SPSTEAMPULSELIVE ANALYTICS
The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion

The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion Steam metadata

Antler Studios | May 12, 2026 | game

Released

0players observed · 5 October 2026 - 18:57:26 UTC

AdventureIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)815
  • Revenue (VGI)$11,735
  • Review score100% positive

The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)815
  • Revenue (VGI)$11,735
  • Review score100% positive
  • Total reviews19
  • Release dateMay 12, 2026
  • DeveloperAntler Studios
  • PublisherAntler Studios

Genres: Adventure, Indie

Company pages: Developer: Antler StudiosPublisher: Antler Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion Steam metadata

The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1175600/metadata
Steam Storehttps://store.steampowered.com/app/1175600/
Steam Communityhttps://steamcommunity.com/app/1175600
PCGamingWiki search
IGDB searchSearch IGDB for The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion

Reviews, pricing, and metadata

Review summary

Positive

100% positive, 19 positive, 0 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Family Sharing

Achievements

38

Platform releases
  • Steam 12 May 2026

Latest Steam announcements

  • Patch_02 - 20 May 2026

    Just a single change here. We've removed the feature to custom name save files for the time being. The reason for this is twofold; firstly, some character combinations were interfering with the save system and could break it (Looking at you, comma!). Whilst it would be possible for us to do illegal character and word detection, addressing it is about our bandwidth as well as what solutions we have. Secondly, the editable text boxes that one could use to create the save file name were not playing nice on Steamdeck, and we want to make sure as many people as possible can play tWoD. Existing save slot names will not be affected, so your existing save files will continue to work as before. Thanks to all who helped us identify issues around this one, See you in the Wilds. - Harry

  • Patch_01 - 16 May 2026

    Thank you to everyone who has played the game so far, we're super proud that we've finally been able to get the game out. A special thanks as well to those who have reported issues. We've addressed a number of them in this patch, and will be continuing to support the game moving forward. Much love, - Harry Patch Notes Gameplay Improvements - Tutorial Improvements - Legibility and clarity of Journal Tutorials - Ensure you cannot get "locked" into tutorial on wrong page - Wind Tunnel initialisation updated to ensure they are on - Ensure GlowCrystals state is properly assigned on load to stop doors closing when dying, or loading - Save points no longer create improper "checkpoint" saves (should stop checkpoints being created in problematic locations) - More save points to reduce chance of lost game time - Manta Nest interaction now has unique SaveID to ensure its interact state - Jellyfish…

  • ✨Wilds of Dacrima is OUT NOW !!!!!!!! ✨ - 12 May 2026

    Greetings Alchemists! 💛 After years of development, countless playtests, community feedback, late nights and probably far too many demos… Wilds of Dacrima is officially OUT NOW on Steam!This moment honestly feels surreal for all of us at Antler. What started as a small passion project between friends has somehow grown into something shared by an amazing community of players from all over the world. This game was built by three friends in our spare time, quite literally. So this moment is for everyone who’s been with us since the very first build, our kickstarter backers, every demo, tradeshow, festival, every update and iteration of the game.. thank you. Especially to the folks who stuck with us despite the 100 different demo builds 😅And to all the new players joining us today: welcome! We genuinely can’t wait for you to explore the world of Dacrima for yourselves.🎮 Steam Deck NoteQu…

  • RELEASING 12TH MAY 2026 - 4 May 2026

    Greetings Alchemists! Well, this is a biggie. The big one. After many years, with every playtest, every bit of feedback, each late night/weekend of dev... we’ve finally got the date💛 📅 Release Date Revealed : The Wilds of Dacrima launches on May 12th, 2026That’s right folkjs. In just over a week's time we are releasing our game. I think all of the Antler crew kinda feel in denial about it all, because it just feels so surreal. This project has been such a huge part of our lives for so long. We've gone from our twenties into our thirties. We've got engaged to partners. We've said goodbye to people we love. We've moved into our first homes. We've met new life long friends because of this game. This project has been with us for so many huge milestones in each of our lives. Now we’re counting down the final days where this little project of ours goes out into the wild. Official Trailer Re…

  • FINAL CALL - LAST 24 HOURS OF PLAYTESTING - 18 April 2026

    Greetings Alchemists! This is your final call to jump into Dacrima before the playtest window closes this Monday. If you've been meaning to explore, experiment, or accidentally press something you absolutely should not press… now is the time. We've loved seeing you folks play! We are so incredibly grateful to everyone who has already taken part. Your bug reports, feedback and wonderfully chaotic discoveries have helped us fix issues, improve flow, and prevent several completely avoidable alchemical incidents.As always, if you do jump in before Monday, we would love to hear your thoughts: ⚠️ Urgent issuesIf you run into anything critical or game breaking please reach out to us on Discord so we can take a look quickly👉 join our Discord📝 General feedbackFor all other thoughts, feelings, and mysterious discoveries please fill out our main playtest feedback form👉 Feedback Form HereWhether…

  • 🌱 A New Playtest Window Opens - 13 April 2026

    Greetings Alchemist, First of all, a huuuuuge thank you to everyone who joined our previous playtest. Your feedback, bug reports, and thoughtful observations were incredibly valuable to us. Every comment helped shape improvements and polish, and genuinely made the game better. With that in mind, we are opening another playtest window today at 2130 GMT. We will be releasing the game to 300 of you incredible Alchemists, so if you would like a chance to jump in and explore Dacrima during this window, now is the time 🫡 As before, this will be a limited playtest window, so we encourage you to jump in while it is live. Even a short session is hugely helpful and helps us continue improving the experience ahead of launch. We are incredibly excited to welcome more Alchemists into Dacrima, and only mildly concerned about what might happen once you all start pressing buttons. For anyone joining t…

  • Live from a poorly supervised laboratory: Final 48hrs to test the game! - 7 April 2026

    Greetings Alchemist! Just a quick reminder that the closed playtest ends this Thursday 9th. If you have been meaning to jump in, now is an excellent time to conduct a little experimentation. All playtime is genuinely valuable for us right now. Every session, bug report, and unexpected discovery is helping us shape Dacrima ahead of launch. You are not just playtesting, you are actively helping us keep things from becoming… mildly interesting ✨ 📝 How to send feedback 📝👉 Please use the Feedback Form Here This is incredibly helpful for us. Structured feedback makes it much easier for our poorly supervised team to prioritise fixes, improvements, and anything that may or may not be ticking. 🚨For Urgent Issues 🚨👉 join our Discord 🐛 Known bugs (oh crumbs!) 🐛 We are currently aware of:Steam Deck issuesUI and controller navigation issues We are actively working on fixes and hoping to push…

  • 🧪 Beta Playtest is Live 🧪 - 4 April 2026

    Greetings Alchemist! The playtest for ✨ The Wilds of Dacrima : Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion ✨ is officially live 💗 The first wave of players has been granted access, if you received access you should be able to jump in right away.This will be the first time anyone from our community will be playtesting our game.. which is both stupidly exciting AND mildly concerning for us 😅As we're a poorly supervised team, we have done our best to ensure everything is stable, sensible, and not liable to explode. That said, you are entering Dacrima at your own risk.. If something does explode, please tell us. Preferably before everything else explodes too.The playtest will run for 5 days so make sure to jump in while it is available 💝Your feedback is incredibly important and genuinely helps us improve the game before launch. Your feedback will hel…

  • 🧪 The Demo Is Loose : Steam NextFest Edition! - 26 February 2026

    Good news, Alchemists ! We have officially released the demo for The Wilds of Dacrima: Field Notes From a Poorly Supervised Alchemist and his Unruly Clockwork Companion as part of Steam Next Fest.Yes, on purpose. Inside this carefully uncorked sample of adventure, you will find:Experimental alchemy (results may vary)One poorly supervised alchemistOne unruly, yet deeply loyal, clockwork companionWilds filled with mystery, danger, and mild paperwork violationsA wholesome amount of chaos with the occasional rogue skeletonThis demo is a small slice of the expedition ahead. You’ll gather, experiment, explore, and possibly learn why certain mixtures should not glow.We encourage responsible curiosity. We do not enforce it. 🗓️ Release Date News Coming Soon™We’re putting the finishing touches on the full adventure and will be sharing our official release date soon.Until then:Play the demo 🎮Wis…

  • 2024 Will be BETA! - 9 January 2024

    Greetings Alchemists, A new year of adventure has began and we are back on the airship tinkering and toiling away. 2024 is set to be an exciting year for Project Grove with the development nearing the end of Alpha. We have started the year focused on enriching the world with improving games features and events whilst making updates and adding polish to the narrative and levels. CHANGING THE STORY Throughout testing and development we have made multiple amendments and improvements to not only the structure of game itself but also the narrative. Offering a smoother gameplay experience when adventuring and navigating Dacrima whilst increasing immersion and pacing. These include: Implementation of quest structure Complete blocking of Cutscenes and Conversations Updated Act II script Addition of remaining story events NO PLACE LIKE BIOME Swamp and Temple biomes have been overhauled to stream…

  • POTIONS! PUZZLES! PROGRESS! - 8 November 2023

    Welcome Alchemists, The airship has been gaining speed and momentum since the last update and we have been working to improve, polish and expand on existing game features. We have also been implementing additional features in to the game to improve immersion and exploration such as the ‘Fog of War’ map system, which gives players the chance to truly discover the world. Alongside development of the game, we have also been out in the wilds, attending conventions such as EGX, getting the chance to meet a whole host of lovely people as well as other developers, publishers and creators. LEVEL UP! Exploring Dacrima has become more vast and exciting as we have made many adjustments and additions to existing biomes within the game. From simple gameplay quality of life changes to complete reworks of puzzles, we have made sure that your time in Dacrima allows discovery and challenges at every ste…

  • Introductions and Updates - 8 September 2023

    Hello Alchemists! It's the start of a brand new month and a chance to catch you all up with what we have been working on for the past 6 months. We thought it would be a fantastic opportunity to not only let you know about all of the changes happening in Project Grove. It also gives us a chance to introduce the man behind the voice of all of our social posts and videos, our Community Manager, Jordan. If there is something we haven't covered in this video, feel free to leave a comment or join our Discord and Jordan will be reading and replying to them all. STAY UPDATED We have some exciting videos and content planned for the coming months so keep an eye on our socials to stay up to date. 🦌 Here’s our new TikTok page 🦌 Be part of the conversation on Twitter 🦌 Check out the Discord and become part of THE HERD 🦌 Catch our development updates, unreal tutorials and more on our Youtube chan…

  • All Hands On Deck - 4 July 2023

    Greetings Alchemists!! There has been a lot of rumblings and movement in Dacrima this month. New creatures have made certain biomes their home, we are due an influx of potential explorers testing the waters and the final zone has miraculously materialised. ALPHA ACT 1 PLAYTEST As many of you may have already seen on our Discord or Steam announcements, We are running a limited playtest, open to all, between the dates of July 10th-15th. There has been a lot of development within Project Grove since we released the Prologue such as: Upgrade to Unreal Engine 5 Movement mechanics UI/UX improvements New wildlife Changes to potions Graphical enhancements As well as much more, the playtest will allow players to explore and roam Act 1 of our Alpha build and provide useful feedback on our development in the future. If you would like the opportunity to take part in this playtest, sign up using the…

  • ALPHA ACT 1 PLAYTEST - 30 June 2023

    PLAYTEST ANNOUNCEMENT Calling all Alchemists, Join our ALPHA ACT 1 PLAYTEST from July 10th-15th. For a chance to take part and explore the mysterious Dacrima, sign up with the link below. Spaces are limited and all applicants will be selected and notified whether you have a spot. (We'll let you know either way) Good luck Alchemists. Applications for the Alpha Act 1 Playtest are now closed. To be the first to hear about future playtest events, join our Discord with the links below. As this playtest is open to all, enter N/A on the form when it asks for a Backer Number Join our Discord and become part of the **THE HERD**

  • Full Steam Ahead! - 24 April 2023

    Greetings Alchemists!! The Antler team have been foraging and transmuting tirelessly to make your dreams of exploring the world of Dacrima a reality. We wanted to share some of the most noteworthy and exciting updates to Project Grove’s development! THE STORY SO FAR.. After a successful Kickstarter campaign we were able to create and deliver the ‘Project Grove: Prologue’, a short demo build of the game and world we are creating. We were able to gauge player response in regards to all aspects of the game and have used this feedback to develop an even more immersive and streamlined game. While our work is still not finished, we have spent that time cranking all the levers and stoking the engines to evolve Project Grove in to something we are truly proud of and a world that players will want to return to time and time again. We will be updating the steam page regularly with news and featur…

  • Project Grove: Prologue Releasing TODAY! - 11 September 2021

    Greetings Alchemists! Today our brand spankin' new Prologue will be released from 8pm BST & we cannot wait to see what you all think of our progress. This is has been a long journey for us, we're all super happy with how the game is shaping out & for the whole team it feels surreal seeing the beginning of our game come to life. We'd love to say a special thanks to our Backers out there who've made this a reality, as well as all those folks who helped out with some Alpha testing over the past few months. You're all legends. The Prologue is approximately 45mins to 2hrs long, depending on your mad skillz. Everything in the Prologue will be featured in the full release of Project Grove. The only aspect we're anticipating to expand for the full release is potion crafting - but we can go through that on a later blog post! We really hope you love our Prologue, please do leave us a review and l…

  • Funded with Kickstarter! - 2 March 2020

    We're officially funded! Thank you to everyone who played the demo, gave us feedback, spread the word, and pledged!

  • Project Grove Demo Patch 1.06 Notes - 23 February 2020

    Thank you for all your feedback about the beginning of the demo. You've highlighted some really key areas that we've been able to dedicate time to. Updates Improved opening with narrative context Improvements to subtitles Unreal Engine and Antler Studios screens while the Start Screen loads

  • New Demo Ending - 6 February 2020

    To celebrate hitting 20% of our Kickstarter funding goal, we're releasing a new ending to the free demo. So many of you have reached out saying how much you loved the demo and puzzles but the ending didn't give you the best feeling. We've listened and discussed how we could give you a better ending. What better way to complete the Project Grove demo than by using your first Potion?! You've collected the Flora Magika, now use your first Potion, solve extra puzzles and add two brand new collectables to your collection! We can't wait to hear your thoughts on the new ending and see your Let's Plays. Please let us know any feedback you have so we can continue improving.

  • 36-Hour Global Game Jam 2020 Live Stream - 1 February 2020

    Tune in on Twitch to check out our game dev process and chat the team: https://www.twitch.tv/antlerstudios

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2026Patch_021833334318566326
216 May 2026Patch_011832700592794663
323 February 2020Project Grove Demo Patch 1.06 Notes2578811485602528591
423 January 2020Project Grove Demo Patch 1.02 Notes2597949245046621019
522 January 2020Project Grove Demo Patch 1.01 Notes2597949245043823733

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1175600
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateMay 12, 2026
DeveloperAntler Studios
PublisherAntler Studios
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typePositive
Positive review percent100%
Positive reviews19
Negative reviews0
Total reviews19
Steam recommendationsNot available
Achievements38
Average playtime forever465 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1175600/

Short description

Uncover the secrets of the forest in this tale of two unlikely friends, with alchemist Edric Tayte and L-P1N. Forage for weird and wonderful ingredients, brew Potions to empower you with potent abilities, and all the while discovering that this adventure isn't quite what it seems..

About this game

Welcome to The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Robot Companion , a first-person fantasy adventure puzzler about the blazing pursuit of alchemy and friendship. A plague known as 'The Great Rot' has ravaged all things living. It's up to you, legendary Alchemist Professor Edric Tayte , to discover a cure. Alongside your sidekick robot, venture through the weird and wonderful world of Dacrima, collect its fabled flora and fauna, and brew a roster of potent Potions. With each new ability gained, explore the deepest depths of the forest, with plenty of secrets to find along the way... Forage Through The Wilds of Dacrima Explore enchanting landscapes rich in resources: absurd animals, peculiar plants, and miraculous minerals. Scan your discoveries to unlock lore, potion details, and piece together the mystery of the forest. Uncover ways to traverse obstacles, gain access to new areas, and complete quests along the way! Brew New Abilities You are an alchemist after all, combine the wondrous ingredients you find throughout The Wilds of Dacrima to brew new Potions (and hopefully a cure for that blasted Great Rot). With each Potion unlocked, you gain new abilities and discover new ways of venturing through the Wilds. Jump On Your Sidekick's Head Exploring is hard work when you’re approaching 70. Your robot companion L-P1N is your travel guide, best friend, and very own placeable platform. L-P1N is the stowaway you never knew you needed. A tool in Edric’s arsenal, who may just become a friend, your confidant, and the one thing in this place that isn’t trying to kill you (maybe). A Whacky Adventure Strap in for this turbulent ride through the dark corners, bright sunlight, and unlikely humour. Enjoy the world, puzzles, and mysteries of The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Robot Companion!

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Linguagem imprópria
steam germany6Schimpfwörte
igrs13Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Wilds of Dacrima: Field Notes from a Poorly Supervised Alchemist and his Unruly Clockwork Companion at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$19.99$19.99No discountSteam Store

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Bongo Cat168,3655 October 2026 - 18:30:49 UTC193,859110,826Marcel Zurawka, Julius Krüger
Valheim162,7865 October 2026 - 18:44:30 UTC498,478533,888Iron Gate AB
Rust129,2455 October 2026 - 18:23:30 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine81,8405 October 2026 - 17:18:36 UTC150,2711,008,495Wallpaper Engine Team
The Outlast Trials62,1205 October 2026 - 16:21:06 UTC90,646101,323Red Barrels
Project Zomboid61,2765 October 2026 - 18:28:10 UTC122,811467,999The Indie Stone
TBH: Task Bar Hero58,5325 October 2026 - 19:36:08 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 256,5125 October 2026 - 17:45:15 UTC574,638199,438Mega Crit
Geometry Dash51,9125 October 2026 - 20:02:52 UTC108,707646,789RobTop Games
Stardew Valley45,7275 October 2026 - 19:43:15 UTC236,6141,016,067ConcernedApe
Palworld41,9445 October 2026 - 20:06:28 UTC2,101,535451,088Pocketpair

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