SPSTEAMPULSELIVE ANALYTICS
War of the Three Kingdoms

War of the Three Kingdoms regional audience

杭州游卡网络技术有限公司 | Dec 17, 2021 | game

Released

726players observed · 24 September 2026 - 02:45:16 UTC

StrategyFree To PlaySteam Store

  • Latest observed players726 · 24 September 2026 - 02:45:16 UTC
  • SteamPulse tracked peak2,601
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score10% positive

War of the Three Kingdoms regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

  • Latest observed players726 · 24 September 2026 - 02:45:16 UTC
  • SteamPulse tracked peak2,601
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score10% positive
  • Total reviews80,961
  • Release dateDec 17, 2021
  • Developer杭州游卡网络技术有限公司
  • Publisher杭州游卡网络技术有限公司

Genres: Strategy, Free To Play

Company pages: Developer: 杭州游卡网络技术有限公司Publisher: 杭州游卡网络技术有限公司

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War of the Three Kingdoms regional audience

War of the Three Kingdoms regional data compares SteamPulse audience signals across players, reviewers, followers, and wishlist activity where country-level samples exist.

Region

The reviewer view for War of the Three Kingdoms is based on an identified sample of public reviewers. Player, follower, and wishlist geography are directional models that use public reviewer geography and available game-level signals; they are not exact country-by-country account counts.

Use the tabs to compare relative geographic shares and check each view's confidence label. Modeled percentages should be treated as directional context, especially when the identified reviewer sample is small or contains unknown locations.

Regional Audience Explorer

Open a tab to inspect the full country ranking, the highlighted world map, and the current base or identified sample behind each region view.

Top Players Region Overview

SteamPulse's directional player-region model for War of the Three Kingdoms assigns its largest shares to China (21.1%), United States (15.9%), Malaysia (7%). The model blends the available public-reviewer geography, reviewer playtime signals, current player scale, and a disclosed Steam market prior. The dataset labels confidence as medium.

These percentages are relative model weights, not observed locations or verified counts of active players. Use the map to compare the model's country distribution, not to infer exactly how many people are playing in any country.

Reviewers Region Overview

War of the Three Kingdoms's identified public-reviewer sample spans 22 countries and is led by China (21.8%), United States (16.4%), Malaysia (9.1%). China accounts for 21.8% of reviewers with an identified country (12 reviewers).

This is an observed sample of 55 public reviewer profiles with visible country data, not a census of all reviewers, owners, or players. Another 195 sampled reviewer profiles did not expose a country and are excluded from the percentages. The dataset labels confidence as directional.

Followers Region Overview

SteamPulse's directional follower-region model for War of the Three Kingdoms assigns its largest shares to China (25.9%), United States (19.1%), Malaysia (7.4%). It blends the modeled player and wishlist distributions with the available public-reviewer geography. The dataset labels confidence as directional.

Steam does not publish account-level follower locations for this view. The percentages are normalized model weights, not observed follower counts, and they should not be read as proof of attention or future activity in a country.

Wishlist Region Overview

SteamPulse's directional wishlist-region model for War of the Three Kingdoms assigns its largest shares to China (20.4%), United States (16.3%), Malaysia (6.5%). It combines the modeled player distribution, available public-reviewer geography, review penetration, release recency, and a disclosed market prior. The dataset labels confidence as directional.

Steam does not publish account-level wishlist locations for this view. The percentages are normalized model weights, not observed wishlist counts or evidence of purchase intent, and should be used only to compare the model's relative country distribution.

Player Region Distribution

CountryModeled share
China21.1%
United States15.9%
Malaysia7.0%
Hong Kong SAR China6.2%
Canada6.1%
Russia4.7%

Directional model - medium confidence; percentages are estimates, not counted accounts.

Wishlist Region Distribution

CountryModeled share
China20.4%
United States16.3%
Malaysia6.5%
Canada6.2%
Hong Kong SAR China5.4%
Russia4.8%

Directional model - directional confidence; percentages are estimates, not counted accounts.

Reviewer Region Distribution

CountryIdentified reviewersShare
China1221.8%
United States916.4%
Malaysia59.1%
Hong Kong SAR China47.3%
Canada47.3%
New Zealand23.6%

Observed public-reviewer sample: 55 identified accounts - directional confidence

Follower Region Distribution

CountryModeled share
China25.9%
United States19.1%
Malaysia7.4%
Canada6.4%
Hong Kong SAR China6.0%
Russia4.2%

Directional model - directional confidence; percentages are estimates, not counted accounts.

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