- 4th Generation Warfare Patch v1.09 - 7 February 2023
Patch Log version 1.09 - Fixed a crash in the case of a war against a mercenary group - Fixed several situations that cause the commando to be blocked - Military units of the AI that come as supports in a conflict now return to their bases after the war is over - Fixed various inventory modification bugs with DNA - Other fixes for possible crashes
- The 2023 Version of 4th Generation Warfare! - 26 January 2023
In response to player request, we have implemented a score calculation which is much clearer and makes it more predictable for the player: it features a better balance between the different categories of scores but also allows gains and losses to always be based on the direct actions of the player. What's more, certain rules regarding score gains have been modified to favor the most strategic decisions. Summary of New Features for 2023 Edition: • Game begins on 01/01/2023 • Updates on the heads of state and political alignments in Brazil, Italy, the United Kingdom and Iran. • Balanced and improved system for calculating scores: Now, there are no more indirect impacts on the player's score because of opponents' actions on the economy or diplomatic relations. Example: the market share loss of a player due to a contract between two other players does not change the player's score; if an op…
- New "Deep Network Analyser" DLC is available! - 2 December 2022
With this expansion, reveal all the global secrets, networks and hidden information in 4th Generation Warfare! With this integrated tool, modify game internal values and items and play with no limit.
- Update V1.07 - 2 December 2022
V1.07 Patch Log Main improvements and bug corrections: - Fixed 2 game crash cases - Bug fixes in the ToDo menu - Addition of a button in the research center menu to show the progress in research points of the different domains - Fighters and warships outside a base that is destroyed are now reassigned to the nearest valid base - The action 'Cut off commercial relations' can now be completed - Fixed a bug that creates many political characters in the capital of a country whose leader lost the elections - Improved display of different instigators in action menus - When dismissing a character, the character limit counter is reduced - The character limit option no longer automatically sets to 10 when changing the Type of game - Added a tooltip for characters that appear semi-transparent - Improved optimization for multiplayer games - Fixed Todo menu update in multiplayer games - Fixed a bug…
- Update V1.06 - 7 October 2022
V1.06 Patch Log Main improvements and bug corrections: - You can now manage money from a ministry slush fund you can transfer to other controlled characters and use to create cash and bribes - You can now reconnect to a multiplayer game after being disconnected - You can now connect to a multiplayer game through an IP adress - You can now change the UPNP port without creating a new multiplayer lobby - Giving or asking objects to uncontrolled characters now costs influence points, or give influence points in the case of a gift of a precious object - Every character has access to the action « Bribe by financial transaction » - You no longer gain score when modifying the state budget without applying the changes - Dependancies do not display in the current conflcits panel anymore - You can now create fake ID badges when the Director of intelligence agency is in another country - Fixed a bu…
- New "Trafficker" DLC is available! - 6 October 2022
The trafficker character is a new character class that allows you to discreetly make all sorts of illicit transactions: buying weapons, military equipment or various objects, forging papers, informing about scandals, putting you in touch with illegals, ...
- New "Mercenaries" DLC is available! - 8 September 2022
Employ mercenary groups to fortify your national armed forces with battle-hardened professionals. You can also carry out 'unofficial' military operations without being held directly responsible by international bodies. But be careful: if you are discovered to be the one giving the orders, it could be disastrous for you. Violent and feared by all, mercenaries are highly effective in combat. They are equipped with air transport and armored vehicles.
- Update V1.05 - 8 September 2022
V1.05 Patch Log Main improvements and bug corrections: - The name of the creator of a multiplayer game is now displayed in the list of online games. - Flags are displayed in the news preview to quickly see which country the news comes from. - There is a greater chance that a country will retaliate with a nuclear strike during a war. - You can now randomly choose the country played and the opponents. - More military bases in the UK - Fixed a bug that caused missiles to stick to the target without exploding. - Fixed a bug that caused all break-in attempts to automatically try a second time and succeed. - Players are no longer automatically placed in a team with other players in online games. - You can no longer destroy satellites with air units - There is no longer a crash when a player leaves a team in a multiplayer lobby. - The list of characters is now displayed correctly when they are…
- Update v1.04 and new DLC announced "Mercenaries" - 9 August 2022
We've just posted a new pdate. See below its content. Also, we are working on a new DLC called "Mercenaries" All info on this link: https://store.steampowered.com/app/2104800/Mercenaries__4th_Generation_Warfare/ Patch v1.04 Log Improvements to the game: - Added Korean language version - Improved the interface to select additional characters - Adjustment of the characters' layout when they are in their building - Text messages read on smartphones are now displayed in anti-chronological order - New faces for religious community leader characters - Adjusted range, and improved animation and visuals when firing a rocket launcher Debugging: - Fixed interface bugs in commercial contracts - Fixed a case not taken into account for the achievement "Ultimate betrayal". - Various corrections of the To Do menu - Fixed a bug that made foreign characters visible without reason - Fixed a bug that prev…
- 4th Generation Warfare, game release today! - 28 July 2022
The Eversim team is happy to announce the release of 4th Generation Warfare. The Early Access phase, initiated in 2020, has allowed us to make many improvements with the help of the community players. For this event, we have renewed the game Steam page with updated description and a new trailer video. Here is the list of the main additions and improvements completed during the Early Acess phase: Main additions: • Networked game mode The game works in competitive or collaborative mode. The competing teams are composed of several players who can share the management of one or more countries. For example, in a team, one player can manage the military forces, another the espionage and diplomacy, a third the police forces and national politics. At any time, the players of the team can freely transfer characters to each other. • Real-time game mode The addition of this mode has greatly simpli…
- 4th Generation Warfare, the new 2022 Edition update is here! - 27 June 2022
Here are the main new features and improvements: • The game now begins in January 2022 , and we have updated the faces of new heads of state in Italy, Germany, and Japan. • Addition of a new interface display that shows to the player its current urgent affairs, and suggest him actions to do to solve them. This feature will allow the players to keep tracking to the main events or issues. This is very helpful to beginner players, but also to experts as the complexity of the World context become deeper when you play long running games. This display, also suggest some strategic plans that could be started by the player. • Characters can now send tangible objects “by postal service” to a distant character. This ease and shorten the management of tactical plans by avoiding trips for characters. Of course if the object has to cross a border, it may be seized by the customs. • A new option in t…
- Release of the Commando Unit DLC and update v0.95 - 18 November 2021
We have just released a new DLC for 4th Generation Warfare. Don't miss the launch discount during the first week! https://store.steampowered.com/app/1584710/Commando_Unit__4th_Generation_Warfare/ We have also just released a new update of the game with version v0.95 Patch log on this page: https://4th-generation-warfare.com/maj.php
- update v0.94 - 21 September 2021
Game improvements: - Certain simple actions no longer take one turn to do - Added elections in multiplayer mode - Applications received by ministers are more likely to have experience - In turn-based mode, military units that were used this turn display an action circle like the characters - In turn-based mode, the number of turns needed to make the move is displayed next to the cursor for military units - The characters' smartphones can be personalized from the new game menu - Journalists' AI has a higher chance of doing the "Publish an Article on an Incident" action Bug fixes: - The smartphone can now be turned on after being turned off in real-time mode - You can turn on the smartphone of a captured character who had previously turned it off - The kidnapper character and the kidnapped one no longer exchange contact - Fixed a crash problem when loading multiple games in a row - A char…
- 4th Generation Warfare - 2021 Edition. - 26 February 2021
The new update v0.90 adds new features and improvements following feedback from players in the community and the survey that we sent out last November. Here are the main features: Addition of real-time game mode: in this mode, time passes continuously as opposed to defined turns. A character that performs an action is active for the duration of this action, and then can move on to another action. The player can use the "Pause" and "Fast-Forward" buttons to control the speed of the game at any time. This mode brings a more life-like dynamic to the game and makes it more intuitive, simplifying rules that limit actions in turn-by-turn mode. Improvement of the wargames and combat AI: bases for launching intercontinental missiles and anti-aircraft and anti-missile defenses have been added. Many adjustments and improvements have been made to the AI, notably a greater consistency in the choice…
- Update v0.81 released - 17 November 2020
Main points are optimisations (loading time, framerate) All details on this page: https://www.4th-generation-warfare.com/maj.php
- Help improve 4th Generation Warfare game by completing our survey - 6 November 2020
Let us know your opinon and wishes by participing in the survey Link: https://s.surveyplanet.com/yrekuWu5A
- Update 0.80 released - 6 November 2020
The new update v0.80 is on line. Main new features: Sandbox mode, coop multiplayer mode for teams, on-line hiscore, enhanced gameplay for satellites. All details on this page: https://www.4th-generation-warfare.com/maj.php
- Update 0.79 : Multiplayer mode, Customization and Chinese language added! - 10 July 2020
Patch log V0.79 New content: - New multiplayer game mode (beta) : Players are in competitive mode, and up to 12 in a same game. It features a new turn-based mode allowing all players to make their actions simultaneously. Number of actions, duration of turn, or objectives can be chosen. - New characters customization feature added : This feature allows to setup a group of customized character set and to play with this set in different games. Customization allows to changes several parameters of the characters : change name, choose a photo (any jpeg image you like), psycho profile, XP level, smartphone background image, smartphone rings and notifications sound. When your character set is ready is can be saved on disk for later use. When launching a new game you can either use a new set of character randomly generated or use a previously saved character set. - Simplified Chinese language l…
- Update 0.78 is on-line. Russian and Italian languages available! - 7 May 2020
Update v0.78 content New content: - New hack options "Smartphone Blocked" and "Block access to server" which block a device and prevents its use - An AI controlled character victim of an assault attempt will try to defend himself if he has a weapon and flee to another place. An armed inspector or spy who is at the scene of an assault attempt may also try to defend the victim - New score theme "Team experience" which takes into account the overall XP levels of the player's team and its variations to calculate score gains or losses - It is now possible to force a kidnapped scientist to research and produce technologies - Russian and Italian language localization Game improvements: - Loss of military troops when bombs are placed at military bases - Avoiding for 2 characters to have the same name - AI can now research technologies - Characters can now change their place of residence in a fo…
- The Flare Path: A2Z - 3 April 2020
A is for Alphabetised wargame and sim news. Every four weeks or so I hang up a streamer of industrial strength fly paper in The Flare Path water closet and see what wargame and simulation news items stick to it. Below is this month’s bag – 25 stories involving virtual vehicles and surrogate slaughter. If you’ve visited a transport museum or heritage railway in the past twelve months, or can put these battles – Bunker Hill, Bataan, Borodino – in chronological order, you probably won’t regret clicking where it says… (more…)