in unfair ways in the past. The journal now has a completely new visual layout.Titles are now viewed and selected in the Journal UI.The titles tab has been removed from the character sheet. You will ne…
- Into the Vault #156 | Improved Journal, Chronicle, Aggressive Flag, Sneak Peek - 1 April 2026
Greetings Mortals,In this new development update we will be mentioning the outcomes of our recent Party Questionnaire, covering some more items being worked on for the next update, along with asking for your feedback once again about a new proposed substantial update to the flagging system and ending with a small Sarducaa teaser image. Party System Survey ResultsIn our last development update, we asked for your feedback about various aspects of the new coming Party system, and the results are in!The vast majority of you expressed that you thought the proposed Party system would be an improvement to the game, and that it will make you more likely to group up and play with strangers, which we were happy to see.When asked about whether or not you would like to see the names and health bars of your party members in the UI, although still a high majority of you said yes, there was a smaller…
- Into the Vault #155 | Party System & Questionnaire - 10 March 2026
Greetings Mortals,In this development update, we will be detailing one of the features of the upcoming patch, and in particular asking for your feedback and opinion about some things yet to be decided! New Party SystemThe Party system allows players to form a Party with each other to further aid with communication and organization when grouping up to experience content together. Players in a Party are essentially in a mini-guild, which is more temporary in nature.The expected use case for the Party system is primarily players forming on-the-spot groups in towns before embarking on a trip to complete a task or dungeon together. The ability to communicate easily with Party members should allow those using the system to more easily form new connections, make new friends and thereby create lasting ties to the game world.Due to the low commitment and high quality of life nature of the Party…
- Patch Notes 2.3.0.47 - 7 March 2026
FixesReduce game stalls when opening and closing a bank with many items. Items now appear in the UI over multiple frames. The UI invalidation stalls got introduced with the engine upgrade and we are troubleshooting the source of the issue.Updated the helmet effect for VoIP chat to be easier to understand and sound more natural.Disabled helmet voip effect on the Ranger Armor and Khurite Splinted Helmets due to the effect now being specific to a proper full faced helmet with space inside.Fixed an issue causing a stall when performing certain actions, such as kill an enemy.Fixed an issue causing Gameplay audio setting to not be loaded properlyFixed an issue causing gameplay audio setting to not be reverted properlyFixed Greater Walker Heraldry not showing.Fixed three crashes that happened if an event triggered on the exact frame as the client disconnected: receiving a chat message, activat…
- Patch Notes 2.3.0.43 - 4 March 2026
VOIPOur voice over ip (VOIP) has been rebuilt so that it plays audio using Unreal Engine 5’s audio mix instead of a separate audio system.VOIP is now affected by sound zones, like reverb in caves.VOIP from other players is now muffled if the player is behind a wall etc.VOIP from other players is now changed when the player is swimming.VOIP from other players is now slightly different when the player is wearing a helmet.You can now hear other VOIP users at a further distance.The sound falloff for VOIP is now more natural.The position of the VOIP sound is now correctly coming from the face of the speaker instead of a general area around him/her.VOIP playback volume settings now follow the same system as other volume settings.Listening to VOIP is now cheaper CPU wise since the engine handles ducking of sounds if there are too many.Increased the max number of players you can hear speaking a…
- Sprint 16 PTR is Now Open! - Read the Test Server Patch Notes Here - 25 February 2026
The Sprint 16 PTR for our upcoming update is now available on Steam, by selecting the testpublic branch, and will be available until Monday morning CET for testing and gathering feedback.Have a read of the full patch notes below, and jump onto the PTR server to have a look for yourself!EngineThe engine has been upgraded to version 5.7.1. This increased stability and general performance of the game as well as improved light/shadow rendering.FSR has been updated to the latest version.DLSS has been updated to the latest version.Steam SDK has been updated to the latest version.EOS SDK has been updated to the latest version.VOIPOur voice over ip (VOIP) has been rebuilt so that it plays audio using Unreal Engine 5’s audio mix instead of a separate audio system.VOIP is now affected by sound zones, like reverb in caves.VOIP from other players is now muffled if the player is behind a wall etc.VO…
- Into the Vault #154 | PTR Next Week! - 18 February 2026
PTR Date Next WeekThe PTR for the upcoming update will begin next week on Wednesday the 25th of February!If you missed our last development update, you can view it here on our website to learn more about what we have been working on:Into the Vault #153 | New Lands Revealed, Next Patch DetailsAs usual we will be making a post just before the PTR goes up on the day with instructions on how you can get involved with the testing, along with the patch notes of what you can expect to find on the PTR server. New Patch Information As we are now further along in development of the update, there are a few additional things we have been working on which we couldn’t mention in the last update, but that we will now describe below.Voice Chat ImprovementsThe new VoIP upgrade is coming along very nicely, and we have been able to explore and tackle a few new additions that we are very excited for. One o…
- Into the Vault #153 | New Lands Revealed, Next Patch Details - 29 January 2026
New Lands Reveal TeaserLast night during our latest development stream, we revealed which new continent we have been working on, check out the reveal teaser video below before reading the rest of this post! New Continent Information As you will have gathered from the teaser, the next continent being worked on is indeed the strange and enigmatic land of Sarducaa!We will be releasing more information as we progress along the road to releasing this new continent, teasing various aspects of the new land and its mysteries and inhabitants.There are a few key aspects that will come alongside the eventual release of the new continent, which we find rather exciting and will share with you below.North American Server LocationAs we have said in the past, this new continent will be hosted in North America.We are currently testing locations in the US West region, as this allows for the most accessib…
- Patch Notes 2.2.3.9 - 14 January 2026
FixesFixed a bug that made loot drop very strangely if the player died while carrying relics and being in deep water.Fixed server side crash related to dropping relics in houses.Fixed a rare issue that could cause some items to not be dropped when dying.Fixed issues with several decorations in houses not taking up the correct space when being placed and rotated.Fixed issue where you could place decorations that ended up halfway outside of the house. (This will not fixed furniture already placed halfway through houses)Fixed a rare crash when initiating a fatality.Fixed crash related to refreshing the list of spellbook spells.Fixed bug that caused the player to fall to the ground when aborting Wayshrine travel.Fixed bait quantity not updating when catching a fish.Fixed Issue causing enabling settings "thrust as default attack" and "direction modifiers charges attacks" to make key binds fo…
- Patch Notes 2.2.3.8 - 7 January 2026
FishingAdded the ability to see what nearby players are catching while fishing together.You can now see the fishing rod bending for players if they manage to get something on their hook.You now only lose a maximum of one unit of Line when failing to catch a fish.Fixed bug where you could not weapon swap or leave combat mode if you were swimming with a fishing rod in combat mode.ChangesKrampos has now left Tindrem.The damage resistance of the Oghmir clade gift 'Rock solid' now remains active when moving slowly (walking) as well as standing still.Removed an outlaw spawner too close to a Wayshrine.Improved subsystem ticking structure.FixesFixed UI issue that showed negative mastery points for the first level of mastery.Fixed issue with recent trades being sorted the wrong way when being sorted by time.Fixed an issue where buildings set to demolish while not being in guild territory would d…
- Patch Notes 2.2.2.79 - 17 December 2025
EventsKrampos Buccus has returned to Tindrem for the Raffle of Caerus! Seek out the burning house in Tindrem's main district and plunder the belongings of one most unfortunate Tindremic noble.Added a new rare Krampos house decoration item to this year's raffle bags.Added support for a new type of random events. Veterancy / Account ItemsAdded 10 new Legacy versions of the bloodline capes, which have been recreated as they were from their original Mortal Online 1 designs.Added a new seasonal "Cloak of the Hearth", currently temporarily available for 10 Veterancy instead of 50.Added 10 new fatalities, one for each weapon group that can be bought with Veterancy. Territory ControlSupply Goods now award Glory equal to 50% of the Supply gained from the hand-in, instead of 3%.Taking control of a Siege Machine will now make a player criminal.Taking ammo from a Siege Tent will now make a player c…
- Patch Notes 2.2.2.64 - 1 December 2025
ChangesYou now gain much less Glory when doing a supply run.Fixed a "player Archery-specific" damage bug, where certain Clade Gift buffs, Mastery buffs, Essence Orb effects & the Combat Ability 'Brace' effect were being calculated twice when affecting archery damage.This included damage increases and decreases. Effects such as Oghmir 'Stone skin', 'Rock Solid', 'Warcry'. Thursar 'Adamant', Human 'Tactician', Mastery dmg to AI, 'Low Health Damage Bonus' were affected.MagicThe Mental Leech spell has been over-performing since its last balance adjustment, where it went from being never used at all to being a little too good.There was essentially no downside to casting the spell all the time and extremely quickly draining all the Mana of your target. This is mostly due to the amount of Mana being drained per tick heavily scaling with the casters Intelligence, so this has been lowered, along…
- Patch Notes 2.2.2.58 - 19 November 2025
Greetings Mortals,This update comes with a heavy focus on addressing several long-standing quality of life areas.It introduces the new Ether Wayshrines, which allow you to travel around the map in a much smoother and unique way after being unlocked, the Banking Overhaul which makes using the bank an entirely fresh experience, Caravan Campsites to make dungeon content more accessible, War and Siege changes to improve the sieging experience and remove lots of old issues, balance changes to combat abilities and spells, an increase to everyone’s max Health to raise the average “Time to Kill”, loads of miscellaneous fixes and much more.Ether WayshrinesEther Wayshrines are new structures in the world which can be unlocked while alive, and used as a spirit to automate travel between set locations to other Wayshrines, making the experience of moving around the map as a spirit substantially smoo…