- Hunt the Muglump May, 2026 DevLog - 3 May 2026
After a bit of a hiatus, I’m finally getting back into the flow—and this video felt like the perfect place to start.While working on updates for Hunt the Muglump, I ran into a gamepad/input issue that genuinely made no sense at first… the kind of bug where even after years of development experience, you just sit there thinking, “wait… what?”In this devlog, I walk through:What went wrongWhy it was happeningAnd how I ultimately fixed itThis is the first of many steps back into consistent creation. Over the coming weeks, I’ll be sharing more:Technical breakdowns and “how-to” videos like thisUpdates on my games and development processAnd deeper, more spiritually themed content tied to The Lion of God comic series and the broader Venomous Press universeI’m still in the process of getting back to full strength creatively, but I’m here—and I’m building again.Appreciate you being here for it.—…
- 7.1.1 Update - 20 April 2026
Well update 7.1.0 wasn't the greatest, not going to lie. But 7.1.1 will be amazing :-D I fixed an issue with Gamepad detection that had to do with a conflict between Unity's Legacy Input System and the modern Input System. Also I built a Linux native build so Hunt the Muglump should work great on Steam Deck and Linux in general now rather than having to run through Proton.
- Update notes for build 7.1.0 - 19 April 2026
It's been a while since this game received any update. I've meant well but life happened. Anyway, I've removed the iOS controls from the Steam Windows and MacOS builds, updated some of the UI, fixed a few bugs, and overall improved the game experience. Please leave feedback on the Steam Discussion forum if you notice anything that seems out of sorts.
- Multi-Language Full-Text Support Now Available - 28 March 2023
Hello, I am pleased to announce the latest release of Hunt the Muglump. This release focused more on quality of life features rather than new gameplay. First, a feature which will be invisible to players is I refactored the game's Input System to use Unity's New Input System. The game had originally been built prior to the release of the New Input System and I had not taken the time to replace it. The primary benefit of this is over time as new gameplay features are added it will be easier to integrate them with the existing control scheme. Second, I have added full-text localization for the following languages: French, German, Korean, Polish, Portuguese, Russian, Spanish, and Vietnamese. Unity should auto-detect the most appropriate language according to your native Windows locale, however you can always go into the Settings menu and change the language at any time and Hunt the Muglump…
- Let's Play Hunt the Muglump with QG Gamer - 14 February 2023
https://www.youtube.com/watch?v=vx3OtUAR_88
- Minor Update - 12 February 2023
This update includes a number of minor bug fixes and game refinements, and also adds mouse-driving control to the gameplay. It is now possible to play the entire game without ever touching a keyboard or gamepad if desired. All gameplay menu prompts are now clickable and can be used to drive gameplay. Just my attempt to make Hunt the Muglump as accessible as possible. Enjoy!
- Minor bug fix - 5 February 2023
I fixed some issues found after the most recent Major release: Version 5.0.2.5 * Aspect Ratio Alignment issues: * these issues were discoverd when running Hunt the Muglump on the Steam Deck * The 'New Game' menu is out of alignment on the Steam Deck. Needed to adjust and realign the panel anchor points * The text on the Settings menu is not visible in some labels, no doubt also due to an aspect ratio issue and the finicky 'Typing' animation feature of Beautiful Interface which should be disabled during gameplay. * Some of the text on the game over screen was squished. Some of this was in all aspect ratios * The 'Empty Item' text displayed when the player runs out of arrows rather than the 'Empty Arrow' text. * Removed the Credits button from the "More" Buttons panel and from the game, for now. There's two people who made this game and we know who we are. * Rebalanced the pre-build Dunge…
- MAJOR NEW Update! - 4 February 2023
Greetings travelers! Three years ago I set out to realize my vision of creating my own gaming experience. While the first iteration may have had some hiccups, I kept coming back to it every now and then and I knew that, at its core, Hunt the Muglump had great potential to be a truly compelling gameplay experience. So in December of 2022 I came back to Hunt the Muglump and decided to complete what I had started, with literally no money of any kind to spend, my only option was to use what I had which was some existing assets from past projects and my own sweat, blood, and tears. I divided my work into two phases. The first phase, revamping the look and feel of the creatures, objects, dungeon, and hero was completed on January 12, 2023. I then immediately went to work on Phase II, which was to revamp and reimagine the User Interface (menus, controls, etc) from top to bottom. Using Beautifu…
- Hunt the Muglump is REBORN - 13 January 2023
After a long hiatus, I have returned to finish what I began with Hunt the Muglump. For the foreseeable future I will be continuing to make iterative improvements on this game. Why? Because! I can! And I must. Until now, Hunt the Muglump never truly captured what I envisioned for it. But now with this new update, I am happy to say that Hunt the Muglump is a product that I can feel truly proud of and it is my truest hope that you will enjoy it to. From the brand new SNES era pixel graphics that want to reach out and slap you in the face to the amazing new digital soundtrack composed by my incredible brother, Hunt the Muglump is a great game to pick up any time whether you have just a few minutes to kill or hours of free time. Here is a list of the updates included in this release: Complete remastering of nearly all in game graphics. New Rooms, New Muglumps, New Hero, and more! All new in…
- Version 3.0.0.2 Released; Permanent Price Drop; Future State - 29 May 2021
The new version of Hunt the Muglump is now live. In addition to a number of bug fixes, optimizations, and minor improvements, this update adds some significant new features. The look of the Muglumps has been updated. The UI Color Scheme was adapted to a friendlier contrast ratio Several new Badges and Steam Achievements have been added. There is a new Muglump type called the Silverback Muglump. This is an 'alpha' type of Muglump that is twice as large as the others. They will hunt you relentlessly just like the Blue Muglumps, however they require two arrows to eliminate unlike their blue brethren. Unfortunately, due to their thick skin and aggressive nature, they will shrug off your first arrow and simply take the opportunity to jump you and turn you into their dinner. So if we use arrows to eliminate Muglumps, but shooting the Silverback with an arrow just causes him to jump you, what…
- Big update coming - 23 May 2021
This 9-year old was very excited to playtest the new version of Hunt the Muglump this evening. I even asked him if he wanted to play Mortal Kombat with me (the original, of course) and he was like "no thanks, I want to spend as much time as possible playing Hunt the Muglump tonight." This update adds a new gameplay aspect to the game that I am very excited to introduce. A new gameplay feature that really spins the narrative on the whole "cat and mouse" aspect of Hunt the Muglump and when the Silverback Muglump shows up, make no mistake, you are now the prey. I also am including a new game mode called HunterAndPrey which is really designed to make this new gameplay aspect shine and I have to say speaking personally I have had quite a bit of fun playing it myself. If you enjoy games with impossible difficulty and low consequences I think you'll find this one a great game to just kind of d…
- Soundtrack now available - 17 June 2020
A lot of people have told me that they love the music from Hunt the Muglump, so I decided to add it as downloadable content for everyone who has purchased or will purchase Hunt the Muglump. It is also available as a separate purchase for $1.99.
- Update to Version 2.1.0.1 - 16 June 2020
This update builds on 2.0.0.15 to add better rendering optimization. This should lead to better performance on lower spec PCs. If you experience any new issues please do get on the Hunt the Muglump community and let me know!
- Update to version 2.0.0.15 - 9 June 2020
Version 2.0.0.15 of Hunt the Muglump is now Live! In the new version of Hunt the Muglump, enjoy the following features: Support for Steam Leaderboards! Compete with your friends and the global Steam community to achieve the highest score in Hunt the Muglump! Currently there are leaderboards for high score and for number of rooms explored but I can add more if fans demand it! More detailed game stats - Now see a detailed list of the different kinds of Muglumps slain during a game, what kinds of arrows were used, and many other stats! Revised scoring calcuation High score history - view your top 10 high scores! Click on or select any of the scores to view your game stats from that game A message will now display when you have slain all muglumps in a dungeon indicating that it is time to return to the entrance The minimap now has a more detailed display of the remaining items of interest i…
- Update to Version 1.0.0.12 - 23 March 2020
Hunt the Muglump has been updated to Version 1.0.0.12. The following changes are contained in this update: There are now two badges/Steam Achievements that can be earned from riding bats. Bat rides that end in a player death however don't count! A minor visual tweak Added the version number to the lower right corner of the Title screen
- Update to version 1.0.0.8 - 19 March 2020
Just released a minor bug fix for Hunt the Muglump. This update includes the following fixes: During periods of high network latency earning a badge that corresponds with a Steam Achievement could cause the game to lag. This is now being handled differently so as not to block during gameplay The statistic that drives the "Light it up" badge was not being updated correctly, which was preventing the badge from being earned. This has been fixed. If the bats carried a player through a room that had been illuminated but not visited by the player previously, that room would be darkened again. This has been fixed.
- Release Sale! - 19 March 2020
To celebrate the release of Hunt the Muglump, for one week (from March 19, 2020 to March 26, 2020) purchase on Steam for 20% off!
- First Video Review - 19 March 2020
Hunt the Muglump has received its first video review, in German ːsteamhappyː wildfremd reviews Hunt the Muglump