魂之大陆 Soultia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak3
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score79% positive
- Total reviews14
- Release dateNov 1, 2019
- DeveloperTudou Game
- PublisherTudou Game
Genres: Action, Adventure, Casual, Indie, RPG
Company pages: Developer: Tudou GamePublisher: Tudou Game
魂之大陆 Soultia Steam news
魂之大陆 Soultia news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- 0.3 UPDATE ANNOUNCEMENT - 12 March 2021
Added NPCs, the Patron Saint of Nature and Ban Xia Added story plot, telling a thought-provoking story New quest system, adding 26 main quests and 8 side quests New store function, you can sell all the things you don’t need, buy some potions, etc. Added Blueprint function, you can create a variety of luxury houses with one click Added room function, you can build houses for the NPCs Reworked the tree-cutting function, the tree will now collapse when being felled Added dozens of new blocks, including modern lights, stairs and steps New BOSS big blood bar Redo some textures and particle effects Optimize the game window, now you can zoom in and out freely Increase the probability of mineral generation Adjust part of the synthesis formula Optimize some functions Fix known issues
- v0.2.2 UPDATE LOG - 16 September 2020
Remake UI
- v0.2.1 UPDATE LOG - 8 September 2020
When weapons are made and dropped, they will have a random quality between Normal, Uncommon, Rare, and Epic The weapon will have a random attack speed when it is made and dropped Uncommon, Rare and Epic weapons will increase attack speed and damage Jian Qi has been added to melee weapons Legendary and Only weapon comes with Jian Qi. Uncommon, Rare and Epic weapons have a certain chance to carry Jian Qi Additional Properties and Suit Properties have been added to the equipment, and the properties of some suits have been redesigned to distinguish the three types of suits: Melee, Ranged and Magic Now Wildkin will drop Tadashi Youtomura
- v0.2 UPDATE LOG - 29 August 2020
This update is mainly to redo the world generation Redo the world generation algorithm, now the world is randomly generated and infinite Reworked the ecological generation algorithm, and now there is a better transition between ecological systems Reworked the terrain algorithm, now the world has better terrain, mountains, plains, rivers, swamps, oceans, caves, canyons, etc. Reworked the lighting system, now the world has more realistic diffuse lighting Redo the textures of almost all blocks, redo or modify the appearance of some model blocks Added a water block, it will move more slowly underwater and will drown underwater for a long time Optimize monster behavior and adjust some monster attributes Now the gold coins will fall to the ground when the monster dies, and there is a chance to drop the Heart of Recovery, which will restore a little health when picked up Hard mode increases th…
- v0.1.5 UPDATE LOG - 1 January 2020
1. Add English localization 2. Craft list display item icon 3. Redo all running animations and partial dodge animations of the character 4. Staff jump attack damage reduced from 2x to 1.6x
- v0.1.4 UPDATE LOG - 21 December 2019
1. New weapon type-Staff 2. Optimize the behavior logic of the three BOSS and increase their resilience 3. Increase the amount of material required for the synthesis of Broken Blade 4.Increase the damage of wide-blade iron sword and gold sword 5. Slightly increase dodge distance 6. Plain Rabbit will now drop bottles
- v0.1.2 UPDATE LOG - 3 December 2019
1.新增武器类型——双枪 2.现在翻滚可以取消攻击 3.优化战斗流畅度 4.角色增加缓慢回血,每3秒恢复1点生命值,略微降低体力恢复速度 5.大剑第三击增加30%免伤 6.调整短剑第三击削韧和伤害,使短剑四连击更加流畅 7.枭兽护盾的减伤效果由50%降低为35% 8.优化伤害数字显示效果 1.修复了死神部分攻击音效丢失的问题 2.修复了部分怪物攻击会造成多次伤害的问题 1. New weapon pistol 2. Now tumbling can cancel the attack 3. Optimize battle fluency 4. The character increases slowly to recover blood, restores 1 health every 3 seconds, slightly reduces the speed of physical recovery. 5. The third strike of the Great Sword increases damage by 30% 6. Adjusted the third short cut and toughness of the short sword to make the four-stroke combo of the short sword smoother. 7. The damage reduction effect of the Wildkin shield has been reduced from 50% to 35% 8.Optimize the digital display of damage 1.Fixed the issue that some of the Death sounds of the attack are lost 2.Fixed the issue that some monster attacks will cause multiple damage
- v0.1.2 Update log - 26 November 2019
新增大地图功能(快捷键M) 重做小地图,样式与大地图统一 重做了白槐树、血树、金杏树、仙人掌外观、微调了柳棕树外观 重做了石块和所有矿石贴图 New map function (shortcut M) Redo small maps, styles and big maps Redoing the appearance of some trees Redo stone and all ore maps
- v0.1.1 Update Log - 10 November 2019
重做了地面贴图和部分方块贴图,增强了场景的画面效果 新增了火把及其相关设置 增加生命恢复药水的合成数量 优化了方块指针的显示效果 修复了一个极端情况下会导致地图存档损坏的问题 修复了低分辨率下游戏可能闪退的问题 修复了怪物击退距离异常的问题 修复了大剑部分攻击够不着死神的问题 修复了部分物品合成数量显示不正确的问题 修复了雷击音效不受设置控制的问题 Redo the ground map and part of the square map to enhance the scene effect of the scene Added torch and related settings Increase the amount of synthetic oil recovered Optimized the display of the square pointer Fixed an issue that caused map archive corruption in extreme cases Fixed an issue where the game might flash back at low resolution Fixed an issue where the monster's repelling distance was abnormal. Fixed a problem that part of the big sword attack could not reach death. Fixed an issue where the number of synthetic items was incorrectly displayed. Fixed an issue where lightning strikes were not controlled by settings
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