Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1201890 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | LizardScript |
| Publisher | LizardScript |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Desert Armor is a turn-based strategy wargame. Move your armored vehicles across the arid landscape of the Gulf War and engage enemy vehicles over thousands of meters in battles against a friend, artificial intelligence, or yourself.
About this game
Desert Armor is a turn-based strategy wargame. Move your armored vehicles across the arid landscape of the Gulf War and engage enemy vehicles over thousands of meters in battles against a friend, artificial intelligence, or yourself. In Desert Armor, user-friendliness, replayability, and shared screen gameplay are at the forefront. Jump right in as a new player or replay your favorite maps with ever-changing conditions and many varying combat scenarios to enjoy. Armored Vehicles Take command of various armored vehicles from the Gulf War including the M1 Abrams, M2 Bradley, T-62, Asad Babil, and more. Each vehicle features unique stats and playstyle, and learning how each unit plays best will enhance your combat effectiveness greatly. American armored units excel at engaging enemy targets over long distances, while the Iraqi armored forces depend on cover and numbers to get up close where they have an advantage in close quarters. Moving into Position The first command most units will be given at the beginning of the turn is movement. Deciding whether or not to push in on the enemy quickly to get the first shot off, or to move into position slowly and fire on the target with a more accurate shot. Pushing over a hill with an infantry fighting vehicle to engage an enemy and risking getting taken out before being able to deploy your ATGM launcher, or holding your position ready to fire and hoping the enemy unit will move into your line of sight. These are some of the choices you will have to make when moving your units around the battlefield. Engaging the Enemy Once a round has been sent down range towards a target, several different factors are taken into account. Each unit has frontal and side armor that will help protect the unit from incoming fire, and this armor will vary in protective ability depending on what vehicle is firing at that armor. If a round does make it past the armor and into the vehicle, it can either disabled or destroy that vehicle. Any incoming round that does not damage the vehicle will affect the morale of that unit, which can cause that unit to panic and involuntarily retreat. Into the Storm Deploy on many various maps from balance ori…
Supported languages
English
