League of Pixels - 2D MOBA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak24
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score85% positive
- Total reviews136
- Release dateDec 26, 2019
- DeveloperDanius
- PublisherDanius
Genres: Action, Casual, Free To Play, Indie, Strategy
Company pages: Developer: DaniusPublisher: Danius
League of Pixels - 2D MOBA Steam news
League of Pixels - 2D MOBA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- League of Pixels - Update 4.0.5 - Control rework, big shop update, matchhistory - 13 January 2021
League of Pixels - Update 4.0.5 General Balance Matchhistory added Connection from "Receive -> Send" to "Every 0.1 sec" again New base stat: heal per second (health regeneration), every character starts with 1 heal per second Health Balance Reducing health of many characters, and bringing some uniform into the amount of health that character classes have. (melee/ranged) Hazel 1050 -> 900 Arel 800 (unchanged) Veil 700 (unchanged) Arel 750 -> 700 Sparrow 600 -> 700 Kira 650 (unchanged) Bunninja 650 (unchanged) Foxy 700 -> 650 Prim 750 -> 650 Puppeteer 600 (unchanged) Kumihu 600 (unchanged) I'ceat 700 -> 650 Flin 700 -> 600 Belle 700 -> 600 Character Balance Kira Reworking her enhanced J and making her smoother to play. J Speed increased J Spray reduced J (enhanced) Auto target -> Skillshot J (enhanced) Missiles 3 -> 4 J (enhanced) Speed 250 -> 300 J (enhanced) Range 75 -> 160 J (enhanced)…
- League of Pixels - Update 4.0.3 - Online fixed and new Ranged Minions added! - 23 September 2020
Welcome to the League of Pixels Update 4.0.3 changelog! General Huge online bugfix, providing a much smoother experience. Added new ranged-minions! Characters Puppeteer Small rework to make balancing easier, smoother to play, and less toxic to play against. Health: 650 ⇒ 600 Puppet Range: 70 ⇒ 85 Puppet-return threshold: 80 ⇒ 100 Puppet pullback is now faster J: Puppeteer self slow 25 ⇒ 15 Damage to minions 75% ⇒ 100% Speed 50 ⇒ 60 K: Puppet speed 100 ⇒ 160 No longer flies further than Puppeteer's range (85) L: Damage now upfront instead of after snapping Belle Pulling earlier buffs back a bit. L: Explosion damage per seed: 125% ⇒ 100% Foxy Too much health for a ranged character, but making the L burst shot a bit more useful. Health: 800 ⇒ 700 L: Damage: 40% ⇒ 50% Hazel Helping her dash a bit out. K: Speed 400 ⇒ 425 Items Light Slayer Damage and Healing: 10 ⇒ 15 Absorbing Wand Damage an…
- League of Pixels - Update 4.0.0! - 16 September 2020
League of Pixels - Update 4.0.0! General: Increased all stats by 10 to allow for better balancing (55 rather than 5.5 damage) Minumum speed while slowed is now 10 Big Shop rework! Fog of War added. Players are now invisible inside bushes and when out of vision. Gold gain: 4 every 1.5 ⇒ 4 every 2 sec Level-Up-threshold increase: 125% every level (exponential) ⇒ +20 every level (linear) Maximum Level: 6 ⇒ 12 Damage increase per level up 10 ⇒ 8 Changed bottom jungle structure. Minion damage increase after the enemy tower falls: +40 ⇒ +10 NEW: Minion gain +10 damage and +5 speed for every kill you have. Turret health 2500 ⇒ 2000 Maximum Death Timer: 20 ⇒ 25 sec Death Timer increase per 20 sec 2 ⇒ 1 sec Heal Shrine rework Create a healing field, restoring 8% missing health every 0.5 seconds over 3 seconds. Both you and the enemy are affected. Item Shop Wooden Shield Cooldown: 3 ⇒ 0.5 Healing…
- League of Pixels - Update 3.5.0 - Leaderboards added! - 18 May 2020
Welcome to the League of Pixels Update 3.5.0 changelog! General Added leaderboard in combination with your Steam account. Play to become the number ONE! Exact numbers for character abilities are now visible in the character selection. Characters Belle The last nerf was a bit much. J: Hitbox size increased 23 ⇒ 31 px K: First Damage 100% ⇒ 150% L: Slow Duration 1 ⇒ 1.5 seconds Bunninja Nerf and power shift to late game. Stats: Damage 5 ⇒ 4 Speed 65 ⇒ 70 Health 70 ⇒ 65 J: Attack Speed 2.5 ⇒ 2 per second K: Damage on the way out 40% ⇒ 35% (120% ⇒ 105% for all three) Damage on the way back 50% ⇒ 65% (150% ⇒ 195% for all three) Foxy Making J and L both more situational. J for long range poke and L for short range burst with waveclear. J: Self slow 25 ⇒ 20 Reload speed now also scales with attack speed bonuses Reload speed 1.3 ⇒ 1.5 seconds L: Range 120 ⇒ 90 px Hazel Making her rely more on K…
- League of Pixels - Update 3.4.9 - 27 April 2020
League of Pixels Update 3.4.9 is now uploaded, mostly with balance changes and bug fixes. General Fixed gold shrine Fixed missing walls and the tutorial Characters Alvar: Shifting power Attack Speed 1.8 ⇒ 1.5 (nerf) Damage 4 ⇒ 5 Arel: Further nerfs HP 85 ⇒ 80 K: Cooldown 5 ⇒ 6 sec Belle: Slight nerf to waveclear. L: Explosion Damage 100% ⇒ 50% Damage over time 40% ⇒ 50% per tick (160% ⇒ 200%) Foxy: Small L "rework" K: Stun Duration 0.85 ⇒ 0.7 sec (reverted) L: Cooldown 6 ⇒ None Damage 85% ⇒ 45% (340% ⇒ 180% for all) Kira: Enhanced J is smoother, but also small L nerf. J (enhanced): Animation is much quicker Missiles now search target faster L: Cooldown 8 ⇒ 10 sec Kumihu Further nerfs. HP 65 ⇒ 60 L: Dash Speed 300 ⇒ 250 Projectile Speed 275 ⇒ 250 Projectile Range 125 ⇒ 110 Charm slow 30 ⇒ 15 (buff) Sparrow: More damage, but less tanky. HP 80 ⇒ 70 K: Damage 125% ⇒ 150% Stun Duration 0.1 ⇒…
- League of Pixels - Update 3.4.8 - 14 April 2020
League of Pixels Update 3.4.8 is now finally live, featuring reworked assets for the map and many balance changes! General Turret HP 300 ⇒ 250 Minion damage to turrets 7 ⇒ 1.5 Map terrain assets reworked (Tutorial is currently bugged, will be hotixed) Attack Speed was reworked for all characters. It's now a flat attack speed value, that reflects the attacks per second, rather than having a cooldown. (This also means that attack speed is now stronger on certain characters) Characters Alvar: Adjustments to make him feel smoother to play Movement Speed 75 ⇒ 70 J: Animation duration reduced and attack sequence is much quicker Self Slow while attacking 30 ⇒ 0 (2nd hit) Enemy slow duration 0.35 ⇒ 0.45 (3rd hit) Knock Up duration 0.45 ⇒ 0.5 sec K: Animation duration reduced Speed 150 ⇒ 100 (less distance, but also less clunky) new Now also provides Alvar with a 25 speed buff for 0.5 seconds Ar…
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