SPSTEAMPULSELIVE ANALYTICS
Talshard

Talshard Steam news

Toblue | Feb 5, 2020 | game

Released

0players observed · 23 September 2026 - 21:28:08 UTC

AdventureCasualIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Talshard news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateFeb 5, 2020
  • DeveloperToblue
  • PublisherToblue

Genres: Adventure, Casual, Indie, RPG, Strategy

Company pages: Developer: TobluePublisher: Toblue

Top Steam chartsTop 100 gamesGame directorySteam Store page

Talshard Steam news

Talshard news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Hotfixes V1.01 - 8 February 2020

    Hey everyone, A small hotfix to fix some bugs, as well as some balancing targeted towards Randomize Enemies mode. Changelog: - Minor update to currency sliding animation - Buffed early game enemies if they appeared in the late game in Randomize Enemies mode - Increased Channel Magic duration to 4 - Fixed cutscene visual bugs - Fixed layering issues with some sprites - Regen no longer triggers multiple times if player chooses to wait - Fixed revive potion animation not playing - Fixed missing collision boxes in Fala Town Thanks for playing! Toblue

  • Update V1.0! - 5 February 2020

    Hey everyone, Update V1.0 is here! Here's a full list of changes: - New Game mode: Randomize Runes - New Game mode: Randomize Enemies - These modes will be unlocked on first game completion - In Randomize Enemies mode, some enemies are balanced to prevent an overly punishing early game - Improved HP bars' clarity and juiciness - Added animations and SFX for Passives activating to improve clarity - Completely reworked Gastro's sprites and animations - Made damage text clearer - Added a new soundtrack - Added 3 new Steam Achievements - Adjusted shop inventory - Adjusted some enemies' stats - Added interactable indicator to first crystal for added clarity - Minor changes to UI elements - Reduced delay on AOE attack transitioning - Fixed inconsistency with fade mask colour - Fixed title screen not displaying save files - Fixed visual bug with HP bar colour change - Fixed some animations not…

  • Update v0.92 - 21 January 2020

    Hey everyone! For this update I've: - Added 5 potion animations - Added animations for action priority - Added animations for damage dealt and damage received mod - Added animation for action knock-back - Reworked hit particles - Reworked spell cast particles - Reworked several status icons - Increased EP cost of Haste to 3 - Increased Channel Magic EP regain to 5 - Modified some enemies' decision making - Fixed a bug with battle positions not resetting after restarting battle - Fixed animations getting stuck after restarting battle - Reduced occasional long delays when switching to next unit's turn Thanks for playing! Toblue

  • Content Update v0.91 - 15 January 2020

    Hey everyone, Steam Achievements have been added to Talshard! There are a total of 8 achievements. Also, a new NPC has been added for you to 'respec'. Moves learned by a character can now be returned as a rune into your inventory. Some minor bugs with the UI fixed. Thanks for playing! Toblue

Patch notes and updates

S.noRelease datePatch nameGID number
18 February 2020Hotfixes V1.012582187916843689365

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