- 【Important Notice】VUP is about to cease operations! - 12 June 2023
It's time to say goodbye~ We VUP team has decided to cease the operation of VUP_free version starting from June 27, 2023. At that time: 1. VUP will be removed from Steam and the official VUP website, and all previous official download links for VUP will become invalid. 2. VUP Workshop editor will be removed from Steam. 3. VUP cannot be downloaded through public official channels. 4. VUP account cannot be registered. 5. Users will no longer be able to log in to VUP accounts (excluding the users who have purchased VUP value-added services and are still using them). 6. All VUP user data will be deleted, this includes VUP account information (excluding the users who have purchased VUP value-added services and are still using them) and cloud art assets (including publicly shared cloud art assets). Due to the impact of market conditions, VUP has been unable to generate profits for over the pa…
- VUP v1.6.13.1 Release Notes - 16 March 2023
This update is mainly to fix some known bugs. 1. The avatar will offset vertically after editing and saving Pose - Fixed. 2. Twitch gift interaction doesn't work - Fixed. Note: For Twitch, VUP only supports automatically triggering props based on the keyword of bullet comments. 3. Transparent streaming doesn't work - Fixed. 4. For some PCs, VUP will drop frames after enabling voice capture - Fixed. 5. Fix other known bugs.
- VUP v1.6.13 Release Notes - 7 November 2022
1. IPhone face tracking calibration has been supported. Note: IPhone face tracking is only applicable to IPhone X and later models. 2. For some poses, the issue of the avatar hanging in the air has been fixed. 3. For the VRM model, the combined blendshape added in Unity has been supported. But texture swap isn't supported yet. 4. VUP gift interaction function is available for Twitch. For Twitch, VUP only supports automatically triggering objects based on the keyword of bullet comments. How to set up the gift interaction for Twitch 5. Props in VUP prop library can be used as assets for the gift interaction function. Note: If some cloud props in VUP prop library won't appear in the optional props of gift interaction, please make sure that these props have been fully loaded. 6. Fix other known bugs.
- VUP v1.6.12.1 Release Notes - 1 August 2022
1. 【3D Mode】 Fix various abnormal issues of pose function Fix the issue that pose can't be switched in non-default scenes Fix the issue that the pose can't be saved in non-default scenes. Fix the issue that in non-default scenes, when triggering a pose with a shortcut key, VUP will automatically exit. 2. 【2D Mode】 Fix the issue that the Live2D model can't be loaded in display2d window. 3. 【2D Mode】 Fix the isssue that the head rotation and body rotation don't work during face tracking. 4. Fix other known bugs.
- VUP v1.6.12 Release Notes - 20 July 2022
1. Pose has been adapted to different skeletons. For multiple models that are not of the same skeleton, using the same Pose, there will be no aberration and inapplicability. https://i.imgur.com/dDg0C5p.png 2. Fix the lip sync will lag after using the voice capture for a long time. 3. Optimize face tracking _ head rotation. 4. Fix known bugs.
- VUP v1.6.11 Release Notes - 26 May 2022
1. Add a new solution for Kinect tracking (via Kinect official SDK) 【How to use】 Kinect official SDK is free https://www.youtube.com/watch?v=DakFklzU5Bs 2. iPhone face tracking has supported adjusting expression parameters. For iPhone ARKit face tracking, you can adjust the amplification value and the smooth value for all expression channels In VUP, Broadcast -> Face Capture -> Pull down the selection box on the right of , select -> 3. Optimize the transition effect when switching Pose. 4. Fix known bugs.
- VUP v1.6.10 Release Notes - 23 May 2022
1. VMD actions and BVH actions can be directly imported into VUP ! (No need Unity for format conversion!) 2. Add the advanced setting for facial capture parameters, to make facial capture adjustment more detailed! For the facial expression channels you have mapped, you can adjust their amplification value and smooth value. Broadcast -> Face Capture -> Pull down the selection box on the right of and select -> Advanced settings 3. Fix other known bugs.
- VUP v1.6.9 Release Notes - 25 April 2022
1. Add for face tracking. 【Features】 Through , these can be achieved 1)When you are close to the webcam, the avatar will be close to the screen, otherwise, it will be far away from the screen (full body forward, backward) 2)The upper body can move up and down 3)The full body can shake from side to side. 【Notes】 When using , enable , the head rotation will not take effect! (There is a conflict between the two functions, we have shielded the head rotation) 【How to use】 2. Optimize the head rotation. 3. Fix other known bugs
- VUP v1.6.8 Release Notes - 1 April 2022
1. Optimize the face tracking to make it more stable. 2. The function of Audio driving lip has supported playing audio. 3. Fix the issue that the VUP window crashes and the face tracking freezes during the live streaming. 4. Fix the continuous loading when logging in VUP. 5. Fix other known bugs.
- VUP v1.6.7 Release Notes - 23 March 2022
1. Now you can import a piece of audio (.mp3, .wav, .ogg), then the avatar will automatically lip-sync according to this audio. https://i.imgur.com/GzvgSeK.png 2. Support Optitrack optical motion capture. 3. Fix the model jittering during face tracking. 4. Fix other known bugs.
- VUP v1.6.6 Release Notes - 3 March 2022
1. The maintenance of VFace (Android version) is over, and now VFace (Android version) can work normally! To ensure normal use, please be sure to uninstall the old VFace (Android version), then click the link below to install the latest version of VFace (Android version) https://product-1259765984.file.myqcloud.com/VFace/VFace_1.2.0.apk 2. 【3D mode】Support outputting NDI signal Broadcast -> Broadcast -> NDI output Features Under one local area network, there are multiple computers, such as: computer A, computer B, computer C, computer D... Computer A sends the VUP_NDI signal (1 channel, or multiple channels) to output its camera screen (1 or more) of the VUP_display window. At this time, computers under the same local area network, such as computer B, computer C, and computer D can receive the VUP_NDI signal (1 channel, or multiple channels) sent from computer A through NDI signal recei…
- Abnormal face tracking - Fixed! ! ! - 18 February 2022
The issue of abnormal face tracking has been fixed! ! ! Fix the following issues 1. The abnormal display of the facial capture window (camera face tracking) 2. Expressions can't be synchronized (camera face tracking) 3. Head rotation and upper body rotation can't work (camera face tracking) But due to some reasons, the VFace for Android is still under maintenance, so now it still can't work. When the maintenance is completed, I will inform everyone again! Special note: VFace for IPhone can still work! VFace for IPhone supports IPhoneX and above models of IPhone. We apologize for any inconvenience caused to you! We will learn the lessons of this time and avoid similar accidents from happening again! Thank you very much for your continued support of VUP!
- VUP v1.6.5 Release Notes - 27 January 2022
1. Support customizing shortcut keys for prop plans. 2. Optimize VUP_VMC protocol motion capture. 3. Fix known bugs.
- VUP v1.6.4 Release Notes - 6 January 2022
1. Add a button to the prop plan. Note: If you just make minor changes to a prop plan, but want to keep the original plan (the plan without any changes), the button is your best choice! 2. Add the features of bone weight and joint limit to all motion capture function under the tab. 3. Optimized the loading speed when VUP starts. 4. Optimize the pace issue of motion capture; 5. Fix the issue of abnormal effect of face tracking caused by the broadcast plan. 6. Fix other known bugs.
- VUP v1.6.3 Release Notes - 20 December 2021
1. Webcam face tracking - the resolution and frame rate of the camera can be customized in VUP. 2. Optimize the function of livestream plan. 3. Fix other known bugs.
- VUP v1.6.2 Release Notes - 2 December 2021
1. Support adding art assets (models, actions, scenes, props) by dragging and dropping files; 2. Support customizing the turning action for your avatar; How to set the default action for your avatar in VUP? 3. Optimize VUP_VMC protocol motion tracking; Note: Nowadays, the VUP_VMC protocol motion tracking not only supports the vrm model, but also supports other skeletal standard models. If you have a VR device, you might as well try VUP_VMC protocol motion tracking ^_^ How to use VR motion capture via VMC protocol? 4. Optimize the thumb performance of Leap Motion tracking; Note: Whether it's a vrm model or a vup model converted from a pmx model or fbx model, the avatar's thumb will no longer be distorted or stretched when using Leap Motion capture. How to use VUP_Leap Motion capture? 5. Optimize Xsens motion capture; 6. Manus hand capture has been supported; 7. Support using custom emoji…
- VUP v1.6.1 Release Notes - 4 November 2021
1. VR body tracking via VMC protocol has been supported. Tutorial DEMO 2. For 3D mode, the issue of "auto wink" and "look camera" not to work has been fixed. 3. Fix other known bugs.
- VUP v1.6.0 Release Notes - 21 October 2021
1. 3D mode - Add the light customization system You can add multiple direct lights or point lights in VUP, and the coordinate, color and brightness of these lights can be adjusted too. 2. IPhone face tracking has been supported and VFace has been released on App Store. App Store - VFace For VUP Note: iPhone face tracking is only applicable to the iPhone that supports Face ID (iPhone X and above). Currently iphone face tracking doesn't support calibration, and parameter adjustment of eyes, eyebrows and mouth. 3. Optimize VFace (Android version), VFace (Android version) already supports facial capture calibration. Note: If you use VUP v1.6.0 and above version, the old VFace (Android version) will not be available. If necessary, please download and install the latest version of VFace. Download VFace (Android version) VUP official 4. Restore the working mode of "the simultaneous use of faci…
- VUP v1.5.6 Release Notes - 14 July 2021
1. The facial capture calibration has been supported. 2. Add an interactive prop - drawing board. Check out the video below to learn how to play https://www.youtube.com/watch?v=H81v_wjshTQ 3. The combination shortcut keys has been supported. 2D mode will support the single key and the combination key, you can make a custom setting. You can combine ctrl, space, shift, enter with a number or a letter. Check out the video below to learn how to set it up https://www.youtube.com/watch?v=WayajK9gYss 4. Optimize the mouth of facial capture for the VRM model. 5. Support the simultaneous use of facial capture and sound capture. When both are enabled, the mouth shape will be realized by sound capture. 6. Support Vicon optical motion capture. 7. Optimize the effect for a variety of motion capture. 8. Fix other known bugs. If you have any problems or ideas on VUP, welcome to join the VUP Discord se…
- VUP v1.5.5 Release Notes - 1 June 2021
1. 2D mode- facial capture calibration has been supported. 2. Auto wink can be used together with facial capture. 3. For facial capture, add a new custom option "synchronously blink". Note: After enabling "synchronously blink", when you close one of your eyes,both eyes of the avatar will be closed at the same time. In this way, the problem of "single eye half-open" ("an eye is not fully opened") will be avoided during face tracking. 4. 2D Mode-add a feature of playing custom selected animation segment in a loop. Note: For Live2D animation, you can select a part of this animation and make this part loop play. 5. 3D mode - Animation group has supported shortcut keys 6. Fix other known bugs If you have any problems or ideas on VUP, welcome to join the VUP Discord server and talk with me. https://discord.gg/DVV6rXyxny