SPSTEAMPULSELIVE ANALYTICS
Core Defense

Core Defense Steam metadata

ehmprah | Jul 30, 2020 | game

Released

1players observed · 23 September 2026 - 09:45:50 UTC

CasualIndieStrategySteam Store

  • Latest observed players1 · 23 September 2026 - 09:45:50 UTC
  • SteamPulse tracked peak151
  • Units sold (VGI)11,040
  • Revenue (VGI)$78,676
  • Review score79% positive

Core Defense metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 23 September 2026 - 09:45:50 UTC
  • SteamPulse tracked peak151
  • Units sold (VGI)11,040
  • Revenue (VGI)$78,676
  • Review score79% positive
  • Total reviews367
  • Release dateJul 30, 2020
  • Developerehmprah
  • PublisherSonderland

Genres: Casual, Indie, Strategy

Company pages: Developer: ehmprahPublisher: Sonderland

Top Steam chartsTop 100 gamesGame directorySteam Store page

Core Defense Steam metadata

Core Defense metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1203360/metadata
Steam Storehttps://store.steampowered.com/app/1203360/
Steam Communityhttps://steamcommunity.com/app/1203360
PCGamingWiki search
IGDB searchSearch IGDB for Core Defense

Reviews, pricing, and metadata

Review summary

Mostly Positive

79% positive, 290 positive, 77 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Family Sharing

Achievements

50

Platform releases
  • Steam 31 July 2020

Latest Steam announcements

  • Blacken Slash is out now! - 22 July 2022

    Good news, everyone: my third game Blacken Slash is now available! Go get it, you won't regret it! Also: a big thank you to all of you! This whole solo gamedev adventure only works because of you – so thank you, from the bottom of my heart! https://store.steampowered.com/app/1746560/Blacken_Slash/ Have fun! Best, ehmprah

  • "Busy Bee" – Changelog 2.3.2 - 12 January 2022

    - Fixed caching for iOS and Android purchases for offline play - The restart button is now disabled for daily challenge games - Restarting a game will now keep the selected supercharge - The score bonus for unused mastery points is now tied to the amount of waves played so creating and immediately abandoning games can no longer be exploited to gain infinite XP - You can no longer abandon an already abandoned game for infinite XP

  • Score Shenanigans – Changelog 2.3.1 - 1 November 2021

    I fixed a little error in the score calculation bonus I introduced in the last patch.

  • "Supercharged" – Changelog 2.3.0 - 11 October 2021

    Sorry for the long silence friends, I was busy working on the spiritual successor of Core Defense – Blacken Slash might be something you like, so check it out and wishlist it: https://store.steampowered.com/app/1746560/ Added - new supercharge *Tanky*, in which mobs have more health but move more slowly - new supercharge *BadaBoom*, in which only Powder Kegs are spawned Changed - All run scores now have a bonus for every mastery point NOT used to level the playing field in the daily challenge - Supercharges in normal games are no longer random and can manually be selected - Updated several translations Fixed - Fixed an issue where a corrupted profile would prevent you from starting games - In case of a late (invalid) submission to the daily challenge you're no longer locked out of the next one - The compendium now shows the proper amount of unlocked mastery points - The level up notific…

  • Developer ehmprah gives an update on how Core Defense did a year later - 13 August 2021

    Core Defense is a "roguelike tower defense game with a dash of deckbuilding" and now it's been out for little over a year, developer ehmprah gives an overview of how the indie release went. Read the full article here: https://www.gamingonlinux.com/2021/08/developer-ehmprah-gives-an-update-on-how-core-defense-did-a-year-later

  • "Import / Export" – Changelog 2.1.2 - 24 June 2021

    Added Added simple export / import for profiles Even though the mobile version has thousands of players, the game has only a handful of reviews so I had to add a rating prompt on iOS and Android ;-) Changed Endless rewards now always appear in the same order The keyboard shortcut to cycle the game speed can now also be used to reroll rewards Fixed Removed deprecated range stat from ability details Fixed color picker bug which would sometimes lead to a missing primary color Fixed the infinite mastery point exploit You can no longer submit scores to the daily challenge abusing the infinite mastery point exploit

  • "Daily Fixes" – Changelog 2.1.1 - 2 June 2021

    - Daily challenge submissions no longer fail when using the *Rocket Pod* - Daily challenge highscore cache is now purged upon submitting your run

  • "Rockets in a pod" – Changelog 2.1.0 - 1 June 2021

    I've been a bit busy working on my next game, which will be announced today – but of course I've also worked on Core Defense. Here's the new patch – I hope you like it. Do share your opinion on it and let me know what you think! Added Added brightness slider to the settings New tower *Rocket Pod*: Randomly shoots AOE rockets which slow enemies. New rare upgrade *Storage* for *Ion Cannon* and *Hammer*: Can reload multiple shots which carry over to the next wave New rare upgrade *Status Immune* for *Sunbeam* Added option to skip details while choosing rewards New players can now get a prebuilt maze to start with Purchases on mobile are now cached for a week, enabling offline access Added increase and decrease buttons for the difficulty selection Changed All abilities have been reworked and now hit all targets on the map and require no manual targeting; *Radiate* now radiates enemies inste…

  • "4k Layout Fixes" – Changelog 2.0.4 - 26 March 2021

    Fixed UI scaling bugs on 4k displays

  • "Cap & Lag Fixes" – Changelog 2.0.3 - 25 March 2021

    Changed Ability upgrade *Slow Amount* 20% 🡆 15% (fixes unplanned interaction with the new upgrade limit modules) Fixed Kamikaze hitting your towers no longer count as escaped mobs for flawless waves The *Grandmaster* achievement now unlocks properly Particle effects now respect the game speed, reducing lag at higher speeds Fixed kill bonuses and cap upgrades: all kill bonuses are now applied *after* the wave and are applied retroactively

  • "Softlock Fix" – Changelog 2.0.2 - 23 March 2021

    - Fixed softlock occuring sometimes upon losing a run

  • "Quick Fixes" – Changelog 2.0.1 - 22 March 2021

    A proper patch is coming soon, but meanwhile this little update fixes a few annoying bugs introduced with the expansion update. Close targeting should no longer choose random non-flying mobs Unity supercharge no longer damages your units when damaging mobs Fixed endless modules duplicate rewards

  • Mastery Expansion Available Now! - 19 March 2021

    The Mastery Expansion is live! Go get it and become a true Core Defense master! https://store.steampowered.com/app/1563040/Core_Defense__Mastery_Expansion/ Added Mastery: a permanent progression system with levels and mastery points Supercharge: optional difficulty modifiers on top of the normal difficulty levels Daily Challenge: daily run with fixed seed, difficulty and supercharge and an online leaderboard to show off your skill Overload 21-30: Added ten new difficulty levels Rainbow: after beating Overload 25 you can choose any primary color New tower Berserker: Loses health when attacking and deals percentage of maximum health as damage New mob Powder Keg: Deals considerable AOE damage upon death New mob Kamikaze: Flying mob which ignores walls and goes straight for towers or the core New achievement Master: Reach the maximum level. New achievement Supercharger: Beat each supercharg…

  • Mastery Expansion Beta Weekend Now Live - 5 March 2021

    Good news, everyone! The open beta weekend for the Mastery Expansion has begun! Right-click Core Defense in your Steam library, go to properties, select the betas tab and then choose the beta branch. To allow you to test all the content, you immediately have access to 30 mastery points without having to level up and beat all difficulties first. After the beta, your mastery pages will be reset, but you keep all progress. Please join the Discord server if you haven't already and do share your feedback with me! I can't wait to hear what you guys think about the expansion! Here's a list of everything that's changing with this update: Added MASTERY: a permanent progression system with levels and mastery points SUPERCHARGE: optional difficulty modifiers on top of the normal difficulty levels DAILY CHALLENGE: daily run with fixed seed, difficulty and supercharge and an online leaderboard to sh…

  • Tower Defense with deck-building 'Core Defense' set to get an expansion - 3 March 2021

    Core Defense, a positively rated tower defense game by users (and one we enjoyed) from developer ehmprah that sprinkles in a little deck-building is getting an expansion with a Beta you can try. Read the full article here: https://www.gamingonlinux.com/2021/03/tower-defense-with-deckbuilding-core-defense-set-to-get-an-expansion

  • Mastery Expansion Announcement - 26 February 2021

    Good news everyone! I'm happy to announce the MASTERY EXPANSION for Core Defense is just around the corner, with an open beta weekend starting on March 5th. On March 19th the DLC will be released at a $4.99 price point with a 10% launch discount. Open Beta Weekend From March 5th you can first get your hands on the Mastery Expansion DLC for the whole weekend for free by right-clicking Core Defense in your Steam library, choosing "Properties", then "Betas" and finally selecting the beta branch. I'm planning to kick off the beta weekend with a dev stream where I'll be playing the the expansion and answer all your questions: March 5th 8pm CET @ https://www.twitch.tv/ehmprah Mastery Progression The eponymous feature of the DLC is the Mastery Progression: you will gain experience for every game of Core Defense you play. With every level up, you will gain a mastery point, which you can spend i…

  • "Fixing telemetry" – Changelog 1.9.6 - 3 February 2021

    This patch fixes issues with the telemetry and fixes the missing option to turn it off in the settings.

  • "Speed sync" – Changelog 1.9.4 - 22 January 2021

    This patch finetunes the new game speed and fixes bugs like attacks skipping frames on higher game speeds. If you notice any other differences, please report them! Added Added new graphic for the void zones Changed Changed the new game speed from 7x to 5x Removed the boss wave notification, instead the start wave button is now red for boss waves Switched from GameAnalytics to Firebase and changed the privacy policy accordingly Fixed Fixed attack speed calculation / frameskips on higher game speeds Fixed missing attack animation for the Ion Cannon Overhealed health no longer disappears entirely upon damage Reload progress no longer displayed in build mode

  • "Performance Patch" – Changelog 1.9.3 - 13 January 2021

    I'm very grateful to be emerging from a mild Covid-infection and to be able to finally publish the changes I've been working on these past few weeks. As we're coming closer to the mobile release I've massively overhauled the game and added countless performance improvements! And as always there are other little improvements as well, so do check out the full patch notes below: Added Added 7x game speed The game now tracks time played per run (at the top of the settings menu) The compendium now shows your fastest run record Added Speedrun achievement (win a run in under 10 minutes) Changed Massively overhauled the game with countless performance improvements On top of those improvements you can toggle an energy save mode in the settings Moved the game info from the top right to the top of the settings Abandoning a game now show the game over screen and lets you see the stats When opening…

  • "Cleaver Cap" – Patch Notes 1.9.2 - 17 December 2020

    While I’m working on the mobile versions mostly I still found a little time to address a few nasty bugs and deliver some balancing updates to everyone’s favorite new tower, the Cleaver. Stay tuned for the mobile versions though, testing will begin soon, so make sure you’re on the Discord server if you want to be among the first to try those out! Added A new tip now explains how to unlock the other colors Changed Cleaver rarity common 🡆 uncommon Cleaver can now cleave each mob only two times Cleaver now locked until you reached 25k cumulative score Panopticon rarity rare 🡆 uncommon Sawblade damage 3 🡆 5 Big Sawblade damage 4 🡆 5, actions per second 0.5 🡆 1 Fixed The game no longer asks for telemetry consent before you’ve created a profile The unlock screeen now properly displays rewards next to each other You can no longer drag extra walls out of void zones Random zones no longer sp…

Patch notes and updates

S.noRelease datePatch nameGID number
112 January 2022"Busy Bee" – Changelog 2.3.24224939931824147474
21 November 2021Score Shenanigans – Changelog 2.3.14186652357038411456
311 October 2021"Supercharged" – Changelog 2.3.04069556867218199521
424 June 2021"Import / Export" – Changelog 2.1.24032392655063313624
52 June 2021"Daily Fixes" – Changelog 2.1.14093189347039203403
61 June 2021"Rockets in a pod" – Changelog 2.1.04069544815373837187
726 March 2021"4k Layout Fixes" – Changelog 2.0.44026754911348078682
825 March 2021"Cap & Lag Fixes" – Changelog 2.0.34026754911344817987
923 March 2021"Softlock Fix" – Changelog 2.0.24048146376727634336
1022 March 2021"Quick Fixes" – Changelog 2.0.14048146376724802474
113 February 2021"Fixing telemetry" – Changelog 1.9.64051520269921444886
1222 January 2021"Speed sync" – Changelog 1.9.44043637702550629523
1313 January 2021"Performance Patch" – Changelog 1.9.34043637067845836175
1417 December 2020"Cleaver Cap" – Patch Notes 1.9.24090922416494324650
151 December 2020"Finetuning Zones" – Patch Notes 1.9.13856733252023748167
1627 November 2020"Content Update" – Patch Notes 1.9.03856733252009249816
1722 October 2020"Endless Winstreaks" – Patch Notes 1.8.43895010671336463113
1815 October 2020"Little Fixes" – Patch Notes 1.8.35422856308611263697
198 October 2020"Win Streaks" – Patch Notes 1.8.23853351107549053121
2020 August 2020"Endless Finetuning" – Patch Notes 1.8.13670950880878970667

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1203360
Live current players1
SteamPulse tracked peak151
Live count (today's peak floor)1
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateJul 30, 2020
Developerehmprah
PublisherSonderland
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent79%
Positive reviews290
Negative reviews77
Total reviews367
Steam recommendations341
Achievements50
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1203360/

Short description

A roguelike tower defense game with a dash of deckbuilding. Choose a reward, improve your build, survive the next wave, repeat. Highly replayable, difficult, and addictive. You'll want just one more wave, just one more run!

About this game

Checkout the Core Defense sequel of sorts! About the Game Core Defense takes the best out of the tower defense genre and infuses it with roguelike mechanics and adds a dash of deckbuilding to create a simple, yet enticing gameplay experience which will have you craving for just one more wave, one more reward and just one ... more ... run! Easy to learn – needs no tutorial Hard to master due to high difficulty Play in short sessions of under an hour Unlock and discover different rewards with every run Explore many playstyles and strategies Blissfully despair at 20+ difficulty levels Unlock dozens of elusive achievements Save and share infographics about your runs

Supported languages

English, French, German, Polish, Russian, Portuguese - Brazil, Spanish - Spain, Italian, Simplified Chinese, Turkish, Belarusian, Indonesian

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Core Defense's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Core Defense's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Core Defense at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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