SPSTEAMPULSELIVE ANALYTICS
Deathbloom: Chapter 2

Deathbloom: Chapter 2 Steam news

Vincent Lade | Mar 3, 2020 | game

Released

0players observed · 24 September 2026 - 16:04:33 UTC

ActionAdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive

Deathbloom: Chapter 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score85% positive
  • Total reviews60
  • Release dateMar 3, 2020
  • DeveloperVincent Lade
  • PublisherVincent Lade

Genres: Action, Adventure, Casual, Indie

Company pages: Developer: Vincent LadePublisher: Vincent Lade

Top Steam chartsTop 100 gamesGame directorySteam Store page

Deathbloom: Chapter 2 Steam news

Deathbloom: Chapter 2 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Deathbloom: Chapter 2 (Large Update) - 29 January 2025

    A large update has just been uploaded that revisits Deathbloom: Chapter 2 and cleans up a lot of things! Optimization: FPS increase of 20%-30% on multiple scenes Optimization: Fixed issue with debug log causing lag Update: Boss battle now has a health bar and title Update: 'New Area' UI is now larger and easier to read Settings: Invert Mouse is now an option Misc: Host of bug fixes throughout Thanks to those still playing and for those just finding the Deathbloom series. V @VincentLade

  • Special Sale on Deathbloom: Chapter 2 - 24 August 2021

    Continue your journey through Bachman Manor as you inch closer to freedom, or towards your mysterious friend Christina and her candle-lit secrets. Going deeper into the estate reveals more locations like the Abandoned Wing, Lower House, and the bunker complex "Salvation". Classic Survival Horror Continue your journey through Bachman Manor and find the conclusion to the horrors within. Arm yourself with 10 different weapons, each hidden throughout the dark rooms and dusty corridors. New and original enemies stalk the Manor seeking to drag you into its pits. Search for supplies, secrets areas, and letters to increase your chances of survival. Find your mysterious friend “Christina” while she helps you with her candles. Avoid the mists of “Deathbloom” or be pulled into a hallucinatory state between life and death. More of the Manor Explore new regions of the Manor, more dark and dangerous…

  • Steam Achievements added - 17 December 2020

    Steam Achievements have now been added to Deathbloom: Chapter 2, there are 8 in total: 6 for the main story-line and 2 for each of the endings. Try it out for yourself and find them all, Thank you for reading, VL

  • 2.5 Month Update! - 21 May 2020

    Thanks to everyone continuing their journey through Bachman Manor and the Deathbloom series! Now that the dust has settled after launch its been fun to watch the Let's Plays and see the screenshots people have submitted. https://steamuserimages-a.akamaihd.net/ugc/790883698953880437/CB5BBC35FD56ECEEC552EF1BD9912ECC78F99CC1/ While the work on the Deathbloom series has wrapped up there are new projects on the way. Similar works of psychological horror that explore new stories, characters, and environments. One of these currently in development is my new game "The Swine" which is already deep in development and will be coming in the next month or two. https://store.steampowered.com/app/1320950 If you want to stay in the loop on what I'm working on and future Sale and Events feel free to follow me at @VincentLade on Twitter. And as always if you find any bugs or room for improvement you can…

  • Launching soon! - 20 February 2020

    A launch date is set! After a long period of development Deathbloom: Chapter 2 is launching on March 3rd at 12:00PST I spent a bit more time than expected to add the features I wanted, but it was all worth the time investment. Some features in Chapter 2 will include: Unique and cryptic puzzles (requiring more thinking than just finding items) More weapons, including some heavy firepower Intricate and detailed levels (including environments like the feared "Salvation" a fully sustained underground bunker) More rewards for those that explore Reworked the story with two endings that I think players will enjoy https://cdn.steampulse.org/steam/apps/1185470/ss_e7e229504079ee62b3c3b297427c5cc706890e41.1920x1080.jpg?v=1582203864 https://cdn.steampulse.org/steam/apps/1185470/ss_cf70a0c03f9b7df6e843d95a9f9c9a85e57e060f.1920x1080.jpg?v=1582203864 https://steamcdn-a.akamaihd.net/steam/app…

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