SPSTEAMPULSELIVE ANALYTICS
The Monster Breeder

The Monster Breeder Steam metadata

Fantasy Creations | May 6, 2025 | game

Released

4players observed · 6 October 2026 - 07:37:25 UTC

IndieRPGSimulationStrategyStrategy RPGSteam Store

  • Latest observed players4 · 6 October 2026 - 07:37:25 UTC
  • SteamPulse tracked peak114
  • Units sold (VGI)8,340
  • Revenue (VGI)$153,000
  • Review score92% positive

The Monster Breeder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 6 October 2026 - 07:37:25 UTC
  • SteamPulse tracked peak114
  • Units sold (VGI)8,340
  • Revenue (VGI)$153,000
  • Review score92% positive
  • Total reviews265
  • Release dateMay 6, 2025
  • DeveloperFantasy Creations
  • PublisherFantasy Creations

Genres: Indie, RPG, Simulation, Strategy

Company pages: Developer: Fantasy CreationsPublisher: Fantasy Creations

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Monster Breeder Steam metadata

The Monster Breeder metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1192440/metadata
Steam Storehttps://store.steampowered.com/app/1192440/
Steam Communityhttps://steamcommunity.com/app/1192440
PCGamingWiki search
IGDB searchSearch IGDB for The Monster Breeder

Reviews, pricing, and metadata

Review summary

Very Positive

92% positive, 244 positive, 21 negative

Price and discount

$20.09 (33% off from $29.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Family Sharing

Achievements

65

Platform releases
  • Steam 19 January 2022

Latest Steam announcements

  • Manipulating the appearance of offspring - 28 April 2026

    Hi All,This update adds a new feature to the game. Until now, monsters randomly inherited their external characteristics. From now on, players can influence these inherited traits. You can choose from five optional categories to determine whether the offspring will resemble the male or female parent more closely. These categories are head shape, body shape, legs, color, and pattern.Random inheritance remains the default setting, but it can now be overridden. This change only affects physical traits; it does not affect the inheritance of combat abilities.

  • User Interface Update - 6 February 2026

    Hi All,This update primarily focuses on improving the user interface, along with a few smaller fixes and enhancements. The most important change is that the buttons indicating the monsters’ rooms can now be collapsed and rearranged. This makes the interface clearer and easier to organize when there are many monsters.I also redesigned the purchase window to make it faster and simpler, with fewer buttons and clicks. From now on, saved demo games can be continued in the full game. Additional minor changes include the possibility that if the main character dies of old age, a successor can be appointed, preventing the game from ending. Save files can also be deleted directly from the load menu. The potion strength of the initial stock was increased. A quick guide for new players was added to the game.Bug fixes:False indication of the effect of burden on action points.Some mammals’ heads grow…

  • Language & Engine Update - 21 November 2025

    Hi,This is more of a maintenance-type update, made with the latest Unity 6 LTS. It was greatly needed, as the old Unity builds had become increasingly incompatible with newer hardware and drivers. This should reduce the number of crash-to-desktop incidents, and the new engine is also somewhat better optimized. Unfortunately, importing the 3D assets wasn’t easy, but one old bug has been fixed: for hybrids, the chelicerae no longer hang off the head. Reimporting the 3D models into the new engine solved that issue.The localizations have also been updated. They are still produced with machine-translation tools, but I believe DeepL’s capabilities have improved over the past four years, so it was worth refreshing them. Five new languages have also been added: Spanish, Portuguese, Italian, Japanese, and Korean. I can’t judge the quality of the translations, so it’s recommended to try the demo…

  • Secondary Melee Combat System - 25 September 2025

    Hi All!I know many of you felt that randomness plays too big a role in the combat system. After the summer break, I began working on an alternative approach that eliminates RNG from melee combat.With this update, the game now includes a secondary melee combat system. You can enable it from the Options menu or select it when starting a new game. Ranged combat and magic are unaffected.Secondary melee combat system:Every attack hits but does not trigger a counter-attack. Dodge and parry skills can reduce the damage taken by up to 90%. If the attack is unseen, it always deals maximum damage. For human characters, the higher value between dodge and parry is considered. The passive ability called 'Protector' is more valuable since it triggers on every enemy attack.I hope the secondary combat system improves the gameplay experience. Please share your thoughts on how you like it. Starting a new…

  • Bug fixes and UI improvements - 20 June 2025

    Hi everybody,This update contains bug fixes, improvements to the user interface, and more tooltips about weapon and armor bonuses.Bugs fixed:Casting Dispel Magic can cause freeze.Casting the Invoke Fear spell on human characters caused the game to freeze.Insectoid opponents with Tail Strike ability were generated with short tails.Monsters can inherit Fly ability without having wings.The action point bonus on the character panel wasn't indicated correctly.The Quality settings dropdown button was occasionally irresponsive in the Options Menu.Missing tentacles from the Frogbeast's back.The "Attack bonus against hybrids" stat was mislabeled on the "Monster grew up" message.The ability button for Flawless Defense doesn't update after clicking on it, and the tooltip doesn't show the full description.Wrong instructions for the Skill Upgrade button in the tutorial.The auto-combat report incorre…

  • Update 1.03 - 21 May 2025

    Hi Everybody, RNG has been reworked The game used Unity's built-in Random.Range() function, which sometimes generated annoying values. I have also experienced cases where the archer missed twice in a row, even though the hit chance was over 90%. It truly feels unfair, but this is how random works. I checked how other games handle this and found they use manipulated RNG, where extremes are cut off. So, I have modified the RNG — it is no longer truly random, but it is less likely to produce extreme results in a row. I spent a lot of time testing it, and it looks better. I am interested in any feedback. How does the new RNG work for you? Encyclopedia The encyclopedia is back. I have updated it with the new content and features of the full-release game. Changes The arena battle does not provide chances for victory. Based on the result of the auto-battle, the player can decide whether to acc…

  • Quick Patch & Combat Balance - 9 May 2025

    Hi, Combat balance: Several of you have reported that combat feels more difficult in the full-release game compared to the early-access version. I made some changes. Enemies between levels 1 and 10 can no longer have more than one elemental bite or resistance, including poison bite and poison resistance. Additionally, Spiny Skin can no longer occur with Poison Skin, Shock Skin, or Fire Skin. Bugs fixed: The number of items in inventory was miscalculated. Weapons and armor equipped by characters were added to the inventory. I corrected the code to fix the mysterious "Phantom Enemy" bug. Since this bug never happened in the editor, I can't say with 100% certainty that it's fixed. We'll see. Spider Worm uses Energy Leach ability after death.

  • Quick Patch - 7 May 2025

    Hi everybody, I've put back the localization for German, French, and Simplified Chinese. It was done with DeepL without proofreading. I'm not sure about the quality. Unfortunately, the game's text exceeds 215,000 characters, equivalent to a 100–150-page book. Professional translation is currently not feasible. Bugs fixed: The arena fight description window does not contain the participant count for hybrids. Enemy hybrids without spiny skin get Total Spininess ability in the arena. Juvenile hybrids are occasionally generated without eyes when crossbreeding insects and mammals. The slave warriors are showing "Training skill" stats. Generate enemy hybrids without legs for arena combat.

  • Full Release - 6 May 2025

    Hi everybody, After three years, the time has finally come for the full release. Thank you for your patience and the many great ideas you've supported me with. Of course, development will continue—I have quite a long list of ideas and content that can still fit into this game. Here's a brief summary of what changes compared to Early Access. Graphic overhaul The 3D graphics and 99% of the user interface have been replaced. The armor and weapon 3D models remained but received new textures. This is a one-person project with a minimal budget, though for some essential tasks, such as animations, I hired contractors. Hybrid class While in early access only creatures belonging to the same class could be crossbred, now it is possible to crossbreed any creatures without limitations. The learnable abilities from each class are also accessible to hybrids if any of their ancestors belonged to that…

  • Full release on May 6, 2025 - 21 April 2025

    Hi everyone, Finally, I can tell you the exact date of the full release. The Monster Breeder 1.0 will be released on May 6, 2025. New content: Graphic overhaul Hybrid class Expeditions New species Reworked crafting (now includes shield, bow, and staff making) New abilities for monsters New character bonuses

  • Full Release Playtest - 12 April 2025

    Hey everyone, The full-release playtest is still running, and I’ve got a few keys to hand out! If you’d like to join, hop into Discord and post a message in the #full-release-playtest channel. Update: Sorry, but I handed out all the remaining keys. https://discord.gg/vam9GfcPBD The full release is planned for the first half of May — the exact date is coming soon!

  • Development Progress - 9 January 2025

    Hi All, I'd like to share a couple of screenshots from the full-release version. With the current progress, the February playtest still feels achievable. I appreciate your patience.

  • Crafting Reworked - 14 December 2024

    Hi All, I've reworked the weapon and armor forging system and introduced a few new features. These updates will be available in the Full Release. Skill Development Alchemists and blacksmiths no longer develop special skills randomly. Instead, they earn skill points upon reaching levels 10, 20, 30, and beyond. Players can use these points to select a special skill, such as 'Skilled Herbalist' or 'Enchanter,' or to remove a negative trait. This system allows for greater customization of craftsmen, making their development less dependent on chance. Bows & Shields The creation of bows, shields, and magic staves will now be possible. To craft these items, the blacksmith must possess a special skill called 'Master Smith.' Different types of shields will offer unique bonuses. For instance, the Cavalry Shield provides a +15% chance to block but offers less protection against arrows due to its s…

  • Expeditions - 16 October 2024

    Hi, I want to give a quick update on the progress of the development. One of the new content of the full release will be the expeditions. Three expeditions will be available in the game, northern, tropical, and islands. About a third of all species will not be available for purchase. These rare species live in remote areas and possess the most valuable features such as regeneration, flying, or ice breath. The player can launch expeditions to explore caves and get these rare and invaluable creatures. To do so, have to cover the costs and undertake combat against unknown opponents. Outlaws and rogue lords are ruling those distant lands and you have to fight your way through them.

  • Development Progress - 30 September 2024

    Hi, I would like to give you a quick update on the development progress of the past months. In the last couple of months, I worked on the new UI assets, and interiors, and integrated all the creature assets into the game. Unfortunately, I had to take a part-time job in August. As a consequence, I can no longer work full-time on this game, but the development will continue. I want to launch the full-release version before the winter sale. These screenshots represent the full-release version:

  • Hybrid Class Inheritance - 23 June 2024

    Hi, Finally, the inheritance algorithm is complete for all classes, including the hybrids. This short video shows how it will work in the Full Release version. Offspring appearance is generated based on parents' characteristics. In the next couple of months, I will focus on implementing the new graphical assets into the game.

  • Insectoid Class Inheritance - 27 May 2024

    Hi All, The inheritance algorithm of the insectoids is complete. This short video shows how the inheritance of external characteristics will work in the full-release game. I need some time to polish the hybrid inheritance algorithm, but the next video will focus on the hybrids of reptiles, mammals, and insectoids.

  • Full Release Hybrid Creatures - 5 May 2024

    Hi Folks, Finally, the 3D models of the Hybrid Class for the full release are complete! This short video shows some examples of hybrid creatures. The next step is creating an inheritance algorithm and testing it. There are still many things to do: arenas, user interface, visual and sound effects and not to mention implementing all these new assets to the game. I also plan to improve the crafting system and add quests. Luckily, the hardest part of the work is done.

  • Inheritance of Characteristics for Mammals - 14 March 2024

    Hi All, I am busy working on the new hybrid monsters for the full release. Fortunately, the inheritance algorithm for the Mammal Class creatures is complete, so I can show how the inheritance of external characteristics works. Hopefully, I will be able to post about the hybrids next time.

  • Full Release Insectoid Species - 6 February 2024

    Hi Folks, I have completed the new insectoid assets for the full release. This short video shows ten species and their strengths and weaknesses. Now, all three monster classes are reworked, and finally, I can start creating the new hybrid class. This will be a very exciting and challenging task!

Patch notes and updates

S.noRelease datePatch nameGID number
17 May 2025Quick Patch1799088287796819

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1192440
Live current players4
SteamPulse tracked peak114
Live count (today's peak floor)4
Price$20.09 (33% off from $29.99)
Free to playNo
Discount33%
Original price USD$29.99
Current price USD$20.09
Release dateMay 6, 2025
DeveloperFantasy Creations
PublisherFantasy Creations
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent92%
Positive reviews244
Negative reviews21
Total reviews265
Steam recommendations274
Achievements65
Average playtime forever3,409 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1192440/

Short description

Turn-based fantasy gladiatorial game with monster breeding. Crossbreed various species to create monster hybrids for gladiatorial combat. Manipulate creatures’ traits with surgery, magic, and alchemy. Manage your enterprise, craft items and upgrade your base. Fight in the arena for gold and glory!

About this game

You are in charge of one of the Empire's monster-breeding houses. Your role is to create hybrids intended to bring wealth and fame to their owner through combat in the arena. You have access to a wide array of magical artifacts and potions to transform newborn creatures into formidable fighting beasts. Adult monsters gain experience in the arena, developing inherited abilities or learning new ones. All mammal, reptile, and insect species found within the Empire possess at least one valuable trait. You can launch expeditions in search of new species, though these come with significant risk and financial cost. Crossbred offspring inherit their parents’ physical characteristics and special abilities at random. Their valuable traits can be enhanced with special feed, potions, blood infusions, rune stones, magic scrolls and organ implantation. However, excessive intervention can lead to abomination illness, reducing the creature’s lifespan and rendering it temporarily unfit for combat. Combat in the arena is not always to the death. Non-lethal fights, of course, also pay less. You can hire warriors, archers, and mages to fight alongside your monsters. Each arena is unique and provides certain advantages and disadvantages that must be taken into account. Specialization and the right equipment offer a significant edge in combat. You can hire a blacksmith or an alchemist, so you're not limited to the offerings of local merchants and annual fairs. You can expand your base by constructing new buildings or upgrading existing ones. If you run into financial trouble, you can take out a loan—but the high interest rates could drive you into bankruptcy. You can also undertake quests in hopes of special rewards, though your choices might lead you down a darker path.

Supported languages

English * , French, German, Simplified Chinese, Italian, Spanish - Spain, Japanese, Korean, Portuguese - Portugal * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência Medo
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: $20.09
  • Highest observed: $20.09

The Monster Breeder's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $20.09, the highest is $20.09, and the first visible tracked price is $20.09. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -33%
  • Latest sale window: Oct 6, 2026 to Oct 6, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -33%, with a lowest recorded final price of $20.09 during rows named Steam sale. The latest recorded window starts Oct 6, 2026 and ends Oct 6, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $20.09, from Oct 6, 2026 through Oct 6, 2026. The latest run records $20.09 for 1 day of uninterrupted daily tracking with a listed discount from $29.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $20.09
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Monster Breeder at $20.09 in USD, with a listed base price of $29.99 and a -33% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$20.09$29.9933%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $20.09.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$20.09$20.09No change33% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $20.09.

DateCurrent priceOriginal priceDiscountSource
2026-10-06$20.09$29.9933% (Steam sale)Steam Store - Steam sale

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